Template:Gear: Difference between revisions
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<div><div class="gear-title">{{{belt|}}}</div>{{#arraymap:{{{belt traits|}}}|,|@@@|<div class="gear-attr">@@@</div>|}}{{#if: {{{belt runes|}}}|{{Runes|slot = Belt|runes = {{{belt runes|}}}}}}}</div> | <div><div class="gear-title">{{{belt|}}}</div>{{#arraymap:{{{belt traits|}}}|,|@@@|<div class="gear-attr">@@@</div>|}}{{#if: {{{belt runes|}}}|{{Runes|slot = Belt|runes = {{{belt runes|}}}}}}}</div> | ||
</div> | </div> | ||
</div>{{#ifeq: {{{tab|}}} | 3 | <div style=" background: linear-gradient(135deg, rgb(255 51 51 / 20%) 0%, rgba(255, 255, 255, 0) 100%); border: 1px solid hsl(0deg 41% 62% / 50%); padding: 0.75rem; border-radius: 0.25rem; margin-bottom: 1rem;"><div style="color: #ff8080;">Rune Information [[File:Attack.webp|24px|alt=Attack rune|link=]][[File:Defense.webp|24px|alt=Defense rune|link=]][[File:Support.webp|24px|alt=Support rune|link=]]</div> While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.</div> }}</includeonly> | </div>{{#ifeq: {{{tab|}}} | 3 | <div style=" background: linear-gradient(135deg, rgb(255 51 51 / 20%) 0%, rgba(255, 255, 255, 0) 100%); border: 1px solid hsl(0deg 41% 62% / 50%); padding: 0.75rem; border-radius: 0.25rem; margin-bottom: 1rem;"><div style="color: #ff8080;">Rune Information [[File:Attack rune.webp|24px|alt=Attack rune|link=]][[File:Defense rune.webp|24px|alt=Defense rune|link=]][[File:Support rune.webp|24px|alt=Support rune|link=]]</div> While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.</div> }}</includeonly> |