Wand + Dagger Solo and Small Scale PvP Build: Difference between revisions
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{{Build | {{Build | ||
| weapon 1 = Wand | | weapon 1 = Wand | ||
| weapon 2 = Dagger | | weapon 2 = Dagger | ||
| mode = PvP ( | | mode = PvP (Small-scale) | ||
| focus = DPS | | focus = DPS | ||
| strengths = Great | | strengths = Good DPS, Great Self-sustain, Easy to Play | ||
| weaknesses = Low | | weaknesses = Low Mobility, Squishy if CC'd, Low Mana | ||
| difficulty = 1 | |||
}} | }} | ||
==Overview== | ==Overview== | ||
This Wand + Dagger build focuses mostly on the damage skills of the dagger to deal burst damage before retreating. However, it maintains some of the healing and support skills of the Wand for extended self-sustain. The build remains a great choice for solo and small scale PVP of any kind, capable of dealing high burst damage and taking out enemies with ease. | |||
==Attributes== | ==Attributes== | ||
{{Attributes | {{Attributes | ||
| strength = | | strength = 30 | ||
| dexterity = | | dexterity = 70 | ||
| wisdom = | | wisdom = 10 | ||
| perception = | | perception = 70 | ||
}} | }} | ||
Your primary focus with this build should be the combination of Dexterity and Perception as you are looking to deal high damage while healing remains a secondary feature of the build. Additionally, spending some points into strength to at least reach 30 points remains valuable as it offers extra max HP. | |||
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{{Skill bar | {{Skill bar | ||
| defense = Block Blade | | defense = Block Blade | ||
| active 1 = | | active 1 = Cleaving Moonlight | ||
| active 2 = | | active 1 traits = 1, 2 | ||
| active 3 = | | active 2 = Shadow Strike | ||
| active 4 = | | active 2 traits = 1, 2, 3 | ||
| active 5 = | | active 3 = Inject Venom | ||
| active 6 = | | active 3 traits = 1, 3 | ||
| active 7 = | | active 4 = Phantom Smokescreen | ||
| active 8 = | | active 4 traits = 1, 2 | ||
| active 5 = Brutal Incision | |||
| active 5 traits = 1 | |||
| active 6 = Cursed Nightmare | |||
| active 6 traits = 2 | |||
| active 7 = Ankle Strike | |||
| active 7 traits = 1, 2 | |||
| active 8 = Invincile Wall | |||
| active 8 traits = 1 | |||
| active 9 = Fountain of Life | | active 9 = Fountain of Life | ||
| active 10 = Fatal Stigma | | active 10 = Fatal Stigma | ||
| active 11 = Camouflage Cloak | | active 11 = Camouflage Cloak | ||
| active 12 = | | active 12 = Swift Healing | ||
| active 12 traits = 2 | |||
| passive 1 = Assassin's Instincts | | passive 1 = Assassin's Instincts | ||
| passive 2 = Shadow Walker | | passive 2 = Shadow Walker | ||
| passive 3 = | | passive 3 = Destructive Fang | ||
| passive 4 = | | passive 4 = Murderous Energy | ||
| passive 5 = | | passive 5 = Devotion and Emptiness | ||
| passive 6 = | | passive 6 = Selfless Soul | ||
| passive 7 = Wrathful Edge | | passive 7 = Wrathful Edge | ||
| passive 8 = | | passive 8 = Assassin's Step | ||
}} | }} | ||
This Wand & Dagger build focuses quick burst damage to single targets by the use of {{Skill|Shadow Strike|active}}, {{Skill|Ankle Strike|active}}, {{Skill|Cleaving Moonlight|active}} and {{Skill|Brutal Incision|active}} along with {{Skill|Fatal Stigma|active}} and these skills should take priority when you are upgrading. {{Skill|Inject Venom|active}} can be left for later but shouldn't be forgotten. | |||
However, you shouldn't forget your healing skills either with {{Skill|Swift Healing|active}} and {{Skill|Fountain of Life|active}} being your main heals that allow you to refresh your health after a fight. Use {{Skill|Invincile Wall|active}} acts as your surprise and allows you to win fights thanks to your superior defense and it can also be used on party members so make sure to upgrade it too. | |||
{{ | |||
{{ | |||
{{ | |||
}} | |||
As far as passives go, your priority should remain {{Skill|Assassin's Instincts|passive}}, {{Skill|Wrathful Edge|passive}} and {{Skill|Shadow Walker|passive}} as they provide a fantastic damage boost to all your abilities while also improving your defenses with the use of {{Skill|Shadow Walker|passive}} which can be triggered by simply using {{Skill|Block Blade|defense}} to boost your evasion rate. | |||
{{Skill| | |||
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{{Gear | {{Gear | ||
| weapon 1 = Lequirus's Thorny Edge | | weapon 1 = Lequirus's Thorny Edge | ||
| weapon 1 traits = Heavy Attack Chance, Critical Hit, | | weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit | ||
| weapon 2 = Lequirus's Grip | | weapon 2 = Lequirus's Grip | ||
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit | | weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit | ||
| head = | | head = Dawn Mist's Killing Hood | ||
| head traits = Magic Evasion, Ranged Evasion, | | head traits = Magic Evasion, Ranged Evasion, Cooldown Speed | ||
| cloak = | | cloak = Hermit's Shroud | ||
| cloak traits = Max | | cloak traits = Max Health, Silence Resistance, Skill Damage Resistance | ||
| chest = | | chest = Winged Wind Storm Armor | ||
