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Greatsword + Staff Small Scale PvP Build: Difference between revisions

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Line 6: Line 6:
| strengths = High Burst Damage, High Single Target DPS, Tanky
| strengths = High Burst Damage, High Single Target DPS, Tanky
| weaknesses = High Skill Ceiling, Low Utility
| weaknesses = High Skill Ceiling, Low Utility
| difficulty = 1
}}
}}
==Overview==
==Overview==
This Staff and Greatsword PvP build revolves around delivering rapid bursts of damage, making it highly effective in both duels and single-target assassinations during PvP encounters. While the Staff plays a supporting role, the primary damage potential lies in the Greatsword. This build focuses on close-quarters combat rather than fighting from range and kiting, as commonly seen in builds utilizing the Staff. Here, you'll leverage the Greatsword's high burst damage capabilities to initiate combat, followed by unleashing havoc with the Staff.
Staff and Greatsword build for small-scale PvP revolves around delivering rapid bursts of damage, making it highly effective in both duels and single-target assassinations during PvP encounters. While the Staff plays a supporting role, the primary damage potential lies in the Greatsword. This build focuses on close-quarters combat rather than fighting from range and kiting, as commonly seen in builds utilizing the Staff. Here, you'll leverage the Greatsword's high burst damage capabilities to initiate combat while using the staff to bind enemies and boost your hit rate through the use of {{Skill|High Focus|active}}.




==Attributes==
==Attributes==
{{Attributes
{{Attributes
| strength = 19
| strength = 70
| dexterity = 30
| dexterity = 70
| wisdom = 10
| wisdom = 10
| perception = 30
| perception = 30
}}
}}


Focus on allocating points into Dexterity and Perception as they provide the most significant increase in damage. Aim to reach level 30 in each stat to fully maximize your damage potential, as this is the primary strength of the build. Allocate the remaining points into Strength to enhance your health pool and take advantage of the extra damage offered by the {{Skill|Vital Force|passive}}.
In this build, focus on investing points into Strength and Dexterity, aiming to improve both to maximize your damage potential and increase heavy attack chance and skill damage thanks to {{Skill|Vital Force|passive}} and {{Skill|Mana Amp|passive}}. The health increase from high strength stat which is important for PVP as it offers great survivability. However, as you progress and your gear improves over time, you will want to aim for 70 points into strength to make use of the extra HP and heavy attack chance. Dexterity should be your secondary focus to improve your critical hit while the rest of your points should go into perception for extra hit rate.




Line 26: Line 27:
| defense = Iron Point Parry
| defense = Iron Point Parry
| active 1 = Precision Dash
| active 1 = Precision Dash
| active 1 traits = 1, 2, 3
| active 2 = Stunning Blow
| active 2 = Stunning Blow
| active 3 = Willbreaker
| active 2 traits = 1, 2
| active 3 = Devastating Smash
| active 4 = Guillotine Blade
| active 4 = Guillotine Blade
| active 4 traits = 2
| active 5 = Ice Spear
| active 5 = Ice Spear
| active 6 = Frost Smokescreen
| active 5 traits = 1
| active 7 = Inferno Wave
| active 6 = DaVinci's Courage
| active 8 = Valiant Brawl
| active 7 = Gaia Crash
| active 7 traits = 1, 3
| active 8 = Ascending Slash
| active 8 traits = 1, 3
| active 9 = Death Blow
| active 9 = Death Blow
| active 9 traits = 1, 2, 3
| active 10 = Judgment Lightning
| active 10 = Judgment Lightning
| active 11 = High Locus
| active 11 = High Focus
| active 11 traits = 2, 3
| active 12 = Icebound Tomb
| active 12 = Icebound Tomb
| active 12 traits = 2, 3
| passive 1 = Forbidden Sanctuary
| passive 1 = Forbidden Sanctuary
| passive 2 = Mana Amp
| passive 2 = Mana Amp
| passive 3 = Flame Condensation
| passive 3 = Raging Frenzy
| passive 4 = Echoic Barrier
| passive 4 = Echoic Barrier
| passive 5 = Robust Constitution
| passive 5 = Robust Constitution
Line 48: Line 58:




