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Template:Trait lookup: Difference between revisions

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Line 3: Line 3:
| Purifying Touch Trait 2 = Purifying Touch - Cooldown ▼
| Purifying Touch Trait 2 = Purifying Touch - Cooldown ▼
| Purifying Touch Trait 3 = Purifying Touch - Healing Touch
| Purifying Touch Trait 3 = Purifying Touch - Healing Touch
| Deadly Marker Trait 1 = Deadly Marker - Target
| Deadly Marker Trait 1 = Deadly Marker - Bullseye
| Deadly Marker Trait 2 = Deadly Marker - Hit ▲
| Deadly Marker Trait 2 = Deadly Marker - Hit ▲
| Ensnaring Arrow Trait 1 = Ensnaring Arrow - Cooldown Resets
| Ensnaring Arrow Trait 1 = Ensnaring Arrow - Cooldown Reset
| Ensnaring Arrow Trait 2 = Ensnaring Arrow - Effect Duration
| Ensnaring Arrow Trait 2 = Ensnaring Arrow - Duration Increase
| Ensnaring Arrow Trait 3 = Ensnaring Arrow - Hit Rate
| Ensnaring Arrow Trait 3 = Ensnaring Arrow - Hit Chance
| Flash Arrow Trait 1 = Flash Arrow - Flash Wave
| Flash Arrow Trait 1 = Flash Arrow - Flash Wave
| Flash Arrow Trait 2 = Flash Arrow - Range
| Flash Arrow Trait 2 = Flash Arrow - Range Widened
| Flash Arrow Trait 3 = Flash Arrow - Blind
| Flash Arrow Trait 3 = Flash Arrow - Blind
| Flash Arrow Trait 4 = Flash Arrow - Effect Duration ▲
| Flash Arrow Trait 4 = Flash Arrow - Effect Duration ▲
Line 15: Line 15:
| Blitz Trait 2 = Blitz - Cooldown ▼
| Blitz Trait 2 = Blitz - Cooldown ▼
| Brutal Arrow Trait 1 = Brutal Arrow - Gale Area
| Brutal Arrow Trait 1 = Brutal Arrow - Gale Area
| Brutal Arrow Trait 2 = Brutal Arrow - Range ▲
| Brutal Arrow Trait 2 = Brutal Arrow - Radius Increased
| Strafing Trait 1 = Strafing - Gale
| Strafing Trait 1 = Strafing - Gale
| Strafing Trait 2 = Strafing - Able to Move
| Strafing Trait 2 = Strafing - Mobility
| Strafing Trait 3 = Strafing - Consecutive Use
| Strafing Trait 3 = Strafing - Consecutive Use
| Decisive Sniping Trait 1 = Decisive Sniping - Concentration
| Decisive Sniping Trait 1 = Decisive Sniping - Charging Time
| Decisive Sniping Trait 2 = Decisive Sniping - Damage
| Decisive Sniping Trait 2 = Decisive Sniping - Damage Increase
| Decisive Sniping Trait 3 = Decisive Sniping - Concentration Time ▼
| Decisive Sniping Trait 3 = Decisive Sniping - Charging Time ▼
| Decisive Sniping Trait 4 = Decisive Sniping - Able to Move
| Decisive Sniping Trait 4 = Decisive Sniping - Mobility
| Decisive Sniping Trait 5 = Decisive Sniping - Decisive Bombardment
| Decisive Sniping Trait 5 = Decisive Sniping - Decisive Bombardment
| Nature's Blessing Trait 1 = Nature's Blessing - Vitality
| Nature's Blessing Trait 1 = Nature's Blessing - Vitality
| Nature's Blessing Trait 2 = Nature's Blessing - Cooldown ▼
| Nature's Blessing Trait 2 = Nature's Blessing - Cooldown ▼
| Nature's Blessing Trait 3 = Nature's Blessing - Whirlpool
| Nature's Blessing Trait 3 = Nature's Blessing - Whirlpool Attribute
| Healing Touch Trait 1 = Healing Touch - Duration
| Healing Touch Trait 1 = Healing Touch - Duration Increased
| Healing Touch Trait 2 = Healing Touch - Additional Health Recovery
| Healing Touch Trait 2 = Healing Touch - Additional Health Recovery
| Healing Touch Trait 3 = Healing Touch - Resource Cost
| Healing Touch Trait 3 = Healing Touch - Mana Cost Reduced
| Zephyr's Nock Trait 1 = Zephyr's Nock - Damage
| Zephyr's Nock Trait 1 = Zephyr's Nock - Damage Increase
| Zephyr's Nock Trait 2 = Zephyr's Nock - Collision
| Zephyr's Nock Trait 2 = Zephyr's Nock - Collision
| Zephyr's Nock Trait 3 = Zephyr's Nock - Cooldown ▼
| Zephyr's Nock Trait 3 = Zephyr's Nock - Cooldown ▼
| Arrow Vortex Trait 1 = Arrow Vortex - Tornado
| Arrow Vortex Trait 1 = Arrow Vortex - Tornado
| Arrow Vortex Trait 2 = Arrow Vortex - Whirlpool
| Arrow Vortex Trait 2 = Arrow Vortex - Whirlpool Attribute
| Mother Nature's Protest Trait 1 = Mother Nature's Protest - Gale Arrow
| Mother Nature's Protest Trait 1 = Mother Nature's Protest - Gale Arrow
| Mother Nature's Protest Trait 2 = Mother Nature's Protest - Flame Arrow
| Mother Nature's Protest Trait 2 = Mother Nature's Protest - Flame Arrow
Line 42: Line 42:
| Mortal Mark Trait 2 = Mortal Mark - Detonation Mark
| Mortal Mark Trait 2 = Mortal Mark - Detonation Mark
| Mortal Mark Trait 3 = Mortal Mark - Stamina Stagnation
| Mortal Mark Trait 3 = Mortal Mark - Stamina Stagnation
| Mana Exchange Trait 1 = Mana Exchange - Boost Effects
| Mana Exchange Trait 1 = Mana Exchange - Skill Effect Enhanced
| Mana Exchange Trait 2 = Mana Exchange - Stamina Recovery
| Mana Exchange Trait 2 = Mana Exchange - Stamina Recovery
| Multi-Shot Trait 1 = Multi-Shot - Rapid Shot
| Multi-Shot Trait 1 = Multi-Shot - Rapid Shot
Line 48: Line 48:
| Quick Fire Trait 1 = Quick Fire - Gale
| Quick Fire Trait 1 = Quick Fire - Gale
| Quick Fire Trait 2 = Quick Fire - Min Chain Fire ▲
| Quick Fire Trait 2 = Quick Fire - Min Chain Fire ▲
| Quick Fire Trait 3 = Quick Fire - Damage
| Quick Fire Trait 3 = Quick Fire - Damage Increased
| Quick Fire Trait 4 = Quick Fire - Cooldown ▼
| Quick Fire Trait 4 = Quick Fire - Cooldown ▼
| Nimble Leap Trait 1 = Nimble Leap - Whirlpool
| Nimble Leap Trait 1 = Nimble Leap - Whirlpool Attribute
| Nimble Leap Trait 2 = Nimble Leap - Consecutive Use
| Nimble Leap Trait 2 = Nimble Leap - Consecutive Use
| Nimble Leap Trait 3 = Nimble Leap - Cooldown Resets
| Nimble Leap Trait 3 = Nimble Leap - Cooldown Reset
| Nimble Leap Trait 4 = Nimble Leap - Immune
| Nimble Leap Trait 4 = Nimble Leap - Immune
| Recoil Shot Trait 1 = Recoil Shot - Gale
| Recoil Shot Trait 1 = Recoil Shot - Gale Attribute
| Recoil Shot Trait 2 = Recoil Shot - Wave Shot
