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Templar - Wand + Sword Large Scale PvP Build

Overview
Class: Templar
Weapons: Wand and Sword
Designed for: PvP (large-scale)
Focused on: Melee and Tank
Difficulty:
Easy
Strengths
  • High Defense
  • Can Self-heal & Others
Weaknesses
  • Bad Damage
  • Low Mobility
This build is up to date for the December 5, 2024 patch.

Overview

This Sword and Wand large-scale PvP build focuses around being a frontline tank that can also heal itself and it's allies. It is perfect for players that want to play in the frontline of a zerg but also embrace a support role and aid your fellow frontline players with heals or if you are normally a dedicated healer but want to try out playing in the frontline and tanking as well.


Attributes

PRIMARY
Strength Strength
+
Perception Perception
SECONDARY
Wisdom Wisdom
+
Dexterity Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

With this build, prioritize investing points into Strength and Perception as your primary stats. Strength not only increases your maximum HP but also enhances your defensive stats when coupled with Perception increasing your buff duration and hit chance, making it much easier to stay alive in PVP by keeping your buffs active throughout the duration of the fight.


Skills

Chain HookUsed frame.webp
Chain Hook
Invincible WallUsed frame.webp
Invincible Wall
Invincible Wall - Targets Expanded
Invincible Wall - Distant Protection
Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Stalwart BastionUsed frame.webp
Stalwart Bastion
Stalwart Bastion - Movement Speed Increase
Stalwart Bastion - Hastened Arc
Shield StrikeUsed frame.webp
Shield Strike
Shield Strike - Piercing Strike
Shield Strike - Critical Hit Chance ▼
Karmic HazeUsed frame.webp
Karmic Haze
Karmic Haze - Range Increase
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deep Sleep
Cursed Nightmare - Enhanced Nightmare
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Mana Recovery
Fountain of Life - Range Increase
Fountain of Life - Extended Staggering
Strategic RushUsed frame.webp
Strategic Rush
Strategic Rush - Range Increase
Strategic Rush - Effects Target ▲
Clay's SalvationUsed frame.webp
Clay's Salvation
Clay's Salvation - Weaken Removal
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Swift Healing - Distant Slash
Blessed BarrierUsed frame.webp
Blessed Barrier
Passives
Aegis ShieldActive frame.webp
Noble RevivalActive frame.webp
Saint's OathActive frame.webp
Resilient MindActive frame.webp
Devotion and EmptinessActive frame.webp
ImpenetrableActive frame.webp
Full of CorruptionActive frame.webp
Gerad's PatienceActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Mushroom Stir Fry
Quality Laslan-Style Fish Stew

Your goal as a Sword & Shield + Wand player is to draw attention on yourself and stay alive, anchoring the fight around you and forcing your enemies to focus you instead of the DPS in your raid. For healing you should focus on skills like Clay's SalvationUsed frame.webpClay's Salvation and Swift HealingUsed frame.webpSwift Healing alongside Fountain of LifeUsed frame.webpFountain of Life, upgrading them as early as possible.

As far as defensive skills go, Counter BarrierUsed frame.webpCounter Barrier is the most important skill to prioritize first as Counter BarrierUsed frame.webpCounter Barrier greatly improves your Shield Block Chance. Shield StrikeUsed frame.webpShield Strike is a core ability in your kit and is one of the most used during all PVP fights so should also be a priority. Strategic RushUsed frame.webpStrategic Rush is your main mobility skill and helps a whole lot with stacking enemies together followed by a stun when used against walls, acting as a fantastic CC. Chain HookUsed frame.webpChain Hook should be another top priority as it adds a much needed bind when you pull a target using the ability and helps you punish overextending enemies.

Passive skills are just as important as active ones though, so don't forget to level them up. Begin by prioritizing Aegis ShieldActive frame.webpAegis Shield and Resilient MindActive frame.webpResilient Mind as they are fantastic for your defense and much needed mana sustain.

On the Wand side of the build you want to focus on upgrading Noble RevivalActive frame.webpNoble Revival to boost your healing alongside Saint's OathUsed frame.webpSaint's Oath. Meanwhile, Selfless SoulActive frame.webpSelfless Soul helps a great deal with your mana sustain.