==Skill Priority==
With the build making heavy use of Greatsword skills, you should prioritize them when upgrading. Skills like {{Skill|Death Blow|active}} and {{Skill|Gaia Crash|active}}, {{Skill|Devastating Smash|active}}. The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combo of {{Skill|Robust Constitution|passive}} and {{Skill|Vital Force|passive}} as they compliment eachother, adding extra damage and health. {{Skill|Cold Warrior|passive}} offers increased critical hit along with Heavy Attack Chance which is vital to the build.
{{Priority|
{{Priority active|Valiant Brawl|Rare}},
{{Priority active|Precision Dash|Rare}},
{{Priority active|Stunning Blow|Rare}},
{{Priority active|Frost Smokescreen|Rare}},
{{Priority active|Inferno Wave|Epic}},
{{Priority active|Valiant Brawl|Epic}},
{{Priority active|Precision Dash|Epic}},
{{Priority active|Death Blow|Epic}},
{{Priority active|Stunning Blow|Epic}}
}}


 
While your staff abilities aren't as crucial to upgrade, both {{Skill|Judgment Lightning|active}} and {{Skill|Ice Spear|active}} deal good damage. Meanwhile, {{Skill|Icebound Tomb|active}} is a fantastic kiting tool and is part of your combo. {{Skill|High Focus|active}} is also a very important skill as it provides incredible hit rate and evasion rate, allowing you to essentially bypass most enemies that build evasion rate.
In terms of leveling priority, focus on upgrading {{Skill|Valiant Brawl|active}} and {{Skill|Stunning Blow|active}} to rare quality as they play a significant role in your initial engagement rotation alongside {{Skill|Willbreaker|active}}. Since {{Skill|Willbreaker|active}} starts as an epic skill, you don't need to prioritize upgrading it. However, upgrading {{Skill|Death Blow|active}} to epic provides a damage boost.
 
While your staff abilities aren't crucial to upgrade, it's still beneficial to enhance {{Skill|Inferno Wave|active}} and {{Skill|Frost Smokescreen|active}}. Upgrading {{Skill|Inferno Wave|active}} provides a notable damage increase which is most needed when you focus on raw damage output. Meanwhile {{Skill|Frost Smokescreen|active}} gains additional utility with rare quality, doubling its usage. However, upgrading these shouldn't be your highest priority.
 
When it comes to epic upgrades, prioritize {{Skill|Inferno Wave|active}}, especially if you encounter epic books that can be utilized while continuing to upgrade other abilities to rare quality.
 
 
==Passives Priority==
{{Priority|
{{Priority passive|Robust Constitution|Rare}},
{{Priority passive|Vital Force|Rare}},
{{Priority passive|Cold Warrior|Epic}},
{{Priority passive|Mana Amp|Epic}},
{{Priority passive|Vital Force|Epic}},
{{Priority passive|Robust Constitution|Epic}}
}}
 
Upgrading passives isn't too costly, allowing you to prioritize active skills instead. However, it's essential not to neglect them. Focus on upgrading {{Skill|Robust Constitution|passive}} and {{Skill|Vital Force|passive}} as they compliment eachother, adding extra damage and health. {{Skill|Cold Warrior|passive}} offers increased critical hit along with Heavy Attack Chance after using {{Skill|Stunning Blow|active}} and that for shouldn't be ignored as it boosts your heavy attack chance a lot when used alongside {{Skill|Precision Dash|active}} in your rotation. {{Skill|Mana Amp|passive}} provides extra health when improved and that pairs perfectly with {{Skill|Vital Force|passive}} which makes the choice obvious. The rest of your passives are high level and that for are already upgraded to epic.  