| Recoil Shot Trait 2 = Recoil Shot - Wave Shot
| Recoil Shot Trait 3 = Recoil Shot - Off-Hand Weapon Attack ▲
| Recoil Shot Trait 3 = Recoil Shot - Off-Hand Weapon Attack ▲
| Wind Snatcher Trait 1 = Wind Snatcher - Chain Damage
| Wind Snatcher Trait 1 = Wind Snatcher - Damage Transfer
| Wind Snatcher Trait 2 = Wind Snatcher - Stamina Absorption
| Wind Snatcher Trait 2 = Wind Snatcher - Stamina Absorption
| Weak Point Shot Trait 1 = Weak Point Shot - Expand Conditions
| Weak Point Shot Trait 1 = Weak Point Shot - Expand Conditions
Line 69: Line 69:
| Explosive Trap Trait 1 = Explosive Trap - Shock Bomb
| Explosive Trap Trait 1 = Explosive Trap - Shock Bomb
| Explosive Trap Trait 2 = Explosive Trap - Set up range ▲
| Explosive Trap Trait 2 = Explosive Trap - Set up range ▲
| Explosive Trap Trait 3 = Explosive Trap - Duration
| Explosive Trap Trait 3 = Explosive Trap - Duration Increased
| Shadow Strike Trait 1 = Shadow Strike - Shadow Escape
| Shadow Strike Trait 1 = Shadow Strike - Shadow Escape
| Shadow Strike Trait 2 = Shadow Strike - Range ▲
| Shadow Strike Trait 2 = Shadow Strike - Skill Distance Increased
| Shadow Strike Trait 3 = Shadow Strike - Effect Duration
| Shadow Strike Trait 3 = Shadow Strike - Effect Duration Increase
| Shadow Strike Trait 4 = Shadow Strike - Effect Accumulation
| Shadow Strike Trait 4 = Shadow Strike - Effect Accumulation
| Vampiric Strike Trait 1 = Vampiric Strike - Additional Hit
| Vampiric Strike Trait 1 = Vampiric Strike - Additional Hit
| Vampiric Strike Trait 2 = Vampiric Strike - Boost Effects
| Vampiric Strike Trait 2 = Vampiric Strike - Skill Effect Enhanced
| Cleaving Moonlight Trait 1 = Cleaving Moonlight - Consecutive Use
| Cleaving Moonlight Trait 2 = Cleaving Moonlight - Effect Accumulation
| Cleaving Moonlight Trait 3 = Cleaving Moonlight - Attack Speed Increase
| Cleaving Moonlight Trait 4 = Cleaving Moonlight - Additional Damage
| Brutal Incision Trait 1 = Brutal Incision - Thunderclouds Bombing
| Brutal Incision Trait 2 = Brutal Incision - Damage Increase
| Brutal Incision Trait 3 = Brutal Incision - Cooldown Reduction
| Fatal Stigma Trait 1 = Fatal Stigma - AoE Damage
| Fatal Stigma Trait 2 = Fatal Stigma - Cooldown Reset
| Fatal Stigma Trait 3 = Fatal Stigma - Skill Distance Increased
| Fatal Stigma Trait 4 = Fatal Stigma - Damage Increase
| Ankle Strike Trait 1 = Ankle Strike - Expand Conditions
| Ankle Strike Trait 2 = Ankle Strike - Off-Hand Weapon Activation
| Knife Throwing Trait 1 = Knife Throwing - Lightning Throw
| Knife Throwing Trait 2 = Knife Throwing - Cooldown Reduction
| Knife Throwing Trait 3 = Knife Throwing - Effect Duration Increase
| Knife Throwing Trait 4 = Knife Throwing - Additional Hit
| Inject Venom Trait 1 = Inject Venom - Lightning Infusion
| Inject Venom Trait 2 = Inject Venom - Mana Cost Reduced
| Inject Venom Trait 3 = Inject Venom - Cooldown Reduction
| Inject Venom Trait 4 = Inject Venom - Effect Duration Increase
| Umbral Spirit Trait 1 = Umbral Spirit - Thunder Spirit
| Umbral Spirit Trait 2 = Umbral Spirit - Damage Increase
| Umbral Spirit Trait 3 = Umbral Spirit - Duration Increased
| Phantom Smokescreen Trait 1 = Phantom Smokescreen - Evasion Increase
| Phantom Smokescreen Trait 2 = Phantom Smokescreen - Duration Increased
| Frenzied Sword Dance Trait 1 = Frenzied Sword Dance - Mad Sword Dance
| Frenzied Sword Dance Trait 2 = Frenzied Sword Dance - Effect Accumulation
| Frenzied Sword Dance Trait 3 = Frenzied Sword Dance - Cooldown Reduction
| Camouflage Cloak Trait 1 = Camouflage Cloak - CC Immunity
| Camouflage Cloak Trait 2 = Camouflage Cloak - Cooldown Reduction
| Camouflage Cloak Trait 3 = Camouflage Cloak - Duration Increased
| Frost Smokescreen Trait 1 = Frost Smokescreen - Burning Smokescreen
| Frost Smokescreen Trait 2 = Frost Smokescreen - Use the Designated Location
| Frost Smokescreen Trait 3 = Frost Smokescreen - Additional Damage
| Salvation Chain Trait 1 = Salvation Chain - Redemptive Barrier
| Salvation Chain Trait 2 = Salvation Chain - Jumping Chain
| Salvation Chain Trait 3 = Salvation Chain - Cooldown ▼
| Fireball Barrage Trait 1 = Fireball Barrage - Fireball Frenzy
| Fireball Barrage Trait 2 = Fireball Barrage - Cooldown ▼
| Fireball Barrage Trait 3 = Fireball Barrage - Mana Burn
| High Focus Trait 1 = High Focus - Targets Expanded
| High Focus Trait 2 = High Focus - Base Damage Boost
| High Focus Trait 3 = High Focus - Victorious Energy
| Icebound Tomb Trait 1 = Icebound Tomb - Freeze Removal
| Icebound Tomb Trait 2 = Icebound Tomb - Bind
| Icebound Tomb Trait 3 = Icebound Tomb - Icy Mire
| Ice Spear Trait 1 = Ice Spear - Ice Spear Bombardment
| Ice Spear Trait 2 = Ice Spear - Bind
| Ice Spear Trait 3 = Ice Spear - Damage Increase
| Chain Lightning Trait 1 = Chain Lightning - Chain Thunder
| Chain Lightning Trait 2 = Chain Lightning - Damage Transfer (1)
| Chain Lightning Trait 3 = Chain Lightning - Damage Transfer (2)
| Inner Peace Trait 1 = Inner Peace - Thunder Blessing
| Inner Peace Trait 2 = Inner Peace - Immune to CC
| Inner Peace Trait 3 = Inner Peace - Effect Duration ▲
| Judgment Lightning Trait 1 = Judgment Lightning - Consecutive Use
| Judgment Lightning Trait 2 = Judgment Lightning - Damage Transfer (1)
| Judgment Lightning Trait 3 = Judgment Lightning - Damage Transfer (2)
| Serial Fire Bombs Trait 1 = Serial Fire Bombs - Focused Fire Bombs
| Serial Fire Bombs Trait 2 = Serial Fire Bombs - Mobility
| Serial Fire Bombs Trait 3 = Serial Fire Bombs - Radius Increased
| Serial Fire Bombs Trait 4 = Serial Fire Bombs - Projectile Speed Increased
| Serial Fire Bombs Trait 5 = Serial Fire Bombs - Instant Casting
