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Staff + Wand Large Scale PvP Build: Difference between revisions

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{{Build
{{Build
| weapon 1 = Staff
| weapon 1 = Staff
| weapon 2 = Wand & Tome
| weapon 2 = Wand
| mode = PvE, PvP (small-scale)
| mode = PvP (Large-scale)
| focus = DPS
| focus = Healer
| strengths = High single target burst damage, Mid - Long range, Good mana sustain, AOE Damage
| strengths = Great Healing, Good CC, Versatile
| weaknesses = Stationary gameplay, High skill, Waiting for cooldowns
| weaknesses = Vulnerable to CCs, High Skill Ceiling, No Damage
| difficulty = 2
}}
}}
==Overview==
==Overview==
Staff and Wand build for PvE and small-scale PvP. It has enfeeble mechanic skills which apply DoT (Damage over time) on the target, that can stack and also influence some of the skills effects. Staff is very good in standard PvE activities while it can shine in large scale PvP due to AoE and CC
This Staff and Wand build focuses around playing in large scale PVP. With both its single target and AOE healing that can be provided to your teammates. The staff offers plenty of self buffs alongside mobility, being a great choice to pair with the Wand.




==Attributes==
==Attributes==
{{Attributes
{{Attributes
| strength = 10
| strength = 60
| dexterity = 30
| dexterity = 30
| wisdom = 30
| wisdom = 70
| perception = 19
| perception = 40
}}
}}
* Main stat Dexterity until you reach 30, then Wisdom for mana regen
 
* Rest of the stats in Perception
For this build, your main stat should remain Wisdom howevever and you should aim to reach 70 points into Wisdom to boost your max mana and make use of the {{Skill|Noble Revival|passive}} to increase your overall healing. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive. You should also aim to reach 30 in dexterity and 40 in perception for extra buff duration and resistances but both remain secondary stats.




==Skills==
==Skills==
{{Skill bar
{{Skill bar
| defense = Mystic Shield
| defense = Chaotic Shield
| active 1 = Chain Lightning
| active 1 = Frost Smokescreen
| active 2 = Judgment Lightning
| active 2 = Icebound Tomb
| active 3 = Serial Fire Bombs
| active 2 traits = 2, 3
| active 4 = Touch of Despair
| active 3 = High Focus
| active 5 = High Locus
| active 3 traits = 3
| active 6 = Time for Punishment
| active 4 = Inner Peace
| active 7 = Curse Explosion
| active 4 traits = 2
| active 8 = Cursed Nightmare
| active 5 = Touch of Despair
| active 9 = Blessed Barrier
| active 5 traits = 1
| active 6 = Invincile Wall
| active 6 traits = 1, 2
| active 7 = Cursed Nightmare
| active 7 traits = 1, 2
| active 8 = Fountain of Life
| active 8 traits = 1, 2, 3
| active 9 = Karmic Haze
| active 9 traits = 2
| active 10 = Swift Healing
| active 10 = Swift Healing
| active 11 = Clay's Salvation
| active 10 traits = 1, 2, 3, 4
| active 12 = Inferno Wave
| active 11 = Blessed Barrier
| passive 1 = Mana Sphere Eruption
| active 11 traits = 3
| passive 2 = Asceticism
| active 12 = Clay's Salvation
| passive 3 = Mana Amp
| active 12 traits = 3
| passive 4 = Wraith's Beckon
| passive 1 = Mana Amp
| passive 5 = Devotion and Emptiness
| passive 2 = Echoic Barrier
| passive 6 = Saint's Oath
| passive 3 = Forbidden Sanctuary
| passive 7 = Selfless Soul
| passive 4 = Selfless Soul
| passive 8 = Vampiric Contract
| passive 5 = Noble Revival
| passive 6 = Full of Corruption
| passive 7 = Devotion and Emptiness
| passive 8 = Asceticism
}}
}}




==Skill Priority==
When prioritizing skill upgrades, start with {{Skill|Swift Healing|active}} and {{Skill|Clay's Salvation|active}} as they are your main healing abilities. However, do not forget {{Skill|Blessed Barrier|active}} and {{Skill|Invincile Wall|active}} as they provide amazing shielding and can be used to proactively before engages to negate damage.
{{Priority|
 