==Equipment==
==Equipment==
{{Gear
{{Gear
| weapon 1 = Toublek's Thunderous Soul
| weapon 1 = Magnaduke's Berserk Blade
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 2 = Tevent's Despair Blade
| weapon 2 = Talus's Resonance Staff
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit
| head = Reaper's Black Mask
| head = Dawn Mist's Killing Hood
| head traits = Magic Evasion, Ranged Evasion, Magic Endurance
| head traits = Magic Evasion, Ranged Evasion, Cooldown Speed
| cloak = Archpriest's Devotion
| cloak = Hermit's Shroud
| cloak traits = Max Mana, Mana Regen, Skill Damage Resistance
| cloak traits = Max Health, Silence Resistance, Skill Damage Resistance
| chest = Abyss Slayer's Insanity Armor
| chest = Wraith Knight's Execution Armor
| chest traits = Max Health, Ranged Evasion, Magic Evasion
| chest traits = Magic Evasion, Max Health, Ranged Evasion
| gloves = Reaper's Hand of Death
| gloves = Wraith Knight's Judgment Gloves
| gloves traits = Max Mana, Magic Evasion, Ranged Evasion
| gloves traits = Melee Evasion, Hit, Magic Evasion
| legs = Special Resistance Ancient Dragon Pants
| legs = Wraith Knight's Invincibility Gaiters
| legs traits = Max Health, Ranged Evasion, Magic Evasion
| legs traits = Max Health, Magic Evasion, Ranged Evasion
| feet = Abyss Slayer's Berserk Boots
| feet = Wraith Knight's Punishment Boots
| feet traits = Move Speed, Ranged Evasion, Magic Evasion
| feet traits = Max Health, Magic Evasion, Move Speed
| necklace = Holy Warrior's Choker
| necklace = Thunder Cleaver Necklace
| necklace traits = Skill Damage Boost, Max Health, Buff Duration
| necklace traits = Skill Damage Boost, Max Health, Silence Chance
| bracelet = Beast King's Gilded Bracers
| bracelet = Beast King's Gilded Bracers
| bracelet traits = Max Health, Skill Damage Resistance, Health Regen
| bracelet traits = Max Health, Skill Damage Resistance, Silence Resistance
| ring 1 = Insightful Ring of Dimension
| ring 1 = Eternal Ring of Dimension
| ring 1 traits = Skill Damage Boost, Max Health, Health Regen
| ring 1 traits = Skill Damage Boost, Max Health, Buff Duration
| ring 2 = Eternal Ring of Dimension
| ring 2 = Transcendent Magic Ring
| ring 2 traits = Skill Damage Boost, Max Health, Health Regen
| ring 2 traits = Skill Damage Boost, Max Health, Buff Duration
| belt = Duke Magna's Belt
| belt = Tycan's Bloodlust Belt
| belt traits = Max Health, Health Regen, Skill Damage Resistance
| belt traits = Max Health, Silence Resistance, Skill Damage Resistance
}}
}}


Line 117: Line 98:
| weapon 1 = Staff
| weapon 1 = Staff
| weapon 2 = Greatsword
| weapon 2 = Greatsword
| mastery 1 = {{ Mastery | weapon = staff | row 1 = 3 | row 2 = 9 | row 3 = 0 }}
| mastery 1 = {{ Mastery | weapon = staff | row 1 = 6 | row 2 = 9 | row 3 = 0 }}
| mastery 2 = {{ Mastery | weapon = greatsword | row 1 = 0 | row 2 = 9 | row 3 = 3 }}
| mastery 2 = {{ Mastery | weapon = greatsword | row 1 = 0 | row 2 = 6 | row 3 = 9 }}
}}
}}




'''Staff:'''  
'''Staff:'''  
To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 3 points can go into Mana for a bit of mana regen and melee defense as 10% Burning Damage isn't worth the points when the only fire ability we have is {{Skill|Inferno Wave|active}}.
To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 6 points can go into Mana for a bit of mana regen and evasion.


'''Greatsword:'''  
'''Greatsword:'''  
Allocate 9 points into Incapacitate to increase stun duration and enhance your stun chance. Once you've maxed out Incapacitate, allocate the remaining points into Face Off to further boost your damage output.
The 9 points should go into Face Off to increase your damage and heavy attack chance. Afterwards, allocate 6 points into Incapacitate to increase stun duration and enhance your stun chance.




