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Infiltrator - Longbow + Dagger PvE Build

Overview
Weapons: Longbow and Dagger
Designed for: PvE
Focused on: DPS and Ranged
Difficulty:
Easy
Strengths
  • High Single Target DPS
  • Easy to Play
Weaknesses
  • Squishy
  • No AOE Damage

Overview

This Longbow and Dagger PvE build is perfect for players looking to deal high damage with short cooldowns. It performs exceptionally well in PvE events, Field Bosses, Dungeons and general Open World PvE. The build is very straightforward and easy to pickup by both beginners and veteran players due to its easy to memorize rotations.


Attributes

PRIMARY
Perception Perception
+
Dexterity Dexterity
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

In order to maximizing your damage potential, invest most points into Dexterity and Perception, aiming to push them first as they offer much needed hit rate and critical hit rate. You should also improve your Strength in order to improve your survivability, 30 is a good breakpoint to reach if it doesn't take too much. Meanwhile, Wisdom can be left as the lowest priority.


Skills

Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage Increase
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Decisive SnipingUsed frame.webp
Decisive Sniping
Decisive Sniping - Charging Time ▲
Decisive Sniping - Damage Increase
Decisive Sniping - Charging Time ▼
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Nature's BlessingUsed frame.webp
Nature's Blessing
Nature's Blessing - Whirlpool Attribute
Brutal ArrowUsed frame.webp
Brutal Arrow
Brutal Arrow - Gale Area
Deadly MarkerUsed frame.webp
Deadly Marker
Deadly Marker - Bullseye
BlitzUsed frame.webp
Blitz
Shadow StrikeUsed frame.webp
Shadow Strike
Shadow Strike - Shadow Escape
Cleaving MoonlightUsed frame.webp
Cleaving Moonlight
Cleaving Moonlight - Consecutive Use
Cleaving Moonlight - Additional Damage
Brutal IncisionUsed frame.webp
Brutal Incision
Brutal Incision - Thunderclouds Bombing
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Lightning Infusion
Inject Venom - Cooldown Reduction
Passives
Rapidfire StanceActive frame.webp
Destructive FangActive frame.webp
Sniper's SenseActive frame.webp
Steady AimActive frame.webp
Roxie's ArrowheadActive frame.webp
Wrathful EdgeActive frame.webp
Assassin's StepActive frame.webp
Assassin's InstinctsActive frame.webp
Defense
Block BladeUsed frame.webp
Guardian
Shade Revenant Stheno Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak

Your main burst ranged damage is provided by StrafingUsed frame.webpStrafing, Zephyr's NockUsed frame.webpZephyr's Nock and Decisive SnipingUsed frame.webpDecisive Sniping, these are the first skills you should level alongside Brutal ArrowUsed frame.webpBrutal Arrow. Nature's BlessingUsed frame.webpNature's Blessing is your main utility skill that regenerates your mana and health but can also be used with Inner PeaceUsed frame.webpInner Peace by staff players in your party to quickly regain all mana.

Your melee skills shouldn't be forgotten though as Cleaving MoonlightUsed frame.webpCleaving Moonlight and Brutal IncisionUsed frame.webpBrutal Incision have high damage, especially when attacking targets debuffed by your Inject VenomUsed frame.webpInject Venom. Shadow StrikeUsed frame.webpShadow Strike is your main mobility skill and is perfect for setting up your melee rotation while also allowing you to return to the initial spot.

Wrathful EdgeActive frame.webpWrathful Edge, Assassin's InstinctsActive frame.webpAssassin's Instincts and Destructive FangActive frame.webpDestructive Fang are your main damage increasing passives as they increase crit rate and crit damage. Remember to remain standing to make use of Rapidfire StanceActive frame.webpRapidfire Stance while Assassin's StepActive frame.webpAssassin's Step triggers whenever you use kill a target, helping a great deal with maintaining your mana reserves.


