Sword + Greatsword PvE Tank Build
- High Defense
- Only real tank in the game
- Terrible Damage
Overview
This Greatsword and Sword PvE build is specifically designed for tanking in PvE group dungeons. It excels at staying alive while effectively holding the aggro of both mobs and bosses.
Attributes
Your priority with this build should be strength as it grants you high max HP and it also improves your defensive stats, granting you ranged, magic and melee defense but also health regen. Your secondary stat is dexterity because of it granting you ranged, magic and melee evasion, further boosting your defensive capabilities. The rest of the points can go into wisdom for some extra maximum mana and mana regen.
Skills
![Shield Survival Technique](/tl/images/thumb/6/6b/Shield_Survival_Technique.webp/60px-Shield_Survival_Technique.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![A Shot at Victory](/tl/images/thumb/1/1f/A_Shot_at_Victory.webp/60px-A_Shot_at_Victory.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Provoking Roar](/tl/images/thumb/8/89/Provoking_Roar.webp/60px-Provoking_Roar.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/60px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Stalwart Bastion](/tl/images/thumb/5/52/Stalwart_Bastion.webp/60px-Stalwart_Bastion.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Ascending Slash](/tl/images/thumb/5/50/Ascending_Slash.webp/60px-Ascending_Slash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![DaVinci's Courage](/tl/images/thumb/c/ce/DaVinci%27s_Courage.webp/60px-DaVinci%27s_Courage.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Blood Devotion](/tl/images/thumb/8/81/Blood_Devotion.webp/60px-Blood_Devotion.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Willbreaker](/tl/images/thumb/4/4e/Willbreaker.webp/60px-Willbreaker.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Precision Dash](/tl/images/thumb/6/69/Precision_Dash.webp/60px-Precision_Dash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Shield Strike](/tl/images/thumb/b/bb/Shield_Strike.webp/60px-Shield_Strike.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Immortal Pride](/tl/images/thumb/8/83/Immortal_Pride.webp/60px-Immortal_Pride.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![A Shot at Victory](/tl/images/thumb/1/1f/A_Shot_at_Victory.webp/60px-A_Shot_at_Victory.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
![Aegis Shield](/tl/images/thumb/b/ba/Aegis_Shield.webp/60px-Aegis_Shield.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Victor's Morale](/tl/images/thumb/1/10/Victor%27s_Morale.webp/60px-Victor%27s_Morale.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/60px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/60px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Vital Force](/tl/images/thumb/a/aa/Vital_Force.webp/60px-Vital_Force.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Robust Constitution](/tl/images/thumb/f/f3/Robust_Constitution.webp/60px-Robust_Constitution.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Spectrum of Agony](/tl/images/thumb/f/fa/Spectrum_of_Agony.webp/60px-Spectrum_of_Agony.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Impenetrable](/tl/images/thumb/d/d8/Impenetrable.webp/60px-Impenetrable.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
Skill Priority
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/35px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Valiant Brawl](/tl/images/thumb/f/f4/Valiant_Brawl.webp/35px-Valiant_Brawl.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Shield Strike](/tl/images/thumb/b/bb/Shield_Strike.webp/35px-Shield_Strike.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Precision Dash](/tl/images/thumb/6/69/Precision_Dash.webp/35px-Precision_Dash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Provoking Roar](/tl/images/thumb/8/89/Provoking_Roar.webp/35px-Provoking_Roar.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![DaVinci's Courage](/tl/images/thumb/c/ce/DaVinci%27s_Courage.webp/35px-DaVinci%27s_Courage.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Precision Dash](/tl/images/thumb/6/69/Precision_Dash.webp/35px-Precision_Dash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Valiant Brawl](/tl/images/thumb/f/f4/Valiant_Brawl.webp/35px-Valiant_Brawl.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
Since we utilize numerous high-level abilities, there aren't many active abilities you need to prioritize for upgrading. However, Counter Barrier and
Shield Strike are the most important ones.
Counter Barrier greatly improves your Shield Block Chance, while
Shield Strike serves as your primary single-target aggro-holding ability. It ensures that mobs stay focused on attacking you rather than targeting the rest of your party.
