Wand + Longbow Healer PvE Build: Difference between revisions
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{{Build | {{Build | ||
| weapon 1 = Wand | | weapon 1 = Wand | ||
| weapon 2 = Longbow | | weapon 2 = Longbow | ||
| mode = PvE | | mode = PvE | ||
| focus = Healer | | focus = Healer | ||
| strengths = High AoE and Single Target Healing, | | strengths = High AoE and Single Target Healing, Party Buffs | ||
| weaknesses = Low Damage, | | weaknesses = Low Damage, Low Mobility | ||
| difficulty = 2 | |||
}} | }} | ||
==Overview== | ==Overview== | ||
Wand and Longbow PvE build which provides excellent healing capabilities with a bit of damage dealing when necessary. The main hand weapon is the Wand however and so the build remains mostly a healer, complemented by the Longbow in the off-hand. The Longbow provides great healing capabilities and buffs for the whole party. | |||
==Attributes== | ==Attributes== | ||
{{Attributes | {{Attributes | ||
| strength = | | strength = 10 | ||
| dexterity = | | dexterity = 60 | ||
| wisdom = | | wisdom = 70 | ||
| perception = | | perception = 40 | ||
}} | }} | ||
Your priority with this build should be Wisdom, as it grants you high max mana which is very needed for a healer. Not only that but Wisdom also improves your mana regeneration and cooldown speed which are all needed. | Your priority with this build should be Wisdom, as it grants you high max mana which is very needed for a healer. Not only that but Wisdom also improves your mana regeneration and cooldown speed which are all needed. Your secondary stat should be dexterity as it also increases your healing done, with perception being a last priority. | ||
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{{Skill bar | {{Skill bar | ||
| defense = Chaotic Shield | | defense = Chaotic Shield | ||
| active 1 = | | active 1 = Deadly Marker | ||
| active 2 = | | active 2 = Decisive Sniping | ||
| active 3 = | | active 2 traits = 1 | ||
| active 3 = Touch of Despair | |||
| active 3 traits = 2 | |||
| active 4 = Time for Punishment | | active 4 = Time for Punishment | ||
| active 4 traits = 2 | |||
| active 5 = Clay's Salvation | | active 5 = Clay's Salvation | ||
| active 6 = | | active 6 = Fountain of Life | ||
| active 7 = | | active 6 traits = 1, 2, 3 | ||
| active 8 = Nature's Blessing | | active 7 = Swift Healing | ||
| active | | active 7 traits = 1, 2 | ||
| active | | active 8 = Corrupted Magic Circle | ||
| active | | active 8 traits = 1, 3 | ||
| active 12 = | | active 9 = Curse Explosion | ||
| passive 1 = | | active 9 traits = 1, 2, 3 | ||
| passive 2 = | | active 10 = Nature's Blessing | ||
| active 11 = Zephyr's Nock | |||
| active 11 traits = 1 | |||
| active 12 = Strafing | |||
| active 12 traits = 1, 3 | |||
| passive 1 = Roxie's Arrowhead | |||
| passive 2 = Earth's Blessing | |||
| passive 3 = Wraith's Beckon | | passive 3 = Wraith's Beckon | ||
| passive 4 = Noble Revival | | passive 4 = Noble Revival | ||
| passive 5 = Devotion and Emptiness | | passive 5 = Devotion and Emptiness | ||
| passive 6 = Vampiric Contract | | passive 6 = Vampiric Contract | ||
| passive 7 = | | passive 7 = Sniper's Sense | ||
| passive 8 = Selfless Soul | | passive 8 = Selfless Soul | ||
}} | }} | ||
As your main goal remains to provide healing to your party, you want to always focus on improving your healing skills first. {{Skill|Fountain of Life|active}}, {{Skill|Swift Healing|active}} and {{Skill|Clay's Salvation|active}} are your healing skills and they should be prioritized as you make use of them most when playing this Wand & Longbow build. | |||
Your DPS skills shouldn't be forgotten though as you want to make great use of debuffs like {{Skill|Deadly Marker|active}}, {{Skill|Time for Punishment|active}} and {{Skill|Touch of Despair|active}} which should remain active on the boss as often as possible. | |||
{{ | |||
This build isn't lacking in direct damage either as you can use {{Skill|Zephyr's Nock|active}}, {{Skill|Strafing|active}} and the highest damaging one being {{Skill|Decisive Sniping|active}}. You should always try to use these whenever you have the time between healing allies, usually easiest to use in the beginnig of a boss fight. | |||
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| weapon 1 = Wand | | weapon 1 = Wand | ||
| weapon 2 = Longbow | | weapon 2 = Longbow | ||
| mastery 1 = {{ Mastery | weapon = wand | row 1 = | | mastery 1 = {{ Mastery | weapon = wand | row 1 = 9 | row 2 = 6 | row 3 = 0 }} | ||
| mastery 2 = {{ Mastery | weapon = longbow | row 1 = | | mastery 2 = {{ Mastery | weapon = longbow | row 1 = 9 | row 2 = 6 | row 3 = 0 }} | ||
}} | }} | ||
'''Wand:''' | '''Wand:''' | ||
To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 6 points into Recovery for Skill Heal and crit rate. | |||
'''Bow:''' | '''Bow:''' | ||
You want to get 9 points into Support for extra resistances while the extra 6 points should go into Check for even more cooldown speed to further decrease your cooldown times. | |||
==Rotations== | ==Rotations== | ||
{{Rotation|Boss | {{Rotation|Boss Damage Rotation|Deadly Marker, Touch of Despair, Time for Punishment, Strafing, Strafing, Decisive Snipe, Touch of Despair, Zephyr's Nock, Corrupted Magic Circle, Curse Explosion}} | ||
* | * Start the boss by applying {{Skill|Deadly Marker|active}} and {{Skill|Touch of Despair|active}} before continuing debuffing the boss with {{Skill|Time for Punishment|active}}. Begin your direct damage rotation with {{Skill|Strafing|active}} (2 times) before using {{Skill|Decisive Snipe|active}}. | ||
* Continue the rotation with {{Skill|Touch of Despair|active}} in order to refresh the debuff on your target and continue to make use of {{Skill|Vampiric Contract|passive}}. Finish the rotation with {{Skill|Zephyr's Nock|active}}, {{Skill|Corrupted Magic Circle|active}} and {{Skill|Curse Explosion|active}}. | |||
