Throne and Liberty Weapon Skills
Complete list of Weapon Skills in Throne and Liberty for all weapons: Crossbow, Dagger, Greatsword, Longbow, Staff Sword and Wand. TL uses a unique weapon system which means that there are no classes. Instead you get to choose two from a total of seven weapons. Each weapon has access to different active and passive skills that can be freely combined.
Crossbow Skills
Improve your Crossbow gameplay and efficiency with our Crossbow Builds.
Title | Icon | Description |
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Quick Fire | Quick Fire | Attack 3 times consecutively. Each attack deals 160% of Base Damage + 32 damage. Deals Damage by 20% of Base Damage + 7 damage to targets Enfeebled by you. Cooldown decreases by 10% whenever there is a Critical Hit. |
Multi Shot | Multi Shot | Deals 290% of Base Damage + 99 damage, applies Collision: Push with a 70% chance, and applies Enfeeble that decreases Move Speed by 30% for 3s to enemies within a 60 degrees cone-shaped zone with the diameter of 70% Range to the designated direction. Mobility skill Cooldown is decreased by 2s every time your attack lands. |
Mortal Mark | Mortal Mark | Deals damage equal to 320% of Base Damage + 109 with a 80% chance of Enfeeble that leaves a marking for 3s. Deals additional damage equal to 42% of Base Damage + 15 to a target with the marking. Your damage against the marked target will be accumulated, and an explosion will occur when the marking expires, dealing bonus damage to the target by 15% of the accumulated damage. The marking stacks up to 2 times. |
Mana Recoup Technique | Mana Recoup Technique | Consumes 450 Health to recover 485 Mana. |
Nimble Leap | Nimble Leap | Move 5m towards the designated direction. Attack Speed increases by 20% and Range increases by 20% for 0.5s. |
Thorn Gale | Thorn Gale | For 6s, a projectile attack fires an additional projectile to deal damage equal to 54% of Base Damage. |
Merciless Barrage | Merciless Barrage | Shoots to the designated direction with the both hands, 16 times each. Arrows deal 32% of the Base Damage + 20 to the first enemy hit, and the damage is increased by 12% up to 10 times, if arrows hit the same target repeatedly. The number of attacks can be increased up to 24 times each, based on the attack chance of the wielded Off-Hand Weapon. |
Recoil Fire | Recoil Fire | Deals 220% of Base Damage + 23. Damage increases by 300% of Base Damage + 32 if used right after using Mobility skill. Charged at every cooldown, up to 3 time. |
Selfless Infiltration | Selfless Infiltration | Removes all Bind and Move Speed down effects from you. Enables you to pass through other targets, increases the distance travelled by Mobility skills (used on self) by 25%, Melee, Ranged, and Magic Evasion by 720, and Move Speed by 72% for 1s. Increases Off-Hand Weapon Attack Chance by 110% for 6s. |
Title | Icon | Description |
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Eagle Vision | Eagle Vision | Ranged and Magic Hit increase by 40 upon attack. Ranged and Magic Hit increase by 20 and Enfeeble Chance by 5 per 1m distance between the player and the target. |
Nature's Power | Nature's Power | Increases Damage Bonus by 51, and Skill Damage Boost by 0 for 3s after using Mobility skill. |
Crucial Chance | Crucial Chance | Decreases all skill cooldowns by 0.36s if Enfeeble is applied, and 0.072s for Enfeeble that is stacked 2 or higher. Every time you land an attack, the remaining Duration of all Enfeeble effects on the target inflicted by you increases by 0.05s. |
Detection | Detection | Move Speed increases by 10% for 3s, and Melee, Ranged, and Magic Evasion increase by 410, with a 41% chance when you're under attack. |
Ambidexterity | Ambidexterity | Increases Off-Hand Weapon Maximum Damage by 40. Off-Hand Weapon Melee, Ranged, and Magic Critical Hit increase by 60. |
Piercing Strike | Piercing Strike | Increases Damage Bonus by 22. |
Corrupt Nail | Corrupt Nail | Increases Enfeeble Chance by 202.5. |
Title | Icon | Description |
---|---|---|
Sustaining Roll | Sustaining Roll | Moves 4m towards the designated direction for 0.5s while defending an attack. Deals 450% of Base Damage + 100 damage to the target and Sustaining Roll changes to Slow Bullet for 3s and Off-hand Weapon Attack is activated for 3s, after successfully defending against Fury Attack. Applies Collision: Push with a 80% chance for the target within the 6m radius. The target is Stunned for 3s if collides into a wall. Slow Bullet Deals 100% of Base Damage + damage, and has a 80% chance to inflict Enfeeble that decreases Move Speed by 74% for 3s. Disappears when other skills are used. Off-Hand Weapon Attack Activates an Off-Hand Weapon attack for the subsequent Used Skill you use. |
Dagger Skills
Improve your Dagger gameplay and efficiency with our Dagger Builds.