Equipment

Blade of the Resistance
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Duskblood Mask
Duskblood Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Warlord's Shroud
Warlord's Shroud
Max Health
Skill Damage Resistance
Debuff Duration
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Feathered Drakeskin Gloves
Feathered Drakeskin Gloves
Added Attack Speed
Magic Endurance
Ranged Endurance
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Ranged Evasion
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherblade
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Visage of the Executioner
Visage of the Executioner
Magic Endurance
Ranged Endurance
Mana Regen
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Max Health
Ranged Endurance
Melee Endurance
Trousers of the Resistance
Trousers of the Resistance
Magic Endurance
Ranged Endurance
Max Health
Heroic Shoes of the Resistance
Heroic Shoes of the Resistance
Max Health
Magic Endurance
Melee Endurance
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Hit Chance
Attack
Defense
Support
Shock Commander Visor
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Buff Duration
Max Health
Attack
Support
Defense
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Etched Alabaster Band
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Support
Defense
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Attack
Support
Defense

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Damage
Bonus Damage
Curse Damage
Damage
Skill
Damage Boost
Mana Regen
Cooldown Speed
Wisdom
Cooldown Speed
Skill Heal
Melee Defense
Added
Attack Speed
Magic Critical
Hit Chance
Melee Evasion
Cooldown Speed
Skill Heal
Buff Duration
Mana Regen
Heavy
Attack Chance
Mana Regen
Weaken Chance
Mana
Cost Efficiency
Max Mana
Cooldown Speed
Curse Duration
Weaken Chance
Magic
Hit Chance
Skill
Damage Boost
Melee Defense
Health Regen
Weaken Chance
Max Health
Melee Evasion
Shield
Block Chance
Buff Duration
Damage Reduction
Stun Resistance
Shield
Block Chance
Melee Hit
Chance
Damage
Boss Endurance
Max Health
Stun Resistance
Boss Damage
Reduction
Mana Cost
Efficiency
Melee Hit
Chance
Bonus Boss
Damage
Max Health
Melee
Hit Chance
Collision Chance
Damage Reduction
Weaken Chance
Collision Resistance
Damage
Melee Defense
Cooldown Speed

Wand: Start by putting 9 points into Damage to increase skill damage and follow it up with 9 points into Recovery for better healing, crit rate, and heavy attack efficiency. Finish with 1 point in Weaken for a little extra power.

Sword: Max out Collision to reduce cooldown times and improve collision effectiveness. Afterward, allocate 9 points into Provoke & Counter for better shield block chance and resistance boosts. Make sure to prioritize 6 points in Provoke & Counter early for faster access to the shield block bonus.


Rotations

AOE Sleep Rotation ↴
Cursed NightmareUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
  • While this is one of the simplest combos to execute, your positioning is the most important as you have to be rather close to the enemies to pull this off correctly. You want to look for stacked enemies during an enemy push or while your team is pushing towards the enemy zerg and your shotcaller is looking for an engage. Find an enemy in the group and use Cursed NightmareUsed frame.webpCursed Nightmare to apply the sleep to a single target before using Karmic HazeUsed frame.webpKarmic Haze to spread the Cursed NightmareUsed frame.webpCursed Nightmare to nearby enemies and create an opportunity.
Stationary Defensive Rotation ↴
Stalwart BastionUsed frame.webp
Arrow right.webp
Shield Survival TechniqueUsed frame.webp
Arrow right.webp
Counter BarrierUsed frame.webp
Arrow right.webp
Blessed BarrierUsed frame.webp
Arrow right.webp
Invincible WallUsed frame.webp
  • Even though its difficult to have a stationary rotation as a Sword & Shield + Wand player. You should aim to start your stationary hold with Stalwart BastionUsed frame.webpStalwart Bastion as it greatly increases your defense before making use of Shield Survival TechniqueUsed frame.webpShield Survival Technique to block off some attacks before carrying the defense with Counter BarrierUsed frame.webpCounter Barrier to further boost your defensive. Both Blessed BarrierUsed frame.webpBlessed Barrier and Invincible WallUsed frame.webpInvincible Wall are great to stop burst damage.


Swift HealingUsed frame.webpSwift Healing: This is your main single target healing ability and heals you for a good amount so its important to use it wisely, even though you can use it three times. Always try to combine it with Blessed BarrierUsed frame.webpBlessed Barrier to increase the healing effect.

Stalwart BastionUsed frame.webpStalwart Bastion: Use when going for a push with your team or when your team is getting pushed, most shotcallers will ask for this to be cast as well so pay attention.

Invincible WallUsed frame.webpInvincible Wall: Use this skill to protect yourself and your team when needed, either to absorb heavy damage from enemies or to help your allies.

Blessed BarrierUsed frame.webpBlessed Barrier: This spell gives you another shield on demand along with giving you a massive increase in your defenses for 6 seconds and can be used on other party members as any healing received by a shielded player is also increased.

Clay's SalvationUsed frame.webpClay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them in order for your zerg to absorb enemy DPS.

Fountain of LifeUsed frame.webpFountain of Life: You should use this ability on pushes, putting it ahead of your zergs so players could pull together into it's AoE to heal themselves. You can also use this ability as a reaction to enemy pushes, putting it in the path of your retreat.


Useful Information

  • Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. Normally used right after Queen Bellandir's BladeQueen Bellandir's Blade Quicksand (assuming you get the weapon), the guardian provides amazing CC but with a very long cooldown.


Comments

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