Darkblighter - Wand + Dagger PvE Build

- Amazing AoE Damage
- Easy to play
- Low mobility
- Low Single Target DPS
Overview
Wand and Dagger PvE build with focuses on high DoT AoE damage, performing well when killing large amounts of mobs for rare drops or doing contracts. It can also excel in open world dungeons grinding high level mobs with a group for drops or contracts. It isn't recommended for dungeons or leveling but it still performs incredibly well at PvE events where killing large amounts of mobs is important.
Attributes




For this build, prioritize Perception and Dexterity to maximize your damage. These should be your main focus, particularly early on. As you progress and enhance your gear, continue investing into both to improve critical hits, accuracy, and range. Strength and Wisdom are secondary but still important. Strength boosts your health, improving durability, while Wisdom helps with mana regeneration. Although not as crucial, these stats will still contribute to your overall survival as you level up and gaining 30 points into Strength is particularly good for the extra health you receive.
Skills






















You should prioritize your damaging skills first, start by improving Touch of Despair as it's your main damage ability and your bread and butter alongside
Curse Explosion and
Corrupted Magic Circle. Don't forget to also upgrade
Cleaving Moonlight and
Inject Venom thought as
Inject Venom does good damage and can easily be applied through
Cleaving Moonlight.
Ray of Disaster is unlocked purple when you get it, so you shouldn't worry too much about upgrading it early but keep it in mind whenever you get omnipotence books.
Your healing abilities are meant for keeping your alive while being attacked by large groups of mobs and remaining somewhat stationary so Fountain of Life is perfect for that, especially when coupled with
Phantom Smokescreen as the latter makes you immune to damage for a few seconds, enough for you to heal up in a pinch.
You should prioritize Destructive Fang,
Assassin's Instincts and
Wrathful Edge as your main damage improving passives, considerably boosting your damage.
Vampiric Contract's healing pairs well with
Wraith's Beckon as well, letting you heal up by simply having curse stacks on the group of mobs. Once the mobs die, your mobility & mana regen are enhanced through
Assassin's Step alongside
Full of Corruption, making it difficult to run out of mana while running this Darkblighter build.
Equipment













These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.













This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
















This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
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Curse Damage![]() |
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Critical Damage![]() |
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Wand: Allocating 9 points into Damage is the only viable choice as it adds a lot of extra damage for the build and matches perfectly with the Dagger, the last 6 points can go into Weaken for extra curse duration.
Dagger: Invest 9 points into Assassination for maximum damage increase while the 6 points can go in Poison to improve your Weaken chance (Poison, Curse).
Rotations





























- Use your auto-attack (default key E) in order to pull mobs closer to you while you cast
Touch of Despair on a single mob, you want to keep kiting while constantly casting only
Touch of Despair until you get 2 curse stacks before using
Inject Venom and casting a final
Touch of Despair. Once you've managed that and the mobs are together, you cast
Time for Punishment followed by
Karmic Haze which will spread the curses & poison to the nearby mobs. Follow up with
Corrupted Magic Circle and
Curse Explosion to deal high burst damage. If the mobs aren't dead yet and you need to clean up, you can line them all up for the
Ray of Disaster and
Knife Throwing follow-up to kill whatever mobs are still alive at the end of the rotation.














- Use this much easier rotation to deal with single targets. Start with
Inject Venom followed by
Shadow Strike to close the distance before using
Knife Throwing and
Predatory Strike to deal quick damage and then finishing off the target using
Brutal Incision.
Swift Healing: This is your only single target healing ability and you should use it in order to save yourself, use this spell after casting
Blessed Barrier in order to boost the heal this skill applies
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal yourself and also use your DPS abilities more often.