{{Priority active|Chain Lightning|Rare}},
As far as damaging skills go, {{Skill|Touch of Despair|active}} is your only damaging skill and you should use this to stack up your {{Skill|Full of Corruption|passive}} instead of doing actual damage. {{Skill|Cursed Nightmare|active}} is a fantastic skill for CC-ing whole enemy groups and should be one of your priorities when upgrading skills!
{{Priority active|Chain Lightning|Epic}},
 
{{Priority active|Judgment Lightning|Rare}},
 
{{Priority active|Judgment Lightning|Epic}},
==Equipment==
{{Priority active|Curse Explosion|Rare}},
{{Gear
{{Priority active|Curse Explosion|Epic}},
| weapon 1 = Talus's Resonance Staff
{{Priority active|Serial Fire Bombs|Rare}},
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
{{Priority active|Serial Fire Bombs|Epic}}
| weapon 2 = Lequirus's Grip
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit
| head = World Tree's Mysterious Wreath
| head traits = Cooldown Speed, Melee Endurance, Magic Endurance
| cloak = Hermit's Shroud
| cloak traits = Max Health, Silence Resistance, Skill Damage Resistance
| chest = Transcendental Saint Raiment
| chest traits = Max Health, Magic Endurance, Melee Endurance
| gloves = Transcendental Mystery Gloves
| gloves traits = Max Mana, Magic Endurance, Melee Endurance
| legs = Transcendental Salvation Pants
| legs traits = Debuff Duration, Magic Endurance, Melee Endurance
| feet = Transcendental Wing Shoes
| feet traits = Max Mana, Magic Endurance, Melee Endurance
| necklace = Thunder Cleaver Necklace
| necklace traits = Skill Damage Boost, Max Health, Silence Chance
| bracelet = Beast King's Gilded Bracers
| bracelet traits = Max Health, Skill Damage Resistance, Debuff Duration
| ring 1 = Eternal Ring of Dimension
| ring 1 traits = Skill Damage Boost, Max Health, Buff Duration
| ring 2 = Transcendent Magic Ring
| ring 2 traits = Skill Damage Boost, Max Health, Buff Duration
| belt = Tycan's Bloodlust Belt
| belt traits = Max Health, Silence Resistance, Skill Damage Resistance
}}
}}
After leveling up this sequence of skills, aim to individually upgrade the others to <span class="rare-info">Rare</span> and then to <span class="epic-info">Epic</span>. Prioritize upgrading your damage skills and skills that heal.




==Passives Priority==
==Weapon Masteries==
{{Priority|
{{Masteries
{{Priority passive|Mana Sphere Eruption|Rare}},
| weapon 1 = Staff
{{Priority passive|Mana Sphere Eruption|Epic}},
| weapon 2 = Wand
{{Priority passive|Mana Amp|Rare}},
| mastery 1 = {{ Mastery | weapon = staff | row 1 = 6 | row 2 = 9 | row 3 = 0 }}
{{Priority passive|Mana Amp|Epic}},
| mastery 2 = {{ Mastery | weapon = wand | row 1 = 9 | row 2 = 6 | row 3 = 0 }}
{{Priority passive|Saint's Oath|Epic}},
{{Priority passive|Saint's Oath|Rare}},
{{Priority passive|Selfless Soul|Rare}},
{{Priority passive|Selfless Soul|Epic}},
}}
}}
Adjust your passive skills as needed in different situations. We are using 3 from Staff for mana, HP and damage, while others are from Wand for healing bonuses.
 
 
'''Staff:'''
Investing 9 points into Destroy is perfect as it offers extra cooldown speed and skill damage alongside crit. The remaining 6 points should be go to Mana for the additional mana efficiency!
 
 
'''Wand:'''
To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 6 points into Recovery for Skill Heal and crit rate.




==Rotations==
==Rotations==
{{Rotation|Opening Rotation|High Locus, Serial Fire Bombs, Chain Lightning, Judgment Lightning, Touch of Despair, Time for Punishment, Curse Explosion}}
{{Rotation|AOE Sleep Rotation|Touch of Despair, Cursed Nightmare, Karmic Haze}}
* Start with {{Skill|High Locus|Active}} to give cooldown speed to all your skills
* While this is one of the simplest combos to execute, your positioning is the most important as you have to be rather close to the enemies to pull this off correctly. You want to look for stacked enemies during an enemy push or while your team is pushing towards the enemy zerg and your shotcaller is looking for an engage. Find an enemy in the group and use {{Skill|Touch of Despair|active}} and {{Skill|Cursed Nightmare|active}} to apply the {{Skill|Touch of Despair|active}} debuff and sleep before using {{Skill|Karmic Haze|active}} to spread the {{Skill|Cursed Nightmare|active}} to nearby enemies alongside {{Skill|Touch of Despair|active}}.
* Apply burning DoT with {{Skill|Serial Fire Bombs|Active}}  
 
