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Greatsword + Longbow Small Scale PvP Build: Difference between revisions

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| mode = PvP (small-scale)
| mode = PvP (small-scale)
| focus = DPS
| focus = DPS
| strengths = High Burst Damage, High Single Target DPS, Tanky
| strengths = High Sustained DPS, Versatile
| weaknesses = High Skill Ceiling, Low Utility
| weaknesses = Low Mobility, Low Sustain
}}
}}
==Overview==
==Overview==
Line 53: Line 53:
{{Priority active|Stunning Blow|Rare}},
{{Priority active|Stunning Blow|Rare}},
{{Priority active|Ensnaring Arrow|Rare}},
{{Priority active|Ensnaring Arrow|Rare}},
{{Priority active|Inferno Wave|Epic}},
{{Priority active|Decisive Sniping|Rare}},
{{Priority active|Strafing|Epic}},
{{Priority active|Valiant Brawl|Epic}},
{{Priority active|Valiant Brawl|Epic}},
{{Priority active|Precision Dash|Epic}},
{{Priority active|Precision Dash|Epic}},
{{Priority active|Death Blow|Epic}},
{{Priority active|Death Blow|Epic}},
{{Priority active|Decisive Sniping|Epic}},
{{Priority active|Stunning Blow|Epic}}
{{Priority active|Stunning Blow|Epic}}
}}
}}


Since we don't heavily rely on Bow skills in this build, upgrading them remains relatively inexpensive. Prioritize upgrading {{Skill|Ensnaring Arrow|active}}, {{Skill|Decisive Sniping|active}}, and {{Skill|Strafing|active}} to enhance your damage output. {{Skill|Ensnaring Arrow|active}} should take precedence as the increased bind duration allows for better control over your target and facilitates the integration of {{Skill|Ascending Slash|active}} into your rotation.


In terms of leveling priority, focus on upgrading {{Skill|Valiant Brawl|active}} and {{Skill|Stunning Blow|active}} to rare quality as they play a significant role in your initial engagement rotation alongside {{Skill|Willbreaker|active}}. Since {{Skill|Willbreaker|active}} starts as an epic skill, you don't need to prioritize upgrading it. However, upgrading {{Skill|Death Blow|active}} to epic provides a damage boost.
For the Greatsword, prioritize upgrading {{Skill|Valiant Brawl|active}} and {{Skill|Stunning Blow|active}} to rare quality as they are crucial in your initial engagement rotation alongside {{Skill|Willbreaker|active}}. Since {{Skill|Willbreaker|active}} starts as an epic skill, you don't need to prioritize its upgrade initially. However, upgrading {{Skill|Death Blow|active}} to epic provides a significant damage boost.
 
While your staff abilities aren't crucial to upgrade, it's still beneficial to enhance {{Skill|Inferno Wave|active}} and {{Skill|Frost Smokescreen|active}}. Upgrading {{Skill|Inferno Wave|active}} provides a notable damage increase which is most needed when you focus on raw damage output. Meanwhile {{Skill|Frost Smokescreen|active}} gains additional utility with rare quality, doubling its usage. However, upgrading these shouldn't be your highest priority.
 
When it comes to epic upgrades, prioritize {{Skill|Inferno Wave|active}}, especially if you encounter epic books that can be utilized while continuing to upgrade other abilities to rare quality.




==Passives Priority==
==Passives Priority==
{{Priority|
{{Priority|
{{Priority passive|Steady Aim|Rare}},
{{Priority passive|Robust Constitution|Rare}},
{{Priority passive|Robust Constitution|Rare}},
{{Priority passive|Vital Force|Rare}},
{{Priority passive|Vital Force|Rare}},
{{Priority passive|Cold Warrior|Epic}},
{{Priority passive|Cold Warrior|Epic}},
{{Priority passive|Mana Amp|Epic}},
{{Priority passive|Distorted Sanctuary|Epic}},
{{Priority passive|Vital Force|Epic}},
{{Priority passive|Vital Force|Epic}},
{{Priority passive|Steady Aim|Epic}},
{{Priority passive|Robust Constitution|Epic}}
{{Priority passive|Robust Constitution|Epic}}
}}
}}