==Rotations==
==Rotations==
{{Rotation|Main Burst Engage|High Locus, Precision Dash, Stunning Blow, Willbreaker, Death Blow, Valiant Brawl, Ice Spear, Inferno Wave, Chain Lightning, Judgment Lightning}}
{{Rotation|Main Burst Rotation|Precision Dash, Precision Dash, Ascending Slash, Icebound Tomb, Gaia Crash, Stunning Blow, Death Blow, Judgment Lightning}}
*In this rotation, your objective is to initiate with {{Skill|High Locus|active}} to gain movement speed and easily reach your target with {{Skill|Precision Dash|active}}. Once you've closed the distance, follow up with {{Skill|Stunning Blow|active}} to immobilize them, then debuff with {{Skill|Willbreaker|active}} before delivering high damage using {{Skill|Death Blow|active}} and {{Skill|Valiant Brawl|active}}. To maintain pressure, use {{Skill|Ice Spear|active}} to slow their movement speed. If they manage to escape your melee range, finish them off with {{Skill|Chain Lightning|active}} and {{Skill|Judgment Lightning|active}} after using {{Skill|Inferno Wave|active}}Inferno Wave.
* This rotation serves as your primary kill sequence. You can start this buffed with {{Skill|High Focus|active}} but its not a requirement.
 
* The rotation is straightforward: begin with {{Skill|Precision Dash|active}} used two times to bind your target. If your bind succeeds, use {{Skill|Ascending Slash|active}} to trip (Prone) your target before using {{Skill|Icebound Tomb|active}} to lock them in place and increase the damage done by your {{Skill|Gaia Crash|active}}. Continue with {{Skill|Stunning Blow|active}} and {{Skill|Death Blow|active}} before finishing them off with {{Skill|Judgment Lightning|active}}. Remember that you can use {{Skill|Judgment Lightning|active}} twice if the first one is a heavy attack.


{{Rotation|Range Poke|Ice Spear, Inferno Wave, Chain Lightning, Judgment Lightning, Icebound Tomb}}
{{Rotation|Secondary Burst CC Rotation|Precision Dash, Precision Dash, Ascending Slash, Guillotine Blade, Devastating Smash, Death Blow, Judgment Lightning}}
*In certain situations or events, you might find yourself low on HP or incapable of pushing after an enemy as their team mates would kill you. You can keep your range and use this rotation to put pressure and force an engage from them while remaining switched to the Staff so you deal constant range damage. While it doesn't compare to a proper ranged DPS, your rotation still has kill potential for low HP targets.
* This is a secondary shorter rotation if your other abilities are on cooldown or you've used them to catch enemies. Start with {{Skill|Precision Dash|active}} in the direction of the target and then cast it again to teleport to them before using {{Skill|Ascending Slash|active}} to force Prone on your enemy after they got bound.  


{{Skill|Frost Smokescreen|active}}: Is your only movement ability basides {{Skill|Precision Dash|active}} and is your main ability to kite away from bad situations, try to use this defensively! An offensive way of using this could be if it is used after you've done your initial melee burst in order to slow your enemy and switch to your ranged rotation.
* Continue with {{Skill|Guillotine Blade|active}} for high damage before stunning again with {{Skill|Devastating Smash|active}}. Finish off the target using {{Skill|Death Blow|active}} and {{Skill|Judgment Lightning|active}}.


{{Skill|High Locus|Active}}: Use this ability to consistently reduce the cooldowns of your other abilities before starting a rotation. It will also help you catch on to targets and allows you to move away when needing to retreat.
{{Skill|Icebound Tomb|active}}: This is the perfect skill for kiting and catching targets, with a low cooldown and a great bind, it can be used both offensively and defensively while it pairs perfectly with {{Skill|Gaia Crash|active}}.


{{Skill|Ice Spear|Active}}: While this ability is often used as you charge your target, it can still be used to put distance between yourself and your enemies while you wait for your cooldowns to refresh.
{{Skill|High Locus|Active}}: Use this ability to consistently to increase your hit rate and evasion rate. It allows you to bypass a lot of enemy defenses as most Dagger players build high evasion.


{{Skill|Guillotine Blade|Active}}: This ability can only be used when coupled with {{Skill|Stunning Blow|active}} because of it's cast time and while it offers high damage, using it on its own will likely get you killed.
{{Skill|Ice Spear|Active}}: This is a filler skill you should use to deal extra damage from range or to finish off targets.


{{Skill|Icebound Tomb|Active}}: This ability is highly effective for resetting engagements or immobilizing a target to aid in your escape. Its prolonged duration freeze, combined with the lack of any in-game item capable of removing this debuff, makes it incredibly potent in 1v1 encounters and small group PvP. It's particularly effective for neutralizing enemy healers, giving you ample time to focus on other targets if you find yourself in a group PVP scenario.
{{Skill|DaVinci's Courage|Active}}: Use this skill as often as possible to boost your max health and improve your overall damage thanks to your passives.





