Logo Albion iconAlbion Online AoC iconAshes of Creation GW2 iconGuild Wars 2 TL iconThrone & Liberty

Templar - Wand + Sword Small Scale PvP Build

Overview
Class: Templar
Weapons: Wand and Sword
Designed for: PvP (small-scale)
Focused on: Melee and Tank
Difficulty:
Easy
Strengths
  • High Defense
  • Can Self-heal & Others
  • Easy to Play
Weaknesses
  • Low Damage compared to DPS
  • Low Mobility
This build is up to date for the March 14, 2025 patch.

Overview

This Templar Sword and Wand build focuses on small scale PvP and acts as a tanky bruiser capable of dealing significant damage on its own without the need of a party. While it doesn't have as much DPS as DPS specific builds, it still packs a punch and can do significant damage in 1vs1 while also drawing attention to itself during small skirmishes in team play when you have a team to help you.

Attributes

PRIMARY
Strength Strength
+
Perception Perception
SECONDARY
Wisdom Wisdom
+
Dexterity Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this Templar build, focus on investing points into Strength and Perception as your main stats. Strength boosts your max HP and defensive stats, while Perception increases buff duration and hit chance. Together, these attributes make it easier to stay alive in PvP by keeping your buffs active and improving your durability throughout the fight while also offering good extra damage.


Skills

Chain HookUsed frame.webp
Chain Hook
Annihilating SlashUsed frame.webp
Annihilating Slash
Annihilating Slash - Movement Speed Slowed
Annihilating Slash - Consecutive Use
Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Stalwart BastionUsed frame.webp
Stalwart Bastion
Stalwart Bastion - Movement Speed Increase
Stalwart Bastion - Hastened Arc
Shield StrikeUsed frame.webp
Shield Strike
Shield Strike - Piercing Strike
A Shot at VictoryUsed frame.webp
A Shot at Victory
A Shot at Victory - Effect Boost
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deep Sleep
Cursed Nightmare - Enhanced Nightmare
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Mana Recovery
Fountain of Life - Distant Protection
Fountain of Life - Lasting Storm
Strategic RushUsed frame.webp
Strategic Rush
Strategic Rush - Range Increase
Strategic Rush - Affected Targets ▲
Strategic Rush - Movement Speed Slowed
Clay's SalvationUsed frame.webp
Clay's Salvation
Clay's Salvation - Weaken Removal
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Witty RetortUsed frame.webp
Witty Retort
Witty Retort - Consecutive Use
Passives
Aegis ShieldActive frame.webp
Noble RevivalActive frame.webp
Saint's OathActive frame.webp
Resilient MindActive frame.webp
Devotion and EmptinessActive frame.webp
ImpenetrableActive frame.webp
Full of CorruptionActive frame.webp
Gerad's PatienceActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Mushroom Stir Fry
Quality Laslan-Style Fish Stew
Purification Stone
Precious Purification Vigor Stone

Your goal as a Templar remains to draw attention on yourself and stay alive, anchoring the fight around you and forcing enemies to focus you instead of the DPS in your group whenever you play with a group. For healing you should focus on skills like Clay's SalvationUsed frame.webpClay's Salvation and Swift HealingUsed frame.webpSwift Healing alongside Fountain of LifeUsed frame.webpFountain of Life, upgrading them as early as possible.

This Templar build still offers some damage though! Mainly A Shot at VictoryUsed frame.webpA Shot at Victory and Annihilating SlashUsed frame.webpAnnihilating Slash that can be used to deal good damage and slow down enemies. Witty RetortUsed frame.webpWitty Retort on the other hand mostly acts as a way to regain stamina while still doing decent damage. Shield StrikeUsed frame.webpShield Strike is another core DPS skill in your kit and is one of the most used during all PVP fights regardless if it is a 1vs1 or a group fight.

The Templar shines in its defenses though, Counter BarrierUsed frame.webpCounter Barrier is the most important skill to focus first as Counter BarrierUsed frame.webpCounter Barrier greatly improves your Shield Block Chance which is a core part of any Sword builds and the reason why you should always aim to acquire swords with high Block Chance. Strategic RushUsed frame.webpStrategic Rush is your main mobility skill and helps a whole lot with stacking enemies together followed by a stun when used against walls, acting as a fantastic CC. Chain HookUsed frame.webpChain Hook is another way to catch enemies offguard and pull them into your own team for a free kill.

Passive skills are just as crucial as active ones, so make sure to level them up. Start by prioritizing Aegis ShieldActive frame.webpAegis Shield and Resilient MindActive frame.webpResilient Mind for added defense and mana sustain whenever you avoid attacks.

On the Wand side of your build, focus on upgrading Noble RevivalActive frame.webpNoble Revival to boost healing, along with Saint's OathActive frame.webpSaint's Oath. Finally, Selfless SoulActive frame.webpSelfless Soul is also valuable for helping maintain your mana supply.


