Wand + Longbow Duelist and Small Scale PvP Build: Difference between revisions
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{{Priority active|Swift Healing|Rare}}, | {{Priority active|Swift Healing|Rare}}, | ||
{{Priority active|Touch of Despair|Rare}}, | {{Priority active|Touch of Despair|Rare}}, | ||
{{Priority active| | {{Priority active|Decisive Sniping|Rare}}, | ||
{{Priority active|Ensnaring Arrow|Rare}}, | |||
{{Priority active|Curse Explosion|Rare}}, | |||
{{Priority active|Decisive Sniping|Epic}}, | |||
{{Priority active|Strafing|Epic}}, | |||
{{Priority active|Ensnaring Arrow|Epic}}, | |||
{{Priority active|Swift Healing|Epic}}, | {{Priority active|Swift Healing|Epic}}, | ||
{{Priority active|Touch of Despair|Epic}}, | {{Priority active|Touch of Despair|Epic}}, | ||
{{Priority active| | {{Priority active|Corrupted Magic Circle|Epic}}, | ||
{{Priority active|Cursed Nightmare|Epic}} | |||
}} | }} | ||
When prioritizing skill upgrades, focus on getting {{Skill|Swift Healing|active}} up to | When prioritizing skill upgrades, focus on getting {{Skill|Swift Healing|active}} up to rare first as it's your main healing ability. Afterwards you want to upgrade your damaging skills starting with {{Skill|Touch of Despair|active}} as at rare level you can stack it up to 3 times. {{Skill|Decisive Sniping|active}} and {{Skill|Ensnaring Arrow|active}} are your next abilities to upgrade and also part of your main single target damage while {{Skill|Curse Explosion|active}} and {{Skill|Corrupted Magic Circle|active}} are your AOE damaging skills. | ||
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{{Priority| | {{Priority| | ||
{{Priority passive|Devotion and Emptiness|Rare}}, | {{Priority passive|Devotion and Emptiness|Rare}}, | ||
{{Priority passive|Steady Aim|Rare}}, | |||
{{Priority passive|Wraith's Beckon|Rare}}, | {{Priority passive|Wraith's Beckon|Rare}}, | ||
{{Priority passive|Distorted Sanctuary|Epic}}, | {{Priority passive|Distorted Sanctuary|Epic}}, | ||
{{Priority passive|Vampiric Contract|Epic}}, | {{Priority passive|Vampiric Contract|Epic}}, | ||
{{Priority passive|Sniper's Sense|Epic}}, | |||
{{Priority passive|Devotion and Emptiness|Epic}}, | {{Priority passive|Devotion and Emptiness|Epic}}, | ||
{{Priority passive|Wraith's Beckon|Epic}} | {{Priority passive|Wraith's Beckon|Epic}} | ||
}} | }} | ||
We rely on | We rely on several high-level passives, which keeps the cost of the build relatively low. Prioritize upgrading {{Skill|Devotion and Emptiness|passive}}, as it boosts the amount of healing provided by all your healing abilities. {{Skill|Distorted Sanctuary|passive}} enhances your defensive stats as long as you remain near other party members. Additionally, {{Skill|Wraith's Beckon|passive}} extends the duration of your curses, leading to extra healing thanks to {{Skill|Vampiric Contract|passive}}. | ||
Revision as of 22:15, 22 March 2024
- High Sustain
- High Debuffs
- Great Utility
- Average Damage
- Low Mobility
Overview
This Wand & Tome and Longbow PvP Build stands out as one of the best options for 1v1 encounters or small-scale PvP skirmishes. Its strength lies in its high self-healing capabilities and respectable damage output, often allowing it to win against opponents lacking healing sustain. Moreover, in team fights involving small groups of players, this build excels at providing healing support to the entire group while still contributing significantly to damage dealing, effectively acting as an off-healer.
Attributes
For this build, prioritize allocating points into Dexterity and Perception, aiming to reach 30 in both stats to enhance your damage output, which complements your inherent sustain from healing abilities. Allocate the remaining 9 points into Wisdom to bolster your mana pool, improve mana regeneration, and enhance the effectiveness of your healing abilities.
Skills
Skill Priority
When prioritizing skill upgrades, focus on getting Swift Healing up to rare first as it's your main healing ability. Afterwards you want to upgrade your damaging skills starting with Touch of Despair as at rare level you can stack it up to 3 times. Decisive Sniping and Ensnaring Arrow are your next abilities to upgrade and also part of your main single target damage while Curse Explosion and Corrupted Magic Circle are your AOE damaging skills.
Passives Priority
We rely on several high-level passives, which keeps the cost of the build relatively low. Prioritize upgrading Devotion and Emptiness, as it boosts the amount of healing provided by all your healing abilities. Distorted Sanctuary enhances your defensive stats as long as you remain near other party members. Additionally, Wraith's Beckon extends the duration of your curses, leading to extra healing thanks to Vampiric Contract.
