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Invocator - Wand + Staff PvE Build

Overview
Class: [[Builds|]]
Weapons: Wand & Tome and Staff
Designed for: PvE
Focused on: AOE DPS
Difficulty:
TBD
Strengths
  • Amazing AOE Damage
  • Easy to play
Weaknesses
  • Low mobility
  • Low Single Target DPS
Missing "class" property.

Overview

This Wand & Tome and Staff PVE build focuses on AOE grinding large amounts of mobs for rare drops, contracts or lithograph grinding. It can also excel in open world dungeons grinding high level mobs with a group for drops or contracts.


Attributes

Strength
10
Dexterity
30
Wisdom
19
Perception
30
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Your primary focus with this build should be Dexterity for increased damage, getting that to 30 should be your priority before moving on to perception and getting that also up to 30 for even more damage, rest of your points should go into wisdom for a bit of extra mana regeneration and maximum mana. Coupled with the mana passives and Inner PeaceUsed frame.webpInner Peace, it will all help you move between packs of mobs with ease without running out.

Skills

Touch of DespairUsed frame.webp
Touch of Despair
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Swift HealingUsed frame.webp
Swift Healing
Infernal MeteorUsed frame.webp
Infernal Meteor
High LocusUsed frame.webp
High Locus
Inner PeaceUsed frame.webp
Inner Peace
Chain LightningUsed frame.webp
Chain Lightning
Karmic HazeUsed frame.webp
Karmic Haze
Judgment LightningUsed frame.webp
Judgment Lightning
Time for PunishmentUsed frame.webp
Time for Punishment
Ice SpearUsed frame.webp
Ice Spear
Curse ExplosionUsed frame.webp
Curse Explosion
Passives
Mana AmpActive frame.webp
Flame CondensationActive frame.webp
Wraith's BeckonActive frame.webp
AsceticismActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Forbidden SanctuaryActive frame.webp
Manaball EruptionActive frame.webp
Defense
Mystic ShieldUsed frame.webp


Skill Priority

Swift HealingUsed frame.webp
UncommonRare
Arrow right.webp
Touch of DespairUsed frame.webp
UncommonRare
Arrow right.webp
Curse ExplosionUsed frame.webp
UncommonRare
Arrow right.webp
Chain LightningUsed frame.webp
UncommonRare
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
RareEpic
Arrow right.webp
Swift HealingUsed frame.webp
RareEpic
Arrow right.webp
Chain LightningUsed frame.webp
RareEpic
Arrow right.webp
Curse ExplosionUsed frame.webp
RareEpic
Arrow right.webp
Touch of DespairUsed frame.webp
RareEpic
Arrow right.webp
Inner PeaceUsed frame.webp
RareEpic


When prioritizing skill upgrades, start by improving Swift HealingUsed frame.webpSwift Healing as it's your primary healing ability. Upgrading it to rare allows you to cast the ability twice, which is incredibly helpful. Next, focus on upgrading Touch of DespairUsed frame.webpTouch of Despair to enhance its curse-stacking capability. Then, consider upgrading Curse ExplosionUsed frame.webpCurse Explosion for the HP shield, followed by Chain LightningUsed frame.webpChain Lightning for additional damage and cooldown reduction if your character is in a wet state.

Passives Priority

Devotion and EmptinessActive frame.webp
UncommonRare
Arrow right.webp
Manaball EruptionActive frame.webp
UncommonRare
Arrow right.webp
AsceticismActive frame.webp
UncommonRare
Arrow right.webp
Flame CondensationActive frame.webp
RareEpic
Arrow right.webp
Vampiric ContractActive frame.webp
RareEpic
Arrow right.webp
Devotion and EmptinessActive frame.webp
RareEpic
Arrow right.webp
Mana AmpActive frame.webp
RareEpic
Arrow right.webp
Manaball EruptionActive frame.webp
RareEpic
Arrow right.webp
AsceticismActive frame.webp
RareEpic
Arrow right.webp
Wraith's BeckonActive frame.webp
RareEpic

You should prioritize Devotion and EmptinessActive frame.webpDevotion and Emptiness as it increases the amount of healing you provide to yourself as you don't have a lot of healing abilities using this build so everything helps. Manaball EruptionActive frame.webpManaball Eruption will aid you with dealing single target damage before you drop your AOEs while AsceticismActive frame.webpAsceticism helps a lot with regaining your mana. Flame CondensationActive frame.webpFlame Condensation will increase the damage your Infernal MeteorUsed frame.webpInfernal Meteor does while Mana AmpActive frame.webpMana Amp at epic gives you extra max health that you need when tanking groups of mobs.