Latest revision as of 11:31, 6 September 2024

Overview
Weapons: Greatsword and Staff
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
Easy
Strengths
  • High Burst Damage
  • High Single Target DPS
  • Tanky
Weaknesses
  • High Skill Ceiling
  • Low Utility

Overview

Staff and Greatsword build for small-scale PvP revolves around delivering rapid bursts of damage, making it highly effective in both duels and single-target assassinations during PvP encounters. While the Staff plays a supporting role, the primary damage potential lies in the Greatsword. This build focuses on close-quarters combat rather than fighting from range and kiting, as commonly seen in builds utilizing the Staff. Here, you'll leverage the Greatsword's high burst damage capabilities to initiate combat while using the staff to bind enemies and boost your hit rate through the use of High FocusUsed frame.webpHigh Focus.


Attributes

Strength
70
Dexterity
70
Wisdom
10
Perception
30

In this build, focus on investing points into Strength and Dexterity, aiming to improve both to maximize your damage potential and increase heavy attack chance and skill damage thanks to Vital ForceActive frame.webpVital Force and Mana AmpActive frame.webpMana Amp. The health increase from high strength stat which is important for PVP as it offers great survivability. However, as you progress and your gear improves over time, you will want to aim for 70 points into strength to make use of the extra HP and heavy attack chance. Dexterity should be your secondary focus to improve your critical hit while the rest of your points should go into perception for extra hit rate.


Skills

Precision DashUsed frame.webp
Precision Dash
Precision Dash - Bind
Precision Dash - Range ▲
Precision Dash - Shield Block Chance ▼
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Cooldown ▼
Stunning Blow - Additional Damage Boost
Devastating SmashUsed frame.webp
Devastating Smash
Guillotine BladeUsed frame.webp
Guillotine Blade
Guillotine Blade - Cooldown ▼
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
DaVinci's CourageUsed frame.webp
DaVinci's Courage
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Frost Cleaving
Gaia Crash - Critical Hit ▲
Ascending SlashUsed frame.webp
Ascending Slash
Ascending Slash - Charging Slash
Ascending Slash - Cooldown ▼
Death BlowUsed frame.webp
Death Blow
Death Blow - Damage collection
Death Blow - Cooldown ▼
Death Blow - Damage ▲
Judgment LightningUsed frame.webp
Judgment Lightning
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Raging FrenzyActive frame.webp
Echoic BarrierActive frame.webp
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Barbarian's DashActive frame.webp
Cold WarriorActive frame.webp
Defense
Iron Point ParryUsed frame.webp


With the build making heavy use of Greatsword skills, you should prioritize them when upgrading. Skills like Death BlowUsed frame.webpDeath Blow and Gaia CrashUsed frame.webpGaia Crash, Devastating SmashUsed frame.webpDevastating Smash. The passives shouldn't be forgotten either as they provide an incredible boost to your damage, especially the combo of Robust ConstitutionActive frame.webpRobust Constitution and Vital ForceActive frame.webpVital Force as they compliment eachother, adding extra damage and health. Cold WarriorActive frame.webpCold Warrior offers increased critical hit along with Heavy Attack Chance which is vital to the build.

While your staff abilities aren't as crucial to upgrade, both Judgment LightningUsed frame.webpJudgment Lightning and Ice SpearUsed frame.webpIce Spear deal good damage. Meanwhile, Icebound TombUsed frame.webpIcebound Tomb is a fantastic kiting tool and is part of your combo. High FocusUsed frame.webpHigh Focus is also a very important skill as it provides incredible hit rate and evasion rate, allowing you to essentially bypass most enemies that build evasion rate.