Equipment

Blade of the Resistance
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Duskblood Mask
Duskblood Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Warlord's Shroud
Warlord's Shroud
Max Health
Skill Damage Resistance
Debuff Duration
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Feathered Drakeskin Gloves
Feathered Drakeskin Gloves
Added Attack Speed
Magic Endurance
Ranged Endurance
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Ranged Evasion
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherblade
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Visage of the Executioner
Visage of the Executioner
Magic Endurance
Ranged Endurance
Mana Regen
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Max Health
Ranged Endurance
Melee Endurance
Trousers of the Resistance
Trousers of the Resistance
Magic Endurance
Ranged Endurance
Max Health
Heroic Shoes of the Resistance
Heroic Shoes of the Resistance
Max Health
Magic Endurance
Melee Endurance
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Attack
Defense
Support
Shock Commander Visor
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Buff Duration
Max Health
Attack
Support
Defense
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Etched Alabaster Band
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Attack
Defense
Support
Shock Commander Visor
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Buff Duration
Max Health
Attack
Support
Defense
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Etched Alabaster Band
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense
Bulwark of Invulnerability
Bulwark of Invulnerability
Heavy Attack Chance
Max Health
Hit Chance
Attack
Defense
Support
Primary
Overture of Eternal Salvation
Overture of Eternal Salvation
Heavy Attack Chance
Max Health
Hit Chance
Attack
Defense
Support
Auric Vanguard's Barbute
Auric Vanguard's Barbute
Max Health
Melee Endurance
Ranged Endurance
Opulent Noble's Mantle
Opulent Noble's Mantle
Debuff Duration
Mana Regen
Skill Damage Resistance
Auric Vanguard's Full Plate
Auric Vanguard's Full Plate
Max Health
Melee Endurance
Ranged Endurance
Red Fin Arthropod Gloves
Red Fin Arthropod Gloves
Max Health
Magic Endurance
Melee Endurance
Auric Vanguard's Gaiters
Auric Vanguard's Gaiters
Melee Endurance
Ranged Endurance
Max Health
Auric Vanguards Plate Boots
Auric Vanguards Plate Boots
Ranged Endurance
Melee Endurance
Max Health
Noble Birthright Brooch
Noble Birthright Brooch
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bangle of the Clearest Night
Bangle of the Clearest Night
Max Mana
Skill Damage Resistance
Debuff Duration
Defense
Defense
Defense
Solitare of Purity
Solitare of Purity
Max Health
Skill Damage Boost
Buff Duration
Defense
Attack
Support
Honor's Promise Signet
Honor's Promise Signet
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Cunning Ogre Girdle
Cunning Ogre Girdle
Mana Regen
Collision Resistance
Skill Damage Resistance
Defense
Defense
Defense


Weapon Masteries

Sword_Hero_Tactic_04
Sword_Hero_Defense_03
Sword_Hero_Util_02
Sword_Hero_Attack_01
Sword_Rare_Tac_Skill
Sword_Rare_Def_Skill
Sword_Rare_Util_Skill
Sword_Rare_Attack_Skill
Sword_Rare_TacticAttack_12
Sword_Rare_Tactic_11
Sword_Rare_Tactic_10
Sword_Rare_DefenseTactic_09
Sword_Rare_Defense_07
Sword_Rare_Defense_08
Sword_Rare_UtilDefense_06
Sword_Rare_Util_05
Sword_Rare_Util_04
Sword_Rare_AttackUtil_03
Sword_Rare_Attack_01
Sword_Rare_Attack_02
Sword_High_Tac_Skill
Sword_High_Def_Skill
Sword_High_Util_Skill
Sword_High_Attack_Skill
Sword_High_TacticAttack_12
Sword_High_Tactic_11
Sword_High_Tactic_10
Sword_High_DefenseTactic_09
Sword_High_Defense_07
Sword_High_Defense_08
Sword_High_UtilDefense_06
Sword_High_Util_05
Sword_High_Util_04
Sword_High_AttackUtil_03
Sword_High_Attack_01
Sword_High_Attack_02
Sword_Normal_Tac_Skill
Sword_Normal_Def_Skill
Sword_Normal_Util_Skill
Sword_Normal_Attack_Skill
Sword_Normal_TacticAttack_12
Sword_Normal_Tactic_11
Sword_Normal_Tactic_10
Sword_Normal_DefenseTactic_09
Sword_Normal_Defense_07
Sword_Normal_Defense_08
Sword_Normal_UtilDefense_06
Sword_Normal_Util_05
Sword_Normal_Util_04
Sword_Normal_AttackUtil_03
Sword_Normal_Attack_01
Sword_Normal_Attack_02
Attack
Tactic
Defense
Utility
Sword
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Dragon AscentUsed frame.webp
Indomitable StanceUsed frame.webp
Wand_Hero_Tactic_04
Wand_Hero_Defense_03
Wand_Hero_Util_02
Wand_Hero_Attack_01
Wand_Rare_Tac_Skill
Wand_Rare_Def_Skill
Wand_Rare_Util_Skill
Wand_Rare_Attack_Skill
Wand_Rare_TacticAttack_12
Wand_Rare_Tactic_10
Wand_Rare_Tactic_11
Wand_Rare_DefenseTactic_09
Wand_Rare_Defense_07
Wand_Rare_Defense_08
Wand_Rare_UtilDefense_06
Wand_Rare_Util_04
Wand_Rare_Util_05
Wand_Rare_AttackUtil_03
Wand_Rare_Attack_01
Wand_Rare_Attack_02
Wand_High_Tac_Skill
Wand_High_Def_Skill
Wand_High_Util_Skill
Wand_High_Attack_Skill
Wand_High_TacticAttack_12
Wand_High_Tactic_10
Wand_High_Tactic_11
Wand_High_DefenseTactic_09
Wand_High_Defense_07
Wand_High_Defense_08
Wand_High_UtilDefense_06
Wand_High_Util_04
Wand_High_Util_05
Wand_High_AttackUtil_03
Wand_High_Attack_01
Wand_High_Attack_02
Wand_Normal_Tac_Skill
Wand_Normal_Def_Skill
Wand_Normal_Util_Skill
Wand_Normal_Attack_Skill
Wand_Normal_TacticAttack_12
Wand_Normal_Tactic_10
Wand_Normal_Tactic_11
Wand_Normal_DefenseTactic_09
Wand_Normal_Defense_07
Wand_Normal_Defense_08
Wand_Normal_UtilDefense_06
Wand_Normal_Util_04
Wand_Normal_Util_05
Wand_Normal_AttackUtil_03
Wand_Normal_Attack_01
Wand_Normal_Attack_02
Attack
Tactic
Defense
Utility
Wand
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Dragon AscentUsed frame.webp
Indomitable StanceUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Greedseeker Talistone I
Damage: 10
Hit Chance
Heavy Attack Chance
Melee Heavy Attack Chance
Ancestral Armor Solarstone
CC Chance
Stun Chance
Bind Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
CC Resistances
Healing Received
Greedseeker Talistone I
Ancestral Armor Solarstone
Abyssal Beast Talistone III
Greedseeker Talistone I
Abyssal Beast Talistone II
Abyssal Beast Talistone III
Ancestral Armor Talistone IV
Abyssal Beast Talistone II
Greedseeker Lunarstone
Ancestral Armor Talistone IV
Abyssal Beast Talistone II
Defense: 200
Endurance
Magic Endurance
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Endurance
Magic Heavy Attack Evasion
Melee Hit Chance