| chest traits = Magic Evasion, Magic Endurance, | | chest traits = Magic Evasion, Magic Endurance, Ranged Evasion | ||
| gloves = | | gloves = World Tree's Origin Gloves | ||
| gloves traits = | | gloves traits = Melee Evasion, Range, Magic Evasion | ||
| legs = | | legs = Dawn Mist's Mourning Pants | ||
| legs traits = Max | | legs traits = Max Health, Magic Evasion, Ranged Evasion | ||
| feet = | | feet = Winged Wind Gale Boots | ||
| feet traits = Max | | feet traits = Max Health, Magic Evasion, Move Speed | ||
| necklace = | | necklace = Thunder Cleaver Necklace | ||
| necklace traits = Skill Damage Boost, Max Health, | | necklace traits = Skill Damage Boost, Max Health, Silence Chance | ||
| bracelet = Beast King's Gilded Bracers | | bracelet = Beast King's Gilded Bracers | ||
| bracelet traits = Max Health, Skill Damage Resistance, | | bracelet traits = Max Health, Skill Damage Resistance, Silence Resistance | ||
| ring 1 = Insightful Ring of Dimension | | ring 1 = Insightful Ring of Dimension | ||
| ring 1 traits = Max Health, | | ring 1 traits = Skill Damage Boost, Max Health, Buff Duration | ||
| ring 2 = | | ring 2 = Transcendent Magic Ring | ||
| ring 2 traits = Max Health, | | ring 2 traits = Skill Damage Boost, Max Health, Buff Duration | ||
| belt = | | belt = Tycan's Bloodlust Belt | ||
| belt traits = Max Health, | | belt traits = Max Health, Silence Resistance, Skill Damage Resistance | ||
}} | }} | ||
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| weapon 1 = Wand | | weapon 1 = Wand | ||
| weapon 2 = Dagger | | weapon 2 = Dagger | ||
| mastery 1 = {{ Mastery | weapon = wand | row 1 = | | mastery 1 = {{ Mastery | weapon = wand | row 1 = 3 | row 2 = 3 | row 3 = 9 }} | ||
| mastery 2 = {{ Mastery | weapon = dagger | row 1 = | | mastery 2 = {{ Mastery | weapon = dagger | row 1 = 9 | row 2 = 6 | row 3 = 0 }} | ||
}} | }} | ||
'''Wand:''' | '''Wand:''' | ||
Allocating 9 points into Weaken is the best strategy as it amplifies your overall damage. The remaining 6 points should be distributed equally between Recovery and Damage. | |||
'''Dagger:''' | '''Dagger:''' | ||
Investing 9 points into Disguise is ideal as it provides passive defensives that will help you stay alive even when under pressure as it boosts your evasion rate to almost ridiculous numbers, being able to shrug off damage entirely. The rest of 6 points should be invested into Assassination for extra crit damage. | |||
==Rotations== | ==Rotations== | ||
{{Rotation| | {{Rotation|Burst DPS|Inject Venom, Shadow Strike, Ankle Strike, Cleaving Moonlight, Cleaving Moonlight, Fatal Stigma, Brutal Incision}} | ||
*This | * This rotation focuses on single target burst damage. Start by using {{Skill|Inject Venom|Active}} before using {{Skill|Shadow Strike|Active}} to teleport and bind the target before using {{Skill|Ankle Strike|Active}} to force them to the ground. Continue with {{Skill|Cleaving Moonlight|Active}} (2x) and {{Skill|Fatal Stigma|Active}} before finishing off with {{Skill|Brutal Incision|Active}}. | ||
{{ | {{Skill|Invincile Wall|Active}}: Use this skill to shield yourself and your party members whenever required, either in order to soak some burst damage from your enemy or to save friendly targets. | ||
{{Skill|Fountain of Life|active}}: Use this to replenish your HP between fights and to help your party heal up whenever needed. | |||
{{Skill| | {{Skill|Swift Healing|active}}: This skill is used in the same mannner as {{Skill|Fountain of Life|active}} and allows you to heal yourself between fights but also help those that need it. | ||
{{Skill| | {{Skill|Camouflage Cloak|active}}: Offers you stealth and a way to disengage whenever you are being focused, taking the heat off yourself. | ||
{{Skill| | {{Skill|Phantom Smokescreen|active}}: Use this to defend yourself against all attacks for a short while, particularly useful against Greatsword players. However, keep in mind that it doesn't defend you against {{Skill|Gaia Crash|active}} and you will have to use your {{Skill|Block Blade|defense}}. | ||
{{Skill| | {{Skill|Cursed Nightmare|active}}: Use this skill to either catch enemies by sleeping them on the spot or to help with winning trades. Popping this during a fight can allow you time to heal up while they cannot react. | ||
==Useful Information== | ==Useful Information== | ||
* Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal | * Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal more frequently. | ||
==Comments== | ==Comments== | ||
{{Comments}} | {{Comments}} |
Latest revision as of 13:01, 5 September 2024
- Good DPS
- Great Self-sustain
- Easy to Play
- Low Mobility
- Squishy if CC'd
- Low Mana
Overview
This Wand + Dagger build focuses mostly on the damage skills of the dagger to deal burst damage before retreating. However, it maintains some of the healing and support skills of the Wand for extended self-sustain. The build remains a great choice for solo and small scale PVP of any kind, capable of dealing high burst damage and taking out enemies with ease.