Title | Icon | Description |
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Predatory Strike | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Deals 490% of Damage + 80 damage, and then additional 40% of Damage consecutively. The damage is increased by 9% for targets under the effect of your Burning, Curse, or Poison Damage over Time. |
Shadow Strike | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Moves behind a target, and deals 200% of Base Damage. Has a 50% chance to inflict Bind for 2s and Silence: Poison for 6s. |
Brutal Incision | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Deals 710% of Base Damage + 212 damage. Increases Critical Hit by 700 when the target's remaining Health is 50% or less. Critical Damage increases by 50%. |
Camouflage Cloak | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Becomes Hidden for 10.5s, unable to be targeted. The first attack while being hidden is a guaranteed critical hit. Hiding is canceled when you attack or morph. |
Fatal Stigma | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Leaves a Mark, dealing damage equal to 450% of Base Damage + 110 after 3s. For targets afflicted with your Poison, damage increases by 12.1% of Damage per stack of Poison. |
Black Wind Spirit | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Deals 370% of Base Damage + 101 to all enemies within a 4m radius. Delivers additional 2 attacks against targets you've Poisoned, each attack dealing 37% + 10. |
Inject Venom | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Adds Enfeeble: Poison effect to all attacks for 6s. The poison lasts 6s and deals damage equal to 3.6% of Base Damage + 2 per stack each second while stopping Health Regen. Stacks up to 20 times. |
Knife Throwing | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Throws 5 daggers to the designated direction up to 6 times the Attack Range. Each dagger deals 60% of Base Damage, with a 80% chance of decreasing the target's Move Speed by 68.5% and Incoming Heal by 60% for 6s. |
Ankle Strike | File:Aaaaaaaaaaaaaaaa.webpaaaaaaaaaaaaaaaa | Deals 430% of Base Damage + 12 damage, and inflicts Collision: Prone with a 96% chance against Bind, Sleep, or Stun targets. Cannot be used while moving. |
Title | Icon | Description |
---|---|---|
Assassin's Step | Assassin's Step | Increases Move Speed by 37.2%, Attack Speed by 20% and Mana Regen by 0 for 6s upon defeating the target. The first skill used within the Duration will not consume any Mana. The effect lasts 9s at night. |
Profuse Poison | Profuse Poison | Increases Poison Duration by 51% and Poison Damage by 11% during the day. Increases Poison Damage by 51% at night. |
Shadow Walker | Shadow Walker | Increases Ranged and Magic Evasion by 690 and Damage Reduction increases by 14 for 6s after using Mobility skill. |
Wrathful Edge | Wrathful Edge | Increases Critical Damage by 21%. |
Assassin's Instincts | Assassin's Instincts | Increases Melee, Ranged, and Magic Critical Hit by 290. |
Vicious Fangs | [Vicious Fangs | Attacking targets afflicted by your Poison, increases Melee, Ranged, Magic Critical Hit by 326. |
Assassination Stance | Assassination Stance | When evading an attack, has a 10% chance of decreasing the remaining Cooldown of Camouflage Cloak by 15.4%. |
Title | Icon | Description |
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Ambusher's Stance | File:Ambusher's Stance.webpAmbusher's Stance | Defends against attacks while moving 4m in 0.5s to the designated direction. Becomes Hidden to make yourself unable to be targeted for 3s and Mana Regen increases by 2130 after defending against Fury Attack. Assassin's Stance changes to Poison Dagger. The first attack you deliver while hidden is a Critical Hit, and hiding is canceled when you attack or morph. Poison DaggerDeals 100% of the Base Damage to up to 5 enemies within a 5m-radius to the designated direction, and inflicts Enfeeble: Poison. |
Greatsword Skills
Improve your Greatsword gameplay and efficiency with our Greatsword Builds.
