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Longbow + Crossbow Small Scale PvP DPS Build: Difference between revisions

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{{Build
| weapon 1 = Longbow
| weapon 2 = Crossbow
| mode = PvP (Small-Scale)
| focus = DPS
| strengths = High Burst Damage, Easy to Play,
| weaknesses = Squishy, Low Mobility
}}
==Overview==
Longbow and Crossbow build for small-scale PvP perfect for both lone wolves and players that enjoy small scale PvP. This combination offers incredible DPS and kill potential while remaining at long range. It excels in 1v1 encounters, capable of quickly bursting down targets with ease.
==Attributes==
{{Attributes
{{Attributes
| strength = 10
| strength = 10
Line 5: Line 18:
| perception = 30
| perception = 30
}}
}}
{{Build
 
| weapon 1 = Longbow
Your main priority with this build should be Dexterity for increased damage. Aim to reach level 30 in Dexterity before focusing on Perception, which also boosts your damage. Allocate any remaining points into Wisdom for extra mana regeneration and maximum mana but it shouldn't be your priority stat. You do this because going past 30 points into one attribute will come with additional cost.
| weapon 2 = Crossbow
| mode = PvE and PvP
| focus = DPS
| strengths = High single target burst damage, Long range, Good mana sustain, Mobility Gameplay
| weaknesses = Have to wait for cooldowns to burst DPS, Lost of HP for Mana regen (you need to control your HP when playing without healers).
}}
This is a PvE/PvP build that focuses on Longbow damage. Taking into account that in the game your progress will be affected by both PvP and PvE events, you will have the option to act in both in a good way. The Crossbow will give you some use skills that will give damage, debuffs and also mana sustenance and mobility.




==Skills==
==Skills==
{{Skill bar
{{Skill bar
| defense = Sustaining Roll
| defense = Rupturing Parry
| active 1 = Quick Fire
| active 1 = Quick Fire
| active 2 = Zephyr's Nock
| active 2 = Thorn Gale
| active 3 = Mortal Mark
| active 3 = Weak Point Shot
| active 4 = Ensnaring Arrow
| active 4 = Selfless Diffusion
| active 5 = Strafing
| active 5 = Wind Snatcher
| active 6 = Decisive Sniping
| active 6 = Blitz
| active 7 = Deadly Marker
| active 7 = Ensnaring Arrow
| active 8 = Multi Shot
| active 8 = Decisive Sniping
| active 9 = Brutal Arrow
| active 9 = Zephyr's Nock
| active 10 = Nature's Blessing
| active 10 = Deadly Marker
| active 11 = Mana Recoup Technique
| active 11 = Merciless Barrage
| active 12 = Nimble Leap
| active 12 = Strafing
| passive 1 = Rapidshot Stance
| passive 1 = Eagle Vision
| passive 2 = Firm Aim
| passive 2 = Piercing Strike
| passive 3 = Sniper's Sense
| passive 3 = Ambidexterity
| passive 4 = Roxie's Arrowhead
| passive 4 = Devoted Shield
| passive 5 = Eagle Vision
| passive 5 = Sniper's Sense
| passive 6 = Ambidexterity
| passive 6 = Roxie's Arrowhead
| passive 7 = Detection
| passive 7 = Distorted Sanctuary
| passive 8 = Piercing Strike
| passive 8 = Steady Aim
}}
}}




