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Wand + Longbow Duelist and Small Scale PvP Build: Difference between revisions

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==Rotations==
==Rotations==
{{Rotation|Boss Fight Starter|Time for Punishment, Touch of Despair, Deadly Marker, Fountain of Life, Strafing, Touch of Despair}}
{{Rotation|DPS Rotation|Time for Punishment, Ensnaring Arrow, Touch of Despair, Decisive Sniping, Blitz, Strafing, Touch of Despair, Ensnaring Arrow, Decisive Sniping, Curse Explosion}}
* The Healer build doesn't follow a strict rotation, but here's a solid strategy to kick off any boss fight: Begin by pre-healing your tank and reducing the boss's resistances. Start debuffing the boss with {{Skill|Time for Punishment|active}} and {{Skill|Deadly Marker|active}}, weaving {{Skill|Touch of Despair|active}} between the two so you may start offering heals to your tank through {{Skill|Vampiric Contract|passive}} Place {{Skill|Fountain of Life|active}} on top of the tank to provide continuous healing as long as they remain within the AoE, supplemented by the passive healing from {{Skill|Vampiric Contract|passive}}. This setup allows you to focus on topping up any damage taken by the DPS with {{Skill|Swift Healing|active}}. If any DPS member requires immediate healing, prioritize {{Skill|Blessed Barrier|active}} followed by {{Skill|Swift Healing|active}}.
* While this serves as your primary DPS rotation, initiate with {{Skill|Time for Punishment|active}} as it has no cast time and applies a potent debuff to your target. Follow up with {{Skill|Ensnaring Arrow|active}} to root the target, allowing you to freely cast {{Skill|Touch of Despair|active}} and then {{Skill|Decisive Sniping|active}} for quick damage. Reset the {{Skill|Decisive Sniping|active}} cooldown swiftly using Blitz, then cast {{Skill|Strafing|active}}. If {{Skill|Strafing|active}} procs, cast it again after another {{Skill|Touch of Despair|active}} until you exhaust the procs, then cast {{Skill|Ensnaring Arrow|active}} again followed by {{Skill|Decisive Sniping|active}} and {{Skill|Curse Explosion|active}} to utilize the stacks of curses on your target. {{Skill|Curse Explosion|active}} can also be employed after the third cast of Touch of Despair for additional damage while you await other cooldowns.


{{Skill|Cursed Nightmare|Active}}: This is your best ability in case you take aggro and need to get rid of mobs that are focusing you.
{{Skill|Cursed Nightmare|Active}}: This is your best ability in case you are being focused or you want to reset a fight. Keep in mind that you can still apply curses on the target using {{Skill|Curse Explosion|active}} or {{Skill|Corrupted Magic Circle|active}} while the targets are slept so you can set them up for a big {{Skill|Curse Explosion|active}}.


{{Skill|Blitz|Active}}: Blitz is a fantastic ability with great versatility, enabling you to reset the cooldown of most skills like Blessed Barrier or Clay's Salvation. Utilize it when the dungeon becomes chaotic and everyone is taking excessive damage, but be mindful of the mana cost associated with repeatedly using high-level abilities.
{{Skill|Blitz|Active}}: Blitz is a highly versatile ability, allowing you to reset the cooldown of various skills such as {{Skill|Blessed Barrier|active}}, {{Skill|Clay's Salvation|active}}, {{Skill|Decisive Sniping|active}}, and others, depending on the situation.


{{Skill|Clay's Salvation|Active}}: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.
{{Skill|Clay's Salvation|Active}}: This skill functions as your AoE healing ability. It's best used when your group members are clustered together, ensuring that the AoE heal reaches all of them effectively.


{{Skill|Nature's Blessing|Active}}: This bow ability is a valuable for passive health regeneration. Once it reaches epic grade, it also enhances mana regeneration, which synergizes perfectly with {{Skill|Inner Peace|Active}}, an ability commonly used by mages. Before activating {{Skill|Nature's Blessing|Active}}, communicate with mages in your group so they can prepare to use Inner Peace and replenish their mana reserves fully.
{{Skill|Blessed Barrier|Active}}: This skill serves as one of your primary defensive abilities. It's most effective when used preemptively, before engaging with an enemy, as it can mitigate a significant amount of damage. Additionally, it enhances the effectiveness of your healing abilities. It can also be utilized on other players with the same effect.