| Inferno Wave Trait 1 = Inferno Wave - Frenzied Lightning Wave
| Inferno Wave Trait 2 = Inferno Wave - Cooldown ▼
| Inferno Wave Trait 3 = Inferno Wave - Consecutive Use
| Inferno Wave Trait 4 = Inferno Wave - Burning
| Infernal Meteor Trait 1 = Infernal Meteor - Hellfire Rain
| Infernal Meteor Trait 2 = Infernal Meteor - Cooldown ▼
| Infernal Meteor Trait 3 = Infernal Meteor - Health Recovery Slowed
| Death Blow Trait 1 = Death Blow - Charges Damage
| Death Blow Trait 2 = Death Blow - Cooldown Reduction
| Death Blow Trait 3 = Death Blow - Damage Increase
| Blood Devotion Trait 1 = Blood Devotion - Devoted Sanctuary
| Blood Devotion Trait 2 = Blood Devotion - Duration Increased
| Blood Devotion Trait 3 = Blood Devotion - Damage Transfer Increase
| Blood Devotion Trait 4 = Blood Devotion - Damaged Increased
| Precision Dash Trait 1 = Precision Dash - Bind
| Precision Dash Trait 2 = Precision Dash - Skill Distance Increased
| Precision Dash Trait 3 = Precision Dash - Shield Block Chance ▼
| Precision Dash Trait 4 = Precision Dash - Effect Duration Increase
| Willbreaker Trait 1 = Willbreaker - Damage Area Change
| Willbreaker Trait 2 = Willbreaker - Evasion Decrease
| Willbreaker Trait 3 = Willbreaker - Aggro Increased
| Gaia Crash Trait 1 = Gaia Crash - Frost Cleaving
| Gaia Crash Trait 2 = Gaia Crash - Attack Speed Increase
| Gaia Crash Trait 3 = Gaia Crash - Critical Hit Chance Increase
| Devastating Smash Trait 1 = Devastating Smash - Chance Increased
| Devastating Smash Trait 2 = Devastating Smash - Effect Duration Increase
| Valiant Brawl Trait 1 = Valiant Brawl - Cruel Smite
| Valiant Brawl Trait 2 = Valiant Brawl - Damaged Increased
| Valiant Brawl Trait 3 = Valiant Brawl - Aggro Increased
| Guillotine Blade Trait 1 = Guillotine Blade - Charges Damage
| Guillotine Blade Trait 2 = Guillotine Blade - Cooldown Reduction
| Guillotine Blade Trait 3 = Guillotine Blade - AoE Damage
| DaVinci's Courage Trait 1 = DaVinci's Courage - DaVinci's Chill
| DaVinci's Courage Trait 2 = DaVinci's Courage - Duration Increased
| DaVinci's Courage Trait 3 = DaVinci's Courage - Damage Reduction
| DaVinci's Courage Trait 4 = DaVinci's Courage - Instant Healing
| Devastating Tornado Trait 1 = Devastating Tornado - Ice Tornado
| Devastating Tornado Trait 2 = Devastating Tornado - Resistance Increase
| Devastating Tornado Trait 3 = Devastating Tornado - Cooldown Reduction
| Devastating Tornado Trait 4 = Devastating Tornado - Additional Damage
| Stunning Blow Trait 1 = Stunning Blow - Cooldown Reduction
| Stunning Blow Trait 2 = Stunning Blow - Damaged Increased
| Stunning Blow Trait 3 = Stunning Blow - Aggro Increased
| Stunning Blow Trait 4 = Stunning Blow - Hit Chance Increase
| Stunning Blow Trait 5 = Stunning Blow - Effect Duration Increase
| Ascending Slash Trait 1 = Ascending Slash - Charging Slash
| Ascending Slash Trait 2 = Ascending Slash - Damaged Increased
| Ascending Slash Trait 3 = Ascending Slash - Cooldown Reduction
| Ascending Slash Trait 4 = Ascending Slash - Effect Duration Increase
| Counter Barrier Trait 1 = Counter Barrier - Concentrated Barrier
| Counter Barrier Trait 2 = Counter Barrier - Cooldown ▼
| Counter Barrier Trait 3 = Counter Barrier - Damaged Increased
| Strategic Rush Trait 1 = Strategic Rush - Range Widened
| Strategic Rush Trait 2 = Strategic Rush - Effects Target ▲
| Strategic Rush Trait 3 = Strategic Rush - Movement Speed Slowed
| Shield Strike Trait 1 = Shield Strike - Piercing Strike
| Shield Strike Trait 2 = Shield Strike - Aggro Increased
| Shield Strike Trait 3 = Shield Strike - Critical Hit Chance ▼
| Witty Strike Trait 1 = Witty Strike - Stamina Recovery
| Witty Strike Trait 2 = Witty Strike - Consecutive Use
| Immortal Pride Trait 1 = Immortal Pride - Blessing of Immortality
| Immortal Pride Trait 2 = Immortal Pride - Mana Cost Reduced
| Immortal Pride Trait 3 = Immortal Pride - Health Regen
| Immortal Pride Trait 4 = Immortal Pride - Defense Increased
| Chain Hook Trait 1 = Chain Hook - Controlling Rake
| Chain Hook Trait 2 = Chain Hook - Skill Distance Increased
| Chain Hook Trait 3 = Chain Hook - Wrath Attack
| Chain Hook Trait 4 = Chain Hook - Rear Chain Hook
| Fierce Clash Trait 1 = Fierce Clash - Desperate Clash
| Fierce Clash Trait 2 = Fierce Clash - Damage Increase
| Fierce Clash Trait 3 = Fierce Clash - Chance Increased
| Stalwart Bastion Trait 1 = Stalwart Bastion - Great Fury
| Stalwart Bastion Trait 2 = Stalwart Bastion - Movement Speed Increase
| Stalwart Bastion Trait 3 = Stalwart Bastion - Focus on effect target
| Shield Throw Trait 1 = Shield Throw - Whirling Shield
| Shield Throw Trait 2 = Shield Throw - Aggro Increased
| Shield Throw Trait 3 = Shield Throw - Consecutive Use
| Provoking Roar Trait 1 = Provoking Roar - Cleaving Roar
| Provoking Roar Trait 2 = Provoking Roar - Effect Duration ▲
| Provoking Roar Trait 3 = Provoking Roar - Cooldown Reduced
| Provoking Roar Trait 4 = Provoking Roar - Additional Damage
| A Shot at Victory Trait 1 = A Shot at Victory - Annihilation Blade
| A Shot at Victory Trait 2 = A Shot at Victory - Skill Effect Enhanced
| A Shot at Victory Trait 3 = A Shot at Victory - Effect Duration ▲
| Annihilating Slash Trait 1 = Annihilating Slash - Movement Speed Slowed
| Annihilating Slash Trait 2 = Annihilating Slash - Consecutive Use
| Annihilating Slash Trait 3 = Annihilating Slash - Radius Increased
| Touch of Despair Trait 1 = Touch of Despair - Radius Increased
| Touch of Despair Trait 2 = Touch of Despair - Effect Duration ▲
| Touch of Despair Trait 3 = Touch of Despair - Curse
| Corrupted Magic Circle Trait 1 = Corrupted Magic Circle - Decaying Touch