Valiant Brawl | Attacks 4 times in a row, each attack dealing 140% of Base Damage + 67 damage. If there are other enemies within the skill's range, spreads out the attacks and delivers the last attack to the main target. The last attack to the main target deals 427% of Base Damage + 103 damage. | |
Stunning Blow | Deals 150% of Base Damage to the target with a 80% chance to inflict Stun to the target for 4.9s. Stunned target's Melee, Ranged and Magic Defense are decreased by 5%. | |
Precision Dash | Charges at the target, dealing damage equal to 110% of Base Damage. | |
Devastating Tornado | Deals 65% of Base Damage + 23 damage to all enemies within Attack Range. You can make consecutive attacks up to 12 times, and the damage increases by 8% each time you hit the target. Move Speed increases by 18%, and can also move through monsters and other players. | |
DaVinci's Courage | Increases Max Health of all party members within 15m by 1500 and Health Regen by 29 for 15s after the skill use. | |
Death Blow | Deals damage equal to 440% of Base Damage + 238. Deals 30% more damage to Stunned, Bind, or Sleeping targets. | |
Ascension Slash | Deals 430% of Base Damage + 90. Inflicts Collision: Prone to Bind, Sleep, or Stun targets with a 80% chance. | |
Gaia Crash | Creates a 12m-long, 3m-wide Damage Area to the designated direction that deals 255% of Base Damage + 79 damage. | |
Will Breaker | Deals 100% of Base Damage to all enemies in a 3m semicircle to the designated direction, and decreases their Melee, Ranged, and Magic Defense by 720. |
Title | Icon | Description |
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Robust Constitution | Max Health increases by 1750, Health Regen by 0, and Recovery Crystal Heal by 0%. | |
Raging Frenzy | If there are 2 or more enemies within a 5m radius, the skill's Damage Boost increases by 110. | |
Vital Force | Melee, Ranged, Magic Hit increases by 2.02, Stun Chance increases by 0.425, and Skill Damage Boost increases by 0.25 per 100 of current Health. | |
Cold Warrior | Increases Melee, Ranged, and Magic Critical Hit by 360 and Melee, Ranged, and Magic Heavy Attack Chance by 75 against Stunned targets. | |
Victor's Morale | Upon dealing damage with skills, restores 28 Mana and 7 Health. This effect is not applied to damage over time. | |
Barbarian's Dash | Increases Move Speed by 38% for 3s after Mobility skill is used. | |
Indomitable Armor | Has a 10% chance to increase Damage Reduction by 23 for 2s when damaged. |
Title | Icon | Description |
---|---|---|
Iron Point Parry | Defends against an attack. Deals 370% of Base Damage + 213, increases the next attack skill's damage by 11% and Iron Point Parry changes to Murderous Draw after defending against a Fury Attack. Deals a damage and inflicts Stun for 3s with a 80% chance after defending against a Fury Attack within 0.5s. Murderous Draw Deals 460% of Base Damage + 266 to enemies within 4m radius. |
Longbow Skills
Improve your Longbow gameplay and efficiency with our Longbow Builds!
Active Longbow Skills
Title | Icon | Description |
---|---|---|
Overtaker | Defends against attacks. Overtaker is changed to Agile Shot for 3s upon blocking Fury Attack. Increases Melee, Ranged, and Magic Critical Hit by 225 for 3s, if a Fury Attack was defended within 0.5s.