{{Skill|Touch of Despair|Active}}: While being one of your only damaging abilities, when coupled with {{Skill|Vampiric Contract|passive}} passive, it can provide significant passive healing as long as you maintain the curse stacks on the target. Ensure to keep the curse stacks up for optimal healing.
==Gear==
{{Gear
| weapon 1 = Toublek's Strafing Bow
| weapon 1 traits = Heavy Attack Chance, Critical Hit, Hit
| weapon 2 = Lequirus's Grip
| weapon 2 traits = Heavy Attack Chance, Critical Hit, Hit
| head = Reaper's Black Mask
| head traits = Magic Evasion, Ranged Evasion, Magic Endurance
| cloak = Archpriest's Devotion
| cloak traits = Max Mana, Mana Regen, Skill Damage Resistance
| chest = Miracle of Mother Nature Clothing
| chest traits = Magic Evasion, Magic Endurance, Melee Evasion
| gloves = Reaper's Hand of Death
| gloves traits = Max Mana, Magic Evasion, Ranged Evasion
| legs = Special Resistance Hawk Pants
| legs traits = Max Mana, Mana Regen, Magic Evasion
| feet = Resonance of Mother Nature Boots
| feet traits = Max Mana, Mana Regen, Magic Evasion
| necklace = Holy Warrior's Choker
| necklace traits = Skill Damage Boost, Max Health, Buff Duration
| bracelet = Beast King's Gilded Bracers
| bracelet traits = Max Health, Skill Damage Resistance, Health Regen
| ring 1 = Insightful Ring of Dimension
| ring 1 traits = Skill Damage Boost, Max Health, Health Regen
| ring 2 = Eternal Ring of Dimension
| ring 2 traits = Skill Damage Boost, Max Health, Health Regen
| belt = Duke Magna's Belt
| belt traits = Max Health, Health Regen, Skill Damage Resistance
}}


==Gear==
* Weapons: {{Weapon|World Tree Longbow}} + {{Weapon|Overture of Soul Salvation}}  
* Weapons: {{Weapon|World Tree Longbow}} + {{Weapon|Overture of Soul Salvation}}  
* Traits 1: Health Regen > Weapon Damage > Hit  
* Traits 1: Health Regen > Weapon Damage > Hit  

Revision as of 00:14, 23 March 2024

Overview
Weapons: Wand & Tome and Longbow
Designed for: [[|]]
Focused on: DPS
Difficulty:
TBD
Strengths
  • High Sustain
  • High Debuffs
  • Great Utility
Weaknesses
  • Average Damage
  • Low Mobility

Overview

This Wand & Tome and Longbow PvP Build stands out as one of the best options for 1v1 encounters or small-scale PvP skirmishes. Its strength lies in its high self-healing capabilities and respectable damage output, often allowing it to win against opponents lacking healing sustain. Moreover, in team fights involving small groups of players, this build excels at providing healing support to the entire group while still contributing significantly to damage dealing, effectively acting as an off-healer.


Attributes

Strength
10
Dexterity
30
Wisdom
19
Perception
30

For this build, prioritize allocating points into Dexterity and Perception, aiming to reach 30 in both stats to enhance your damage output, which complements your inherent sustain from healing abilities. Allocate the remaining 9 points into Wisdom to bolster your mana pool, improve mana regeneration, and enhance the effectiveness of your healing abilities.

Skills

Swift HealingUsed frame.webp
Swift Healing
Decisive SnipingUsed frame.webp
Decisive Sniping
Blessed BarrierUsed frame.webp
Blessed Barrier
Time for PunishmentUsed frame.webp
Time for Punishment
Clay's SalvationUsed frame.webp
Clay's Salvation
Cursed NightmareUsed frame.webp
Cursed Nightmare
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
BlitzUsed frame.webp
Blitz
Touch of DespairUsed frame.webp
Touch of Despair
StrafingUsed frame.webp
Strafing
Curse ExplosionUsed frame.webp
Curse Explosion
Passives
Devoted ShieldActive frame.webp
Distorted SanctuaryActive frame.webp
Wraith's BeckonActive frame.webp
Sniper's SenseActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Steady AimActive frame.webp
Roxie's ArrowheadActive frame.webp
Defense
Chaotic ShieldUsed frame.webp


Skill Priority

Swift HealingUsed frame.webp
UncommonRare
Arrow right.webp
Touch of DespairUsed frame.webp
UncommonRare
Arrow right.webp
Decisive SnipingUsed frame.webp
UncommonRare
Arrow right.webp
Ensnaring ArrowUsed frame.webp
UncommonRare
Arrow right.webp
Curse ExplosionUsed frame.webp
UncommonRare
Arrow right.webp
Decisive SnipingUsed frame.webp
RareEpic
Arrow right.webp
StrafingUsed frame.webp
RareEpic
Arrow right.webp
Ensnaring ArrowUsed frame.webp
RareEpic
Arrow right.webp
Swift HealingUsed frame.webp
RareEpic
Arrow right.webp
Touch of DespairUsed frame.webp
RareEpic
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
RareEpic
Arrow right.webp
Cursed NightmareUsed frame.webp
RareEpic

