Wand + Sword Large Scale PvP Tank Build
- High Defense
- Can Heal itself & Others
- Bad Damage
- Low Mobility
Overview
This Sword and Wand large-scale PvP build focuses around being a frontline tank that can also heal itself and it's allies. It is perfect for players that want to play in the frontline of a zerg but also embrace a support role and aid your fellow frontline players with heals or if you are normally a dedicated healer but want to try out playing in the frontline and tanking as well.
Attributes
With this build, prioritize investing points into strength as your primary stat. Strength not only increases your maximum HP but also enhances your defensive stats, including ranged, magic, and melee defense, as well as health regeneration. Your secondary focus should be on dexterity, which boosts your evasion against ranged, magic, and melee attacks, further improves your defensive. Add any remaining points into wisdom to increase your maximum mana and mana regeneration, aiding in the upkeep of mana when using your wand abilities.
Skills
![Aegis Shield](/tl/images/thumb/b/ba/Aegis_Shield.webp/60px-Aegis_Shield.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Saint's Oath](/tl/images/thumb/7/75/Saint%27s_Oath.webp/60px-Saint%27s_Oath.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/60px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/60px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Devotion and Emptiness](/tl/images/thumb/0/0f/Devotion_and_Emptiness.webp/60px-Devotion_and_Emptiness.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Impenetrable](/tl/images/thumb/d/d8/Impenetrable.webp/60px-Impenetrable.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Noble Revival](/tl/images/thumb/8/81/Noble_Revival.webp/60px-Noble_Revival.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Selfless Soul](/tl/images/thumb/3/3e/Selfless_Soul.webp/60px-Selfless_Soul.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/60px-Active_frame.webp.png)
![Shield Survival Technique](/tl/images/thumb/6/6b/Shield_Survival_Technique.webp/60px-Shield_Survival_Technique.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/60px-Used_frame.webp.png)
Skill Priority
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/35px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Swift Healing](/tl/images/thumb/3/3f/Swift_Healing.webp/35px-Swift_Healing.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Strategic Rush](/tl/images/thumb/d/df/Strategic_Rush.webp/35px-Strategic_Rush.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Chain Hook](/tl/images/thumb/0/08/Chain_Hook.webp/35px-Chain_Hook.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Provoking Roar](/tl/images/thumb/8/89/Provoking_Roar.webp/35px-Provoking_Roar.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/35px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Swift Healing](/tl/images/thumb/3/3f/Swift_Healing.webp/35px-Swift_Healing.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Cursed Nightmare](/tl/images/thumb/c/cf/Cursed_Nightmare.webp/35px-Cursed_Nightmare.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/35px-Used_frame.webp.png)
As far as skills go, Counter Barrier is the most important skill to prioritize first as
Counter Barrier greatly improves your Shield Block Chance.
Strategic Rush is your main mobility skill and while the build isn't very mobile, it serves you well for repositioning and the decreased cooldown is fantastic when the ability is upgraded to epic.
Swift Healing serves as your primary single-target healing ability and upgrading it will let you cast it twice even if at an increased mana cost.
Chain Hook should be one of your top priorities as it adds a much needed bind when you pull a target using the ability.
Passives Priority
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/35px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/35px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Devotion and Emptiness](/tl/images/thumb/0/0f/Devotion_and_Emptiness.webp/35px-Devotion_and_Emptiness.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Devotion and Emptiness](/tl/images/thumb/0/0f/Devotion_and_Emptiness.webp/35px-Devotion_and_Emptiness.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Skillful Evasion](/tl/images/thumb/3/34/Skillful_Evasion.webp/35px-Skillful_Evasion.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Resilient Mind](/tl/images/thumb/a/ac/Resilient_Mind.webp/35px-Resilient_Mind.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Aegis Shield](/tl/images/thumb/b/ba/Aegis_Shield.webp/35px-Aegis_Shield.webp.png)
![Active frame.webp](/tl/images/thumb/c/cc/Active_frame.webp/35px-Active_frame.webp.png)
Given the use of many high-level passives, the overall cost of the build remains relatively low. Begin by prioritizing Skillful Evasion, as it reduces damage taken from targets hit by your
Provoking Roar.
