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Crusader - Greatsword + Sword PvP Build

Overview
Class: Crusader
Weapons: Greatsword and Sword
Focused on: MeleeAoE and DPS
Difficulty:
Easy
Strengths
  • High Damage
  • Best Large Scale Tanky DPS
  • Good AOE CC
Weaknesses
  • High Skill Ceiling
  • Low Self-sustain

Overview

This Greatsword and Sword build is designed for large and small-scale PvP content such as Riftstones and Sieges. It's particularly effective at dealing significant AoE damage as a frontline melee combatant, while the Sword & Shield provides added protection. The build also offers agile movement, allowing for easy navigation between groups of enemies and quick retreats when necessary.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Wisdom Wisdom
+
Perception Perception
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Prioritize Dexterity & Strength as your primary attributes for extra defensive stats and a much needed HP increase. Investing in Wisdom isn't worth it as it brings little damage and some mana regen. Your secondary priority should be wisdom and perception as they increase your cooldown speed and some damage.


Skills

Chain HookUsed frame.webp
Chain Hook
Stalwart BastionUsed frame.webp
Stalwart Bastion
Stalwart Bastion - Movement Speed Increase
Stalwart Bastion - Focus on effect target
Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Counter Barrier - Damaged Increased
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Cooldown Reduction
Stunning Blow - Damaged Increased
Stunning Blow - Hit Chance Increase
Strategic RushUsed frame.webp
Strategic Rush
Strategic Rush - Effects Target ▲
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Frost Cleaving
Gaia Crash - Critical Hit Chance Increase
Devastating SmashUsed frame.webp
Devastating Smash
Devastating Smash - Chance Increased
Devastating Smash - Effect Duration Increase
Guillotine BladeUsed frame.webp
Guillotine Blade
Guillotine Blade - Charges Damage
Guillotine Blade - Cooldown Reduction
Guillotine Blade - AoE Damage
Precision DashUsed frame.webp
Precision Dash
Precision Dash - Skill Distance Increased
Shield StrikeUsed frame.webp
Shield Strike
Shield Strike - Piercing Strike
Gaia CrashUsed frame.webp
Gaia Crash
Gaia Crash - Frost Cleaving
Gaia Crash - Critical Hit Chance Increase
Ascending SlashUsed frame.webp
Ascending Slash
Ascending Slash - Damaged Increased
Ascending Slash - Cooldown Reduction
Passives
Aegis ShieldActive frame.webp
Gerad's PatienceActive frame.webp
Resilient MindActive frame.webp
Indomitable ArmorActive frame.webp
Vital ForceActive frame.webp
Robust ConstitutionActive frame.webp
Cold WarriorActive frame.webp
ImpenetrableActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian

As the build focuses on being a tanky front-line fighter, you should focus on upgrading Counter BarrierUsed frame.webpCounter Barrier and Shield StrikeUsed frame.webpShield Strike first as you make great use of them a lot early on and throughout the time you play this build. Stalwart BastionUsed frame.webpStalwart Bastion is another important skill, both for your party and yourself, helping a great deal during pushes. You should aim to always be with your group in order to make use of this and keep them alive as much as possible.

Focus on passives next as they quickly increase your resistances and allow you to remain in a fight for longer and do your job of causing chaos in the enemy group. Vital ForceActive frame.webpVital Force and Robust ConstitutionActive frame.webpRobust Constitution should be the first ones you upgrade though as they provide a nice damage boost while also increasing your HP, synergizing perfectly with eachother.


Equipment

Resonance Blade
Resonance Blade
Heavy Attack Chance
Critical Hit
Hit
Primary
Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit
Hit
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Max Health
Magic Endurance
Melee Endurance
Deadeye's Cloak
Deadeye's Cloak
Max Mana
Silence Resistance
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Ruthless Enforcer Gauntlets
Ruthless Enforcer Gauntlets
Ranged Endurance
Melee Endurance
Max Health
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Guardian Torque
Guardian Torque
Skill Damage Boost
Buff Duration
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of the Midnight Hunt
Belt of the Midnight Hunt
Skill Damage Resistance
Max Mana
Weaken Resistance

These are the first items you should strive for after leveling as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit
Hit
Primary
Duke Magna's Provoking Warblade
Duke Magna's Provoking Warblade
Heavy Attack Chance
Critical Hit
Hit
Helm of the Field General
Helm of the Field General
Max Health
Melee Endurance
Ranged Endurance
Commandant's Grandeur
Commandant's Grandeur
Max Health
Silence Resistance
Skill Damage Resistance
Grand General's Unbeaten Armor
Grand General's Unbeaten Armor
Max Health
Melee Endurance
Ranged Endurance
General's Frenzy Gloves
General's Frenzy Gloves
Melee Endurance
Ranged Endurance
Added Attack Speed
Grand General's Invincibility Gaiters
Grand General's Invincibility Gaiters
Melee Endurance
Ranged Endurance
Max Health
Reaper's Footsteps
Reaper's Footsteps
Move Speed
Magic Endurance
Ranged Endurance
Abyss Conqueror's Necklace
Abyss Conqueror's Necklace
Skill Damage Boost
Max Health
Buff Duration
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Silence Resistance
Eternal Ring of Dimension
Eternal Ring of Dimension
Skill Damage Boost
Max Health
Buff Duration
Transcendent Magic Ring
Transcendent Magic Ring
Skill Damage Boost
Max Health
Buff Duration
Tukun's Cast Iron Belt
Tukun's Cast Iron Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should be wearing during the midgame. It is comprised of gear you can get either from dungeons or by grinding contracts, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important.