Agile Shot Fires an arrow that deals 240% of Base Damage + 24 plus the damage that increases by 4?% per meter as you move away from the target, if the shot was fired without moving. Use with the directional buttons to use the skill while moving. For this case, deals 120% of Base Damage + 12 damage with a 80% chance to inflict Bind to the target for 3s. | |
Zephyr's Nock | Deals 320% of Base Damage + 26 damage. Increases damage by 3% per 1m distance from the target. | |
Ensnaring Arrow | Deals 130% of Base Damage, with 80% chance of Bind for 3s. | |
Decisive Sniping | Deals damage equal to 550% of Base Damage + 53. Increases Ranged Critical Hit by up to 450 in proportion to the target's remaining Health. | |
Strafing | Attacks 4 times consecutively. Each attack deals 110% of Base Damage + 23 damage. If you land more than 2 Critical Hits, you can use the skill 1 more time. Additional use consumes only 50% of the Mana cost. | |
Nature's Blessing | Creates an area with a radius of 16m that increases Health Regen by 1,460 of you and your party members for 3s. Only gets the effect within the area. | |
Brutal Arrow | A single arrow shot to the sky falls to the selected location, dealing damage equal to 340% of Base Damage + 47 to the enemies within the 3m area. Enemies within the 1m area from the center receive 510% + 70. | |
Deadly Marker | Has a 90% chance to choose a target for 9s. Increases your Melee, Ranged, and Magic Critical Hit by 150 and your Skills and your Melee, Ranged, and Magic Hit by 150 when attacking the marked target. Each successful Critical Hit landed on the marked target by you and your party members decreases you and your party member's remaining Skills cooldown by 1% and your Glory Aura skill cooldown by 6%. The cooldown reduction effect is only applied 50% to monsters. | |
Purifying Touch | Removes 1 CC effect from the selected target (in order of Actions Disabled > Moving Disabled > Enfeebled). At the same time, increases your Attack Speed by 19% for 3s. | |
Arrow Vortex | Fires an arrow to the selected direction, dealing damage equal to 100% of Base Damage to the first enemy hit and decreasing all enemies' Move Speed by 52.5% within a 3m radius around the target. After 2s, inflicts Collision: Pull with a 70% chance to pull all enemies within range to the center. | |
Blitz | Resets the cooldown of the last used skill. It can only be used when a skill can be reset. |
Passive Longbow Skills
Title | Icon | Description |
---|---|---|
Rapidshot Stance | Staying in the same place without moving for 3s will increase Attack Speed by 6%. The effect remains in effect for 2s even after you make a movement. It will also remain in effect upon using Mobility skills. | |
Firm Aim | Attacking Bound targets increases Melee, Ranged, Magic Critical Hit by 90. | |
Sniper's Sense | Additional Melee, Ranged, and Magic Critical Hit 75▲ | |
Distorted Sanctuary | Increase Melee, Ranged, and Magic Endurance by 37.5 per one party member including yourself within 16m radius. | |
Roxie's Arrowhead | Shooting a projectile from Longbows or Crossbows will shoot an additional projectile with a chance of 5%, dealing damage equal to 80% of Base Damage. If you're shooting in the same direction as the wind, the chance goes up by .5% per 1m/s wind speed. | |
Ensnaring Loader | Defeating a target at least 10m away from you resets Ensnaring Arrow cooldown with a 35% chance. | |
Devoted Shield | When Enfeebled, creates a Shield of 3,000 Health with 7.5% chance that lasts for 3s. | |
Storm String | Range increases by 8.5%. |
Staff Skills
Improve your Staff gameplay and efficiency with our Staff Builds!
Active Staff Skills
Title | Icon | Description |
---|---|---|
Mystic Shield | Defends against an attack. Deals 120% of Base Damage + 12 to the attacker upon defending against a Fury Attack within 0.5s, and 10% additional damage against Burning enemies. Creates a Damage over Time area within a 3m radius from the target, dealing 10% per second to all enemies in the area if the target is wet. Stacks Flowing Mana up to 3 times each time you defend against a Fury Attack, which lasts for 10s.
