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Greatsword + Dagger Asassin PvP Build: Difference between revisions

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==Overview==
==Overview==
This build is designed for PvP, the build excels at assassinating key targets or in 1vs1 scenarios because of it's incredible burst damage potential and short cooldowns allowing you to move between targets easily. It can be played well in small scale PvP as well but it isn't very good in Large Scale PvP like Siege or Riftstone fights.
This Greatsword and Dagger PvP build is great for taking out important enemies and winning one-on-one fights. It can deal a lot of damage quickly and has short cooldowns, making it easy to switch between targets. It works well in small PvP battles but isn't very effective in large-scale PvP like Siege or Riftstone fights.




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| perception = 30
| perception = 30
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* Main stat Dexterity until you reach 30, then you push Perception to 30 and rest into strength for some extra HP. Wisdom isn't worth investing into and going past 30 points in dexterity and perception isn't worth over the HP gains from Strength.
* Main stat Dexterity until you reach 30, followed by Perception to 30 and rest into strength for some extra HP. Wisdom isn't worth investing into and going past 30 points in dexterity and perception isn't worth over the HP gains from Strength.




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{{Priority active|Shadow Strike|Epic}}
{{Priority active|Shadow Strike|Epic}}
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Because of your combo, you have to start upgrading all skills that are part of your damage dealing combos as a priority. Meanwhile, skills like {{Skill|DaVinci's Courage|active}} and {{Skill|Camouflage Cloak|active}} can be left to be upgraded later as the skills can be neglected to some degree in order to increase your main damage combos first.
Due to your combo, your top priority should be upgrading all skills involved in your damage-dealing combos. Meanwhile, skills like {{Skill|DaVinci's Courage|active}} and {{Skill|Camouflage Cloak|active}} can be left to be upgraded later, as they can be somewhat neglected initially to focus on enhancing your main damage combos first.




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Because the build doesn't use that many low level passives and we make use of the higher level ones, you don't need that many books for the passives so you have some wiggle room. You should still focus on {{Skill|Vital Force|passive}} and {{Skill|Robust Constitution|passive}} as the two passives have great synergy.
Since this build relies more on higher-level passives and doesn't require many lower-level ones, you won't need as many books for them, giving you some flexibility. However, it's still important to prioritize {{Skill|Vital Force|passive}} and {{Skill|Robust Constitution|passive}}, as these two passives work well together and have great synergy.




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'''Greatsword:''' You will take 9 points into Incapacitate in order to gain the extra stun duration and also improve your stun chance. After maxing out Incapatiate you put the rest of the points in Face Off in order to get some extra damage.
'''Greatsword:''' Invest 9 points into Incapacitate to increase stun duration and improve your stun chance. Once you've maxed out Incapacitate, allocate the remaining points into Face Off to boost your damage further.


'''Dagger:''' Assassination is the only choice for Dagger as it gives you a lot of extra damage and the 4 remaining points can go into Poison for some weaken chance and a bit of extra damage.
'''Dagger:''' Choosing Assassination for your Dagger is essential as it provides a significant damage boost. Allocate the remaining 4 points into Poison for some weakening chance and additional damage.




==Rotations==
==Rotations==
{{Rotation|Main Burst Rotation|Inject Venom, DaVinci's Courage, Shadow Strike, Stunning Blow, Death Blow, Predatory Strike, Brutal Incision, Valiant Brawl}}
{{Rotation|Main Burst Rotation|Inject Venom, DaVinci's Courage, Shadow Strike, Stunning Blow, Death Blow, Predatory Strike, Brutal Incision, Valiant Brawl}}
* This rotation is your main kill rotation, you can open up from inside {{Skill|Camouflage Cloak|active}} but I recommend you use it for getting out and resetting the fight instead. The rotation itself is simple, with {{Skill|Inject Venom|active}} and {{Skill|DaVinci's Courage|active}} acting as your pre-buffs then going straight in with {{Skill|Shadow Strike|active}} and then instantly follow up with {{Skill|Stunning Blow|active}} so you can do release your damage on the target.
* This rotation serves as your primary kill sequence. While you can start from within {{Skill|Camouflage Cloak}}, it's better used for escaping and resetting the fight. The rotation is straightforward: begin with {{Skill|Inject Venom}} and {{Skill|DaVinci's Courage}} as your pre-buffs, then swiftly execute {{Skill|Shadow Strike}}, immediately followed by {{Skill|Stunning Blow}} to unleash your damage on the target.