Weapon Masteries
Damage | Base Damage |
Damage Bonus |
Witch's Contract |
Base Damage |
Range Up |
Regenerative Meditation |
Cooldown Speed |
Wisdom |
Deep Pain | ||||||||
Recovery | Melee Defense |
Attack Speed |
Redemptive Penance |
All Evasion |
Range Up |
Merciless Wraith |
Buff Duration |
Mana Regen |
Spiritual Locus | ||||||||
Weaken | Mana Regen |
Enfeeble Chance |
Time of the Curse |
Max Mana |
Cooldown Speed |
Spell of Retribution |
Enfeeble Chance |
Magic Hit |
Spell of Retribution |
Support | Max Health |
Magic Defense |
Vitality of Dew |
Move Speed |
Buff Duration |
Anti-magic Arts |
Magic Evasion |
Perception |
Grace Song | ||||||||
Check | Ranged Hit |
Move Speed |
Wedge of Oppression |
Max Mana |
Mana Regen |
Gale Arrowhead |
Range ↑ |
Mana Cost Efficiency |
Phantom Snare | ||||||||
Sniping | Ranged Hit +20 |
Ranged Crit Hit |
Pointy Throns |
Damage Bonus |
Base Damage |
Critical Nock |
Attack Speed |
Ranged Crit Hit |
Brutal Shooter |
Wand:
Investing 9 points in Recovery is the optimal choice as it increases the amount of healing you can perform while also providing extra mana regeneration. The remaining 3 points can be allocated to Weaken, primarily for extending damage duration.
Bow: Investing 8 points in the Check row is an excellent choice as it offers increased cooldown speed and extra mana, along with mana regeneration. Allocating 4 points into Support will provide a bit of extra health and health regeneration, as well as added movement speed.
Rotations
- The Healer build doesn't follow a strict rotation, but here's a solid strategy to kick off any boss fight: Begin by pre-healing your tank and reducing the boss's resistances. Start debuffing the boss with Time for Punishment and Deadly Marker, weaving Touch of Despair between the two so you may start offering heals to your tank through Vampiric Contract Place Fountain of Life on top of the tank to provide continuous healing as long as they remain within the AoE, supplemented by the passive healing from Vampiric Contract. This setup allows you to focus on topping up any damage taken by the DPS with Swift Healing. If any DPS member requires immediate healing, prioritize Blessed Barrier followed by Swift Healing.
Cursed Nightmare: This is your best ability in case you take aggro and need to get rid of mobs that are focusing you.
Blitz: Blitz is a fantastic ability with great versatility, enabling you to reset the cooldown of most skills like Blessed Barrier or Clay's Salvation. Utilize it when the dungeon becomes chaotic and everyone is taking excessive damage, but be mindful of the mana cost associated with repeatedly using high-level abilities.
Clay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.
Nature's Blessing: This bow ability is a valuable for passive health regeneration. Once it reaches epic grade, it also enhances mana regeneration, which synergizes perfectly with Inner Peace, an ability commonly used by mages. Before activating Nature's Blessing, communicate with mages in your group so they can prepare to use Inner Peace and replenish their mana reserves fully.
Touch of Despair: While being one of your only damaging abilities, when coupled with Vampiric Contract passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing.
Gear
- Weapons: World Tree Longbow + Overture of Soul Salvation
- Traits 1: Health Regen > Weapon Damage > Hit
- Traits 2: Heavy Attack Chance > Max Health > Weapon Damage
- Helmet: Transcendental Clairvoyance - Traits: Max Mana > Mana Regen > Melee Evasion
- Cloak: Archpriest's Devotion - Traits: Max Mana > Mana Regen > Skill Damage Resistance
- Chest: Transcendental Saint Raiment - Traits: Max Health > Buff Duration > Melee Evasion
- Gloves: Transcendental Mystery Gloves - Traits: Max Mana > Magic Evasion > Added Attack Speed
- Pants: Special Resistance Hawk Pants - Traits: Max Mana > Mana Regen > Magic Evasion
- Boots: Transcendental Wing Shoes - Traits: Max Mana > Mana Regen > Magic Evasion
- Necklace: Holy Warrior's Choker - Traits: Skill Damage Boost > Max Health > Buff Duration
- Rings: Insightful Ring of Dimension + Fallen Angel's Band
- Traits 1: Max Health > Health Regen > Skill Damage Boost
- Traits 2: Max Mana > Mana Regen > Skill Damage Boost
- Belt: Forbidden Reverberation Chain - Traits: Max Mana > Mana Regen > Skill Damage Resistance
- Bracelet: Transcendental Priest's Bracelet - Traits: Max Mana > Mana Regen > Skill Damage Resistance
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.