| Corrupted Magic Circle Trait 2 = Corrupted Magic Circle - Rotten Swamp
| Corrupted Magic Circle Trait 3 = Corrupted Magic Circle - Additional Damage
| Curse Explosion Trait 1 = Curse Explosion - Dark Explosion
| Curse Explosion Trait 2 = Curse Explosion - Damaged Increased
| Curse Explosion Trait 3 = Curse Explosion - Focus Target
| Karmic Haze Trait 1 = Karmic Haze - Unlucky Clock
| Karmic Haze Trait 2 = Karmic Haze - Radius Increased
| Karmic Haze Trait 3 = Karmic Haze - Additional Damage
| Time for Punishment Trait 1 = Time for Punishment - Enchanting Time
| Time for Punishment Trait 2 = Time for Punishment - Effect Duration ▲
| Time for Punishment Trait 3 = Time for Punishment - Burning Time
| Blessed Barrier Trait 1 = Blessed Barrier - Fighting Spirit Barrier
| Blessed Barrier Trait 2 = Blessed Barrier - Targets Expanded
| Blessed Barrier Trait 3 = Blessed Barrier - Duration Increased
| Clay's Salvation Trait 1 = Clay's Salvation - Janice's Rage
| Clay's Salvation Trait 2 = Clay's Salvation - Weaken Removal
| Clay's Salvation Trait 3 = Clay's Salvation - Radius Increased
| Fountain of Life Trait 1 = Fountain of Life - Mana Recovery
| Fountain of Life Trait 2 = Fountain of Life - Radius Increased
| Fountain of Life Trait 3 = Fountain of Life - Effect Duration ▲
| Swift Healing Trait 1 = Swift Healing - Healing Transfers
| Swift Healing Trait 2 = Swift Healing - Consecutive Use
| Swift Healing Trait 3 = Swift Healing - Skill Distance Increased
| Swift Healing Trait 4 = Swift Healing - Mana Recovery
| Ray of Disaster Trait 1 = Ray of Disaster - Targets Expanded
| Ray of Disaster Trait 2 = Ray of Disaster - Movement Speed Slowed
| Ray of Disaster Trait 3 = Ray of Disaster - Cooldown ▼
| Ray of Disaster Trait 4 = Ray of Disaster - Concentration Effect Time
| Invincible Wall Trait 1 = Invincible Wall - Targets Expanded
| Invincible Wall Trait 2 = Invincible Wall - Skill Distance Increased
| Cursed Nightmare Trait 1 = Cursed Nightmare - Deep Sleep
| Cursed Nightmare Trait 2 = Cursed Nightmare - Enhanced Nightmare
| Cursed Nightmare Trait 3 = Cursed Nightmare - Enhanced Mire
| Purifying Touch Trait 1 = Purifying Touch - Additional Removal
| Purifying Touch Trait 2 = Purifying Touch - Cooldown ▼
| Purifying Touch Trait 3 = Purifying Touch - Healing Touch
| Deadly Marker Trait 1 = Deadly Marker - Bullseye
| Deadly Marker Trait 2 = Deadly Marker - Hit ▲
| Ensnaring Arrow Trait 1 = Ensnaring Arrow - Cooldown Reset
| Ensnaring Arrow Trait 2 = Ensnaring Arrow - Duration Increase
| Ensnaring Arrow Trait 3 = Ensnaring Arrow - Hit Chance ▲
| Flash Arrow Trait 1 = Flash Arrow - Flash Wave
| Flash Arrow Trait 2 = Flash Arrow - Range Widened
| Flash Arrow Trait 3 = Flash Arrow - Blind
| Flash Arrow Trait 4 = Flash Arrow - Effect Duration ▲
| Blitz Trait 1 = Blitz - Limit Break
| Blitz Trait 2 = Blitz - Cooldown ▼
| Brutal Arrow Trait 1 = Brutal Arrow - Gale Area
| Brutal Arrow Trait 2 = Brutal Arrow - Radius Increased
| Strafing Trait 1 = Strafing - Gale
| Strafing Trait 2 = Strafing - Mobility
| Strafing Trait 3 = Strafing - Consecutive Use
| Decisive Sniping Trait 1 = Decisive Sniping - Charging Time ▲
| Decisive Sniping Trait 2 = Decisive Sniping - Damage Increase
| Decisive Sniping Trait 3 = Decisive Sniping - Charging Time ▼
| Decisive Sniping Trait 4 = Decisive Sniping - Mobility
| Decisive Sniping Trait 5 = Decisive Sniping - Decisive Bombardment
| Nature's Blessing Trait 1 = Nature's Blessing - Vitality
| Nature's Blessing Trait 2 = Nature's Blessing - Cooldown ▼
| Nature's Blessing Trait 3 = Nature's Blessing - Whirlpool Attribute
| Healing Touch Trait 1 = Healing Touch - Duration Increased
| Healing Touch Trait 2 = Healing Touch - Additional Health Recovery
| Healing Touch Trait 3 = Healing Touch - Mana Cost Reduced
| Zephyr's Nock Trait 1 = Zephyr's Nock - Damage Increase
| Zephyr's Nock Trait 2 = Zephyr's Nock - Collision
| Zephyr's Nock Trait 3 = Zephyr's Nock - Cooldown ▼
| Arrow Vortex Trait 1 = Arrow Vortex - Tornado
| Arrow Vortex Trait 2 = Arrow Vortex - Whirlpool Attribute
| Mother Nature's Protest Trait 1 = Mother Nature's Protest - Gale Arrow
| Mother Nature's Protest Trait 2 = Mother Nature's Protest - Flame Arrow
| Mother Nature's Protest Trait 3 = Mother Nature's Protest - Frost Arrow
| Mother Nature's Protest Trait 4 = Mother Nature's Protest - Lightning Arrow
| Mortal Mark Trait 1 = Mortal Mark - Chain Effects
| Mortal Mark Trait 2 = Mortal Mark - Detonation Mark
| Mortal Mark Trait 3 = Mortal Mark - Stamina Stagnation
| Mana Exchange Trait 1 = Mana Exchange - Effect Boost
| Mana Exchange Trait 2 = Mana Exchange - Stamina Recovery
| Multi-Shot Trait 1 = Multi-Shot - Rapid Shot
| Multi-Shot Trait 2 = Multi-Shot - Collision Shot
| Quick Fire Trait 1 = Quick Fire - Gale
| Quick Fire Trait 2 = Quick Fire - Min Chain Fire ▲
| Quick Fire Trait 3 = Quick Fire - Damage Increased
| Quick Fire Trait 4 = Quick Fire - Cooldown ▼
| Nimble Leap Trait 1 = Nimble Leap - Whirlpool Attribute
| Nimble Leap Trait 2 = Nimble Leap - Consecutive Use
| Nimble Leap Trait 3 = Nimble Leap - Cooldown Reset
| Nimble Leap Trait 4 = Nimble Leap - Immune
| Recoil Shot Trait 1 = Recoil Shot - Gale Attribute
| Recoil Shot Trait 2 = Recoil Shot - Wave Shot
| Recoil Shot Trait 3 = Recoil Shot - Off-Hand Weapon Attack ▲
| Wind Snatcher Trait 1 = Wind Snatcher - Damage Transfer
| Wind Snatcher Trait 2 = Wind Snatcher - Stamina Absorption
| Weak Point Shot Trait 1 = Weak Point Shot - Expand Conditions
| Weak Point Shot Trait 2 = Weak Point Shot - Cooldown ▼
| Merciless Barrage Trait 1 = Merciless Barrage - Annihilation Barrage Shot
| Merciless Barrage Trait 2 = Merciless Barrage - Wild Barrage