Equipment

Longbow of the Resistance
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Mana Regen
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Toublek's Deathmark Longbow
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Magic Endurance
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Aelon's Rejuvenating Longbow
Aelon's Rejuvenating Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Phantom Wolf Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Phantom Wolf Tunic
Phantom Wolf Tunic
Max Health
Magic Evasion
Ranged Evasion
Shadow Harvester Grips
Shadow Harvester Grips
Magic Evasion
Ranged Evasion
Magic Endurance
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Swirling Essence Shoes
Swirling Essence Shoes
Max Health
Magic Evasion
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Support Max Health
Magic Defense
Vitality of Dew
Movement Speed
Buff Duration
Anti-magic Arts
Magic Evasion
Perception
Grace Song
Check Ranged Hit Chance
Move Speed
Wedge of Oppression
Max Mana
Mana Regen
Gale Arrowhead
Movement Speed
Mana Cost Efficiency
Phantom Snare
Sniping Ranged Hit Chance +20
Ranged Crit Hit Chance
Pointy Throns
Bonus Damage
Damage
Critical Nock
Added Attack Speed
Ranged Crit Hit Chance
Brutal Shooter
Disguise Ranged Defense
Health Regen
Debuff Immunity
Mana Cost Efficiency
Cooldown Speed
Master of Evasion
Buff Duration
Ranged Defense
Strong Will
Poison Melee Hit Chance
Off-Hand Weapon
Attack Chance
Enfeebling Terror
Mana Regen
Buff Duration
Sorrowful Silence
Mana Cost Efficiency
Melee Hit Chance
Shrewd Judgment
Assassination Melee Critical Hit Chance
Damage
Ambidexterity
Melee Critical Hit
Cooldown Speed
Deep Grudge
Damage
Skill Damage Boost
Maddening Excitement

Longbow: Allocate 9 points into Sniping to significantly increase your damage and critical damage. Then, invest 6 points into Check for more cooldown speed and to enhance the Bind Chance of your Ensnaring ArrowUsed frame.webpEnsnaring Arrow skill. Useful for smaller mobs but also debuffing bosses by applying the Oppressed debuff.

Dagger: Invest 9 points in Assassination for extra crit damage, off-hand weapon activation rate and attack speed. The remaining 6 points can be added into Poison for more base damage and off-hand & silence chance.


Rotations

Ranged Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
Nature's BlessingUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
Brutal ArrowUsed frame.webp
Arrow right.webp
Deadly MarkerUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
  • This is your main Ranged DPS rotation and can be paired with the melee rotation below. Being by buffing yourself with the Inject VenomUsed frame.webpInject Venom and Nature's BlessingUsed frame.webpNature's Blessing to make your Decisive SnipingUsed frame.webpDecisive Sniping channel faster. Use Ensnaring ArrowUsed frame.webpEnsnaring Arrow to apply the oppressed debuff and make use of Steady AimActive frame.webpSteady Aim before using Decisive SnipingUsed frame.webpDecisive Sniping to deal high damage while also increasing your critical hit rate.
  • Continue by putting down Brutal ArrowUsed frame.webpBrutal Arrow on top of the boss/enemy you are fighting to start applying the Gale debuff. Follow up by applying Deadly MarkerUsed frame.webpDeadly Marker which will increase critical rate for your entire party but also double the stacks of Target you apply with StrafingUsed frame.webpStrafing. Using StrafingUsed frame.webpStrafing two times will apply enough Target debuff to use Zephyr's NockUsed frame.webpZephyr's Nock and lower its cooldown before using StrafingUsed frame.webpStrafing again to apply the debuff again so your next Zephyr's NockUsed frame.webpZephyr's Nock gets its cooldown lowered once more.
Melee Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
  • While this rotation isn't as powerful as the Ranged Rotation, you want to follow up with this rotation after you've done the ranged one and you need extra damage on the target. You can still use this rotation on its own as its still very potent at dealing with low HP mobs.
  • Make sure that you have Inject VenomUsed frame.webpInject Venom active first. Start by using Shadow StrikeUsed frame.webpShadow Strike to get in melee range before following up with Cleaving MoonlightUsed frame.webpCleaving Moonlight two times and using Brutal IncisionUsed frame.webpBrutal Incision to deal high damage. Use Shadow StrikeUsed frame.webpShadow Strike again to teleport back to the original location from where you can transition back into your Ranged Rotation.


Comments

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