Longbow + Staff Large Scale PvP Build
- High burst AOE Burst
- Long range
- Good mana sustain
- Stationary gameplay
- Long cooldowns
- Very weak 1vs1
Overview
This Bow & Staff build focuses on large scale PVP. It is one of the top choices for Guilds vs Guild PVP, world bosses and archboss fights, performing well as a mostly stationary DPS making use of the high AOE damage offered by Flash Arrow coupled with the utility of Arrow Vortex, allowing you to stop entire enemy pushes with one well placed ability.
Attributes
With this build, focus on increasing both Dexterity and Perception. Aim to reach level 30 in each stat to maximize your damage early on. As you level up and your gear improves, aim for 60 points in Dexterity to boost your critical hit rate and 60 points in Perception to improve your hit and range. Strength is also important because it increases your max HP, making you more durable in PvP. It's recommended to get 30 points in Strength, as it's easy to achieve and helps your survivability from early to late game even though it shouldn't be your first priority.
Skills
Your main AOE DPS will come from the Flash Arrow, dealing high AOE damage directly in front of your character with Arrow Vortex used for setting up the damage. Decisive Sniping is also a strong damaging skill and should also be upgraded as soon as possible. Judgment Lightning and Brutal Arrow also provide good AOE damage without a channel time, being worth upgrading as they both deal high damage while remaining on the move.
Ensnaring Arrow is a great CC for single targets that try to engage on you, allowing the follow-up with Strafing, Zephyr's Nock and Chain Lightning as quick single target burst so you can force enemies off yourself and remain safe.
Equipment
Weapon Masteries
Mana | Melee Defense |
Mana Regen |
Spell Flexibility |
Magic Hit |
All Evasion |
Mana Blessing |
Mana Regen |
Melee Defense |
Reverberation Shield | ||||||||
Destroy | Base Damage |
Magic Hit |
Fatal Incantation |
Base Damage |
Mana Regen |
Mana Intensification |
Cooldown Speed |
Damage Bonus |
Strange Spacetime | ||||||||
Attribute | Mana Regen |
Enfeeble Chance |
Flame Wound |
Max Mana |
Magic Hit |
Ignition Booster |
Enfeeble Chance |
Wisdom |
Vast Destruction |
Support | Max Health |
Magic Defense |
Vitality of Dew |
Move Speed |
Buff Duration |
Anti-magic Arts |
Magic Evasion |
Perception |
Grace Song | ||||||||
Check | Ranged Hit |
Move Speed |
Wedge of Oppression |
Max Mana |
Mana Regen |
Gale Arrowhead |
Range ↑ |
Mana Cost Efficiency |
Phantom Snare | ||||||||
Sniping | Ranged Hit +20 |
Ranged Crit Hit |
Pointy Throns |
Damage Bonus |
Base Damage |
Critical Nock |
Attack Speed |
Ranged Crit Hit |
Brutal Shooter |
Staff:
To maximize your damage output, allocate 9 points into Destroy to significantly increase skill damage through Weapon Masteries. Then, invest 6 points into Attribute to increase Burning Damage by 10% and Burning Chance by 5%.
Longbow: Spend 9 points into Sniping to greatly increase your raw damage and critical hit damage while 6 points should be invested into Check to improve your bind chance for your Ensnaring Arrow but also increase your cooldown speed by 4%.
Rotations
- This rotation is used to both CC and deal high AOE damage in quick succession while the enemy zerg is caught by your Arrow Vortex. Buff yourself up with High Locus, improving your hit rate and your evasion chance. Continue through with your frontline then use Arrow Vortex to throw enemies into the air before you channel Flash Arrow to deliver high AOE damage to those you caught. Follow up with quick casts of Judgment Lightning and Chain Lightning.
If you manage to push through the enemy zerg with this and they are backing off, make sure to use Decisive Sniping, aiming to hit as many stacked enemies as possible.
- Use this rotation to eliminate single targets caught out of position. Start by using Ensnaring Arrow to bind them in place before following up with Strafing that deals high damage and also applies the Target debuff that increases your Zephyr's Nock damage. Continu with both Judgment Lightning and Chain Lightning to finish off the target.
Blitz: As this ability resets your last used ability, you want to make use of this to reset your most important skills like Arrow Vortex or Flash Arrow.
Frost Smokescreen: This is your only mobility skill, allowing you to escape fights and slow down enemies left behind. Use it with a directional key to teleport in that direction and leave behind a slowing smoke at the starting location.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Comments
We are looking for experienced build admins and guide writers for Throne and Liberty. Get in touch with Galaxian#1640 on Discord if you're a good fit for the role or know someone else who is. Those are paid position.