| Merciless Barrage Trait 3 = Merciless Barrage - Gale
| Selfless Diffusion Trait 1 = Selfless Diffusion - Removes CC
| Selfless Diffusion Trait 2 = Selfless Diffusion - Health Concentration Recovery
| Selfless Diffusion Trait 3 = Selfless Diffusion - Aggro ▼
| Explosive Trap Trait 1 = Explosive Trap - Shock Bomb
| Explosive Trap Trait 2 = Explosive Trap - Set up range ▲
| Explosive Trap Trait 3 = Explosive Trap - Duration Increased
| Shadow Strike Trait 1 = Shadow Strike - Shadow Escape
| Shadow Strike Trait 2 = Shadow Strike - Skill Distance Increased
| Shadow Strike Trait 3 = Shadow Strike - Effect Duration Increase
| Shadow Strike Trait 4 = Shadow Strike - Effect Accumulation
| Vampiric Strike Trait 1 = Vampiric Strike - Additional Hit
| Vampiric Strike Trait 2 = Vampiric Strike - Effect Boost
| Cleaving Moonlight Trait 1 = Cleaving Moonlight - Consecutive Use
| Cleaving Moonlight Trait 1 = Cleaving Moonlight - Consecutive Use
| Cleaving Moonlight Trait 2 = Cleaving Moonlight - Effect Accumulation
| Cleaving Moonlight Trait 2 = Cleaving Moonlight - Effect Accumulation
| Cleaving Moonlight Trait 3 = Cleaving Moonlight - Attack Speed ▲
| Cleaving Moonlight Trait 3 = Cleaving Moonlight - Attack Speed ▲
| Cleaving Moonlight Trait 4 = Cleaving Moonlight - Bonus Damage
| Cleaving Moonlight Trait 4 = Cleaving Moonlight - Additional Damage
| Brutal Incision Trait 1 = Brutal Incision - Thunderclouds Bombing
| Brutal Incision Trait 1 = Brutal Incision - Thunderclouds Bombing
| Brutal Incision Trait 2 = Brutal Incision - Damage
| Brutal Incision Trait 2 = Brutal Incision - Damage Increase
| Brutal Incision Trait 3 = Brutal Incision - Cooldown
| Brutal Incision Trait 3 = Brutal Incision - Cooldown Reduction
| Fatal Stigma Trait 1 = Fatal Stigma - Area Damage
| Fatal Stigma Trait 1 = Fatal Stigma - AoE Damage
| Fatal Stigma Trait 2 = Fatal Stigma - Cooldown Resets
| Fatal Stigma Trait 2 = Fatal Stigma - Cooldown Reset
| Fatal Stigma Trait 3 = Fatal Stigma - Range ▲
| Fatal Stigma Trait 3 = Fatal Stigma - Skill Distance Increased
| Fatal Stigma Trait 4 = Fatal Stigma - Damage
| Fatal Stigma Trait 4 = Fatal Stigma - Damage Increase
| Ankle Strike Trait 1 = Ankle Strike - Expand Conditions
| Ankle Strike Trait 1 = Ankle Strike - Expand Conditions
| Ankle Strike Trait 2 = Ankle Strike - Off-Hand Weapon Activation
| Ankle Strike Trait 2 = Ankle Strike - Off-Hand Weapon Activation
| Knife Throwing Trait 1 = Knife Throwing - Lightning Throw
| Knife Throwing Trait 1 = Knife Throwing - Lightning Throw
| Knife Throwing Trait 2 = Knife Throwing - Cooldown
| Knife Throwing Trait 2 = Knife Throwing - Cooldown Reduction
| Knife Throwing Trait 3 = Knife Throwing - Effect Duration
| Knife Throwing Trait 3 = Knife Throwing - Effect Duration Increase
| Knife Throwing Trait 4 = Knife Throwing - Additional Hit
| Knife Throwing Trait 4 = Knife Throwing - Additional Hit
| Inject Venom Trait 1 = Inject Venom - Lightning Infusion
| Inject Venom Trait 1 = Inject Venom - Lightning Infusion
| Inject Venom Trait 2 = Inject Venom - Resource Cost
| Inject Venom Trait 2 = Inject Venom - Mana Cost Reduced
| Inject Venom Trait 3 = Inject Venom - Cooldown
| Inject Venom Trait 3 = Inject Venom - Cooldown Reduction
| Inject Venom Trait 4 = Inject Venom - Effect Duration
| Inject Venom Trait 4 = Inject Venom - Effect Duration Increase
| Umbral Spirit Trait 1 = Umbral Spirit - Thunder Spirit
| Umbral Spirit Trait 1 = Umbral Spirit - Thunder Spirit
| Umbral Spirit Trait 2 = Umbral Spirit - Damage
| Umbral Spirit Trait 2 = Umbral Spirit - Damage Increase
| Umbral Spirit Trait 3 = Umbral Spirit - Duration
| Umbral Spirit Trait 3 = Umbral Spirit - Duration Increased
| Phantom Smokescreen Trait 1 = Phantom Smokescreen - Evasion
| Phantom Smokescreen Trait 1 = Phantom Smokescreen - Evasion Increase
| Phantom Smokescreen Trait 2 = Phantom Smokescreen - Duration
| Phantom Smokescreen Trait 2 = Phantom Smokescreen - Duration Increased
| Frenzied Sword Dance Trait 1 = Frenzied Sword Dance - Mad Sword Dance
| Frenzied Sword Dance Trait 1 = Frenzied Sword Dance - Mad Sword Dance
| Frenzied Sword Dance Trait 2 = Frenzied Sword Dance - Effect Accumulation
| Frenzied Sword Dance Trait 2 = Frenzied Sword Dance - Effect Accumulation
| Frenzied Sword Dance Trait 3 = Frenzied Sword Dance - Cooldown
| Frenzied Sword Dance Trait 3 = Frenzied Sword Dance - Cooldown Reduction
| Camouflage Cloak Trait 1 = Camouflage Cloak - Immune to CC
| Camouflage Cloak Trait 1 = Camouflage Cloak - CC Immunity
| Camouflage Cloak Trait 2 = Camouflage Cloak - Cooldown
| Camouflage Cloak Trait 2 = Camouflage Cloak - Cooldown Reduction
| Camouflage Cloak Trait 3 = Camouflage Cloak - Duration
| Camouflage Cloak Trait 3 = Camouflage Cloak - Duration Increased
| Frost Smokescreen Trait 1 = Frost Smokescreen - Burning Smokescreen
| Frost Smokescreen Trait 1 = Frost Smokescreen - Burning Smokescreen
| Frost Smokescreen Trait 2 = Frost Smokescreen - Use the Designated Location
| Frost Smokescreen Trait 2 = Frost Smokescreen - Use the Designated Location
| Frost Smokescreen Trait 3 = Frost Smokescreen - Bonus Damage
| Frost Smokescreen Trait 3 = Frost Smokescreen - Additional Damage
| Salvation Chain Trait 1 = Salvation Chain - Redemptive Barrier
| Salvation Chain Trait 1 = Salvation Chain - Redemptive Barrier
| Salvation Chain Trait 2 = Salvation Chain - Jumping Chain
| Salvation Chain Trait 2 = Salvation Chain - Jumping Chain
Line 117: Line 381:
| Fireball Barrage Trait 2 = Fireball Barrage - Cooldown ▼
| Fireball Barrage Trait 2 = Fireball Barrage - Cooldown ▼
| Fireball Barrage Trait 3 = Fireball Barrage - Mana Burn
