This build is up to date for the March 14, 2025 patch.
Overview
This Sword + Spear PvP build focuses around dealing considerably damage while also maintaining good self-healing thanks to 
Bloodleech Aura However, this build truly shines in its CC abilities and the incredible mobility provided by spear's 
Death From Above, capable of fearing a group of enemies from far away. While this build takes a little bit of time to get used to, it is still very straightforward and even new players could get the hang of it rather quickly.
Attributes
PRIMARY

Strength
+

Perception
SECONDARY

Wisdom
+

Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
With this build, prioritize investing points into Strength and Perception as your primary stats. Strength not only increases your maximum HP but also enhances your defensive stats when coupled with Perception increasing your buff duration and hit chance, making it much easier to stay alive in PVP by keeping your buffs active throughout the duration of the fight.
Skills
As the build focuses on being a tanky front-line fighter while also offering great CC through the use of skills like 
Tempest Strike to stun enemies and deal damage, so upgrading it along with 
Abyssal Cleave is an obvious choice to improve stun and Prone durations, making it much easier for your team to follow up on the stunned enemies.
Nex up, you should focus on upgrading 
Counter Barrier and 
Shield Strike as you make great use of them a lot early on and throughout the time you play this build. 
Stalwart Bastion is another important skill, both for your party and yourself, helping a great deal during pushes by improving overall defenses. The same goes for 
Unyielding Sentinel as this buff boosts your CC resistance to ridiculous levels while also improving Heavy Attack chance by a great deal. You should aim to always be with your group in order to make use of these buffs and keep them alive as much as possible.
Focus on passives next as they quickly increase your resistances and allow you to remain in a fight for longer and do your job of causing chaos in the enemy group. 
Impenetrable & 
Aegis Shield are the main two defensive passives while 
Nimble Steps is a must-have for any PVP, allowing you to push through without being CC'd.
Equipment
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Duskblood Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Warlord's Shroud
Max Health
Skill Damage Resistance
Debuff Duration
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Feathered Drakeskin Gloves
Added Attack Speed
Magic Endurance
Ranged Endurance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Feathered Drakeskin Boots
Ranged Evasion
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Heroic Polearm of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Visage of the Executioner
Magic Endurance
Ranged Endurance
Mana Regen
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Resolute Crusader Gauntlets
Max Health
Ranged Endurance
Melee Endurance
Trousers of the Resistance
Magic Endurance
Ranged Endurance
Max Health
Heroic Shoes of the Resistance
Max Health
Magic Endurance
Melee Endurance
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Thunderstorm Necklace
Skill Damage Boost
Buff Duration
Mana Regen
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Collision Resistance
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Thunderstorm Necklace
Skill Damage Boost
Buff Duration
Mana Regen
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Collision Resistance
Skill Damage Resistance
Bulwark of Invulnerability
Heavy Attack Chance
Max Health
Hit Chance
Primary
Ranseur of Murderous Glee
Heavy Attack Chance
Max Health
Hit Chance
Auric Vanguard's Barbute
Max Health
Melee Endurance
Ranged Endurance
Cloak of Victorious Destiny
Max Health
Weaken Resistance
Skill Damage Resistance
Auric Vanguard's Full Plate
Max Health
Melee Endurance
Ranged Endurance
Auric Vanguard's Gauntlets
Hit Chance
Ranged Endurance
Melee Endurance
Auric Vanguard's Gaiters
Melee Endurance
Ranged Endurance
Max Health
Royal Praetor's Sabatons
Ranged Endurance
Melee Endurance
Max Health
Noble Birthright Brooch
Skill Damage Boost
Max Health
Buff Duration
Bangle of the Clearest Night
Max Mana
Skill Damage Resistance
Debuff Duration
Solitare of Purity
Max Health
Skill Damage Boost
Buff Duration
Honor's Promise Signet
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Sword

Spear

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Greedseeker Talistone I
Damage: 10
Hit Chance
Heavy Attack Chance
Melee Heavy Attack Chance
Ancestral Armor Solarstone
CC Chance
Stun Chance
Bind Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
CC Resistances
Healing Received
Abyssal Beast Talistone II
Defense: 200
Endurance
Magic Endurance
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Endurance
Magic Heavy Attack Evasion
Melee Hit Chance
Rotations
- This is your primary way of AOE locking down enemies in groups. Use

Chain Hook to pull in groups of stacked enemies to you before jumping and using 
Abyssal Cleave to force the targets you pulled into Prone where their Purification Stone doesn't work and cannot clear the effect. Follow up with a 
Shield Strike before using 
Annihilating Slash to slow them down and make it impossible for them to get away before your team kills the group. You can also follow up with 
Tempest Strike and push the enemies either towards your team or into a wall to stun them further.
- This rotation relies on having the opening to push deep into the enemy backline and create chaos.
- Start by pre-buffing with

Unyielding Sentinel and 
Immortal Pride before using 
Death From Above to jump in the backline where a group of enemies are stacked together. Instantly use 
Counter Barrier to help negate incoming damage before using 
Annihilating Slash to keep enemies from running away.
- Find the largest stack of enemies and use

Tempest Strike to stun them before activating 
Bloodleech Aura to further boost your healing. 
Abyssal Cleave can also be used if you can find another clump of enemies, make sure that you jump when using the skill to apply Prone instead of stunning as Prone cannot be cleansed by Purification Stones.

Gale Rush: This is your main movement skill and can be used to dash around the battlefield from target to target in order to get a better engage angle. You can also use it on party members to clear their CC and save them from possible death.

Counter Barrier: Use when you start drawing focused attention. Utilize your defense skill to reflect damage when you're under pressure or when an engagement doesn't go as planned.

Stalwart Bastion: Use when initiating a push with your team or when being pushed by the enemy. It's typically requested by your shotcaller, but you can also initiate it yourself if your shotcaller doesn't give the command.
Useful Information
- Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. If you manage to root enemies using this guardian, you can effortlessly execute both rotations and eliminate groups of enemies on your own.
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