Passives Priority
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/35px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/35px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Robust Constitution](/tl/images/thumb/f/f3/Robust_Constitution.webp/35px-Robust_Constitution.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Vital Force](/tl/images/thumb/a/aa/Vital_Force.webp/35px-Vital_Force.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/35px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Victor's Morale](/tl/images/thumb/1/10/Victor%27s_Morale.webp/35px-Victor%27s_Morale.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Spectrum of Agony](/tl/images/thumb/f/fa/Spectrum_of_Agony.webp/35px-Spectrum_of_Agony.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Vital Force](/tl/images/thumb/a/aa/Vital_Force.webp/35px-Vital_Force.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/35px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Robust Constitution](/tl/images/thumb/f/f3/Robust_Constitution.webp/35px-Robust_Constitution.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Aegis Shield](/tl/images/thumb/b/ba/Aegis_Shield.webp/35px-Aegis_Shield.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
Similar to the active skills, we rely on many high-level passives which keeps the cost for the build quite low. You should prioritize Skillful Evasion as it decreases the damage you take from targets you provoke and because of your use of
Shield Strike and
Provoking Roar, most enemies you fight will be provoked. These skills offer excellent sustain by providing mana and health regeneration when dealing damage with your skills or when you are evading attacks.
Equipment
![Magna Duke's Taunting Blade](/tl/images/thumb/3/35/Magna_Duke%27s_Taunting_Blade.webp/60px-Magna_Duke%27s_Taunting_Blade.webp.png)
![Purgatory's Lethal Claw](/tl/images/thumb/0/0f/Purgatory%27s_Lethal_Claw.webp/60px-Purgatory%27s_Lethal_Claw.webp.png)
![Grand General's Command Visor](/tl/images/thumb/2/24/Grand_General%27s_Command_Visor.webp/60px-Grand_General%27s_Command_Visor.webp.png)
![Commandant's Grandeur](/tl/images/thumb/3/34/Commandant%27s_Grandeur.webp/60px-Commandant%27s_Grandeur.webp.png)
![Wraith Knight's Execution Armor](/tl/images/thumb/4/4e/Wraith_Knight%27s_Execution_Armor.webp/60px-Wraith_Knight%27s_Execution_Armor.webp.png)
![Wraith Knight's Judgment Gloves](/tl/images/thumb/4/46/Wraith_Knight%27s_Judgment_Gloves.webp/60px-Wraith_Knight%27s_Judgment_Gloves.webp.png)
![Grand General's Invincibility Gaiters](/tl/images/thumb/b/b1/Grand_General%27s_Invincibility_Gaiters.webp/60px-Grand_General%27s_Invincibility_Gaiters.webp.png)
![General's Charge Boots](/tl/images/thumb/8/87/General%27s_Charge_Boots.webp/60px-General%27s_Charge_Boots.webp.png)
![Slaughterer's Collar](/tl/images/thumb/f/f6/Slaughterer%27s_Collar.webp/60px-Slaughterer%27s_Collar.webp.png)
![Unbeatable Bracers](/tl/images/thumb/e/e0/Unbeatable_Bracers.webp/60px-Unbeatable_Bracers.webp.png)
![Unshakeable Gold Ring](/tl/images/thumb/1/1e/Unshakeable_Gold_Ring.webp/60px-Unshakeable_Gold_Ring.webp.png)
![Transcendent Magic Ring](/tl/images/thumb/1/13/Transcendent_Magic_Ring.webp/60px-Transcendent_Magic_Ring.webp.png)
![Duke Magna's Belt](/tl/images/thumb/3/33/Duke_Magna%27s_Belt.webp/60px-Duke_Magna%27s_Belt.webp.png)
Weapon Masteries
Charge | Ranged Defense![]() |
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Melee Evasion![]() |
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Passionate Cheer![]() |
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Max Health![]() |
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Cooldown Speed![]() |
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Overcome Snare![]() |
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Buff Duration![]() |
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Skill Damage Resistance![]() |
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Bold Steps![]() |
Incapacitate | Mana Regen![]() |
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Melee Hit![]() |
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Ultimate Impact![]() |
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Base Damage![]() |
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Mana Regen![]() |
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Complete Stun![]() |
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Melee Hit![]() |
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Stun Chance![]() |
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Firm Resolution![]() |
Face Off | Melee Hit![]() |
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Base Damage![]() |
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Rough and Wild![]() |
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Melee Critical Hit![]() |
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Mana Cost Efficiency![]() |
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Fierce Attack![]() |
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Skill Damage Boost![]() |
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Melee Hit![]() |