Upgrading passives isn't too costly, allowing you to prioritize active skills instead. However, it's essential not to neglect them. Focus on upgrading {{Skill|Robust Constitution|passive}} and {{Skill|Vital Force|passive}} as they compliment eachother, adding extra damage and health. {{Skill|Cold Warrior|passive}} offers increased critical hit along with Heavy Attack Chance after using {{Skill|Stunning Blow|active}} and that for shouldn't be ignored as it boosts your heavy attack chance a lot when used alongside {{Skill|Precision Dash|active}} in your rotation. {{Skill|Mana Amp|passive}} provides extra health when improved and that pairs perfectly with {{Skill|Vital Force|passive}} which makes the choice obvious. The rest of your passives are high level and that for are already upgraded to epic.  
Thankfully as we make use of high level passive skills, we don't need to spend too many books on passives which allows us to focus more on the active skills. {{Skill|Steady Aim|passive}} provides you with high Critical Hit against bound targets and pairs perfectly with {{Skill|Ensnaring Arrow|active}}, improving your initial damage when engaging a target. Up next in your priority list should be upgrading {{Skill|Robust Constitution|passive}} and {{Skill|Vital Force|passive}} as they complement each other, providing extra damage and health. {{Skill|Cold Warrior|passive}} offers increased critical hit chance and heavy attack chance after using {{Skill|Stunning Blow|active}}, which shouldn't be ignored as it significantly boosts your heavy attack chance when used alongside {{Skill|Precision Dash|active}} in your rotation.  




==Equipment==
==Equipment==
{{Gear
{{Gear
| weapon 1 = Toublek's Thunderous Soul
| weapon 1 = Tevent's Screaming Bow
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 2 = Tevent's Despair Blade
| weapon 2 = Tevent's Despair Blade
Line 89: Line 90:
| head = Reaper's Black Mask
| head = Reaper's Black Mask
| head traits = Magic Evasion, Ranged Evasion, Magic Endurance
| head traits = Magic Evasion, Ranged Evasion, Magic Endurance
| cloak = Archpriest's Devotion
| cloak = Hermit's Shroud
| cloak traits = Max Mana, Mana Regen, Skill Damage Resistance
| cloak traits = Max Health, Health Regen, Skill Damage Resistance
| chest = Abyss Slayer's Insanity Armor
| chest = Abyss Slayer's Insanity Armor
| chest traits = Max Health, Ranged Evasion, Magic Evasion
| chest traits = Max Health, Ranged Evasion, Magic Evasion
Line 114: Line 115:
==Weapon Masteries==
==Weapon Masteries==
{{Masteries
{{Masteries
| weapon 1 = Staff
| weapon 1 = Bow
| weapon 2 = Greatsword
| weapon 2 = Greatsword
| mastery 1 = {{ Mastery | weapon = staff | row 1 = 3 | row 2 = 9 | row 3 = 0 }}
| mastery 1 = {{ Mastery | weapon = bow | row 1 = 0 | row 2 = 3 | row 3 = 9 }}
| mastery 2 = {{ Mastery | weapon = greatsword | row 1 = 0 | row 2 = 9 | row 3 = 3 }}
| mastery 2 = {{ Mastery | weapon = greatsword | row 1 = 0 | row 2 = 9 | row 3 = 3 }}
}}
}}




'''Staff:'''  
'''Bow:'''  
To maximize your damage output, invest 9 points into Destroy to significantly increase skill damage and magical critical hit through the Weapon Masteries. The rest of 3 points can go into Mana for a bit of mana regen and melee defense as 10% Burning Damage isn't worth the points when the only fire ability we have is {{Skill|Inferno Wave|active}}.
Allocate 9 points into Sniping for the significant increase in damage it provides. Then, invest the remaining 3 points into Check for additional damage and bind chance, which will assist with your {{Skill|Ensnaring Arrow|active}}, making it easier to initiate your rotation.
 