| Fireball Barrage Trait 3 = Fireball Barrage - Mana Burn
| High Focus Trait 1 = High Focus - Expand Targets
| High Focus Trait 1 = High Focus - Targets Expanded
| High Focus Trait 2 = High Focus - Base Damage Boost
| High Focus Trait 2 = High Focus - Base Damage Boost
| High Focus Trait 3 = High Focus - Victorious Energy
| High Focus Trait 3 = High Focus - Victorious Energy
| Icebound Tomb Trait 1 = Icebound Tomb - Remove Freeze
| Icebound Tomb Trait 1 = Icebound Tomb - Freeze Removal
| Icebound Tomb Trait 2 = Icebound Tomb - Bind
| Icebound Tomb Trait 2 = Icebound Tomb - Bind
| Icebound Tomb Trait 3 = Icebound Tomb - Icy Mire
| Icebound Tomb Trait 3 = Icebound Tomb - Icy Mire
| Ice Spear Trait 1 = Ice Spear - Ice Spear Bombardment
| Ice Spear Trait 1 = Ice Spear - Ice Spear Bombardment
| Ice Spear Trait 2 = Ice Spear - Bind
| Ice Spear Trait 2 = Ice Spear - Bind
| Ice Spear Trait 3 = Ice Spear - Damage
| Ice Spear Trait 3 = Ice Spear - Damage Increase
| Chain Lightning Trait 1 = Chain Lightning - Chain Thunder
| Chain Lightning Trait 1 = Chain Lightning - Chain Lightning
| Chain Lightning Trait 2 = Chain Lightning - Guaranteed Damage Transfer
| Chain Lightning Trait 2 = Chain Lightning - Damage Transfer (1)
| Chain Lightning Trait 3 = Chain Lightning - Chain Damage
| Chain Lightning Trait 3 = Chain Lightning - Damage Transfer (2)
| Inner Peace Trait 1 = Inner Peace - Thunder Blessing
| Inner Peace Trait 1 = Inner Peace - Thunder Blessing
| Inner Peace Trait 2 = Inner Peace - Immune to CC
| Inner Peace Trait 2 = Inner Peace - Immune to CC
| Inner Peace Trait 3 = Inner Peace - Effect Duration ▲
| Inner Peace Trait 3 = Inner Peace - Effect Duration ▲
| Judgment Lightning Trait 1 = Judgment Lightning - Guaranteed Consecutive Use
| Judgment Lightning Trait 1 = Judgment Lightning - Consecutive Use
| Judgment Lightning Trait 2 = Judgment Lightning - Guaranteed Damage Transfer
| Judgment Lightning Trait 2 = Judgment Lightning - Damage Transfer (1)
| Judgment Lightning Trait 3 = Judgment Lightning - Chain Damage
| Judgment Lightning Trait 3 = Judgment Lightning - Damage Transfer (2)
| Serial Fire Bombs Trait 1 = Serial Fire Bombs - Focused Fire Bombs
| Serial Fire Bombs Trait 1 = Serial Fire Bombs - Focused Fire Bombs
| Serial Fire Bombs Trait 2 = Serial Fire Bombs - Able to Move
| Serial Fire Bombs Trait 2 = Serial Fire Bombs - Mobility
| Serial Fire Bombs Trait 3 = Serial Fire Bombs - Range ▲
| Serial Fire Bombs Trait 3 = Serial Fire Bombs - Radius Increased
| Serial Fire Bombs Trait 4 = Serial Fire Bombs - Projectile Speed
| Serial Fire Bombs Trait 4 = Serial Fire Bombs - Projectile Speed Increased
| Serial Fire Bombs Trait 5 = Serial Fire Bombs - Instant Activation
| Serial Fire Bombs Trait 5 = Serial Fire Bombs - Instant Casting
| Inferno Wave Trait 1 = Inferno Wave - Frenzied Lightning Wave
| Inferno Wave Trait 1 = Inferno Wave - Frenzied Lightning Wave
| Inferno Wave Trait 2 = Inferno Wave - Cooldown ▼
| Inferno Wave Trait 2 = Inferno Wave - Cooldown ▼
Line 146: Line 410:
| Infernal Meteor Trait 1 = Infernal Meteor - Hellfire Rain
| Infernal Meteor Trait 1 = Infernal Meteor - Hellfire Rain
| Infernal Meteor Trait 2 = Infernal Meteor - Cooldown ▼
| Infernal Meteor Trait 2 = Infernal Meteor - Cooldown ▼
| Infernal Meteor Trait 3 = Infernal Meteor - Heal ▼
| Infernal Meteor Trait 3 = Infernal Meteor - Health Recovery Slowed
| Death Blow Trait 1 = Death Blow - Damage Concentration
| Death Blow Trait 1 = Death Blow - Charges Damage
| Death Blow Trait 2 = Death Blow - Cooldown
| Death Blow Trait 2 = Death Blow - Cooldown Reduction
| Death Blow Trait 3 = Death Blow - Damage
| Death Blow Trait 3 = Death Blow - Damage Increase
| Blood Devotion Trait 1 = Blood Devotion - Devoted Sanctuary
| Blood Devotion Trait 1 = Blood Devotion - Devoted Sanctuary
| Blood Devotion Trait 2 = Blood Devotion - Duration
| Blood Devotion Trait 2 = Blood Devotion - Duration Increased
| Blood Devotion Trait 3 = Blood Devotion - Damage Transfer Increase
| Blood Devotion Trait 3 = Blood Devotion - Damage Transfer Increase
| Blood Devotion Trait 4 = Blood Devotion - Additional Damage Boost
| Blood Devotion Trait 4 = Blood Devotion - Damaged Increased
| Precision Dash Trait 1 = Precision Dash - Bind
| Precision Dash Trait 1 = Precision Dash - Bind
| Precision Dash Trait 2 = Precision Dash - Range ▲
| Precision Dash Trait 2 = Precision Dash - Skill Distance Increased
| Precision Dash Trait 3 = Precision Dash - Shield Block Chance ▼
| Precision Dash Trait 3 = Precision Dash - Shield Block Chance ▼
| Precision Dash Trait 4 = Precision Dash - Effect Duration
| Precision Dash Trait 4 = Precision Dash - Effect Duration Increase
| Willbreaker Trait 1 = Willbreaker - Damage Area Change
| Willbreaker Trait 1 = Willbreaker - Damage Area Change
| Willbreaker Trait 2 = Willbreaker - Evasion
| Willbreaker Trait 2 = Willbreaker - Evasion Decrease
| Willbreaker Trait 3 = Willbreaker - Aggression ▲
| Willbreaker Trait 3 = Willbreaker - Aggro Increased
| Gaia Crash Trait 1 = Gaia Crash - Frost Cleaving
| Gaia Crash Trait 1 = Gaia Crash - Frost Cleaving
| Gaia Crash Trait 2 = Gaia Crash - Attack Speed ▲
| Gaia Crash Trait 2 = Gaia Crash - Attack Speed ▲
| Gaia Crash Trait 3 = Gaia Crash - Critical Hit
| Gaia Crash Trait 3 = Gaia Crash - Critical Hit Chance Increase
| Devastating Smash Trait 1 = Devastating Smash - Effects Chance
| Devastating Smash Trait 1 = Devastating Smash - Chance Increased
| Devastating Smash Trait 2 = Devastating Smash - Effect Duration
| Devastating Smash Trait 2 = Devastating Smash - Effect Duration Increase
| Valiant Brawl Trait 1 = Valiant Brawl - Cruel Smite
