Berserker - Sword + Dagger PvP Build
- High DMG (for a Bruiser)
- High sustain
- High mobility
- High skill ceiling
- Long cooldowns
Overview
This Sword and Dagger build is designed for large-scale PvP group fights. It can do well in 1v1s with certain gear setups but it isn't as good as some DPS oriented options. It excels at staying alive in the frontlines of Siege and the use of Lasso can pick targets for you and your group to elimiate.
Attributes
Main stat Dexterity until you reach 30, then you push Perception to 30 and rest into strength. As new patch came in, even though the first idea would be to invest points into strength for the extra HP, you would lose way too much damage for it to be worth.
Skills
Skill Priority
After leveling these, you should be in a good enough place to not have isuses in PvE but also deal significant damage in PvP and remain quite tanky. Sword & Shield is generally a pretty cheap build as it makes use of high level skills that start at a higher grade. Once you've gotten these skills upgraded. You should invest into getting your Shield Survival Technique to epic then getting everything else in the kit to epic.
Passives Priority
The use of high level skills continues with Passives and because of that we don't have to spend too many books on these, making the build easy to get into. You should invest passive skill books into other weapons or upgrade Spectrum of Agony to Epic.
Spectrum of Agony can be combined with Provoking Roar and Knife Throwing in large scale PvP since it does quite a bit of damage and is strong against grouped enemies.
Weapon Masteries
Provoke & Counter | Melee Defense |
Health Regen |
Decayed Sword God |
Max Health |
All Evasion |
Impregnable Stance |
Buff Duration |
Damage Reduction |
Indomitable Spirit | ||||||||
Boss | Melee Hit Chance |
Damage |
Undefeated Perseverance |
Max Health |
Stun Resistance |
Desperate Evasion |
Mana Cost Efficiency |
Melee Hit Chance |
Subjugator's Punishment | ||||||||
Collision | Max Health |
Melee Hit Chance |
Calculated Rush |
Damage Reduction |
Weaken Chance |
Steely Physique |
Damage |
Melee Defense |
Blade of Rage |
Disguise | Ranged Defense |
Health Regen |
Debuff Immunity |
Mana Cost Efficiency |
Cooldown Speed |
Master of Evasion |
Buff Duration |
Ranged Defense |
Strong Will | ||||||||
Poison | Melee Hit Chance |
Off-Hand Weapon Attack Chance |
Enfeebling Terror |
Mana Regen |
Buff Duration |
Sorrowful Silence |
Mana Cost Efficiency |
Melee Hit Chance |
Shrewd Judgment | ||||||||
Assassination | Melee Critical Hit Chance |
Damage |
Ambidexterity |
Melee Critical Hit |
Cooldown Speed |
Deep Grudge |
Damage |
Skill Damage Boost |
Maddening Excitement |
Dagger: Max out Assassination, put the remaining 3 points into Disguise for additional resistance.
Sword: Max out Provoke & Counter for extra sustain and the remaining 3 points into the Boss for additional damage and sustain.
Rotations
- This rotation is your bread and butter for both PvE and single target PvP damage. It is your biggest burst and opening with Shadow Strike after Inject Venom applies a silence on your target, allowing you to do the rest of your rotation with ease.
Keep in mind that it's possible to start from stealth with Camouflage Cloak as Inject Venom doesn't remove stealth but Camouflage Cloak can also be used to reset the fight as well as cooldowns.
- This is the most important single target PvP rotation. As a front-line fighter in PvP you need to utilize Chain Hook to pull targets to your group to eliminate them. Starting with Inject Venom to apply poison, Chain Hook will bind the target and Strike Shield will weaken them, and stun if Nirma's Corrupt Sword is equipped. Follow up with Shadow Strike to silence and Brutal Incision to execute the target.
Counter Barrier: Use this as you start getting focused and use your defense skill to reflect damage.
Strategic Rush: Main mobility skill, use when your team is retreating or you got hooked. Can also be used offensively to stun players by pushing them into walls/terrain.
Provoking Roar: Couple this with Spectrum of Agony and another damage ability like Knife Throwing for AoE damage into enemy groups.
Stalwart Bastion: Use when going for a push with your team or when getting pushed.
Camouflage Cloak: This is your get-out-of-jail-free card. Use it when you are getting focused or have to reposition. Can also be used to reset a fight and cooldowns after bursting a target. There are many other use cases for stealth so be creative!
Useful Information
- Use Green Ranger Elowen as your guardian, it roots people around you and can help a lot with clearing out groups of players. Attacking other players that are rooted or have a movement debuff will also increase your crit rate.
- Try to get Nirma's Corrupt Sword as it's your Best-in-Slot sword, adding a stun to your Shield Strike every time you use the ability.
- Current meta is Evasion. So try to get as much Magic/Melee/Ranged evasion as possible in order to maximize your sustain.
- Focus on getting your blue gear to level 9 and upgrading your traits before pushing for purple. Elite Resistance set is fine even into late game depending on the traits you get.
Comments
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.