On the Wand side of the build you want to focus on upgrading Devotion and Emptiness, which enhances healing and reduces the cooldowns of your healing abilities.
Resilient Mind will provide you with much needed mana regeneration whenever you block and should be one of your upgrade priorities.
Equipment
![Queen Bellandir's Blade](/tl/images/thumb/9/9d/Queen_Bellandir%27s_Blade.webp/60px-Queen_Bellandir%27s_Blade.webp.png)
![Lequirus's Grip](/tl/images/thumb/c/c6/Lequirus%27s_Grip.webp/60px-Lequirus%27s_Grip.webp.png)
![Grand General's Command Visor](/tl/images/thumb/2/24/Grand_General%27s_Command_Visor.webp/60px-Grand_General%27s_Command_Visor.webp.png)
![Commandant's Grandeur](/tl/images/thumb/3/34/Commandant%27s_Grandeur.webp/60px-Commandant%27s_Grandeur.webp.png)
![Wraith Knight's Execution Armor](/tl/images/thumb/4/4e/Wraith_Knight%27s_Execution_Armor.webp/60px-Wraith_Knight%27s_Execution_Armor.webp.png)
![Wraith Knight's Judgment Gloves](/tl/images/thumb/4/46/Wraith_Knight%27s_Judgment_Gloves.webp/60px-Wraith_Knight%27s_Judgment_Gloves.webp.png)
![Grand General's Invincibility Gaiters](/tl/images/thumb/b/b1/Grand_General%27s_Invincibility_Gaiters.webp/60px-Grand_General%27s_Invincibility_Gaiters.webp.png)
![General's Charge Boots](/tl/images/thumb/8/87/General%27s_Charge_Boots.webp/60px-General%27s_Charge_Boots.webp.png)
![Slaughterer's Collar](/tl/images/thumb/f/f6/Slaughterer%27s_Collar.webp/60px-Slaughterer%27s_Collar.webp.png)
![Beast King's Gilded Bracers](/tl/images/thumb/a/a7/Beast_King%27s_Gilded_Bracers.webp/60px-Beast_King%27s_Gilded_Bracers.webp.png)
![Insightful Ring of Dimension](/tl/images/thumb/9/94/Insightful_Ring_of_Dimension.webp/60px-Insightful_Ring_of_Dimension.webp.png)
![Eternal Ring of Dimension](/tl/images/thumb/a/a7/Eternal_Ring_of_Dimension.webp/60px-Eternal_Ring_of_Dimension.webp.png)
![Duke Magna's Belt](/tl/images/thumb/3/33/Duke_Magna%27s_Belt.webp/60px-Duke_Magna%27s_Belt.webp.png)
Weapon Masteries
Damage | Base Damage![]() |
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Damage Bonus![]() |
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Witch's Contract![]() |
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Base Damage![]() |
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Range Up![]() |
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Regenerative Meditation![]() |
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Cooldown Speed![]() |
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Wisdom![]() |
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Deep Pain![]() |
Recovery | Melee Defense![]() |
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Attack Speed![]() |
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Redemptive Penance![]() |
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All Evasion![]() |
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Range Up![]() |
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Merciless Wraith![]() |
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Buff Duration![]() |
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Mana Regen![]() |
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Spiritual Locus![]() |
Weaken | Mana Regen![]() |
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Enfeeble Chance![]() |
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Time of the Curse![]() |
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Max Mana![]() |
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Cooldown Speed![]() |
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Spell of Retribution![]() |
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Enfeeble Chance![]() |
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Magic Hit![]() |
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Spell of Retribution![]() |
Provoke & Counter | Melee Defense![]() |
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Health Regen![]() |
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Decayed Sword God![]() |
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Max Health![]() |
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All Evasion![]() |
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Impregnable Stance![]() |
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Buff Duration![]() |
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Damage Reduction![]() |
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Indomitable Spirit![]() |
Boss | Melee Hit![]() |
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Base Damage![]() |
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Undefeated Perseverance![]() |
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Max Health![]() |
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Stun Resistance![]() |
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Desperate Evasion![]() |
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Mana Cost Efficiency![]() |
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Melee Hit![]() |
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Subjugator's Punishment![]() |
Collision | Max Health![]() |
![]() |
Melee Hit![]() |
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Calculated Rush![]() |
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Damage Reduction![]() |
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Enfeeble Chance![]() |
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Steely Physique![]() |
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Base Damage![]() |
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Melee Defense![]() |
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Blade of Rage![]() |
Wand:
Investing 9 points in Recovery is the only option as it increases the healing amount you can perform while also offering extra mana regeneration. 3 remaining points can go into weaken, mainly for extra damage duration even though you'd only use the wand for healing with this build.