{{Rotation|Quick Burst|Inject Venom, Shadow Strike, Stunning Blow, Guillotine Blade, Predatory Strike, Valiant Brawl}}
{{Rotation|Quick Burst|Inject Venom, Shadow Strike, Stunning Blow, Guillotine Blade, Predatory Strike, Valiant Brawl}}
* This rotation is what you go for if you need to deliver high damage quickly or your main skills are on cooldown. This is a shorter easier combo to pull off but it still delivers high damage due to {{Skill|Guillotine Blade|active}}. Because of {{Skill|Stunning Blow|active}} cast time, you need to make sure that your target is stunned with {{Skill|Stunning Blow|active}}.  
* This rotation is ideal for delivering high damage rapidly, especially when your main skills are on cooldown. It's a shorter and simpler combo to execute, yet it still inflicts significant damage, mainly due to {{Skill|Guillotine Blade|active}}. However, due to the casting time of {{Skill|Stunning Blow|active}}, ensure that your target is stunned before using it.


{{Skill|Camouflage Cloak|Active}}: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. Can also be used to reset a fight and cooldowns after bursting a target. There are many other use cases for stealth so be creative!
{{Skill|Camouflage Cloak|Active}}: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. It can also help reset a fight and cooldowns after taking down a target. There are numerous other ways to use stealth, so feel free to be inventive!


{{Skill|Ambush Stance|Defense}}: This is the main ability that makes the difference between a good Greatsword x Dagger user and a bad one. You can use this ability to pop yourself into stealth to avoid damage. In the same time, you should look to use the ability for the damage increase you get with the first skill used out of stealth.  
{{Skill|Ambush Stance|Defense}}: This is the key ability that distinguishes between skilled Greatsword and Dagger users and less skilled ones. You can employ this ability to quickly enter stealth and evade damage. Additionally, you should aim to use the ability to capitalize on the damage boost you receive with the first skill used after exiting stealth.




==Useful Information==
==Useful Information==
* Use Lady Knight Kamarshea as your guardian, it gives you much needed protection with it's shield that takes damage equal to 50% of your mana. While the shield is up, you also gain 40% Cooldown Speed. Even though the shield is useful, you want to make sure that you keep it up as long as possible in order to maximize the time you have extra cooldown speed. The guardian will also be lost if the shield is removed, so keep that in mind!
* Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, which absorbs damage equal to 50% of your mana. While the shield is active, you also gain a 40% Cooldown Speed boost. Although the shield is valuable, ensure to maintain it for as long as possible to maximize the duration of the increased cooldown speed. Remember, the guardian will be lost if the shield is depleted, so be mindful of that!
* For gear you want to get the '''Reaper Set''' as its currently Best in Slot armor set for DPS but it also gives you a lot of dexterity and perception. {{Weapon|Tevent's Despair Blade}} is the greatsword you want as it creates an AOE explosion on targets you stun, adding a lot of damage every time you use {{Skill|Stunning Blow|active}}. {{Weapon|Morokai's Corrupt Sword}} and {{Weapon|Magnaduke's Berserk Blade}} are also decent choices but your goal should remain {{Weapon|Tevent's Despair Blade}}. {{Weapon|Lequirus's Thorny Edge}} is relatively easy to get and gives you extra damage after using {{Skill|Shadow Strike|active}}, with {{Weapon|Kowazan's Twilight Blade}} being a decent option for the extra damage during night. {{Weapon|Rex Chimaerus's Fang}} would be a good choice as well as it gives you 8 dexterity which is quite a lot of extra damage.
* For gear you want to get the '''Reaper Set''' as its currently Best in Slot armor set for DPS but it also gives you a lot of dexterity and perception. {{Weapon|Tevent's Despair Blade}} is the greatsword you want as it creates an AoE explosion on targets you stun, adding a lot of damage every time you use {{Skill|Stunning Blow|active}}. {{Weapon|Morokai's Corrupt Sword}} and {{Weapon|Magnaduke's Berserk Blade}} are also decent choices but your goal should remain {{Weapon|Tevent's Despair Blade}}. {{Weapon|Lequirus's Thorny Edge}} is relatively easy to get and gives you extra damage after using {{Skill|Shadow Strike|active}}, with {{Weapon|Kowazan's Twilight Blade}} being a decent option for the extra damage during night. {{Weapon|Rex Chimaerus's Fang}} would be a good choice as well as it gives 8 dexterity which is quite a lot of extra damage.
 