==Used Skills Priority==
==Skill Priority==
# {{Skill priority|Decisive Sniping|Rare}}
{{Priority|
# {{Skill priority|Decisive Sniping|Epic}}
{{Priority active|Quick Fire|Rare}},
# {{Skill priority|Strafing|Rare}}
{{Priority active|Zephyr's Nock|Rare}},
# {{Skill priority|Strafing|Epic}}
{{Priority active|Decisive Sniping|Rare}},
# {{Skill priority|Zephyr's Nock|Rare}}
{{Priority active|Ensnaring Arrow|Rare}},
# {{Skill priority|Zephyr's Nock|Epic}}
{{Priority active|Strafing|Epic}},
# {{Skill priority|Nature's Blessing|Rare}}
{{Priority active|Quick Fire|Epic}},
# {{Skill priority|Nature's Blessing|Epic}}
{{Priority active|Zephyr's Nock|Epic}},
* Once this sequence of skills is leveled, try to level the others one by one to Rare and then to Epic. Focus on your damage skills, you are a DPS not support. Then you upgrade mobility and others.
{{Priority active|Decisive Sniping|Epic}},
{{Priority active|Ensnaring Arrow|Epic}},
{{Priority active|Quick Fire|Epic}},
{{Priority active|Selfless Diffusion|Epic}},
{{Priority active|Nature's Blessing|Epic}}
}}
 
Prioritize upgrading {{Skill|Quick Fire|active}}, {{Skill|Zephyr's Nock|active}}, {{Skill|Decisive Sniping|active}}, and {{Skill|Ensnaring Arrow|active}} as they are your main DPS abilities. {{Skill|Strafing|active}}, is one of your earliest rare abilities and a powerful skill that gets used a lot and only gets better when upgraded to epic.


==Passive Skills Priority==
{{Skill|Selfless Diffusion|active}} not only provides an escape from roots but also increases your off-hand weapon attack chance once its upgraded. It can be used instead of {{Skill|Thorn Gale|active}} for the extra damage as well.
# {{Skill priority|Rapid Shot|Rare}}
 
# {{Skill priority|Sniper's Sense|Rare}}
 
# {{Skill priority|Sniper's Sense|Epic}}
==Passives Priority==
# {{Skill priority|Firm Aim|Rare}}
{{Priority|
# {{Skill priority|Firm Aim|Epic}}
{{Priority passive|Ambidexterity|Rare}},
# {{Skill priority|Rapid Shot|Epic}}
{{Priority passive|Steady Aim|Rare}},
# {{Skill priority|Ambidexterity|Rare}}
{{Priority passive|Eagle Vision|Rare}},
# {{Skill priority|Ambidexterity|Epic}}
{{Priority passive|Sniper's Sense|Epic}},
# {{Skill priority|Eagle Vision|Rare}}
{{Priority passive|Ambidexterity|Epic}},
# {{Skill priority|Eagle Vision|Epic}}
{{Priority passive|Steady Aim|Epic}},
{{Priority passive|Eagle Vision|Epic}},
{{Priority passive|Distorted Sanctuary|Epic}}
}}
 
As far as passives go, this build uses a lot of high level ones, allowing you to focus more on the active skills and using the books you come across. The main goal is to improve damage potential while passives like {{Skill|Distorted Sanctuary|passive}} and {{Skill|Devoted Shield|passive}} offer some defensive capabilities.{{Skill|Sniper's Sense|passive}} and {{Skill|Steady Aim|passive}} increases your critical hit when attacking people rooted by {{Skill|Ensnaring Arrow|passive}} from a distance and helping you proc {{Skill|Strafing|active}} & {{Skill|Decisive Sniping|active}} more often while {{Skill|Eagle Vision|passive}} increases your flat damage.
 
 
==Equipment==
{{Gear
| weapon 1 = Rex Chimaerus's Rake Bow
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 2 = Tevent's Screaming Bow
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit
| head = Reaper's Black Mask
| head traits = Magic Evasion, Ranged Evasion, Magic Endurance
| cloak = Hermit's Shroud
| cloak traits = Max Health, Health Regen, Skill Damage Resistance
| chest = Abyss Slayer's Insanity Armor
| chest traits = Max Health, Ranged Evasion, Magic Evasion
| gloves = Reaper's Hand of Death
| gloves traits = Max Mana, Magic Evasion, Ranged Evasion
| legs = Special Resistance Ancient Dragon Pants
| legs traits = Max Health, Ranged Evasion, Magic Evasion
| feet = Abyss Slayer's Berserk Boots
| feet traits = Move Speed, Ranged Evasion, Magic Evasion
| necklace = Holy Warrior's Choker
| necklace traits = Skill Damage Boost, Max Health, Buff Duration
| bracelet = Beast King's Gilded Bracers
| bracelet traits = Max Health, Skill Damage Resistance, Health Regen
| ring 1 = Insightful Ring of Dimension
| ring 1 traits = Skill Damage Boost, Max Health, Health Regen
| ring 2 = Eternal Ring of Dimension
| ring 2 traits = Skill Damage Boost, Max Health, Health Regen
| belt = Duke Magna's Belt
| belt traits = Max Health, Health Regen, Skill Damage Resistance
}}
 