* Double up {{Skill|Chain Lightning|Active}} + {{Skill|Judgment Lightning|Active}} for burst damage
{{Skill|Swift Healing|Active}}: With this being your only healing ability, you want to try and use this smartly even though you can use the ability twice. Try to always pair it with {{Skill|Blessed Barrier|Active}} to boost the healing amount.
* Use {{Skill|Touch of Despair|Active}} until you reach 3 stacks
 
* Apply resistance with {{Skill|Time for Punishment|Active}} and blow up {{Skill|Curse Explosion|Active}}
{{Skill|Inner Peace|Active}}: With the specializtion, this skill allows you to survive a combo as you become immune to CC. This is skill is a great help whenever you are caught alone by a Greatsword or during enemy engages.
 
{{Skill|Frost Smokescreen|Active}}: This skill is a great utility skill as it allows you to move across the battlefield quickly, getting out of sticky situations!
 
{{Skill|High Focus|Active}}: Use this as a defensive skill, offering you great evasion rate and helping you withstand damage. You should have this applied to yourself as often as possible!




==Useful Information==
==Useful Information==
* Always stay at max range from the boss
* Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.
* Use your rotation wisely by applying correct enfeebles and resistances
* Heal yourself or your party members whenever it is needed
* Don't zone out and full DPS, you play off-hand heal for a reason




==Comments==
==Comments==
{{Comments}}
{{Comments}}

Latest revision as of 22:14, 9 September 2024

Overview
Weapons: Staff and Wand
Designed for: PvP (large-scale)
Focused on: Healer
Difficulty:
Normal
Strengths
  • Great Healing
  • Good CC
  • Versatile
Weaknesses
  • Vulnerable to CCs
  • High Skill Ceiling
  • No Damage

Overview

This Staff and Wand build focuses around playing in large scale PVP. With both its single target and AOE healing that can be provided to your teammates. The staff offers plenty of self buffs alongside mobility, being a great choice to pair with the Wand.


Attributes

Strength
60
Dexterity
30
Wisdom
70
Perception
40

For this build, your main stat should remain Wisdom howevever and you should aim to reach 70 points into Wisdom to boost your max mana and make use of the Noble RevivalActive frame.webpNoble Revival to increase your overall healing. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive. You should also aim to reach 30 in dexterity and 40 in perception for extra buff duration and resistances but both remain secondary stats.


Skills

Frost SmokescreenUsed frame.webp
Frost Smokescreen
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
High FocusUsed frame.webp
High Focus
High Focus - Victorious Energy
Inner PeaceUsed frame.webp
Inner Peace
Inner Peace - Immune to CC
Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Range ▲
Invincile WallUsed frame.webp
Invincile Wall
Invincile Wall - Expand Targets
Invincile Wall - Range ▲
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deel Sleep
Cursed Nightmare - Enhanced Nightmare
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Mana Recovery
Fountain of Life - Range ▲
Fountain of Life - Effect Duration ▲
Karmic HazeUsed frame.webp
Karmic Haze
Karmic Haze - Range ▲
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfer
Swift Healing - Consecutive Use
Swift Healing - Range ▲
Swift Healing - Mana Recovery
Blessed BarrierUsed frame.webp
Blessed Barrier
Blessed Barrier - Effect Duration ▲
Clay's SalvationUsed frame.webp
Clay's Salvation
Clay's Salvation - Range ▲
Passives
Mana AmpActive frame.webp
Echoic BarrierActive frame.webp
Forbidden SanctuaryActive frame.webp
Selfless SoulActive frame.webp
Noble RevivalActive frame.webp
Full of CorruptionActive frame.webp
Devotion and EmptinessActive frame.webp
AsceticismActive frame.webp
Defense
Chaotic ShieldUsed frame.webp


When prioritizing skill upgrades, start with Swift HealingUsed frame.webpSwift Healing and Clay's SalvationUsed frame.webpClay's Salvation as they are your main healing abilities. However, do not forget Blessed BarrierUsed frame.webpBlessed Barrier and Invincile WallUsed frame.webpInvincile Wall as they provide amazing shielding and can be used to proactively before engages to negate damage.