When prioritizing skill upgrades, focus on getting Swift HealingUsed frame.webpSwift Healing up to rare first as it's your main healing ability. Afterwards you want to upgrade your damaging skills starting with Touch of DespairUsed frame.webpTouch of Despair as at rare level you can stack it up to 3 times. Decisive SnipingUsed frame.webpDecisive Sniping and Ensnaring ArrowUsed frame.webpEnsnaring Arrow are your next abilities to upgrade and also part of your main single target damage while Curse ExplosionUsed frame.webpCurse Explosion and Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle are your AOE damaging skills.


Passives Priority

Devotion and EmptinessActive frame.webp
UncommonRare
Arrow right.webp
Steady AimActive frame.webp
UncommonRare
Arrow right.webp
Wraith's BeckonActive frame.webp
UncommonRare
Arrow right.webp
Distorted SanctuaryActive frame.webp
RareEpic
Arrow right.webp
Vampiric ContractActive frame.webp
RareEpic
Arrow right.webp
Sniper's SenseActive frame.webp
RareEpic
Arrow right.webp
Devotion and EmptinessActive frame.webp
RareEpic
Arrow right.webp
Wraith's BeckonActive frame.webp
RareEpic

We rely on several high-level passives, which keeps the cost of the build relatively low. Prioritize upgrading Devotion and EmptinessActive frame.webpDevotion and Emptiness, as it boosts the amount of healing provided by all your healing abilities. Distorted SanctuaryActive frame.webpDistorted Sanctuary enhances your defensive stats as long as you remain near other party members. Additionally, Wraith's BeckonActive frame.webpWraith's Beckon extends the duration of your curses, leading to extra healing thanks to Vampiric ContractActive frame.webpVampiric Contract.


Weapon Masteries

Damage Base Damage
Damage Bonus
Witch's Contract
Base Damage
Range Up
Regenerative Meditation
Cooldown Speed
Wisdom
Deep Pain
Recovery Melee Defense
Attack Speed
Redemptive Penance
All Evasion
Range Up
Merciless Wraith
Buff Duration
Mana Regen
Spiritual Locus
Weaken Mana Regen
Enfeeble Chance
Time of the Curse
Max Mana
Cooldown Speed
Spell of Retribution
Enfeeble Chance
Magic Hit
Spell of Retribution
Support Max Health
Magic Defense
Vitality of Dew
Move Speed
Buff Duration
Anti-magic Arts
Magic Evasion
Perception
Grace Song
Check Ranged Hit
Move Speed
Wedge of Oppression
Max Mana
Mana Regen
Gale Arrowhead
Range ↑
Mana Cost Efficiency
Phantom Snare
Sniping Ranged Hit +20
Ranged Crit Hit
Pointy Throns
Damage Bonus
Base Damage
Critical Nock
Attack Speed
Ranged Crit Hit
Brutal Shooter


Wand: To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 3 points into Weaken for an extended curse duration.

Bow: You want to get 9 points into Sniping for the incredible amount of extra damage the row provides and then the extra 3 points should go into Check for extra damage and Bind Chance that will help with your Ensnaring ArrowUsed frame.webpEnsnaring Arrow.


Rotations

DPS Rotation ↴
Time for PunishmentUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
BlitzUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
  • While this serves as your primary DPS rotation, initiate with Time for PunishmentUsed frame.webpTime for Punishment as it has no cast time and applies a potent debuff to your target. Follow up with Ensnaring ArrowUsed frame.webpEnsnaring Arrow to root the target, allowing you to freely cast Touch of DespairUsed frame.webpTouch of Despair and then Decisive SnipingUsed frame.webpDecisive Sniping for quick damage. Reset the Decisive SnipingUsed frame.webpDecisive Sniping cooldown swiftly using Blitz, then cast StrafingUsed frame.webpStrafing. If StrafingUsed frame.webpStrafing procs, cast it again after another Touch of DespairUsed frame.webpTouch of Despair until you exhaust the procs, then cast Ensnaring ArrowUsed frame.webpEnsnaring Arrow again followed by Decisive SnipingUsed frame.webpDecisive Sniping and Curse ExplosionUsed frame.webpCurse Explosion to utilize the stacks of curses on your target. Curse ExplosionUsed frame.webpCurse Explosion can also be employed after the third cast of Touch of Despair for additional damage while you await other cooldowns.