 
==Weapon Masteries==
{{Masteries
| weapon 1 = Crossbow
| weapon 2 = Longbow
| mastery 1 = {{ Mastery | weapon = Crossbow | row 1 = 3 | row 2 = 0 | row 3 = 9 }}
| mastery 2 = {{ Mastery | weapon = Longbow | row 1 = 0 | row 2 = 3 | row 3 = 9 }}
}}
 
 
'''Crossbow:'''
Allocate 9 points into Chain Fire to enhance your raw damage and increase your ability to secure kills. Invest the remaining 3 points into Regen to further increase the amount healed by Amitoi Heal by an additional 6%.
 
 
'''Longbow:'''
Spend 9 points into Sniping for its significant damage boost. Then, invest the remaining 3 points into Check for additional damage and bind chance, which will aid your {{Skill|Ensnaring Arrow|active}} skill.




==Rotations==
==Rotations==
{{Rotation|Mark Synergy Rotation|Deadly Marker, Ensnaring Arrow, Decisive Sniping, Zephyr's Nock, Strafing}}
{{Rotation|Short Medium Range Burst|Deadly Marker, Ensnaring Arrow, Zephyr's Nock, Merciless Barrage, Blitz, Quick Fire, Wind Snatcher, Strafing}}
* Whenever you crit with skill {{Skill|Decisive Sniping}} and {{Skill|Strafing}}, they will reset the cooldown (after a recent nerf, they only have two resets in a row). So, use them whenever this time is reset. If both reset at the same time, alternate using one and the other, you will have time to do this if you do it quickly.
* Use this rotation when you want to quickly kill a target that is either low HP or less geared than you. Boost your critical hit rate against them by using {{Skill|Deadly Marker|active}} before following up with Ensnaring Arrow and {{Skill|Zephyr's Nock|active}} for the start of your damage. Come close enough to channel the full cast of {{Skill|Merciless Barrage|active}} and then reset its cooldown with {{Skill|Blitz|active}}. Use {{Skill|Wind Snatcher|active}} to slow down the target and increase your movement speed for better kiting and then finish off the target using {{Skill|Quick Fire|active}} & {{Skill|Strafing|active}}.
* {{Skill|Deadly Marker}} has a longer
 
{{Rotation|Mark Synergy Rotation|Mortal Mark, Quick Fire, Zephyr's Nock}}
{{Rotation|Range DPS|Deadly Marker, Thorn Gale, Ensnaring Arrow, Zephyr's Nock, Blitz, Zephyr's Nock, Strafing}}
* Rotating {{Skill|Mortal Mark}}, {{Skill|Quick Fire}} and {{Skill|Zephyr's Nock}} needs to be done quickly. The debuff applied by the {{Skill|Mortal Mark}} skill only lasts 3 seconds, so use the other skills quickly to avoid losing this advantage. The Crossbow Skills have a shorter range than the Longbow, so this is a combo to be used when you are a shorter distance from the target.
* The ranged DPS rotation is meant for single target burst. Start your rotation with {{Skill|Deadly Marker|active}} to apply a debuff on your target that increases your critical rate when hitting them, followed by buffing yourself with {{Skill|Thorn Gale|active}}, allowing the next skills to launch additional projectile. {{Skill|Ensnaring Arrow|active}} sets up your target for the high damage output of {{Skill|Zephyr's Nock|active}}, further boosted by {{Skill|Steady Aim|passive}}. Utilize {{Skill|Blitz|active}} to reset {{Skill|Zephyr's Nock|active}}, then use it again while your target remains rooted. You can then follow up with {{Skill|Strafing|active}} for the kill.
{{Rotation|Mark Synergy Rotation|Nature's Blessing, Mana Recoup Technique}}
 
