Wand + Dagger Solo and Small Scale PvP Build
- Great Single Target Damage
- Good Healing
- Versatile
- Low mobility
- Low AOE DPS
Overview
The Dagger + Wand build is tailored for solo PvP gameplay, offering potent burst damage potential while ensuring survivability. With this build, you can withstand significant punishment from enemies and have the capability to heal yourself, also making it highly effective in small group engagements where early kills are crucial.
Attributes
Prioritize allocating points into Dexterity and Perception as they offer the most substantial increase in damage output. This is generally the route you wanna take with any DPS focused build. Aim to reach level 30 in each stat to fully maximize your damage potential, as this is the core strength of the build but because of healing scaling off based on your damage, allocating points into dexterity and perception also increases the healing you do. The rest of your points should go into wisdom in order to gain some more mana regeneration.
Skills
Skill Priority
Prioritize upgrading Touch of Despair to rare level to increase the number of curse stacks you can place on a target. Following this, focus on enhancing Shadow Strike to reduce its cooldown and bind targets whenever you teleport behind them. This bind is fantastic for landing Brutal Incision and easily following up with Frenzied Sword Dance.
When upgrading skills, start with Swift Healing and Inject Venom as they have the greatest impact. Upgrading Swift Healing to rare level allows you to cast the ability twice, while Inject Venom enables you to stack poison up to 20 on your targets.
Passives Priority
Assassin's Instincts, is a good offensive passive that grants you extra critical hit and is your only uncommon passive you use in this build which means you can focus spending green books on active skills instead. Shadow Walker is your only defensive option, offering great evasion whenever you use Shadow Strike and providing the valuable extra protection for each engagement.
The combination of Wraith's Beckon and Vampiric Contract is perfect as the build relies on always having Touch of Despair applied on the enemy target, that for you will get a constant heal throughout every fight whenever you aren't in a group. As this build makes heavy use of poison in this build, Profuse Poison is fantastic as it improves your overall damage of your poisons but also increases the damage Fatal Stigma does as it is based on your Inject Venom damage.
Equipment
Weapon Masteries
Damage | Base Damage |
Damage Bonus |
Witch's Contract |
Base Damage |
Range Up |
Regenerative Meditation |
Cooldown Speed |
Wisdom |
Deep Pain | ||||||||
Recovery | Melee Defense |
Attack Speed |
Redemptive Penance |
All Evasion |
Range Up |
Merciless Wraith |
Buff Duration |
Mana Regen |
Spiritual Locus | ||||||||
Weaken | Mana Regen |
Enfeeble Chance |
Time of the Curse |
Max Mana |
Cooldown Speed |
Spell of Retribution |
Enfeeble Chance |
Magic Hit |
Spell of Retribution |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit |
Base Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Base Damage |
Skill Damage Boost |
Maddening Excitement |
Wand:
Invest 9 points into the Damage row to boost the overall damage of your skills. Then, allocate the remaining 3 points into Weaken to extend the duration of curses applied to your targets. This setup ensures that your damage output is maximized while also providing additional healing through extended curse durations by having Vampiric Contract as one of your passives.
Dagger: Allocate 9 points into Assassination for your Dagger, as it provides a significant damage increase. Then, distribute the remaining 3 points into Poison to introduce a chance for weakening effects and add extra damage potential.
Rotations
- This is your main single target offensive rotation. You want to buff yourself using Inject Venom and hit the target with your first Touch of Despair. You will then use Shadow Strike to close the distance to your target and apply a bind on them. Follow up with Brutal Incision for high damage before continuing with Frenzied Sword Dance and Fatal Stigma. Then you want to kite away from the enemy while casting Touch of Despair and Curse Explosion to finish off the target right after it took damage from Fatal Stigma.
- This is the rotation you want to use whenever you need to play defensive as you are being focused. You want to start by combo-ing Blessed Barrier & Swift Healing on yourself before using Inject Venom and Touch of Despair on whatever closest target you see. Fountain of Life is then used on your location to keep healing you while your enemy attacks. If the enemy is a melee player, then you can use Shadow Strike and Brutal Incision to bind and damage them before using another Touch of Despair and Frenzied Sword Dance to force him off you while you are being constantly healed by Fountain of Life. You should use Clay's Salvation only as a panic button if your HP is getting too low.
Clay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them. This can naturally still be used only for yourself but should only be used if all other options are gone.
Fountain of Life: This ability can be used to help your teammates when used when your team makes a push into the enemy group, allowing players to stack up on top of the AOE and get healed.
Swift Healing: This is your only single target healing ability and you should use it in order to save overextending party members that took too much damage or on yourself. Couple this with Blessed Barrier to improve the healing you receive.
Camouflage Cloak: The Camouflage Cloak provides you with stealth, allowing you to disengage effectively when you're being focused by enemies, thereby diverting their attention away from you.
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal yourself and generally use skills more often.
Comments
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