Flowing Mana Grants the following effects to the skills you use and disappears.For Lightning skills, increases Critical Hit by 20% per stack. For Fire skills, applies additional Enfeeble: Burning per stack. For other skills, decreases Mana cost by 6% per stack. | |
Chain Lightning | A Lightning skill that deals 370% of Base Damage + 26 damage. Deals additional 4% per stack against a target that you applied Burning. Damage transfers to other enemies within a 5m radius from the target up to 3 times if the target is wet. Damage decreases by 20% every time it transfers, and it will not transfer to a target already affected. | |
Serial Flame Bombs | A Fire skill that deals 110% of Base Damage + 22 damage and inflicts Enfeeble: Burning with a 80% chance. Burning lasts for 12s and deals 1% of Base Damage + 1 damage (per stack) per second. Stacks up to 10 times. It can be used up to 3 times in a row. The casting time decreases and Mana cost increases as the skill is used consecutively. All Fire skills Enfeeble: Burning damage is equal to Serial Flame Bombs. | |
Smokescreening Frost | Creates a 4m radius zone that lasts for 3s and teleports backwards for 10m(?). The Move Speed of enemies within the area decreases by 14%. | |
Inferno Wave | A Fire skill that deals 280% of Base Damage + 70 damage to all enemies within 3m from the Target. Additionally deals 3% of Base Damage (per stack) to all enemies within the range if used against a target that you inflicted Burning, with a 70% chance to apply Enfeeble: Burning. | |
Inner Peace | Increases Mana Regen by 600% for 6s. The skill becomes disabled if you move. The increase is doubled if you're wet; Mana Cost Efficiency increases by 60% for 6s after the skill is over if you're not wet. | |
Icebound Tomb | Deals 160% of Base Damage + 18 damage with a 80% chance to Freeze the target for 5.5s 11s for monsters). Has a 80% chance to Enfeeble that decreases Move Speed by 34% for 4s within 3m around the target. | |
Ice Spear | Fires an ice spear that pierces the target in the designated direction, dealing damage equal to 210% of Base Damage + 27 with a 80% chance of Enfeeble that decreases Move Speed by 34% for 3 sec. | |
High Locus | Increases Cooldown Speed by 34% and Move Speed by 22% for 12s. | |
Judgment Lightning | A Lightning skill that deals 630% of Base Damage + 133 damage. Deals 420% of Base Damage + 88 damage to up to 5 enemies within 5m radius area, if the target is wet. This skill can be used maximum of 2 more time within 10s if it's used against a target with Enfeeble: Burning that you applied, and the probability of skill recast goes up by 2.5% per stack. | |
Infernal Meteor | A Fire skill that deals 440% of Base Damage + 51 damage and has a 70% chance to inflict Collision: Push to all enemies within 4m. Additionally creates a zone that inflicts 21% of Base Damage + 4 damage per second and has a 70% chance to apply Enfeeble: Burning for 6s. |
Passive Staff Skills
Title | Icon | Description |
---|---|---|
Asceticism | Mana Regen increases by 21 and if you are motionless for more than 5s, Mana Regen further increases by 42. | |
Mana Ball Eruption | Shoots an additional Magic Orb that deals 60% of Base Damage with a 5% chance when Staffs or Wands that shoots Magic Orbs are used. The chance increases by 10% per 1 Mana Regen. | |
Mana Amp | Increases Max Mana by 2100. | |
Flame Condensation | Increasing damage dealt by Enfeeble: Burning by 45% by accepting the avaricious flames. | |
Echoic Barrier | When afflicted with Silence, it creates a Barrier of Echoes for a set duration, increasing Silence Resistance by 45 for 440s. If Silenced again while the effect is active, Silence Resistance additionally increases by 475(?). | |
Lord of Frost | Move Speed reduction effects decrease Move Speed further by 5.5%, with 11% increased duration. | |
Forbidden Sanctuary | Increases Damage Reduction by 12 for 3s upon hitting more than 2 targets with a single attack. This effect will not trigger for 12s after it's activated. | |
Janice's Authority | Decreases the Skill Cooldown if a single attack damages more than two targets. 7.5% for 2 targets, 15% for 3 targets, and 22.5% for 4 targets. This effect is not applied to toggle skills. |
Sword Skills
Improve your Sword gameplay and efficiency with our Sword Builds!
