Darkblighter - Wand + Dagger Large Scale PvP Build
- Great Healing
- Great Debuffs
- Great Utility
- Low Damage
- Low mobility
Overview
This Wand & Tome and Dagger PvP build stands out as one of the top support builds for large-scale PvP scenarios. Its strength lies in shielding your team during extensive combat by thwarting enemy advances while bolstering your group's offensive with strong healing capabilities.
Attributes
Your primary focus with this build should be Wisdom, as it enhances your maximum mana, crucial for sustaining prolonged engagements. Additionally, Wisdom boosts mana regeneration and cooldown speed, essential for maintaining your abilities. After reaching 30 Wisdom, allocate 30 points into Perception to amplify your damage output, thereby increasing the effectiveness of your healing abilities. The remaining 9 points can be invested in Strength to bolster your base HP, enhancing your survivability in PvP encounters and maximizing your maximum HP.
Skills
Skill Priority
When prioritizing skill upgrades, focus on getting Swift Healing up along with Inject Venom as they make the biggest impact, allowing you to stack poison up to 20 on your targets while rare level of Swift Healing allows you to cast the ability twice. Rare level of Touch of Despair also increases the number of curse stacks you can place on a target. Afterwards you should turn your focus on Shadow Strike so you can lower it's cooldown and also bind targets whenever you teleport behind them.
Passives Priority
You should prioritize Devotion and Emptiness as it increases the amount of healing you provide through all your healing abilities and it couples well with Noble Revival. Meanwhile, Wraith's Beckon extends the duration of your curses, providing extra healing thanks to Vampiric Contract, allowing the use of your curses to heal the frontline of your group without your active healing attention. Assassin's Instincts, is a good offensive passive that grants you extra critical hit while Shadow Walker is our only defensive option.
Weapon Masteries
Damage | Damage |
Bonus Damage |
Witch's Contract |
Damage |
Skill Damage Boost |
Regenerative Meditation |
Cooldown Speed |
Wisdom |
Greedy Need | ||||||||
Recovery | Melee Defense |
Added Attack Speed |
Deep Pain |
All Evasion |
Cooldown Speed |
Redemptive Penance |
Buff Duration |
Mana Regen |
Merciless Wraith | ||||||||
Weaken | Mana Regen |
Weaken Chance |
Spiritual Focus |
Max Mana |
Cooldown Speed |
Time of the Curse |
Weaken Chance |
Magic Hit Chance |
Spell of Retribution |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit Chance |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit Chance |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit Chance |
Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Damage |
Skill Damage Boost |
Maddening Excitement |
Wand:
Allocating 9 points into Recovery is the best strategy as it amplifies your healing capacity while also boosting mana regeneration. The remaining 3 points can be distributed to Weaken, primarily to extend the duration of damage you do with your curses.
Dagger: Investing 9 points into Disguise is ideal as it provides passive defensives that will help you stay alive even when under pressure, being able to shrug off chip damage easier while the rest of 3 points can go Poison for a bit of extra damage and weaken chance.
Rotations
- With this rotation you want to find a target that is close enough and you can keep following. You want to start by popping up your Inject Venom so all the following spells you use will spread your poison to everyone that gets hit. Once that's active, you cast File:Curse of Despair.webpCurse of Despair to get a stack of curses on your main target, then follow up by debuffing them with Time for Punishment that will decrease their resistances. Follow up with Karmic Haze in order to spread all curses and poison to other targets before casting Corrupted Magic Circle on top of your main target and the group of players around them in order to spread your curses further. Finally use Curse Explosion to deliver high damage to all targets previously infected by the mix of curses and poison.
Cursed Nightmare: This is the ability you use in order to disable incoming enemy engagers or targets that are trying to run away from you. Keep in mind that it takes 3 seconds for the spell to take effect.
Clay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them.
Fountain of Life: Use this during pushes, placing it on the frontline as they engage into a fight or placing it within your zerg while you are fighting over a position will provide much needed healing.
Swift Healing: This is your only single target healing ability and you should use it in order to save overextending party members that took too much damage or on yourself.
Shadow Strike: You can use this ability either to reposition or to lock down a target that pushed into your zerg, binding and silencing them for your team to kill.
Camouflage Cloak: Camouflage Cloak offers you stealth and a way to disengage whenever you are being focused, taking the heat off yourself.
Gear
- Weapons: Lequirus's Thorny Edge + Lequirus's Grip
- Traits 1: Health Regen > Weapon Damage > Hit
- Traits 2: Heavy Attack Chance > Max Health > Weapon Damage
- Helmet: Reaper's Black Mask - Traits: Magic Evasion > Ranged Evasion > Magic Endurance
- Cloak: Archpriest's Devotion - Traits: Max Mana > Mana Regen > Skill Damage Resistance
- Chest: Miracle of Mother Nature Clothing - Traits: Magic Evasion > Magic Endurance > Melee Evasion
- Gloves: Reaper's Hand of Death - Traits: Max Mana > Magic Evasion > Ranged Evasion
- Pants: Special Resistance Hawk Pants - Traits: Max Mana > Mana Regen > Magic Evasion
- Boots: Resonance of Mother Nature Boots - Traits: Max Mana > Mana Regen > Magic Evasion
- Necklace: Holy Warrior's Choker - Traits: Skill Damage Boost > Max Health > Buff Duration
- Rings: Insightful Ring of Dimension + Eternal Ring of Dimension
- Traits 1: Max Health > Health Regen > Skill Damage Boost
- Traits 2: Max Health > Health Rege > Skill Damage Boost
- Belt: Duke Magna's Belt - Traits: Max Health > Health Regen > Skill Damage Resistance
- Bracelet: Beast King's Gilded Bracers - Traits: Max Health > Skill Damage Resistance > Health Regen
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal more frequently.
Comments
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.