Equipment

Magnaduke's Berserk Blade
Magnaduke's Berserk Blade
Heavy Attack Chance
Critical Hit
Hit
Talus's Resonance Staff
Talus's Resonance Staff
Heavy Attack Chance
Critical Hit
Hit
Dawn Mist's Killing Hood
Dawn Mist's Killing Hood
Magic Evasion
Ranged Evasion
Cooldown Speed
Hermit's Shroud
Hermit's Shroud
Max Health
Silence Resistance
Skill Damage Resistance
Wraith Knight's Execution Armor
Wraith Knight's Execution Armor
Magic Evasion
Max Health
Ranged Evasion
Wraith Knight's Judgment Gloves
Wraith Knight's Judgment Gloves
Melee Evasion
Hit
Magic Evasion
Wraith Knight's Invincibility Gaiters
Wraith Knight's Invincibility Gaiters
Max Health
Magic Evasion
Ranged Evasion
Wraith Knight's Punishment Boots
Wraith Knight's Punishment Boots
Max Health
Magic Evasion
Move Speed
Thunder Cleaver Necklace
Thunder Cleaver Necklace
Skill Damage Boost
Max Health
Silence Chance
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Silence Resistance
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Buff Duration
Transcendent Magic Ring
Transcendent Magic Ring
Skill Damage Boost
Max Health
Buff Duration
Tycan's Bloodlust Belt
Tycan's Bloodlust Belt
Max Health
Silence Resistance
Skill Damage Resistance


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Base Damage
Magic Hit
Fatal Incantation
Base Damage
Mana Regen
Mana Intensification
Cooldown Speed
Damage Bonus
Strange Spacetime
Attribute Mana Regen
Enfeeble Chance
Flame Wound
Max Mana
Magic Hit
Ignition Booster
Enfeeble Chance
Wisdom
Vast Destruction
Charge Ranged Defense
Melee Evasion
Passionate Cheer
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit
Ultimate Impact
Base Damage
Mana Regen
Complete Stun
Melee Hit
Stun Chance
Firm Resolution
Face Off Melee Hit
Base Damage
Rough and Wild
Melee Critical Hit
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit
Fierce Glare


Staff: To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 6 points can go into Mana for a bit of mana regen and evasion.

Greatsword: The 9 points should go into Face Off to increase your damage and heavy attack chance. Afterwards, allocate 6 points into Incapacitate to increase stun duration and enhance your stun chance.


Rotations

Main Burst Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Icebound TombUsed frame.webp
Arrow right.webp
Gaia CrashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This rotation serves as your primary kill sequence. You can start this buffed with High FocusUsed frame.webpHigh Focus but its not a requirement.
  • The rotation is straightforward: begin with Precision DashUsed frame.webpPrecision Dash used two times to bind your target. If your bind succeeds, use Ascending SlashUsed frame.webpAscending Slash to trip (Prone) your target before using Icebound TombUsed frame.webpIcebound Tomb to lock them in place and increase the damage done by your Gaia CrashUsed frame.webpGaia Crash. Continue with Stunning BlowUsed frame.webpStunning Blow and Death BlowUsed frame.webpDeath Blow before finishing them off with Judgment LightningUsed frame.webpJudgment Lightning. Remember that you can use Judgment LightningUsed frame.webpJudgment Lightning twice if the first one is a heavy attack.
Secondary Burst CC Rotation ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
Arrow right.webp
Devastating SmashUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This is a secondary shorter rotation if your other abilities are on cooldown or you've used them to catch enemies. Start with Precision DashUsed frame.webpPrecision Dash in the direction of the target and then cast it again to teleport to them before using Ascending SlashUsed frame.webpAscending Slash to force Prone on your enemy after they got bound.
  • Continue with Guillotine BladeUsed frame.webpGuillotine Blade for high damage before stunning again with Devastating SmashUsed frame.webpDevastating Smash. Finish off the target using Death BlowUsed frame.webpDeath Blow and Judgment LightningUsed frame.webpJudgment Lightning.

Icebound TombUsed frame.webpIcebound Tomb: This is the perfect skill for kiting and catching targets, with a low cooldown and a great bind, it can be used both offensively and defensively while it pairs perfectly with Gaia CrashUsed frame.webpGaia Crash.

High LocusUsed frame.webpHigh Locus: Use this ability to consistently to increase your hit rate and evasion rate. It allows you to bypass a lot of enemy defenses as most Dagger players build high evasion.

Ice SpearUsed frame.webpIce Spear: This is a filler skill you should use to deal extra damage from range or to finish off targets.

DaVinci's CourageUsed frame.webpDaVinci's Courage: Use this skill as often as possible to boost your max health and improve your overall damage thanks to your passives.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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