Darkblighter - Wand + Dagger PvE Build

- Amazing AoE Damage
- Easy to play
- Low mobility
- Low Single Target DPS
Overview
Wand and Dagger PvE build with focuses on AoE grinding large amounts of mobs for rare drops, contracts or lithograph grinding. It can also excel in open world dungeons grinding high level mobs with a group for drops or contracts. It isn't recommended for dungeons or leveling but it still performs incredibly well at PvE events where killing large amounts of mobs is important.
Attributes
Focus primarily on Dexterity to boost your damage output, aiming for 30 points into this attribute first. Then, focus into Perception to further increase your damage potential, aiming for 30 points into it as well. Allocate all other remaining points into Wisdom for additional mana regeneration and maximum mana but also increasing your damage a bit.
Skills






















Skill Priority












































When prioritizing skill upgrades, start by improving Swift Healing as it's your only healing ability. Upgrading it to rare allows you to cast the ability twice, which is incredibly helpful. Upgrade
Predatory Strike and
Inject Venom next. follow up by focusing on upgrading
Touch of Despair to enhance its curse-stacking capability to 3.
Make sure not to forget to upgrade Shadow Strike as the bind and silence are nice to have and the mobility also helps. Then, upgrade Curse Explosion for the HP shield, followed by
Corrupted Magic Circle as they are all part of your main rotation and damage output.
Knife Throwing is also nice extra damage but shouldn't be a big priority.
Passives Priority




















You should prioritize Devotion and Emptiness as it increases the amount of healing you can provide yourself.
Assassin's Instincts is fantastic for the flat crit rate increase.
Vicious Fangs is a great addition as it increases your crit rate a lot on poisoned targets.
Equipment













Weapon Masteries
Damage![]() |
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Bonus Damage![]() |
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Curse Damage![]() |
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Wisdom![]() |
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Skill Heal![]() |
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Melee Defense![]() |
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Added Attack Speed ![]() |
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Magic Critical Hit Chance ![]() |
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Melee Evasion![]() |
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Cooldown Speed![]() |
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Skill Heal![]() |
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Heavy Attack Chance ![]() |
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Weaken Chance![]() |
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Mana Cost Efficiency ![]() |
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Max Mana![]() |
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Cooldown Speed![]() |
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Curse Duration![]() |
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Weaken Chance![]() |
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Magic Hit Chance ![]() |
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Skill Damage Boost ![]() |
Ranged Defense![]() |
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Health Regen![]() |
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Debuff Duration![]() |
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Mana Cost Efficiency ![]() |
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Cooldown Speed![]() |
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Evasion![]() |
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Buff Duration![]() |
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Ranged Defense![]() |
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Weaken Resistance ![]() | ||
Movement Speed![]() |
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Melee Hit Chance![]() |
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Off-Hand Weapon Attack Chance ![]() |
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Weaken Chance![]() |
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Mana Regen![]() |
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Buff Duration![]() |
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Silence Chance![]() |
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Mana Cost Efficiency ![]() |
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Melee Hit Chance ![]() |
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Cooldown Speed![]() |
Melee Critical Hit Chance ![]() |
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Damage![]() |
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Off-Hand Weapon Attack Chance ![]() |
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Melee Critical Hit Chance ![]() |
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Critical Damage![]() |
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Damage![]() |
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Skill Damage Boost ![]() |
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Added Attack Speed ![]() |
Wand: Allocating 9 points into Damage is the only viable choice as it adds a lot of extra damage for the build and matches perfectly with the Dagger, the last 3 points can go into Weaken for extra curse duration.
Dagger: Invest 9 points into Assassination for maximum damage increase while the 3 points can go in Poison to improve your Weaken chance (Poison, Curse).
Rotations





























- Use your auto-attack (default key E) in order to pull mobs closer to you while you cast
Touch of Despair on a single mob, you want to keep kiting while constantly casting only
Touch of Despair until you get 2 curse stacks before using
Inject Venom and casting a final
Touch of Despair. Once you've managed that and the mobs are together, you cast
Time for Punishment followed by
Karmic Haze which will spread the curses & poison to the nearby mobs. Follow up with
Corrupted Magic Circle and
Curse Explosion to deal high burst damage. If the mobs aren't dead yet and you need to clean up, you can line them all up for the
Ray of Disaster and
Knife Throwing follow-up to kill whatever mobs are still alive at the end of the rotation.














- Use this much easier rotation to deal with single targets. Start with
Inject Venom followed by
Shadow Strike to close the distance before using
Knife Throwing and
Predatory Strike to deal quick damage and then finishing off the target using
Brutal Incision.
Swift Healing: This is your only single target healing ability and you should use it in order to save yourself, use this spell after casting
Blessed Barrier in order to boost the heal this skill applies
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal yourself and also use your DPS abilities more often.