Active Sword Skills
Title | Icon | Description |
---|---|---|
Shield Survival Technique | Defends against an attack. Consumes additional Stamina based on the damage defended. Upon defending against a Fury Attack, restores Health by 230, and a perfect defense increases Damage Reduction by 49 for 6 sec.
Upon defending against a Fury Attack, Shield Survival Technique changes to Retaliatory Strike. Retaliatory Strike Deals damage equal to 200% of Base Damage + 14 to the target. Defending against a Fury Attack before using Retaliatory Strike increases its damage by 50%. This bonus stacks up to 4 times. | |
Shield Strike | Deal damage equal to 340% + 17 of base damage. For every 1% of Shield Block Chance, Heavy Attack Chance is increased by 18. when dealing damage with this skill. | |
Drastic Charge | Charges forward and deals damage equal to 170 of Base Damage + 19 to up to 5 targets with a 70% (70% against monsters) chance to inflict Collision: Push. If the pushed targets collide with a wall, they are stunned for 2 sec. | |
Counter Barrier | For 6s, increase Shield Block Chance by 15%. Upon successfully evading a melee attack or performing Shield Block, perform a counterattack that deals damage equal to 250% DR. | |
Chain Hook | There is a 80% (80% for monsters) chance to inflict Collision:Pull effect and for 3s, decrease Move Speed by 60%. Using it on a boss monster will move you to its location. | |
Provoking Roar | Has a 70% chance of inflicting Enfeeble: Provoke on all enemies within 3m for 1.4 - 2.5 sec (Effect lasts 1.4 - 3.75 sec against Monsters). Provoked targets direct their attacks and skills toward you. | |
Shield Throw | Throws a shield that deals damage equal to 210% of Base Damage + 0 to all targets in its path before returning to you. All Heavy Attack Chances are increased by 40 per target damaged by the returning shield. | |
Fortress | Increases Damage Reduction of you and your party members within 10m by 58 for 9 sec. The effect range remains for 2 sec. | |
Annihilating Slash | Deals damage equal to 160% of Base Damage + 13 to all surrounding enemies with a sword. Enfeebled targets take damage equal to 210% of Base Damage + 16 | |
Fierce Clash | Deals dmg equal to 220% of Base Damage to the target, with a 80% (80% for monsters) chance to inflict Collision:Push on them. Has the same chance to inflict Push on other enemies that collide with the target, along with reduced damage. If the pushed targets hit a wall, they are stunned for 3s. | |
A Shot at Victory | Deals damage equal to 615% of Base Damage + 41 to the target. Has a 35% chance of activating A Shot at Victory one more time, and this chance increases by 5% per Enfeebled target around you. |
Passive Sword Skills
Title | Icon | Description |
---|---|---|
Experienced Evasion | The closer you are to a target attacking you within 10m, your Ranged and Magic Evasion increase even more; 9 per 1m, up to 90. | |
Resilience | Evading an attack restores Mana by 14, and each successful shield/attack block restores Mana by 5.6% of the damage blocked. | |
Aegis Shield | Increases Defense by 6 for every 1% of Shield Block Chance proportional to Shield Block Chance. | |
Spectrum of Agony | Whenever you successfully damage a Provoked target, deals damage equal to 45% of Base Damage + 19 to other Provoked targets. | |
Gerad's Patience | Each successful dodge or shield/attack block increases all CC Resistance by 12.75 for 3 sec. Can be stacked up to 10 times. | |
Impenetrable | Melee, Ranged, and Magic Defense▲
2 or fewer 179▲ 3 - 6 280▲ 7 or more 700▲ | |
Eternal Knight | When Health is below 20%, draws out the power of eternal survival to increase Health Regen by 309% for 6 sec. Once the effect is activated, it will not activate again for 150 sec. | |
Morale Boost | Colliding the target with another decreases the remaining cooldown of all skills by 20%. Each subsequent collision in the chain decreases the remaining cooldown of all skills by 4.5%. |
Wand Skills
Improve your Wand gameplay and efficiency with our Wand Builds!