| Valiant Brawl Trait 1 = Valiant Brawl - Cruel Smite
| Valiant Brawl Trait 2 = Valiant Brawl - Additional Damage Boost
| Valiant Brawl Trait 2 = Valiant Brawl - Damaged Increased
| Valiant Brawl Trait 3 = Valiant Brawl - Aggression ▲
| Valiant Brawl Trait 3 = Valiant Brawl - Aggro Increased
| Guillotine Blade Trait 1 = Guillotine Blade - Damage Concentration
| Guillotine Blade Trait 1 = Guillotine Blade - Charges Damage
| Guillotine Blade Trait 2 = Guillotine Blade - Cooldown
| Guillotine Blade Trait 2 = Guillotine Blade - Cooldown Reduction
| Guillotine Blade Trait 3 = Guillotine Blade - Area Damage
| Guillotine Blade Trait 3 = Guillotine Blade - AoE Damage
| DaVinci's Courage Trait 1 = DaVinci's Courage - DaVinci's Chill
| DaVinci's Courage Trait 1 = DaVinci's Courage - DaVinci's Chill
| DaVinci's Courage Trait 2 = DaVinci's Courage - Duration
| DaVinci's Courage Trait 2 = DaVinci's Courage - Duration Increased
| DaVinci's Courage Trait 3 = DaVinci's Courage - Damage Reduction
| DaVinci's Courage Trait 3 = DaVinci's Courage - Damage Reduction
| DaVinci's Courage Trait 4 = DaVinci's Courage - Instant Healing
| DaVinci's Courage Trait 4 = DaVinci's Courage - Instant Healing
| Devastating Tornado Trait 1 = Devastating Tornado - Ice Tornado
| Devastating Tornado Trait 1 = Devastating Tornado - Ice Tornado
| Devastating Tornado Trait 2 = Devastating Tornado - Resistance
| Devastating Tornado Trait 2 = Devastating Tornado - Resistance Increase
| Devastating Tornado Trait 3 = Devastating Tornado - Cooldown
| Devastating Tornado Trait 3 = Devastating Tornado - Cooldown Reduction
| Devastating Tornado Trait 4 = Devastating Tornado - Bonus Damage
| Devastating Tornado Trait 4 = Devastating Tornado - Additional Damage
| Stunning Blow Trait 1 = Stunning Blow - Cooldown
| Stunning Blow Trait 1 = Stunning Blow - Cooldown Reduction
| Stunning Blow Trait 2 = Stunning Blow - Additional Damage Boost
| Stunning Blow Trait 2 = Stunning Blow - Damaged Increased
| Stunning Blow Trait 3 = Stunning Blow - Aggression ▲
| Stunning Blow Trait 3 = Stunning Blow - Aggro Increased
| Stunning Blow Trait 4 = Stunning Blow - Hit Rate ▲
| Stunning Blow Trait 4 = Stunning Blow - Hit Chance Increase
| Stunning Blow Trait 5 = Stunning Blow - Effect Duration
| Stunning Blow Trait 5 = Stunning Blow - Effect Duration Increase
| Ascending Slash Trait 1 = Ascending Slash - Charging Slash
| Ascending Slash Trait 1 = Ascending Slash - Charging Slash
| Ascending Slash Trait 2 = Ascending Slash - Additional Damage Boost
| Ascending Slash Trait 2 = Ascending Slash - Damaged Increased
| Ascending Slash Trait 3 = Ascending Slash - Cooldown
| Ascending Slash Trait 3 = Ascending Slash - Cooldown Reduction
| Ascending Slash Trait 4 = Ascending Slash - Effect Duration
| Ascending Slash Trait 4 = Ascending Slash - Effect Duration Increase
| 반격의 방벽 Trait 1 = 반격의 방벽 - 응축의 방벽
| Counter Barrier Trait 1 = Counter Barrier - Concentrated Barrier
| 반격의 방벽 Trait 2 = 반격의 방벽 - 재사용 시간 감소
| Counter Barrier Trait 2 = Counter Barrier - Cooldown ▼
| 반격의 방벽 Trait 3 = 반격의 방벽 - 피해 증폭 추가
| Counter Barrier Trait 3 = Counter Barrier - Damaged Increased
| 단호한 돌격 Trait 1 = 단호한 돌격 - 범위 증가
| Strategic Rush Trait 1 = Strategic Rush - Range Widened
| 단호한 돌격 Trait 2 = 단호한 돌격 - 효과 대상 증가
| Strategic Rush Trait 2 = Strategic Rush - Effects Target ▲
| 단호한 돌격 Trait 3 = 단호한 돌격 - 이동 속도 감소
| Strategic Rush Trait 3 = Strategic Rush - Movement Speed Slowed
| 일격 방패 Trait 1 = 일격 방패 - 관통의 일격
| Shield Strike Trait 1 = Shield Strike - Piercing Strike
| 일격 방패 Trait 2 = 일격 방패 - 적개심 증가
| Shield Strike Trait 2 = Shield Strike - Aggro Increased
| 일격 방패 Trait 3 = 일격 방패 - 치명타 감소
| Shield Strike Trait 3 = Shield Strike - Critical Hit Chance ▼
| 재기의 일격 Trait 1 = 재기의 일격 - 스태미나 회복
| Witty Strike Trait 1 = Witty Strike - Stamina Recovery
| 재기의 일격 Trait 2 = 재기의 일격 - 연속 사용
| Witty Strike Trait 2 = Witty Strike - Consecutive Use
| 불사의 긍지 Trait 1 = 불사의 긍지 - 불사의 가호
| Immortal Pride Trait 1 = Immortal Pride - Blessing of Immortality
| 불사의 긍지 Trait 2 = 불사의 긍지 - 소모 자원 감소
| Immortal Pride Trait 2 = Immortal Pride - Mana Cost Reduced
| 불사의 긍지 Trait 3 = 불사의 긍지 - 생명력 재생
| Immortal Pride Trait 3 = Immortal Pride - Health Regen
| 사슬 갈고리 Trait 1 = 사슬 갈고리 - 장악의 갈퀴
| Immortal Pride Trait 4 = Immortal Pride - Defense Increased
| 사슬 갈고리 Trait 2 = 사슬 갈고리 - 거리 증가
| Chain Hook Trait 1 = Chain Hook - Controlling Rake
| 사슬 갈고리 Trait 3 = 사슬 갈고리 - 진노 공격
| Chain Hook Trait 2 = Chain Hook - Skill Distance Increased
| 사슬 갈고리 Trait 4 = 사슬 갈고리 - 후방 갈고리
| Chain Hook Trait 3 = Chain Hook - Wrath Attack
| 맹렬한 격돌 Trait 1 = 맹렬한 격돌 - 필살의 격돌
| Chain Hook Trait 4 = Chain Hook - Rear Chain Hook
| 맹렬한 격돌 Trait 2 = 맹렬한 격돌 - 피해 증가
| Fierce Clash Trait 1 = Fierce Clash - Desperate Clash
| 맹렬한 격돌 Trait 3 = 맹렬한 격돌 - 효과 확률 증가
| Fierce Clash Trait 2 = Fierce Clash - Damage Increase
| 철옹성 Trait 1 = 철옹성 - 폭주의 성역
| Fierce Clash Trait 3 = Fierce Clash - Chance Increased
| 철옹성 Trait 2 = 철옹성 - 이동 속도 증가
| Stalwart Bastion Trait 1 = Stalwart Bastion - Great Fury
| 철옹성 Trait 3 = 철옹성 - 대격분
| Stalwart Bastion Trait 2 = Stalwart Bastion - Movement Speed Increase
| 방패 투척 Trait 1 = 방패 투척 - 회오리 방패
| Stalwart Bastion Trait 3 = Stalwart Bastion - Focus on effect target
| 방패 투척 Trait 2 = 방패 투척 - 적개심 증가
| Shield Throw Trait 1 = Shield Throw - Whirling Shield
| 방패 투척 Trait 3 = 방패 투척 - 연속 사용
| Shield Throw Trait 2 = Shield Throw - Aggro Increased
| 도발의 포효 Trait 1 = 도발의 포효 - 절개의 포효
| Shield Throw Trait 3 = Shield Throw - Consecutive Use
| 도발의 포효 Trait 2 = 도발의 포효 - 효과 시간 증가
| Provoking Roar Trait 1 = Provoking Roar - Cleaving Roar
| 도발의 포효 Trait 3 = 도발의 포효 - 재사용 시간 감소