Weapon Masteries

Damage Damage
Bonus Damage
Witch's Contract
Damage
Skill Damage Boost
Regenerative Meditation
Cooldown Speed
Wisdom
Greedy Need
Recovery Melee Defense
Added Attack Speed
Deep Pain
All Evasion
Cooldown Speed
Redemptive Penance
Buff Duration
Mana Regen
Merciless Wraith
Weaken Mana Regen
Weaken Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Weaken Chance
Magic Hit Chance
Spell of Retribution
Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit Chance
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Damage
Magic Hit Chance
Fatal Incantation
Damage
Mana Regen
Mana Intensification
Cooldown Speed
Bonus Damage
Strange Spacetime
Attribute Mana Regen
Weaken Chance
Flame Wound
Max Mana
Magic Hit Chance
Ignition Booster
Weaken Chance
Wisdom
Brutal Destruction


Wand: Allocating 9 points into Damage is the only viable choice as it adds a lot of extra damage for the build and matches perfectly with the Staff, the last 3 points can go into Weaken for extra curse duration.

Staff: Investing 9 points into Destroy is ideal as it provides passive damage and extra critical hit chance, which aligns perfectly with the build's focus on damage. The remaining 3 points should be allocated to Attribute for the additional 10% Burning Damage, further enhancing your offensive capabilities.

Rotations

AOE Damage Burst ↴
High LocusUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Time for PunishmentUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • First you want to use High LocusUsed frame.webpHigh Locus to lower your cooldowns before continuing with the rotation. Use your auto attack (default key E) in order to pull mobs closer to you while you cast Touch of DespairUsed frame.webpTouch of Despair on a single mob, you want to keep kiting while constantly casting only Touch of DespairUsed frame.webpTouch of Despair until you get 3 curse stacks. Once you've managed that and the mobs are together, you cast Time for File:Punishment.webpUsed frame.webpPunishment followed by Karmic HazeUsed frame.webpKarmic Haze which will spread the curses to the nearby mobs. Follow up with File:Corrupted Magic Circl.webpUsed frame.webpCorrupted Magic Circle and Curse ExplosionUsed frame.webpCurse Explosion to deal incredible damage. If the mobs aren't dead yet and you need to clean up, you can line them all up for the Ice SpearUsed frame.webpIce Spear that applies the Frosted effect on mobs which allows Chain LightningUsed frame.webpChain Lightning to spread to all affected mobs.

Infernal MeteorUsed frame.webpInfernal Meteor: This is the ability you use to finish off mobs if your Ice SpearUsed frame.webpIce Spear Chain LightningUsed frame.webpChain Lightning combo is on cooldown.

Judgment LightningUsed frame.webpJudgment Lightning: This ability can be used instead of Chain LightningUsed frame.webpChain Lightning in the combo with Ice SpearUsed frame.webpIce Spear as it also deals higher damage and can be reset by proccing a heavy attack when using it.

Inner PeaceUsed frame.webpInner Peace: You use this ability whenever it's off cooldown or between mob packs in order to keep your mana up.

Swift HealingUsed frame.webpSwift Healing: This is your only single target healing ability and you should use it in order to save yourself, keeping yourself alive whenever the Amitoi Cheer isn't enough.


Gear

  • Weapons: Toublek's Thunderous SoulToublek's Thunderous Soul + Lequirus's GripLequirus's Grip
  • Traits 1: Heavy Attack Chance > Critical Hit > Hit
  • Traits 2: Heavy Attack Chance > Critical Hit > Hit
  • Helmet: Reaper's Black MaskReaper's Black Mask - Traits: Magic Evasion > Ranged Evasion > Magic Endurance
  • Cloak: Archpriest's DevotionArchpriest's Devotion - Traits: Max Mana > Mana Regen > Skill Damage Resistance
  • Chest: Miracle of Mother Nature ClothingMiracle of Mother Nature Clothing - Traits: Magic Evasion > Magic Endurance > Melee Evasion
  • Gloves: Reaper's Hand of DeathReaper's Hand of Death - Traits: Max Mana > Magic Evasion > Ranged Evasion
  • Pants: Special Resistance Hawk PantsSpecial Resistance Hawk Pants - Traits: Max Mana > Mana Regen > Magic Evasion
  • Boots: Resonance of Mother Nature BootsResonance of Mother Nature Boots - Traits: Max Mana > Mana Regen > Magic Evasion
  • Necklace: Holy Warrior's ChokerHoly Warrior's Choker - Traits: Skill Damage Boost > Max Health > Buff Duration
  • Rings: Insightful Ring of DimensionInsightful Ring of Dimension + Eternal Ring of DimensionEternal Ring of Dimension
  • Traits 1: Max Health > Health Regen > Skill Damage Boost
  • Traits 2: Max Health > Health Rege > Skill Damage Boost
  • Belt: Duke Magna's BeltDuke Magna's Belt - Traits: Max Health > Health Regen > Skill Damage Resistance
  • Bracelet: Beast King's Gilded BracersBeast King's Gilded Bracers - Traits: Max Health > Skill Damage Resistance > Health Regen


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal more frequently.


Comments

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