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Dagger + Staff Small Scale PvP Build

Overview
Weapons: Dagger and Staff
Designed for: PvP (small-scale)
Focused on: DPSRanged and Assassin
Difficulty:
Normal
Strengths
  • High Burst Damage
  • High Single Target DPS
  • Great Mobility
Weaknesses
  • High Skill Floor & Skill Ceiling

Overview

Staff and Dagger build for small-scale PvP with an almost assassin-like approach, emphasizing dagger skills for mobility while leveraging the staff's potent burst damage to complement the dagger's mobility. This build can be used perfectly in small scale PVP like night time open world dungeon fights, dominion events or even arena!


Attributes

Strength
30
Dexterity
60
Wisdom
10
Perception
60

In this build, focus on investing points into Dexterity and Perception, aiming to reach a level of 30 in each stat to maximize your damage potential early as you level. However, as you progress and your gear improves over time, you will want to aim for 60 points into dexterity to greatly improve your critical hit rate and 60 points into perception to improve your hit & range. Strength plays a crucial role as it adds max HP, improving your survivability in PVP. 30 points are recommended as they are easy to get.


Skills

Shadow StrikeUsed frame.webp
Shadow Strike
Shadow Strike - Range ▲
Camouflage CloakUsed frame.webp
Camouflage Cloak
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Bind
Ice Spear - Damage ▲
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Able to Move
Serial Fire Bombs - Range ▲
Serial Fire Bombs - Projectile Speed ▲
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Guaranteed Damage Transfer
Chain Lightning - Chain Damage
Frost SmokescreenUsed frame.webp
Frost Smokescreen
Inferno WaveUsed frame.webp
Inferno Wave
Inferno Wave - Cooldown ▼
Inferno Wave - Consecutive Use
Fireball BarrageUsed frame.webp
Fireball Barrage
Fireball Barrage - Cooldown ▼
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Lightning Infusion
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Guaranteed Consecutive Use
Judgment Lightning - Guaranteed Damage Transfer
Judgment Lightning - Chain Damage
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Flame CondensationActive frame.webp
Echoic BarrierActive frame.webp
Destructive FangActive frame.webp
Assassin's InstinctsActive frame.webp
Shadow WalkerActive frame.webp
Wrathful EdgeActive frame.webp
Defense
Block BladeUsed frame.webp

The Staff & Dagger is an excellent choice for solo players who prefer not to rely on guilds or for those who enjoy engaging in small group pvp against larger groups or groups of similar size.

In terms of skills, your main damage will be coming from your Judgment LightningUsed frame.webpJudgment Lightning, fully charged Serial Fire BombsUsed frame.webpSerial Fire Bombs, Chain LightningUsed frame.webpChain Lightning and even your Inferno WaveUsed frame.webpInferno Wave so you should prioritize these skills when leveling them up, aiming to push them to purple as soon as possible. Inject VenomUsed frame.webpInject Venom should always be used at the start of your rotations, applying the poison that decreases enemy resistances and increases the damage you do. Inject VenomUsed frame.webpInject Venom also triggers the Destructive FangActive frame.webpDestructive Fang, improving your crit rate when attacking poisoned targets.

Icebound TombUsed frame.webpIcebound Tomb freezes enemies in place and also lowers their resistances, being a great skill to use when bursting down targets or to control range as it can chain its bind with the bind from using Ice SpearUsed frame.webpIce Spear.

As far as passives go, you should focus on upgrading Flame CondensationActive frame.webpFlame Condensation for additional damage. Assassin's InstinctsActive frame.webpAssassin's Instincts for extra crit rate and Shadow WalkerActive frame.webpShadow Walker as a defensive skill that can be triggered at any time by simply using your Block BladeUsed frame.webpBlock Blade (you don't have to actually roll to the side to activate this, just pressing your block is enough). It also activates whenever you use Shadow StrikeUsed frame.webpShadow Strike.


Equipment

Toublek's Thunderous Soul
Toublek's Thunderous Soul
Heavy Attack Chance
Critical Hit
Hit
Lequirus's Thorny Edge
Lequirus's Thorny Edge
Heavy Attack Chance
Critical Hit
Hit
Winged Wind Storm Hood
Winged Wind Storm Hood
Magic Evasion
Ranged Evasion
Cooldown Speed
Hermit's Shroud
Hermit's Shroud
Max Health
Silence Resistance
Skill Damage Resistance
Winged Wind Storm Armor
Winged Wind Storm Armor
Magic Evasion
Magic Endurance
Ranged Evasion
World Tree's Origin Gloves
World Tree's Origin Gloves
Melee Evasion
Range
Magic Evasion
Winged Wind Tsunami Pants
Winged Wind Tsunami Pants
Max Health
Magic Evasion
Ranged Evasion
Winged Wind Gale Boots
Winged Wind Gale Boots
Max Health
Magic Evasion
Move Speed
Thunder Cleaver Necklace
Thunder Cleaver Necklace
Skill Damage Boost
Max Health
Silence Chance
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Silence Resistance
Insightful Ring of Dimension
Insightful Ring of Dimension
Skill Damage Boost
Max Health
Buff Duration
Transcendent Magic Ring
Transcendent Magic Ring
Skill Damage Boost
Max Health
Buff Duration
Tycan's Bloodlust Belt
Tycan's Bloodlust Belt
Max Health
Silence Resistance
Skill Damage Resistance