| Provoking Roar Trait 2 = Provoking Roar - Effect Duration ▲
| 도발의 포효 Trait 4 = 도발의 포효 - 추가 피해
| Provoking Roar Trait 3 = Provoking Roar - Cooldown Reduced
| 필승의 기회 Trait 1 = 필승의 기회 - 섬멸의 칼날
| Provoking Roar Trait 4 = Provoking Roar - Additional Damage
| 필승의 기회 Trait 2 = 필승의 기회 - 효과 증폭
| A Shot at Victory Trait 1 = A Shot at Victory - Annihilation Blade
| 필승의 기회 Trait 3 = 필승의 기회 - 효과 시간 증가
| A Shot at Victory Trait 2 = A Shot at Victory - Effect Boost
| 전멸 베기 Trait 1 = 전멸 베기 - 이동 속도 감소
| A Shot at Victory Trait 3 = A Shot at Victory - Effect Duration ▲
| 전멸 베기 Trait 2 = 전멸 베기 - 연속 사용
| Annihilating Slash Trait 1 = Annihilating Slash - Movement Speed Slowed
| 전멸 베기 Trait 3 = 전멸 베기 - 범위 증가
| Annihilating Slash Trait 2 = Annihilating Slash - Consecutive Use
| Touch of Despair Trait 1 = Touch of Despair - Range ▲
| Annihilating Slash Trait 3 = Annihilating Slash - Radius Increased
| Touch of Despair Trait 1 = Touch of Despair - Radius Increased
| Touch of Despair Trait 2 = Touch of Despair - Effect Duration ▲
| Touch of Despair Trait 2 = Touch of Despair - Effect Duration ▲
| Touch of Despair Trait 3 = Touch of Despair - Curse
| Touch of Despair Trait 3 = Touch of Despair - Curse
| Corrupted Magic Circle Trait 1 = Corrupted Magic Circle - Decaying Touch
| Corrupted Magic Circle Trait 1 = Corrupted Magic Circle - Decaying Touch
| Corrupted Magic Circle Trait 2 = Corrupted Magic Circle - Rotten Swamp
| Corrupted Magic Circle Trait 2 = Corrupted Magic Circle - Rotten Swamp
| Corrupted Magic Circle Trait 3 = Corrupted Magic Circle - Bonus Damage
| Corrupted Magic Circle Trait 3 = Corrupted Magic Circle - Additional Damage
| Curse Explosion Trait 1 = Curse Explosion - Dark Explosion
| Curse Explosion Trait 1 = Curse Explosion - Dark Explosion
| Curse Explosion Trait 2 = Curse Explosion - Additional Damage Boost
| Curse Explosion Trait 2 = Curse Explosion - Damaged Increased
| Curse Explosion Trait 3 = Curse Explosion - Focus target
| Curse Explosion Trait 3 = Curse Explosion - Focus Target
| Karmic Haze Trait 1 = Karmic Haze - Unlucky Clock
| Karmic Haze Trait 1 = Karmic Haze - Unlucky Clock
| Karmic Haze Trait 2 = Karmic Haze - Range ▲
| Karmic Haze Trait 2 = Karmic Haze - Radius Increased
| Karmic Haze Trait 3 = Karmic Haze - Bonus Damage
| Karmic Haze Trait 3 = Karmic Haze - Additional Damage
| Time for Punishment Trait 1 = Time for Punishment - Enchanting Time
| Time for Punishment Trait 1 = Time for Punishment - Enchanting Time
| Time for Punishment Trait 2 = Time for Punishment - Effect Duration ▲
| Time for Punishment Trait 2 = Time for Punishment - Effect Duration ▲
| Time for Punishment Trait 3 = Time for Punishment - Burning Time
| Time for Punishment Trait 3 = Time for Punishment - Burning Time
| Blessed Barrier Trait 1 = Blessed Barrier - Fighting Spirit Barrier
| Blessed Barrier Trait 1 = Blessed Barrier - Fighting Spirit Barrier
| Blessed Barrier Trait 2 = Blessed Barrier - Expand Targets
| Blessed Barrier Trait 2 = Blessed Barrier - Targets Expanded
| Blessed Barrier Trait 3 = Blessed Barrier - Effect Duration
| Blessed Barrier Trait 3 = Blessed Barrier - Duration Increased
| Clay's Salvation Trait 1 = Clay's Salvation - Janice's Rage
| Clay's Salvation Trait 1 = Clay's Salvation - Janice's Rage
| Clay's Salvation Trait 2 = Clay's Salvation - Remove Resistance
| Clay's Salvation Trait 2 = Clay's Salvation - Weaken Removal
| Clay's Salvation Trait 3 = Clay's Salvation - Range ▲
| Clay's Salvation Trait 3 = Clay's Salvation - Radius Increased
| Fountain of Life Trait 1 = Fountain of Life - Mana Recovery
| Fountain of Life Trait 1 = Fountain of Life - Mana Recovery
| Fountain of Life Trait 2 = Fountain of Life - Range ▲
| Fountain of Life Trait 2 = Fountain of Life - Radius Increased
| Fountain of Life Trait 3 = Fountain of Life - Effect Duration ▲
| Fountain of Life Trait 3 = Fountain of Life - Effect Duration ▲
| Swift Healing Trait 1 = Swift Healing - Heal Transfer
| Swift Healing Trait 1 = Swift Healing - Healing Transfers
| Swift Healing Trait 2 = Swift Healing - Consecutive Use
| Swift Healing Trait 2 = Swift Healing - Consecutive Use
| Swift Healing Trait 3 = Swift Healing - Range ▲
| Swift Healing Trait 3 = Swift Healing - Skill Distance Increased
| Swift Healing Trait 4 = Swift Healing - Mana Recovery
| Swift Healing Trait 4 = Swift Healing - Mana Recovery
| Ray of Disaster Trait 1 = Ray of Disaster - Expand Targets
| Ray of Disaster Trait 1 = Ray of Disaster - Targets Expanded
| Ray of Disaster Trait 2 = Ray of Disaster - Move Speed
| Ray of Disaster Trait 2 = Ray of Disaster - Movement Speed Slowed
| Ray of Disaster Trait 3 = Ray of Disaster - Cooldown ▼
| Ray of Disaster Trait 3 = Ray of Disaster - Cooldown ▼
| Invincile Wall Trait 1 = Invincile Wall - Expand Targets
| Ray of Disaster Trait 4 = Ray of Disaster - Concentration Effect Time
| Invincile Wall Trait 2 = Invincile Wall - Range ▲
| Invincible Wall Trait 1 = Invincible Wall - Targets Expanded
| Cursed Nightmare Trait 1 = Cursed Nightmare - Deel Sleep
| Invincible Wall Trait 2 = Invincible Wall - Skill Distance Increased
| Cursed Nightmare Trait 1 = Cursed Nightmare - Deep Sleep
| Cursed Nightmare Trait 2 = Cursed Nightmare - Enhanced Nightmare
| Cursed Nightmare Trait 2 = Cursed Nightmare - Enhanced Nightmare
| Cursed Nightmare Trait 3 = Cursed Nightmare - Enhanced Mire
| Cursed Nightmare Trait 3 = Cursed Nightmare - Enhanced Mire
| #default = -1
| #default = -1
}}</includeonly>
}}</includeonly>

Latest revision as of 23:48, 10 November 2024

MetaBattle is recruiting!
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.
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