Template:Build: Difference between revisions
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<div class="mb-1"><span class="build-header-section">Class: </span>[[{{ucfirst:{{{class|}}}}} Builds|{{ucfirst:{{{class|}}}}}]]</div> | <div class="mb-1"><span class="build-header-section">Class: </span>[[{{ucfirst:{{{class|}}}}} Builds|{{ucfirst:{{{class|}}}}}]]</div> | ||
<div class="mb-1"><span class="build-header-section">Weapons: </span>[[{{ucfirst:{{{weapon 1|}}}}} Builds|{{ucfirst:{{{weapon 1|}}}}}]] and [[{{ucfirst:{{{weapon 2|}}}}} Builds|{{ucfirst:{{{weapon 2|}}}}}]]</div> | <div class="mb-1"><span class="build-header-section">Weapons: </span>[[{{ucfirst:{{{weapon 1|}}}}} Builds|{{ucfirst:{{{weapon 1|}}}}}]] and [[{{ucfirst:{{{weapon 2|}}}}} Builds|{{ucfirst:{{{weapon 2|}}}}}]]</div> | ||
<div class="mb-1"><span class="build-header-section">Designed for: </span>{{#arraymap:{{{mode}}}|,|@@@|[[{{#switch: {{lc:@@@}}|pvp (large-scale)=PvP Builds|pvp (small-scale)=PvP Builds|pve=PvE Builds}}|{{#switch: {{lc:@@@}}|pvp (large-scale)=PvP (large-scale)|pvp (small-scale)=PvP (small-scale)|pve=PvE}}]]|, |and}}</div> | <div class="mb-1"><span class="build-header-section">Designed for: </span>{{#arraymap:{{{mode|}}}|,|@@@|[[{{#switch: {{lc:@@@}}|pvp (large-scale)=PvP Builds|pvp (small-scale)=PvP Builds|pve=PvE Builds}}|{{#switch: {{lc:@@@}}|pvp (large-scale)=PvP (large-scale)|pvp (small-scale)=PvP (small-scale)|pve=PvE}}]]|, |and}}</div> | ||
<div class="mb-1"><span class="build-header-section">Focused on: </span>{{#arraymap:{{{focus}}}|,|@@@|[[:Category:{{ucfirst:@@@}} builds|{{ucfirst:{{#replace:@@@| | }}}}]]|, |and}}</div> | <div class="mb-1"><span class="build-header-section">Focused on: </span>{{#arraymap:{{{focus|}}}|,|@@@|{{#switch: {{lc:{{{focus|}}}}} | ||
| dps = [[DPS Builds|DPS]] | |||
| healer = [[Healer Builds|Healer]] | |||
| melee = [[Melee Builds|Melee]] | |||
| ranged = [[Ranged Builds|Ranged]] | |||
| tank = [[Tank Builds|Tank]] | |||
| #default = [[:Category:{{ucfirst:@@@}} builds|{{ucfirst:{{#replace:@@@| | }}}}]] | |||
}}|, |and}}</div> | |||
<!-- Difficulty --><div class="d-flex"><span class="build-header-section">Difficulty:</span><div class="d-flex ms-2 me-2">{{#if: {{{difficulty|}}}|{{#switch: {{{difficulty}}} | <!-- Difficulty --><div class="d-flex"><span class="build-header-section">Difficulty:</span><div class="d-flex ms-2 me-2">{{#if: {{{difficulty|}}}|{{#switch: {{{difficulty}}} | ||
| 0 = <div class="difficulty-pip" style="height: 100%;"></div><div class="difficulty-pip" style="height: 100%;"></div><div class="difficulty-pip" style="height: 100%;"></div> | | 0 = <div class="difficulty-pip" style="height: 100%;"></div><div class="difficulty-pip" style="height: 100%;"></div><div class="difficulty-pip" style="height: 100%;"></div> |
Revision as of 20:19, 10 October 2024
MetaBattle is recruiting!
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.