 
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==Comments==
==Comments==
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Revision as of 16:31, 13 March 2024

Overview
Weapons: Greatsword and Dagger
Designed for: [[|]]
Focused on: Melee and Assassin
Difficulty:
TBD
Strengths
  • High Burst
  • 1vsX potential
  • Best melee assassin
Weaknesses
  • High Skill Ceiling
  • Squishy
  • Difficult to perform well in Large Scale PvP

Overview

This Greatsword and Dagger PvP build is great for taking out important enemies and winning one-on-one fights. It can deal a lot of damage quickly and has short cooldowns, making it easy to switch between targets. It works well in small PvP battles but isn't very effective in large-scale PvP like Siege or Riftstone fights.


Attributes

Strength
19
Dexterity
30
Wisdom
10
Perception
30
  • Main stat Dexterity until you reach 30, followed by Perception to 30 and rest into strength for some extra HP. Wisdom isn't worth investing into and going past 30 points in dexterity and perception isn't worth over the HP gains from Strength.


Skills

Predatory StrikeUsed frame.webp
Predatory Strike
Valiant BrawlUsed frame.webp
Valiant Brawl
Inject VenomUsed frame.webp
Inject Venom
Brutal IncisionUsed frame.webp
Brutal Incision
Ascending SlashUsed frame.webp
Ascending Slash
Stunning BlowUsed frame.webp
Stunning Blow
Death BlowUsed frame.webp
Death Blow
Camouflage CloakUsed frame.webp
Camouflage Cloak
DaVinci's CourageUsed frame.webp
DaVinci's Courage
Precision DashUsed frame.webp
Precision Dash
Shadow StrikeUsed frame.webp
Shadow Strike
Guillotine BladeUsed frame.webp
Guillotine Blade
Passives
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Cold WarriorActive frame.webp
Indomitable ArmorActive frame.webp
Vicious FangsActive frame.webp
Profuse PoisonActive frame.webp
Shadow WalkerActive frame.webp
Wrathful EdgeActive frame.webp
Defense
Ambush StanceUsed frame.webp


Skill Priority

Predatory StrikeUsed frame.webp
UncommonRare
Arrow right.webp
Valiant BrawlUsed frame.webp
UncommonRare
Arrow right.webp
Precision DashUsed frame.webp
UncommonRare
Arrow right.webp
Stunning BlowUsed frame.webp
UncommonRare
Arrow right.webp
Shadow StrikeUsed frame.webp
UncommonRare
Arrow right.webp
Brutal IncisionUsed frame.webp
RareEpic
Arrow right.webp
Death BlowUsed frame.webp
RareEpic
Arrow right.webp
Inject VenomUsed frame.webp
UncommonRare
Arrow right.webp
Predatory StrikeUsed frame.webp
RareEpic
Arrow right.webp
Inject VenomUsed frame.webp
RareEpic
Arrow right.webp
Predatory StrikeUsed frame.webp
RareEpic
Arrow right.webp
Valiant BrawlUsed frame.webp
RareEpic
Arrow right.webp
Precision DashUsed frame.webp
RareEpic
Arrow right.webp
Stunning BlowUsed frame.webp
RareEpic
Arrow right.webp
Shadow StrikeUsed frame.webp
RareEpic

Due to your combo, your top priority should be upgrading all skills involved in your damage-dealing combos. Meanwhile, skills like DaVinci's CourageUsed frame.webpDaVinci's Courage and Camouflage CloakUsed frame.webpCamouflage Cloak can be left to be upgraded later, as they can be somewhat neglected initially to focus on enhancing your main damage combos first.


Passives Priority

Robust ConstitutionActive frame.webp
UncommonRare
Arrow right.webp
Vital ForceActive frame.webp
UncommonRare
Arrow right.webp
Profuse PoisonActive frame.webp
RareEpic
Arrow right.webp
Vital ForceActive frame.webp
RareEpic
Arrow right.webp
Robust ConstitutionActive frame.webp
RareEpic
Arrow right.webp
Shadow WalkerActive frame.webp
RareEpic
Arrow right.webp
Cold WarriorActive frame.webp
RareEpic

Since this build relies more on higher-level passives and doesn't require many lower-level ones, you won't need as many books for them, giving you some flexibility. However, it's still important to prioritize Vital ForceActive frame.webpVital Force and Robust ConstitutionActive frame.webpRobust Constitution, as these two passives work well together and have great synergy.