Attributes
Your primary focus with this build should be the combination of Dexterity and Perception as you are looking to deal high damage while healing remains a secondary feature of the build. Additionally, spending some points into strength to at least reach 30 points remains valuable as it offers extra max HP.
Skills
This Wand & Dagger build focuses quick burst damage to single targets by the use of Shadow Strike, Ankle Strike, Cleaving Moonlight and Brutal Incision along with Fatal Stigma and these skills should take priority when you are upgrading. Inject Venom can be left for later but shouldn't be forgotten.
However, you shouldn't forget your healing skills either with Swift Healing and Fountain of Life being your main heals that allow you to refresh your health after a fight. Use Invincile Wall acts as your surprise and allows you to win fights thanks to your superior defense and it can also be used on party members so make sure to upgrade it too.
As far as passives go, your priority should remain Assassin's Instincts, Wrathful Edge and Shadow Walker as they provide a fantastic damage boost to all your abilities while also improving your defenses with the use of Shadow Walker which can be triggered by simply using Block Blade to boost your evasion rate.
Equipment
Weapon Masteries
Damage | Base Damage |
Damage Bonus |
Witch's Contract |
Base Damage |
Range Up |
Regenerative Meditation |
Cooldown Speed |
Wisdom |
Deep Pain | ||||||||
Recovery | Melee Defense |
Attack Speed |
Redemptive Penance |
All Evasion |
Range Up |
Merciless Wraith |
Buff Duration |
Mana Regen |
Spiritual Locus | ||||||||
Weaken | Mana Regen |
Enfeeble Chance |
Time of the Curse |
Max Mana |
Cooldown Speed |
Spell of Retribution |
Enfeeble Chance |
Magic Hit |
Spell of Retribution |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit |
Base Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Base Damage |
Skill Damage Boost |
Maddening Excitement |
Wand:
Allocating 9 points into Weaken is the best strategy as it amplifies your overall damage. The remaining 6 points should be distributed equally between Recovery and Damage.
Dagger: Investing 9 points into Disguise is ideal as it provides passive defensives that will help you stay alive even when under pressure as it boosts your evasion rate to almost ridiculous numbers, being able to shrug off damage entirely. The rest of 6 points should be invested into Assassination for extra crit damage.
Rotations
- This rotation focuses on single target burst damage. Start by using Inject Venom before using Shadow Strike to teleport and bind the target before using Ankle Strike to force them to the ground. Continue with Cleaving Moonlight (2x) and Fatal Stigma before finishing off with Brutal Incision.
Invincile Wall: Use this skill to shield yourself and your party members whenever required, either in order to soak some burst damage from your enemy or to save friendly targets.
Fountain of Life: Use this to replenish your HP between fights and to help your party heal up whenever needed.
Swift Healing: This skill is used in the same mannner as Fountain of Life and allows you to heal yourself between fights but also help those that need it.
Camouflage Cloak: Offers you stealth and a way to disengage whenever you are being focused, taking the heat off yourself.
Phantom Smokescreen: Use this to defend yourself against all attacks for a short while, particularly useful against Greatsword players. However, keep in mind that it doesn't defend you against Gaia Crash and you will have to use your Block Blade.
Cursed Nightmare: Use this skill to either catch enemies by sleeping them on the spot or to help with winning trades. Popping this during a fight can allow you time to heal up while they cannot react.
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal more frequently.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.