{{Skill| | {{Skill|Fountain of Life|Active}}: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself. | ||
{{Skill| | {{Skill|Swift Healing|Active}}: This is the perfect skill for single target healing and also heals you for 50% of the healing done! | ||
{{Skill|Clay's Salvation|Active}}: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them. | {{Skill|Clay's Salvation|Active}}: This is your secondary AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them. | ||
{{Skill|Nature's Blessing|Active}}: This bow ability is a valuable for passive health regeneration. | {{Skill|Nature's Blessing|Active}}: This bow ability is a valuable for passive health regeneration. It also enhances mana regeneration, which synergizes perfectly with {{Skill|Inner Peace|Active}}, an ability commonly used by mages. Before activating {{Skill|Nature's Blessing|Active}}, communicate with mages in your group so they can prepare to use {{Skill|Inner Peace|Active}} and replenish their mana reserves. | ||
{{Skill|Touch of Despair|Active}}: While being one of your | {{Skill|Touch of Despair|Active}}: While being one of your debuff abilities, when coupled with {{Skill|Vampiric Contract|passive}} passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing and to maximize the damage done. | ||
Latest revision as of 14:50, 5 September 2024
- High AoE and Single Target Healing
- Party Buffs
- Low Damage
- Low Mobility
Overview
Wand and Longbow PvE build which provides excellent healing capabilities with a bit of damage dealing when necessary. The main hand weapon is the Wand however and so the build remains mostly a healer, complemented by the Longbow in the off-hand. The Longbow provides great healing capabilities and buffs for the whole party.
Attributes
Your priority with this build should be Wisdom, as it grants you high max mana which is very needed for a healer. Not only that but Wisdom also improves your mana regeneration and cooldown speed which are all needed. Your secondary stat should be dexterity as it also increases your healing done, with perception being a last priority.
Skills
As your main goal remains to provide healing to your party, you want to always focus on improving your healing skills first. Fountain of Life, Swift Healing and Clay's Salvation are your healing skills and they should be prioritized as you make use of them most when playing this Wand & Longbow build.
Your DPS skills shouldn't be forgotten though as you want to make great use of debuffs like Deadly Marker, Time for Punishment and Touch of Despair which should remain active on the boss as often as possible.
This build isn't lacking in direct damage either as you can use Zephyr's Nock, Strafing and the highest damaging one being Decisive Sniping. You should always try to use these whenever you have the time between healing allies, usually easiest to use in the beginnig of a boss fight.
Equipment
Weapon Masteries
Damage | Base Damage |
Damage Bonus |
Witch's Contract |
Base Damage |
Range Up |
Regenerative Meditation |
Cooldown Speed |
Wisdom |
Deep Pain | ||||||||
Recovery | Melee Defense |
Attack Speed |
Redemptive Penance |
All Evasion |
Range Up |
Merciless Wraith |
Buff Duration |
Mana Regen |
Spiritual Locus | ||||||||
Weaken | Mana Regen |
Enfeeble Chance |
Time of the Curse |
Max Mana |
Cooldown Speed |
Spell of Retribution |
Enfeeble Chance |
Magic Hit |
Spell of Retribution |
Support | Max Health |
Magic Defense |
Vitality of Dew |
Move Speed |
Buff Duration |
Anti-magic Arts |
Magic Evasion |
Perception |
Grace Song | ||||||||
Check | Ranged Hit |
Move Speed |
Wedge of Oppression |
Max Mana |
Mana Regen |
Gale Arrowhead |
Range ↑ |
Mana Cost Efficiency |
Phantom Snare | ||||||||
Sniping | Ranged Hit +20 |
Ranged Crit Hit |
Pointy Throns |
Damage Bonus |
Base Damage |
Critical Nock |
Attack Speed |
Ranged Crit Hit |
Brutal Shooter |
Wand: To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 6 points into Recovery for Skill Heal and crit rate.
Bow: You want to get 9 points into Support for extra resistances while the extra 6 points should go into Check for even more cooldown speed to further decrease your cooldown times.
Rotations
- Start the boss by applying Deadly Marker and Touch of Despair before continuing debuffing the boss with Time for Punishment. Begin your direct damage rotation with Strafing (2 times) before using File:Decisive Snipe.webpDecisive Snipe.
- Continue the rotation with Touch of Despair in order to refresh the debuff on your target and continue to make use of Vampiric Contract. Finish the rotation with Zephyr's Nock, Corrupted Magic Circle and Curse Explosion.
Fountain of Life: You should use this skill to keep your tank and melee DPS healthy throughout the fight, allowing you to use your other skills to heal ranged DPS and yourself.
Swift Healing: This is the perfect skill for single target healing and also heals you for 50% of the healing done!
Clay's Salvation: This is your secondary AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.
Nature's Blessing: This bow ability is a valuable for passive health regeneration. It also enhances mana regeneration, which synergizes perfectly with Inner Peace, an ability commonly used by mages. Before activating Nature's Blessing, communicate with mages in your group so they can prepare to use Inner Peace and replenish their mana reserves.
Touch of Despair: While being one of your debuff abilities, when coupled with Vampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing and to maximize the damage done.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.