Cursed NightmareUsed frame.webpCursed Nightmare: This is your best ability in case you are being focused or you want to reset a fight. Keep in mind that you can still apply curses on the target using Curse ExplosionUsed frame.webpCurse Explosion or Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle while the targets are slept so you can set them up for a big Curse ExplosionUsed frame.webpCurse Explosion.

BlitzUsed frame.webpBlitz: Blitz is a highly versatile ability, allowing you to reset the cooldown of various skills such as Blessed BarrierUsed frame.webpBlessed Barrier, Clay's SalvationUsed frame.webpClay's Salvation, Decisive SnipingUsed frame.webpDecisive Sniping, and others, depending on the situation.

Clay's SalvationUsed frame.webpClay's Salvation: This skill functions as your AoE healing ability. It's best used when your group members are clustered together, ensuring that the AoE heal reaches all of them effectively.

Blessed BarrierUsed frame.webpBlessed Barrier: This skill serves as one of your primary defensive abilities. It's most effective when used preemptively, before engaging with an enemy, as it can mitigate a significant amount of damage. Additionally, it enhances the effectiveness of your healing abilities. It can also be utilized on other players with the same effect.

Gear

Toublek's Strafing Bow
Toublek's Strafing Bow
Heavy Attack Chance
Critical Hit
Hit
Lequirus's Grip
Lequirus's Grip
Heavy Attack Chance
Critical Hit
Hit
Reaper's Black Mask
Reaper's Black Mask
Magic Evasion
Ranged Evasion
Magic Endurance
Archpriest's Devotion
Archpriest's Devotion
Max Mana
Mana Regen
Skill Damage Resistance
Miracle of Mother Nature Clothing
Miracle of Mother Nature Clothing
Magic Evasion
Magic Endurance
Melee Evasion
Reaper's Hand of Death
Reaper's Hand of Death
Max Mana
Magic Evasion
Ranged Evasion
Special Resistance Hawk Pants
Special Resistance Hawk Pants
Max Mana
Mana Regen
Magic Evasion
Resonance of Mother Nature Boots
Resonance of Mother Nature Boots
Max Mana
Mana Regen
Magic Evasion
Holy Warrior's Choker
Holy Warrior's Choker
Skill Damage Boost
Max Health
Buff Duration
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Health Regen
Insightful Ring of Dimension
Insightful Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Health Regen
Duke Magna's Belt
Duke Magna's Belt
Max Health
Health Regen
Skill Damage Resistance
  • Weapons: World Tree LongbowWorld Tree Longbow + Overture of Soul SalvationOverture of Soul Salvation
  • Traits 1: Health Regen > Weapon Damage > Hit
  • Traits 2: Heavy Attack Chance > Max Health > Weapon Damage
  • Helmet: Transcendental ClairvoyanceTranscendental Clairvoyance - Traits: Max Mana > Mana Regen > Melee Evasion
  • Cloak: Archpriest's DevotionArchpriest's Devotion - Traits: Max Mana > Mana Regen > Skill Damage Resistance
  • Chest: Transcendental Saint RaimentTranscendental Saint Raiment - Traits: Max Health > Buff Duration > Melee Evasion
  • Gloves: Transcendental Mystery GlovesTranscendental Mystery Gloves - Traits: Max Mana > Magic Evasion > Added Attack Speed
  • Pants: Special Resistance Hawk PantsSpecial Resistance Hawk Pants - Traits: Max Mana > Mana Regen > Magic Evasion
  • Boots: Transcendental Wing ShoesTranscendental Wing Shoes - Traits: Max Mana > Mana Regen > Magic Evasion
  • Necklace: Holy Warrior's ChokerHoly Warrior's Choker - Traits: Skill Damage Boost > Max Health > Buff Duration
  • Rings: Insightful Ring of DimensionInsightful Ring of Dimension + Fallen Angel's BandFallen Angel's Band
  • Traits 1: Max Health > Health Regen > Skill Damage Boost
  • Traits 2: Max Mana > Mana Regen > Skill Damage Boost
  • Belt: Forbidden Reverberation ChainForbidden Reverberation Chain - Traits: Max Mana > Mana Regen > Skill Damage Resistance
  • Bracelet: Transcendental Priest's BraceletTranscendental Priest's Bracelet - Traits: Max Mana > Mana Regen > Skill Damage Resistance


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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