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Fierce Glare![]() |
Provoke & Counter | Melee Defense![]() |
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Health Regen![]() |
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Decayed Sword God![]() |
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Max Health![]() |
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All Evasion![]() |
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Impregnable Stance![]() |
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Buff Duration![]() |
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Damage Reduction![]() |
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Indomitable Spirit![]() |
Boss | Melee Hit![]() |
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Base Damage![]() |
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Undefeated Perseverance![]() |
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Max Health![]() |
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Stun Resistance![]() |
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Desperate Evasion![]() |
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Mana Cost Efficiency![]() |
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Melee Hit![]() |
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Subjugator's Punishment![]() |
Collision | Max Health![]() |
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Melee Hit![]() |
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Calculated Rush![]() |
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Damage Reduction![]() |
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Enfeeble Chance![]() |
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Steely Physique![]() |
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Base Damage![]() |
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Melee Defense![]() |
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Blade of Rage![]() |
Greatsword:
Investing 9 points in Charge offers you the most defensive bonuses you could get from the Greatsword lines while the last 3 points can be spent on Face Off in order to gain a bit of extra damage.
Sword: Investing 9 points in the Boss row is a straightforward decision as it provides you with extra PVE defenses tailored for fighting bosses, along with some additional health. The remaining 3 points will be allocated to Provoke & Counter for further defense.
Rotations
![DaVinci's Courage](/tl/images/thumb/c/ce/DaVinci%27s_Courage.webp/45px-DaVinci%27s_Courage.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/45px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Precision Dash](/tl/images/thumb/6/69/Precision_Dash.webp/45px-Precision_Dash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Shield Strike](/tl/images/thumb/b/bb/Shield_Strike.webp/45px-Shield_Strike.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Valiant Brawl](/tl/images/thumb/f/f4/Valiant_Brawl.webp/45px-Valiant_Brawl.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Willbreaker](/tl/images/thumb/4/4e/Willbreaker.webp/45px-Willbreaker.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Ascending Slash](/tl/images/thumb/5/50/Ascending_Slash.webp/45px-Ascending_Slash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![A Shot at Victory](/tl/images/thumb/1/1f/A_Shot_at_Victory.webp/45px-A_Shot_at_Victory.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
- You want to buff up with
DaVinci's Courage first, granting yourself and the other party members some extra HP to work with while
Counter Barrier remains your main defensive skill that you should try to keep up at all times.
Precision Dash is your opener as it increases the damage you do and therefor the threat you generate while
Shield Strike should be used on cooldown alongside
Valiant Brawl as provokes the target and keeps the target attacking you.
Willbreaker is your main debuff that you should use to lower target's defenses for your party while
Ascending Slash and
A Shot at Victory are your damage fillers while you wait for your
Shield Strike cooldown.
Stalwart Bastion: This ability functions as your panic button when you're taking excessive damage and your passive skills aren't enough to sustain you. It's also the ability you use when the boss casts a high-damage spell, and it's recommended that your party members gather close to benefit from its protective effect.
Provoking Roar: Your sole AOE taunt ability, you should reserve this for drawing the attention of multiple smaller enemies, typically appearing as ads during boss encounters or as trash mobs before reaching bosses.
Immortal Pride: Another ability that can serve as a panic button or boost your health to survive boss damage that would otherwise be fatal.
Blood Devotion: This spell enables you to redirect damage intended for another party member toward yourself, while also reducing the overall damage you take. It's particularly useful for protecting your allies in critical situations.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, assisting in holding aggro and ensuring your survival.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.