'''Greatsword:'''  
'''Greatsword:'''  
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==Rotations==
==Rotations==
{{Rotation|Main Burst Engage|High Locus, Precision Dash, Stunning Blow, Willbreaker, Death Blow, Valiant Brawl, Ice Spear, Inferno Wave, Chain Lightning, Judgment Lightning}}
{{Rotation|Main Engage Rotation|Deadly Marker, Ensnaring Arrow, Precision Dash, Stunning Blow, Willbreaker, Death Blow, Valiant Brawl, Strafing}}
*In this rotation, your objective is to initiate with {{Skill|High Locus|active}} to gain movement speed and easily reach your target with {{Skill|Precision Dash|active}}. Once you've closed the distance, follow up with {{Skill|Stunning Blow|active}} to immobilize them, then debuff with {{Skill|Willbreaker|active}} before delivering high damage using {{Skill|Death Blow|active}} and {{Skill|Valiant Brawl|active}}. To maintain pressure, use {{Skill|Ice Spear|active}} to slow their movement speed. If they manage to escape your melee range, finish them off with {{Skill|Chain Lightning|active}} and {{Skill|Judgment Lightning|active}} after using {{Skill|Inferno Wave|active}}Inferno Wave.
*Initiate the fight by casting {{Skill|Deadly Marker|active}} to debuff your target, then follow up with {{Skill|Ensnaring Arrow|active}} to immobilize them. Push in with {{Skill|Precision Dash|active}} to begin your Greatsword rotation, using {{Skill|Stunning Blow|active}} next to apply another debuff with {{Skill|Willbreaker|active}}. Burst down the target with {{Skill|Death Blow|active}} and {{Skill|Valiant Brawl|active}}. Afterward, disengage from the target, using {{Skill|Strafing|active}} to kite away while waiting for your {{Skill|Ensnaring Arrow|active}} cooldown to reset.
 
{{Rotation|Range Poke|Ice Spear, Inferno Wave, Chain Lightning, Judgment Lightning, Icebound Tomb}}
*In certain situations or events, you might find yourself low on HP or incapable of pushing after an enemy as their team mates would kill you. You can keep your range and use this rotation to put pressure and force an engage from them while remaining switched to the Staff so you deal constant range damage. While it doesn't compare to a proper ranged DPS, your rotation still has kill potential for low HP targets.
 
{{Skill|Frost Smokescreen|active}}: Is your only movement ability basides {{Skill|Precision Dash|active}} and is your main ability to kite away from bad situations, try to use this defensively! An offensive way of using this could be if it is used after you've done your initial melee burst in order to slow your enemy and switch to your ranged rotation.
 
{{Skill|High Locus|Active}}: Use this ability to consistently reduce the cooldowns of your other abilities before starting a rotation. It will also help you catch on to targets and allows you to move away when needing to retreat.
 
{{Skill|Ice Spear|Active}}: While this ability is often used as you charge your target, it can still be used to put distance between yourself and your enemies while you wait for your cooldowns to refresh.


{{Skill|Guillotine Blade|Active}}: This ability can only be used when coupled with {{Skill|Stunning Blow|active}} because of it's cast time and while it offers high damage, using it on its own will likely get you killed.
{{Rotation|Range DPS|Deadly Marker, Ensnaring Arrow, Strafing, Decisive Sniping, Blitz, Decisive Sniping}}
*While your Ranged DPS isn't anything to write home about, it can still deliver sustained damage and you can prove to be quite annoying using your bow from range, taunting your enemies to push closer and engage you so you can flip the fight in your favour.


{{Skill|Icebound Tomb|Active}}: This ability is highly effective for resetting engagements or immobilizing a target to aid in your escape. Its prolonged duration freeze, combined with the lack of any in-game item capable of removing this debuff, makes it incredibly potent in 1v1 encounters and small group PvP. It's particularly effective for neutralizing enemy healers, giving you ample time to focus on other targets if you find yourself in a group PVP scenario.
{{Skill|Guillotine Blade|Active}}: This ability can only be used when coupled with {{Skill|Stunning Blow|active}} or even {{Skill|Ensnaring Arrow|active}} because of it's cast time and while it offers high damage, using it on its own will likely get you killed.





Revision as of 23:49, 26 March 2024

Overview
Weapons: Greatsword and Bow
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
TBD
Strengths
  • High Sustained DPS
  • Versatile
Weaknesses
  • Low Mobility
  • Low Sustain

Overview

This versatile Bow and Greatsword PvP build emphasizes quickly bursting down targets with initial close-quarters damage from the Greatsword, while the Bow aids in dealing with ranged opponents attempting to evade or finish off targets at a distance. Ensnaring ArrowActive frame.webpEnsnaring Arrow proves invaluable for immobilizing enemies, enabling you to close the gap and sustain DPS.