Rotations

DPS Rotation ↴
Chain HookUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
Arrow right.webp
A Shot at VictoryUsed frame.webp
Arrow right.webp
Annihilating SlashUsed frame.webp
Arrow right.webp
Witty RetortUsed frame.webp
Arrow right.webp
Witty RetortUsed frame.webp
Arrow right.webp
Annihilating SlashUsed frame.webp
  • This is your main DPS rotation and begins with Chain HookUsed frame.webpChain Hook as you pull an enemy to your location before following up with Shield StrikeUsed frame.webpShield Strike. Hit them using A Shot at VictoryUsed frame.webpA Shot at Victory to deal good damage while also increasing your sword follow-up damage. You should slow the enemy down with Annihilating SlashUsed frame.webpAnnihilating Slash before using Witty RetortUsed frame.webpWitty Retort to regenerate stamina and do a bit more damage. Use Annihilating SlashUsed frame.webpAnnihilating Slash once the previous slow you've applied expires, making it even more difficult to get away from you.
Stationary Defensive Rotation ↴
Stalwart BastionUsed frame.webp
Arrow right.webp
Shield Survival TechniqueUsed frame.webp
Arrow right.webp
Counter BarrierUsed frame.webp
  • Even though its difficult to have the same rotation in every engage as a Sword & Shield + Wand player, this is the general idea of tanking damage in PvP. You should aim to start your stationary hold with Stalwart BastionUsed frame.webpStalwart Bastion as it greatly increases your defense before making use of Shield Survival TechniqueUsed frame.webpShield Survival Technique to block off some attacks before carrying on improving your defense with Counter BarrierUsed frame.webpCounter Barrier. Remember that you can also use Shield Survival TechniqueUsed frame.webpShield Survival Technique to the sides as a roll so you cannot be caught by Ankle StrikeUsed frame.webpAnkle Strike.


Stalwart BastionUsed frame.webpStalwart Bastion: Use when going for a push with your team or when your team is getting pushed, most shotcallers will ask for this to be cast as well so pay attention.

Swift HealingUsed frame.webpSwift Healing: This ability serves as your primary healing tool for both yourself and your party members. However, it's important to exercise caution, especially with the second cast, as it consumes a significantly larger amount of mana.

Clay's SalvationUsed frame.webpClay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them in order for your zerg to absorb enemy DPS.

Fountain of LifeUsed frame.webpFountain of Life: You should use this ability on pushes, putting it ahead of your zergs so players could pull together into it's AoE to heal themselves. You can also use this ability as a reaction to enemy pushes, putting it in the path of your retreat.


Useful Information

  • Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. Normally used right after Queen Bellandir's BladeQueen Bellandir's Blade Quicksand (assuming you get the weapon), the guardian provides amazing CC but with a very long cooldown.


Comments

Split Metabattle Logo