Crimson's Demon Crushing Sword
Crimson's Demon Crushing Sword
Heavy Attack Chance
Critical Hit
Hit
Primary
Tevent's Warblade of Despair
Tevent's Warblade of Despair
Heavy Attack Chance
Critical Hit
Hit
Winged Wind Storm Hood
Winged Wind Storm Hood
Magic Endurance
Ranged Endurance
Cooldown Speed
Hermit's Shroud
Hermit's Shroud
Max Health
Silence Resistance
Skill Damage Resistance
Winged Wind Storm Armor
Winged Wind Storm Armor
Magic Evasion
Magic Endurance
Ranged Endurance
World Tree's Origin Gloves
World Tree's Origin Gloves
Melee Endurance
Range
Magic Endurance
Winged Wind Tsunami Pants
Winged Wind Tsunami Pants
Max Health
Magic Endurance
Ranged Endurance
Winged Wind Gale Boots
Winged Wind Gale Boots
Max Health
Magic Endurance
Move Speed
Thunder Cleaver Necklace
Thunder Cleaver Necklace
Skill Damage Boost
Max Health
Silence Chance
Beast King's Gilded Bracers
Beast King's Gilded Bracers
Max Health
Skill Damage Resistance
Silence Resistance
Insightful Ring of Dimension
Insightful Ring of Dimension
Skill Damage Boost
Max Health
Buff Duration
Transcendent Magic Ring
Transcendent Magic Ring
Skill Damage Boost
Max Health
Buff Duration
Tycan's Bloodlust Belt
Tycan's Bloodlust Belt
Max Health
Silence Resistance
Skill Damage Resistance

THIS PART OF THE GEARING WINDOW IS RESERVED FOR END GAME (TIER 2 ITEMS) THAT AREN'T AVAILABLE YET IN THE WESTERN VERSION OF THE GAME AND ARE STILL BEING RELEASED IN KOREA. THAT FOR, IT REMAINS A WORK IN PROGRESS AND YOU CAN SAFELY IGNORE THIS PART UNTIL WESTERN RELEASE OF TIER 2.

This is the the best in slot gear and the most difficult to acquire. It is comprised of gear you won't get easily, requiring large amounts of Lucent to buy off the auction house or requiring you to be part of a dominating guild on your server. Some of the pieces come from tier 2 dungeons and are difficult to acquire and trait up.


Weapon Masteries

Charge Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
Incapacitate Mana Regen
Melee Hit Chance
Ultimate Impact
Damage
Mana Regen
Complete Stun
Melee Hit Chance
Stun Chance
Firm Resolution
Face Off Melee Hit Chance
Damage
Rough and Wild
Melee Critical Hit Chance
Mana Cost Efficiency
Fierce Attack
Skill Damage Boost
Melee Hit Chance
Fierce Glare
Provoke & Counter Melee Defense
Health Regen
Decayed Sword God
Max Health
All Evasion
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
Boss Melee Hit
Chance
Damage
Undefeated Perseverance
Max Health
Stun Resistance
Desperate Evasion
Mana Cost Efficiency
Melee Hit Chance
Subjugator's Punishment
Collision Max Health
Melee Hit Chance
Calculated Rush
Damage Reduction
Weaken Chance
Steely Physique
Damage
Melee Defense
Blade of Rage


Greatsword: Investing 9 points in Face Off is a no-brainer as it significantly boosts your damage and heavy attack chance. The remaining points should be allocated to Charge for added defense and bonus Amitoi heal.

Sword: Investing 9 points in Provoke & Counter offers great Shield Block Chance and Stun Resistance along with more defenses. Allocate the rest of your points into Collision to boost chance and resistance alike.


Rotations

Single Target Kill Rotation ↴
Chain HookUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
  • This is your primary single target damage rotation by catching enemies out of position and pulling them with Annihilating SlashUsed frame.webpAnnihilating Slash to kill quickly. Instantly use Stunning BlowUsed frame.webpStunning Blow to pin them down with a stun before following up with Death BlowUsed frame.webpDeath Blow to deal quick damage so you can follow up the CC combo with Ascending SlashUsed frame.webpAscending Slash before finishing them off using Guillotine BladeUsed frame.webpGuillotine Blade.
AoE Rotation ↴
Devastating SmashUsed frame.webp
Arrow right.webp
Gaia CrashUsed frame.webp
Arrow right.webp
Counter BarrierUsed frame.webp
Arrow right.webp
Shield StrikeUsed frame.webp
  • This is your main engage rotation. Start with Devastating SmashUsed frame.webpDevastating Smash to engage on a group of enemies that are stacked together so you can stun them all at the same time before following up with AOE damage by using Gaia CrashUsed frame.webpGaia Crash. A lot of attention will be drawn on you when you push in like this though, which is the perfect time to use Counter BarrierUsed frame.webpCounter Barrier to negate some of that damage while also using Shield StrikeUsed frame.webpShield Strike to deal damage to enemies caught in its path, repeatedly using this skill as it gets reset while you are being hit.

Counter BarrierUsed frame.webpCounter Barrier: Use when you start drawing focused attention. Utilize your defense skill to reflect damage when you're under pressure or when an engagement doesn't go as planned.

Stalwart BastionUsed frame.webpStalwart Bastion: Use when initiating a push with your team or when being pushed by the enemy. It's typically requested by your shotcaller, but you can also initiate it yourself if your shotcaller doesn't give the command.

Chain HookUsed frame.webpChain Hook: Use it to pull enemies into your group in order to kill them quickly.


Useful Information

  • Select Green Ranger Elowen as your guardian; it roots people around you and can assist in executing your rotation. If you manage to root enemies using this guardian, you can effortlessly execute both rotations and eliminate groups of enemies on your own.


Comments

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