* Keep using the {{Skill|Mortal Mark}} skill constantly, as this way your mana regeneration will be much better. It's important to always have World Tree Leafs for constant use and HP potions to keep your health high (especially when you're alone and without healers).
{{Skill|Weak Point Shot|Active}}: You can use this ability instead of {{Skill|Deadly Marker|active}} as it offers a similar buff to your damage but it also extends to your other party members but instead of increasing critical rate, it increases max critical damage.


{{Skill|Selfless Diffusion|Active}}: This remains your only defensive active ability, perfect for situations where you get immobilized by bow users using {{Skill|Ensnaring Arrow|Active}} or if a foe with an upgraded {{Skill|Shadow Strike|Active}} targets you.




==Usage==
==Useful Information==
* When doing PvE always stay at max range from the boss to trigger max critical chance and critical damage because {{Skill|Sniper's Sense}} have passive abilities to do more damage as far as you are from the boss and try to move less as possible because {{Skill|Rapidshot Stance}} will give you more bonuses for not moving for 2 seconds.
* Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you cast your abilities more often.
* Main stat is DEXTERITY, but this build focus on PERCEPTION and some points on WISDOM for mana regen.




==Comments==
==Comments==
{{Comments}}
{{Comments}}

Latest revision as of 16:19, 9 April 2024

Overview
Weapons: Longbow and Crossbow
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
TBD
Strengths
  • High Burst Damage
  • Easy to Play
Weaknesses
  • Squishy
  • Low Mobility

Overview

Longbow and Crossbow build for small-scale PvP perfect for both lone wolves and players that enjoy small scale PvP. This combination offers incredible DPS and kill potential while remaining at long range. It excels in 1v1 encounters, capable of quickly bursting down targets with ease.


Attributes

Strength
10
Dexterity
30
Wisdom
19
Perception
30

Your main priority with this build should be Dexterity for increased damage. Aim to reach level 30 in Dexterity before focusing on Perception, which also boosts your damage. Allocate any remaining points into Wisdom for extra mana regeneration and maximum mana but it shouldn't be your priority stat. You do this because going past 30 points into one attribute will come with additional cost.


Skills

Quick FireUsed frame.webp
Quick Fire
Thorn GaleUsed frame.webp
Thorn Gale
Weak Point ShotUsed frame.webp
Weak Point Shot
Selfless DiffusionUsed frame.webp
Selfless Diffusion
Wind SnatcherUsed frame.webp
Wind Snatcher
BlitzUsed frame.webp
Blitz
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Decisive SnipingUsed frame.webp
Decisive Sniping
Zephyr's NockUsed frame.webp
Zephyr's Nock
Deadly MarkerUsed frame.webp
Deadly Marker
Merciless BarrageUsed frame.webp
Merciless Barrage
StrafingUsed frame.webp
Strafing
Passives
Eagle VisionActive frame.webp
Piercing StrikeActive frame.webp
AmbidexterityActive frame.webp
Devoted ShieldActive frame.webp
Sniper's SenseActive frame.webp
Roxie's ArrowheadActive frame.webp
Distorted SanctuaryActive frame.webp
Steady AimActive frame.webp
Defense
Rupturing ParryUsed frame.webp