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Base Damage
Magic Hit
Fatal Incantation
Base Damage
Mana Regen
Mana Intensification
Cooldown Speed
Damage Bonus
Strange Spacetime
Attribute Mana Regen
Enfeeble Chance
Flame Wound
Max Mana
Magic Hit
Ignition Booster
Enfeeble Chance
Wisdom
Vast Destruction
Disguise Ranged Defense
Health Regen
Debuff Immunity
Mana Cost Efficiency
Cooldown Speed
Master of Evasion
Buff Duration
Ranged Defense
Strong Will
Poison Melee Hit
Off-Hand Weapon
Attack Chance
Enfeebling Terror
Mana Regen
Buff Duration
Sorrowful Silence
Mana Cost Efficiency
Melee Hit
Shrewd Judgment
Assassination Melee Critical Hit
Base Damage
Ambidexterity
Melee Critical Hit
Cooldown Speed
Deep Grudge
Base Damage
Skill Damage Boost
Maddening Excitement


Staff: To maximize your damage output, allocate 9 points into Destroy to significantly increase skill damage through Weapon Masteries. Then, invest 6 points into Attribute for an additional boost, granting a 10% increase in Burning Damage and Burning Chance.

Dagger: Allocate 6 points into Assassination for an increased Off-hand Weapon activation chance and critical damage, which can be beneficial. However, prioritize investing 9 points into Disguise for valuable defensive passives, crucial for survivability during fights, enabling you to withstand more damage when engaging other players.


Rotations

Single Target Burst ↴
High LocusUsed frame.webp
Arrow right.webp
Inject VenomUsed frame.webp
Arrow right.webp
Icebound TombUsed frame.webp
Arrow right.webp
Fireball BarrageUsed frame.webp
Arrow right.webp
Block BladeUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
Arrow right.webp
Inferno WaveUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • This rotation is focused on delivering the highest possible damage to a single target while maintaining them CC'd during the duration. Start with High LocusUsed frame.webpHigh Locus to buff yourself before using Inject VenomUsed frame.webpInject Venom to apply poison with every attack you deliver.

Start your damage rotation by debuffing the target with Icebound TombUsed frame.webpIcebound Tomb and a quick cast of Fireball BarrageUsed frame.webpFireball Barrage to apply poison and deal damage. If you have stamina to burn, use Block BladeUsed frame.webpBlock Blade to boost your damage (thanks to Lequirus's Thorny EdgeLequirus's Thorny Edge and resistances with Shadow WalkerActive frame.webpShadow Walker.

Follow up with a full cast of Serial Fire BombsUsed frame.webpSerial Fire Bombs before using both Inferno WaveUsed frame.webpInferno Wave and Chain LightningUsed frame.webpChain Lightning instantly. Re-bind the target with Ice SpearUsed frame.webpIce Spear and use Judgment LightningUsed frame.webpJudgment Lightning two times if the target isn't already dead.

Out of Stealth Burst ↴
Camouflage CloakUsed frame.webp
Arrow right.webp
Icebound TombUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
  • Use this rotation when you are ganking a target out of Camouflage CloakUsed frame.webpCamouflage Cloak. Start by binding your target with Icebound TombUsed frame.webpIcebound Tomb before channeling Judgment LightningUsed frame.webpJudgment Lightning followed by a re-bind using Ice SpearUsed frame.webpIce Spear and a fully charged Serial Fire BombsUsed frame.webpSerial Fire Bombs

High LocusUsed frame.webpHigh Locus: You should use this ability regularly to increase your hit rate and also improve your evasion!

Camouflage CloakUsed frame.webpCamouflage Cloak: This ability remains one of your most valuable tools for turning the tide of a fight in your favor or making a swift escape. The stealth provided by Camouflage Cloak offers versatility for both initiating and evading engagements, allowing for creative tactical movement.

Icebound TombUsed frame.webpIcebound Tomb: This ability is fantastic for resetting engagements or immobilizing a target to help with your escape. This skill allows you to fully cast skills like Judgment LightningUsed frame.webpJudgment Lightning or Serial Fire BombsUsed frame.webpSerial Fire Bombs while also improving the damage you do to the target by lowering their resistances.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.


Comments

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