Sword: Investing 9 points in Provoke & Counter row to improve your defensive stats and also gain a nice chunk of Shield Block Chance. Two points should go into Boss for extra damage while the last point will go into Collision for more max HP.
Rotations
![Immortal Pride](/tl/images/thumb/8/83/Immortal_Pride.webp/45px-Immortal_Pride.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Blessed Barrier](/tl/images/thumb/2/2d/Blessed_Barrier.webp/45px-Blessed_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Counter Barrier](/tl/images/thumb/3/39/Counter_Barrier.webp/45px-Counter_Barrier.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Strategic Rush](/tl/images/thumb/d/df/Strategic_Rush.webp/45px-Strategic_Rush.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Annihilating Slash](/tl/images/thumb/a/a3/Annihilating_Slash.webp/45px-Annihilating_Slash.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Provoking Roar](/tl/images/thumb/8/89/Provoking_Roar.webp/45px-Provoking_Roar.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Fountain of Life](/tl/images/thumb/d/df/Fountain_of_Life.webp/45px-Fountain_of_Life.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
![Arrow right.webp](/tl/images/thumb/b/b0/Arrow_right.webp/24px-Arrow_right.webp.png)
![Shield Survival Technique](/tl/images/thumb/6/6b/Shield_Survival_Technique.webp/45px-Shield_Survival_Technique.webp.png)
![Used frame.webp](/tl/images/thumb/0/0b/Used_frame.webp/45px-Used_frame.webp.png)
- This is your best engaging rotation when you acquire
Queen Bellandir's Blade and can make use of the Quicksand ability. You start off with
Immortal Pride and
Blessed Barrier to improve your max health and also add an extra shield on top of yourself. Use
Counter Barrier next to increase your shield block rate before finally engaging with
Strategic Rush. Your aim should be catching as many people as possible using
Strategic Rush and pushing them into a wall to stun if possible. If not, immediately use
Annihilating Slash to summon the Quicksand effect of
Queen Bellandir's Blade. Use
Provoking Roar to trigger
Skillful Evasion. You should use
Annihilating Slash on top of the Quicksand and follow up with your
Shield Survival Technique to deny any damage. Your team should be able to see your Quicksand and clean up all enemies you catch before you move again.
Stalwart Bastion: Use when going for a push with your team or when your team is getting pushed, most shotcallers will ask for this to be cast as well so pay attention.
Immortal Pride: Another ability that can serve as a great buff for yourself before engages, helping a lot by increasing your max HP.
Blessed Barrier: This spell gives you another shield on demand along with giving you a massive increase in your defenses for 6 seconds and can be used on other party members as any healing received by a shielded player is also increased.
Swift Healing: This ability serves as your primary healing tool for both yourself and your party members. However, it's important to exercise caution, especially with the second cast, as it consumes a significantly larger amount of mana.
Clay's Salvation: This is your AoE healing ability. Try to use it whenever your group mates are close together so the AoE heal can reach all of them in order for your zerg to absorb enemy DPS.
Fountain of Life: You should use this ability on pushes, putting it ahead of your zergs so players could pull together into it's AoE to heal themselves. You can also use this ability as a reaction to enemy pushes, putting it in the path of your retreat.
Useful Information
- Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. Normally used right after
Queen Bellandir's Blade Quicksand, the guardian provides amazing CC but with a very long cooldown.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.