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Template:Gear: Difference between revisions

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<div><div class="gear-title">{{{belt|}}}</div>{{#arraymap:{{{belt traits|}}}|,|@@@|<div class="gear-attr">@@@</div>|}}{{#if: {{{belt runes|}}}|{{Runes|slot = Belt|runes = {{{belt runes|}}}}}}}</div>
<div><div class="gear-title">{{{belt|}}}</div>{{#arraymap:{{{belt traits|}}}|,|@@@|<div class="gear-attr">@@@</div>|}}{{#if: {{{belt runes|}}}|{{Runes|slot = Belt|runes = {{{belt runes|}}}}}}}</div>
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<div style=" background: linear-gradient(135deg, rgb(199 51 255 / 20%) 0%, rgba(255, 255, 255, 0) 100%); border: 1px solid hsl(275deg 41% 62% / 50%); padding: 0.75rem; margin-top: 1rem; border-radius: 0.25rem;"><div style="color: #a476c5;">Runes [[File:Attack.webp|24px|alt=Attack rune|link=]][[File:Defense.webp|24px|alt=Defense rune|link=]][[File:Suppport.webp|24px|alt=Suppport rune|link=]]</div> While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.</div></includeonly>

Latest revision as of 14:46, 6 December 2024

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We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.
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