Skill Priority

Quick FireUsed frame.webp
UncommonRare
Arrow right.webp
Zephyr's NockUsed frame.webp
UncommonRare
Arrow right.webp
Decisive SnipingUsed frame.webp
UncommonRare
Arrow right.webp
Ensnaring ArrowUsed frame.webp
UncommonRare
Arrow right.webp
StrafingUsed frame.webp
RareEpic
Arrow right.webp
Quick FireUsed frame.webp
RareEpic
Arrow right.webp
Zephyr's NockUsed frame.webp
RareEpic
Arrow right.webp
Decisive SnipingUsed frame.webp
RareEpic
Arrow right.webp
Ensnaring ArrowUsed frame.webp
RareEpic
Arrow right.webp
Quick FireUsed frame.webp
RareEpic
Arrow right.webp
Selfless DiffusionUsed frame.webp
RareEpic
Arrow right.webp
Nature's BlessingUsed frame.webp
RareEpic

Prioritize upgrading Quick FireUsed frame.webpQuick Fire, Zephyr's NockUsed frame.webpZephyr's Nock, Decisive SnipingUsed frame.webpDecisive Sniping, and Ensnaring ArrowUsed frame.webpEnsnaring Arrow as they are your main DPS abilities. StrafingUsed frame.webpStrafing, is one of your earliest rare abilities and a powerful skill that gets used a lot and only gets better when upgraded to epic.

Selfless DiffusionUsed frame.webpSelfless Diffusion not only provides an escape from roots but also increases your off-hand weapon attack chance once its upgraded. It can be used instead of Thorn GaleUsed frame.webpThorn Gale for the extra damage as well.


Passives Priority

AmbidexterityActive frame.webp
UncommonRare
Arrow right.webp
Steady AimActive frame.webp
UncommonRare
Arrow right.webp
Eagle VisionActive frame.webp
UncommonRare
Arrow right.webp
Sniper's SenseActive frame.webp
RareEpic
Arrow right.webp
AmbidexterityActive frame.webp
RareEpic
Arrow right.webp
Steady AimActive frame.webp
RareEpic
Arrow right.webp
Eagle VisionActive frame.webp
RareEpic
Arrow right.webp
Distorted SanctuaryActive frame.webp
RareEpic

As far as passives go, this build uses a lot of high level ones, allowing you to focus more on the active skills and using the books you come across. The main goal is to improve damage potential while passives like Distorted SanctuaryActive frame.webpDistorted Sanctuary and Devoted ShieldActive frame.webpDevoted Shield offer some defensive capabilities.Sniper's SenseActive frame.webpSniper's Sense and Steady AimActive frame.webpSteady Aim increases your critical hit when attacking people rooted by Ensnaring ArrowActive frame.webpEnsnaring Arrow from a distance and helping you proc StrafingUsed frame.webpStrafing & Decisive SnipingUsed frame.webpDecisive Sniping more often while Eagle VisionActive frame.webpEagle Vision increases your flat damage.


Equipment

Rex Chimaerus's Rake Bow
Rex Chimaerus's Rake Bow
Heavy Attack Chance
Critical Hit
Hit
Tevent's Screaming Bow
Tevent's Screaming Bow
Heavy Attack Chance
Critical Hit
Hit
Reaper's Black Mask
Reaper's Black Mask
Magic Evasion
Ranged Evasion
Magic Endurance
Hermit's Shroud
Hermit's Shroud
Max Health
Health Regen
Skill Damage Resistance
Abyss Slayer's Insanity Armor
Abyss Slayer's Insanity Armor
Max Health
Ranged Evasion
Magic Evasion
Reaper's Hand of Death
Reaper's Hand of Death
Max Mana
Magic Evasion
Ranged Evasion
Special Resistance Ancient Dragon Pants
Special Resistance Ancient Dragon Pants
Max Health
Ranged Evasion
Magic Evasion
Abyss Slayer's Berserk Boots
Abyss Slayer's Berserk Boots
Move Speed
Ranged Evasion
Magic Evasion
Holy Warrior's Choker
Holy Warrior's Choker
Skill Damage Boost
Max Health
Buff Duration
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Health Regen
Insightful Ring of Dimension
Insightful Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Duke Magna's Belt
Duke Magna's Belt
Max Health
Health Regen
Skill Damage Resistance