Attributes

Strength
19
Dexterity
30
Wisdom
10
Perception
30

Prioritize allocating points into Dexterity and Perception as they offer the most substantial increase in damage output. This is generally the route you wanna take with any DPS focused build. Aim to reach level 30 in each stat to fully maximize your damage potential, as this is the core strength of the build. Allocate the remaining points into Strength to bolster your health pool and capitalize on the additional damage provided by the Vital ForceActive frame.webpVital Force.


Skills

Precision DashUsed frame.webp
Precision Dash
Stunning BlowUsed frame.webp
Stunning Blow
WillbreakerUsed frame.webp
Willbreaker
Guillotine BladeUsed frame.webp
Guillotine Blade
BlitzUsed frame.webp
Blitz
Decisive SnipingUsed frame.webp
Decisive Sniping
StrafingUsed frame.webp
Strafing
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Death BlowUsed frame.webp
Death Blow
Deadly MarkerUsed frame.webp
Deadly Marker
Ascending SlashUsed frame.webp
Ascending Slash
Valiant BrawlUsed frame.webp
Valiant Brawl
Passives
Devoted ShieldActive frame.webp
Distorted SanctuaryActive frame.webp
Steady AimActive frame.webp
Indomitable ArmorActive frame.webp
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Barbarian's DashActive frame.webp
Cold WarriorActive frame.webp
Defense
Iron Point ParryUsed frame.webp


Skill Priority

Valiant BrawlUsed frame.webp
UncommonRare
Arrow right.webp
Precision DashUsed frame.webp
UncommonRare
Arrow right.webp
Stunning BlowUsed frame.webp
UncommonRare
Arrow right.webp
Ensnaring ArrowUsed frame.webp
UncommonRare
Arrow right.webp
Decisive SnipingUsed frame.webp
UncommonRare
Arrow right.webp
StrafingUsed frame.webp
RareEpic
Arrow right.webp
Valiant BrawlUsed frame.webp
RareEpic
Arrow right.webp
Precision DashUsed frame.webp
RareEpic
Arrow right.webp
Death BlowUsed frame.webp
RareEpic
Arrow right.webp
Decisive SnipingUsed frame.webp
RareEpic
Arrow right.webp
Stunning BlowUsed frame.webp
RareEpic

Since we don't heavily rely on Bow skills in this build, upgrading them remains relatively inexpensive. Prioritize upgrading Ensnaring ArrowUsed frame.webpEnsnaring Arrow, Decisive SnipingUsed frame.webpDecisive Sniping, and StrafingUsed frame.webpStrafing to enhance your damage output. Ensnaring ArrowUsed frame.webpEnsnaring Arrow should take precedence as the increased bind duration allows for better control over your target and facilitates the integration of Ascending SlashUsed frame.webpAscending Slash into your rotation.

For the Greatsword, prioritize upgrading Valiant BrawlUsed frame.webpValiant Brawl and Stunning BlowUsed frame.webpStunning Blow to rare quality as they are crucial in your initial engagement rotation alongside WillbreakerUsed frame.webpWillbreaker. Since WillbreakerUsed frame.webpWillbreaker starts as an epic skill, you don't need to prioritize its upgrade initially. However, upgrading Death BlowUsed frame.webpDeath Blow to epic provides a significant damage boost.


Passives Priority

Steady AimActive frame.webp
UncommonRare
Arrow right.webp
Robust ConstitutionActive frame.webp
UncommonRare
Arrow right.webp
Vital ForceActive frame.webp
UncommonRare
Arrow right.webp
Cold WarriorActive frame.webp
RareEpic
Arrow right.webp
Distorted SanctuaryActive frame.webp
RareEpic
Arrow right.webp
Vital ForceActive frame.webp
RareEpic
Arrow right.webp
Steady AimActive frame.webp
RareEpic
Arrow right.webp
Robust ConstitutionActive frame.webp
RareEpic