Weapon Masteries

Charge Ranged Defense
Melee Evasion
Passionate Cheer
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit
Ultimate Impact
Base Damage
Mana Regen
Complete Stun
Melee Hit
Stun Chance
Firm Resolution
Face Off Melee Hit
Base Damage
Rough and Wild
Melee Critical Hit
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit
Fierce Glare
Disguise Ranged Defense
Health Regen
Debuff Immunity
Mana Cost Efficiency
Cooldown Speed
Master of Evasion
Buff Duration
Ranged Defense
Strong Will
Poison Melee Hit
Off-Hand Weapon
Attack Chance
Enfeebling Terror
Mana Regen
Buff Duration
Sorrowful Silence
Mana Cost Efficiency
Melee Hit
Shrewd Judgment
Assassination Melee Critical Hit
Base Damage
Ambidexterity
Melee Critical Hit
Cooldown Speed
Deep Grudge
Base Damage
Skill Damage Boost
Maddening Excitement


Greatsword: Invest 9 points into Incapacitate to increase stun duration and improve your stun chance. Once you've maxed out Incapacitate, allocate the remaining points into Face Off to boost your damage further.

Dagger: Choosing Assassination for your Dagger is essential as it provides a significant damage boost. Allocate the remaining 4 points into Poison for some weakening chance and additional damage.


Rotations

Main Burst Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
DaVinci's CourageUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Predatory StrikeUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
Arrow right.webp
Valiant BrawlUsed frame.webp
  • This rotation serves as your primary kill sequence. While you can start from within Camouflage CloakUsed frame.webpCamouflage Cloak, it's better used for escaping and resetting the fight. The rotation is straightforward: begin with Inject VenomUsed frame.webpInject Venom and DaVinci's CourageUsed frame.webpDaVinci's Courage as your pre-buffs, then swiftly execute Shadow StrikeUsed frame.webpShadow Strike, immediately followed by Stunning BlowUsed frame.webpStunning Blow to unleash your damage on the target.
Quick Burst ↴
Inject VenomUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
Arrow right.webp
Predatory StrikeUsed frame.webp
Arrow right.webp
Valiant BrawlUsed frame.webp
  • This rotation is ideal for delivering high damage rapidly, especially when your main skills are on cooldown. It's a shorter and simpler combo to execute, yet it still inflicts significant damage, mainly due to Guillotine BladeUsed frame.webpGuillotine Blade. However, due to the casting time of Stunning BlowUsed frame.webpStunning Blow, ensure that your target is stunned before using it.

Camouflage CloakUsed frame.webpCamouflage Cloak: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. It can also help reset a fight and cooldowns after taking down a target. There are numerous other ways to use stealth, so feel free to be inventive!

Ambush StanceUsed frame.webpAmbush Stance: This is the key ability that distinguishes between skilled Greatsword and Dagger users and less skilled ones. You can employ this ability to quickly enter stealth and evade damage. Additionally, you should aim to use the ability to capitalize on the damage boost you receive with the first skill used after exiting stealth.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, which absorbs damage equal to 50% of your mana. While the shield is active, you also gain a 40% Cooldown Speed boost. Although the shield is valuable, ensure to maintain it for as long as possible to maximize the duration of the increased cooldown speed. Remember, the guardian will be lost if the shield is depleted, so be mindful of that!
  • For gear you want to get the Reaper Set as its currently Best in Slot armor set for DPS but it also gives you a lot of dexterity and perception. Tevent's Despair BladeTevent's Despair Blade is the greatsword you want as it creates an AoE explosion on targets you stun, adding a lot of damage every time you use Stunning BlowUsed frame.webpStunning Blow. Morokai's Corrupt SwordMorokai's Corrupt Sword and Magnaduke's Berserk BladeMagnaduke's Berserk Blade are also decent choices but your goal should remain Tevent's Despair BladeTevent's Despair Blade. Lequirus's Thorny EdgeLequirus's Thorny Edge is relatively easy to get and gives you extra damage after using Shadow StrikeUsed frame.webpShadow Strike, with Kowazan's Twilight BladeKowazan's Twilight Blade being a decent option for the extra damage during night. Rex Chimaerus's FangRex Chimaerus's Fang would be a good choice as well as it gives 8 dexterity which is quite a lot of extra damage.


Comments

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