Weapon Masteries

Regen Health Regen
Magic Defense
Dynamic Duo
Max Health
Magic Endurance
Ultimate Healing
Debuff Duration
Cooldown Speed
Refined Touch
Move Ranged Hit
Mana Regen
Plains Shooter
Enfeeble Chance
Mana Cost Efficiency
Cold Vision
Magic Defense
Ranged Crit Hit
Quick Steps
Chain Fire Base Damage
Skill Damage Boost
Cold Rage
Base Damage
Buff Duration
Rapid-Fire
Cooldown Speed
Mana Regen
Brutal Wound
Support Max Health
Magic Defense
Vitality of Dew
Move Speed
Buff Duration
Anti-magic Arts
Magic Evasion
Perception
Grace Song
Check Ranged Hit
Move Speed
Wedge of Oppression
Max Mana
Mana Regen
Gale Arrowhead
Range ↑
Mana Cost Efficiency
Phantom Snare
Sniping Ranged Hit +20
Ranged Crit Hit
Pointy Throns
Damage Bonus
Base Damage
Critical Nock
Attack Speed
Ranged Crit Hit
Brutal Shooter


Crossbow: Allocate 9 points into Chain Fire to enhance your raw damage and increase your ability to secure kills. Invest the remaining 3 points into Regen to further increase the amount healed by Amitoi Heal by an additional 6%.


Longbow: Spend 9 points into Sniping for its significant damage boost. Then, invest the remaining 3 points into Check for additional damage and bind chance, which will aid your Ensnaring ArrowUsed frame.webpEnsnaring Arrow skill.


Rotations

Short Medium Range Burst ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Merciless BarrageUsed frame.webp
Arrow right.webp
BlitzUsed frame.webp
Arrow right.webp
Quick FireUsed frame.webp
Arrow right.webp
Wind SnatcherUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
  • Use this rotation when you want to quickly kill a target that is either low HP or less geared than you. Boost your critical hit rate against them by using Deadly MarkerUsed frame.webpDeadly Marker before following up with Ensnaring Arrow and Zephyr's NockUsed frame.webpZephyr's Nock for the start of your damage. Come close enough to channel the full cast of Merciless BarrageUsed frame.webpMerciless Barrage and then reset its cooldown with BlitzUsed frame.webpBlitz. Use Wind SnatcherUsed frame.webpWind Snatcher to slow down the target and increase your movement speed for better kiting and then finish off the target using Quick FireUsed frame.webpQuick Fire & StrafingUsed frame.webpStrafing.
Range DPS ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Thorn GaleUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
BlitzUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
  • The ranged DPS rotation is meant for single target burst. Start your rotation with Deadly MarkerUsed frame.webpDeadly Marker to apply a debuff on your target that increases your critical rate when hitting them, followed by buffing yourself with Thorn GaleUsed frame.webpThorn Gale, allowing the next skills to launch additional projectile. Ensnaring ArrowUsed frame.webpEnsnaring Arrow sets up your target for the high damage output of Zephyr's NockUsed frame.webpZephyr's Nock, further boosted by Steady AimActive frame.webpSteady Aim. Utilize BlitzUsed frame.webpBlitz to reset Zephyr's NockUsed frame.webpZephyr's Nock, then use it again while your target remains rooted. You can then follow up with StrafingUsed frame.webpStrafing for the kill.

Weak Point ShotUsed frame.webpWeak Point Shot: You can use this ability instead of Deadly MarkerUsed frame.webpDeadly Marker as it offers a similar buff to your damage but it also extends to your other party members but instead of increasing critical rate, it increases max critical damage.

Selfless DiffusionUsed frame.webpSelfless Diffusion: This remains your only defensive active ability, perfect for situations where you get immobilized by bow users using Ensnaring ArrowUsed frame.webpEnsnaring Arrow or if a foe with an upgraded Shadow StrikeUsed frame.webpShadow Strike targets you.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you cast your abilities more often.


Comments

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