As far as damaging skills go, Touch of DespairUsed frame.webpTouch of Despair is your only damaging skill and you should use this to stack up your Full of CorruptionActive frame.webpFull of Corruption instead of doing actual damage. Cursed NightmareUsed frame.webpCursed Nightmare is a fantastic skill for CC-ing whole enemy groups and should be one of your priorities when upgrading skills!


Equipment

Talus's Resonance Staff
Talus's Resonance Staff
Heavy Attack Chance
Critical Hit
Hit
Lequirus's Grip
Lequirus's Grip
Heavy Attack Chance
Critical Hit
Hit
World Tree's Mysterious Wreath
World Tree's Mysterious Wreath
Cooldown Speed
Melee Endurance
Magic Endurance
Hermit's Shroud
Hermit's Shroud
Max Health
Silence Resistance
Skill Damage Resistance
Transcendental Saint Raiment
Transcendental Saint Raiment
Max Health
Magic Endurance
Melee Endurance
Transcendental Mystery Gloves
Transcendental Mystery Gloves
Max Mana
Magic Endurance
Melee Endurance
Transcendental Salvation Pants
Transcendental Salvation Pants
Debuff Duration
Magic Endurance
Melee Endurance
Transcendental Wing Shoes
Transcendental Wing Shoes
Max Mana
Magic Endurance
Melee Endurance
Thunder Cleaver Necklace
Thunder Cleaver Necklace
Skill Damage Boost
Max Health
Silence Chance
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Debuff Duration
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Buff Duration
Transcendent Magic Ring
Transcendent Magic Ring
Skill Damage Boost
Max Health
Buff Duration
Tycan's Bloodlust Belt
Tycan's Bloodlust Belt
Max Health
Silence Resistance
Skill Damage Resistance


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Base Damage
Magic Hit
Fatal Incantation
Base Damage
Mana Regen
Mana Intensification
Cooldown Speed
Damage Bonus
Strange Spacetime
Attribute Mana Regen
Enfeeble Chance
Flame Wound
Max Mana
Magic Hit
Ignition Booster
Enfeeble Chance
Wisdom
Vast Destruction
Damage Base Damage
Damage Bonus
Witch's Contract
Base Damage
Range Up
Regenerative Meditation
Cooldown Speed
Wisdom
Deep Pain
Recovery Melee Defense
Attack Speed
Redemptive Penance
All Evasion
Range Up
Merciless Wraith
Buff Duration
Mana Regen
Spiritual Locus
Weaken Mana Regen
Enfeeble Chance
Time of the Curse
Max Mana
Cooldown Speed
Spell of Retribution
Enfeeble Chance
Magic Hit
Spell of Retribution


Staff: Investing 9 points into Destroy is perfect as it offers extra cooldown speed and skill damage alongside crit. The remaining 6 points should be go to Mana for the additional mana efficiency!


Wand: To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 6 points into Recovery for Skill Heal and crit rate.


Rotations

AOE Sleep Rotation ↴
Touch of DespairUsed frame.webp
Arrow right.webp
Cursed NightmareUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
  • While this is one of the simplest combos to execute, your positioning is the most important as you have to be rather close to the enemies to pull this off correctly. You want to look for stacked enemies during an enemy push or while your team is pushing towards the enemy zerg and your shotcaller is looking for an engage. Find an enemy in the group and use Touch of DespairUsed frame.webpTouch of Despair and Cursed NightmareUsed frame.webpCursed Nightmare to apply the Touch of DespairUsed frame.webpTouch of Despair debuff and sleep before using Karmic HazeUsed frame.webpKarmic Haze to spread the Cursed NightmareUsed frame.webpCursed Nightmare to nearby enemies alongside Touch of DespairUsed frame.webpTouch of Despair.

Swift HealingUsed frame.webpSwift Healing: With this being your only healing ability, you want to try and use this smartly even though you can use the ability twice. Try to always pair it with Blessed BarrierUsed frame.webpBlessed Barrier to boost the healing amount.

Inner PeaceUsed frame.webpInner Peace: With the specializtion, this skill allows you to survive a combo as you become immune to CC. This is skill is a great help whenever you are caught alone by a Greatsword or during enemy engages.

Frost SmokescreenUsed frame.webpFrost Smokescreen: This skill is a great utility skill as it allows you to move across the battlefield quickly, getting out of sticky situations!

High FocusUsed frame.webpHigh Focus: Use this as a defensive skill, offering you great evasion rate and helping you withstand damage. You should have this applied to yourself as often as possible!


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.


Comments

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