Active Wand Skills
Title | Icon | Description |
---|---|---|
Chaotic Shield | Defends against an attack. Consumes additional Stamina based on the blocked damage. Upon defending against the Fury Attack, inflicts your Touch of Despair on the attacker, and decreases your Curses' remaining cooldown by .8%. Upon perfecting defending the Fury Attack, restores 6 Stamina for all party members within the attack range. | |
Touch of Despair | Applies Enfeeble: Curse, dealing damage over time for 9 sec. For each stack, the curse deals 25% + 5 damage per second and does not wake up a sleeping target. Stacks up to 2 times. | |
Curse Explosion | Deals damage equal to 280% + 34 to Base Damage. For any enemies within 5m of the Target that you have inflicted with Curse: damage over time, it will forcibly remove all Curse, Burning, Poison effects applied by the player on them, dealing 130% of the remaining damage (if Burning and Poison are both applied, then together). | |
Swift Healing | Restores a friendly target's Health by 310% of base dmg + 29. | |
Corrupted Magic Circle | Creates a circular area of damage with a radius of 5 m at your casting location. Applies Enfeeble: Curse to all enemies within the area, dealing damage equal to 54% of Base Damage + 32 per second for 9 sec. | |
Cursed Nightmare | Has a 80% (80% against monsters) chance to reduce Move Speed and Attack Speed by 30% for 3 sec and applies Sleep: Curse for 6 sec (12 sec against monsters). If the Sleep target is hit, the attack becomes a Critical Hit and removes Sleep. | |
Clay's Salvation | Restores all party members' Health within the range by 520% of Base Damage + 219. | |
Time for Punishment | Applies Enfeeble: Curse which has a 90% chance to reduce Skill Damage Resistance by 120 for 9 sec. | |
Blessed Barrier | Increases Melee, Ranged, and Magic Defense by 1600, the Incoming Heal effect of the day by 35%, and the Melee, Ranged, and Magic Endurance effect of the night by 345 for 6 sec. Efficiency increases by 4800 times for 2 sec after activation. | |
Karmic Haze | Uses Enfeeble that spreads the activated Curse from the main target to up to 3 other targets within a range of 5m by 80% chance. | |
Ray of Disaster | Deals damage equal to 140% + 28 per second to all targets between you and the target for 6 sec, and does not wake up sleeping targets. Decreases Move Speed by 0% (wrong?) while cast. |
Passive Wand Skills
Title | Icon | Description |
---|---|---|
Full of Corruption | When the target you Enfeebled dies, your maximum damage increases by 12 for 6 sec. | |
Devotion and Emptiness | Skill Heal increases by 9% during the day. Skill damage over time increases by 9% at night. | |
Wraith's Beckon | Increases the Duration of Curse you inflict by 1.95 sec. | |
Bloody Contract | Every attack that hits a target Cursed by you restores the Health of a friendly target by 8.6% of the damage. If a friendly target is not within your Range, your Health is restored instead. | |
Noble Revival | Your Skill Heal increases by 2.06% for every 1,000 Max Mana. | |
Saint's Oath | Skill Heal, Incoming Skill Heal, Amitoi Heal, and Recovery Crystal Heal increase by 10% for 3 sec with a 10% chance when taking Skill Damage. Stacks up to 10 times. | |
Flawless Spirit | Increases Mana Regen by 16.2 per stack for 3 sec when you cast a buff on a friendly target. This effect stacks up to 10 times. | |
Temptation of Darkness | Every attack that hits a target Enfeebled by you decreases the remaining cooldown of every Curse skill by .14 sec. |
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