This build is up to date for the March 14, 2025 patch.
Overview
This Greatsword and Sword build is designed for large and small-scale PvP content such as Riftstones and Sieges. It's particularly effective at dealing significant AoE damage as a frontline melee combatant, while the Sword & Shield provides added protection. The build also offers agile movement, allowing for easy navigation between groups of enemies and quick retreats when necessary.
Attributes
PRIMARY

Strength
+

Perception
SECONDARY

Wisdom
+

Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
With this build, prioritize investing points into Strength and Perception as your primary stats. Strength not only increases your maximum HP but also enhances your defensive stats when coupled with Perception increasing your buff duration and hit chance, making it much easier to stay alive in PVP by keeping your buffs active throughout the duration of the fight.
Skills
As the build focuses on being a tanky front-line fighter, you should focus on upgrading 
Counter Barrier and 
Shield Strike first as you make great use of them a lot early on and throughout the time you play this build. 
Stalwart Bastion is another important skill, both for your party and yourself, helping a great deal during pushes. You should aim to always be with your group in order to make use of this and keep them alive as much as possible.
Focus on passives next as they quickly increase your resistances and allow you to remain in a fight for longer and do your job of causing chaos in the enemy group. 
Vital Force and 
Robust Constitution should be the first ones you upgrade though as they provide a nice damage boost while also increasing your HP, synergizing perfectly with eachother.
Equipment
Blade of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Duskblood Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Warlord's Shroud
Max Health
Skill Damage Resistance
Debuff Duration
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Feathered Drakeskin Gloves
Added Attack Speed
Magic Endurance
Ranged Endurance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Feathered Drakeskin Boots
Ranged Evasion
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Duke Magna's Provoking Warblade
Heavy Attack Chance
Max Health
Hit Chance
Visage of the Executioner
Magic Endurance
Ranged Endurance
Mana Regen
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Resolute Crusader Gauntlets
Max Health
Ranged Endurance
Melee Endurance
Trousers of the Resistance
Magic Endurance
Ranged Endurance
Max Health
Heroic Shoes of the Resistance
Max Health
Magic Endurance
Melee Endurance
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Junobote's Juggernaut Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Thunderstorm Necklace
Skill Damage Boost
Buff Duration
Mana Regen
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Collision Resistance
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
T2 gear is work in progress and will be added soon.
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Junobote's Juggernaut Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Thunderstorm Necklace
Skill Damage Boost
Buff Duration
Mana Regen
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Max Health
Collision Resistance
Skill Damage Resistance
T2 gear is work in progress and will be added soon.
Bulwark of Invulnerability
Heavy Attack Chance
Max Health
Hit Chance
Primary
Immortal Titanic Quakeblade
Heavy Attack Chance
Max Health
Hit Chance
Auric Vanguard's Barbute
Max Health
Melee Endurance
Ranged Endurance
Cloak of Victorious Destiny
Max Health
Weaken Resistance
Skill Damage Resistance
Auric Vanguard's Full Plate
Max Health
Melee Endurance
Ranged Endurance
Auric Vanguard's Gauntlets
Hit Chance
Ranged Endurance
Melee Endurance
Auric Vanguard's Gaiters
Melee Endurance
Ranged Endurance
Max Health
Royal Praetor's Sabatons
Ranged Endurance
Melee Endurance
Max Health
Noble Birthright Brooch
Skill Damage Boost
Max Health
Buff Duration
Bangle of the Clearest Night
Max Mana
Skill Damage Resistance
Debuff Duration
Solitare of Purity
Max Health
Skill Damage Boost
Buff Duration
Honor's Promise Signet
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Sword

Greatsword

With the constant sudden changes in Korea and Global release, Weapon Masteries are currently still being reviewed. However, the current Masteries are a great starting point.
Artifacts
Greedseeker Talistone I
Damage: 10
Hit Chance
Heavy Attack Chance
Melee Heavy Attack Chance
Ancestral Armor Solarstone
CC Chance
Stun Chance
Bind Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
CC Resistances
Healing Received
Abyssal Beast Talistone II
Defense: 200
Endurance
Magic Endurance
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Endurance
Magic Heavy Attack Evasion
Melee Hit Chance
Rotations
Single Target Kill Rotation ↴
- This is your primary single target damage rotation by catching enemies out of position and pulling them with

Annihilating Slash to kill quickly. Instantly use 
Stunning Blow to pin them down with a stun before following up with 
Death Blow to deal quick damage so you can follow up the CC combo with 
Ascending Slash before finishing them off using 
Guillotine Blade.
- This is your main engage rotation. Start with

Devastating Smash to engage on a group of enemies that are stacked together so you can stun them all at the same time before following up with AOE damage by using 
Gaia Crash. A lot of attention will be drawn on you when you push in like this though, which is the perfect time to use 
Counter Barrier to negate some of that damage while also using 
Shield Strike to deal damage to enemies caught in its path, repeatedly using this skill as it gets reset while you are being hit.

Counter Barrier: Use when you start drawing focused attention. Utilize your defense skill to reflect damage when you're under pressure or when an engagement doesn't go as planned.

Stalwart Bastion: Use when initiating a push with your team or when being pushed by the enemy. It's typically requested by your shotcaller, but you can also initiate it yourself if your shotcaller doesn't give the command.

Chain Hook: Use it to pull enemies into your group in order to kill them quickly.
Useful Information
- Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. If you manage to root enemies using this guardian, you can effortlessly execute both rotations and eliminate groups of enemies on your own.