Thankfully as we make use of high level passive skills, we don't need to spend too many books on passives which allows us to focus more on the active skills. Steady AimActive frame.webpSteady Aim provides you with high Critical Hit against bound targets and pairs perfectly with Ensnaring ArrowUsed frame.webpEnsnaring Arrow, improving your initial damage when engaging a target. Up next in your priority list should be upgrading Robust ConstitutionActive frame.webpRobust Constitution and Vital ForceActive frame.webpVital Force as they complement each other, providing extra damage and health. Cold WarriorActive frame.webpCold Warrior offers increased critical hit chance and heavy attack chance after using Stunning BlowUsed frame.webpStunning Blow, which shouldn't be ignored as it significantly boosts your heavy attack chance when used alongside Precision DashUsed frame.webpPrecision Dash in your rotation.


Equipment

Tevent's Screaming Bow
Tevent's Screaming Bow
Heavy Attack Chance
Critical Hit
Hit
Tevent's Despair Blade
Tevent's Despair Blade
Heavy Attack Chance
Critical Hit
Hit
Reaper's Black Mask
Reaper's Black Mask
Magic Evasion
Ranged Evasion
Magic Endurance
Hermit's Shroud
Hermit's Shroud
Max Health
Health Regen
Skill Damage Resistance
Abyss Slayer's Insanity Armor
Abyss Slayer's Insanity Armor
Max Health
Ranged Evasion
Magic Evasion
Reaper's Hand of Death
Reaper's Hand of Death
Max Mana
Magic Evasion
Ranged Evasion
Special Resistance Ancient Dragon Pants
Special Resistance Ancient Dragon Pants
Max Health
Ranged Evasion
Magic Evasion
Abyss Slayer's Berserk Boots
Abyss Slayer's Berserk Boots
Move Speed
Ranged Evasion
Magic Evasion
Holy Warrior's Choker
Holy Warrior's Choker
Skill Damage Boost
Max Health
Buff Duration
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Health Regen
Insightful Ring of Dimension
Insightful Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Duke Magna's Belt
Duke Magna's Belt
Max Health
Health Regen
Skill Damage Resistance


Weapon Masteries

Charge Ranged Defense
Melee Evasion
Passionate Cheer
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit
Ultimate Impact
Base Damage
Mana Regen
Complete Stun
Melee Hit
Stun Chance
Firm Resolution
Face Off Melee Hit
Base Damage
Rough and Wild
Melee Critical Hit
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit
Fierce Glare


Bow: Allocate 9 points into Sniping for the significant increase in damage it provides. Then, invest the remaining 3 points into Check for additional damage and bind chance, which will assist with your Ensnaring ArrowUsed frame.webpEnsnaring Arrow, making it easier to initiate your rotation.


Greatsword: Allocate 9 points into Incapacitate to increase stun duration and enhance your stun chance. Once you've maxed out Incapacitate, allocate the remaining points into Face Off to further boost your damage output.


Rotations

Main Engage Rotation ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
WillbreakerUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Valiant BrawlUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
  • Initiate the fight by casting Deadly MarkerUsed frame.webpDeadly Marker to debuff your target, then follow up with Ensnaring ArrowUsed frame.webpEnsnaring Arrow to immobilize them. Push in with Precision DashUsed frame.webpPrecision Dash to begin your Greatsword rotation, using Stunning BlowUsed frame.webpStunning Blow next to apply another debuff with WillbreakerUsed frame.webpWillbreaker. Burst down the target with Death BlowUsed frame.webpDeath Blow and Valiant BrawlUsed frame.webpValiant Brawl. Afterward, disengage from the target, using StrafingUsed frame.webpStrafing to kite away while waiting for your Ensnaring ArrowUsed frame.webpEnsnaring Arrow cooldown to reset.
Range DPS ↴
Deadly MarkerUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
BlitzUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
  • While your Ranged DPS isn't anything to write home about, it can still deliver sustained damage and you can prove to be quite annoying using your bow from range, taunting your enemies to push closer and engage you so you can flip the fight in your favour.

Guillotine BladeUsed frame.webpGuillotine Blade: This ability can only be used when coupled with Stunning BlowUsed frame.webpStunning Blow or even Ensnaring ArrowUsed frame.webpEnsnaring Arrow because of it's cast time and while it offers high damage, using it on its own will likely get you killed.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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