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Darkblighter - Wand + Dagger PvE Build

Overview
Weapons: Wand and Dagger
Designed for: PvE
Focused on: AoE and DPS
Difficulty:
Easy
Strengths
  • Amazing AoE Damage
  • Easy to play
Weaknesses
  • Low mobility
  • Low Single Target DPS
This build is up to date for the December 5, 2024 patch.

Overview

Wand and Dagger PvE build with focuses on high DoT AoE damage, performing well when killing large amounts of mobs for rare drops or doing contracts. It can also excel in open world dungeons grinding high level mobs with a group for drops or contracts. It isn't recommended for dungeons or leveling but it still performs incredibly well at PvE events where killing large amounts of mobs is important.


Attributes

PRIMARY
Perception Perception
+
Dexterity Dexterity
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, prioritize Perception and Dexterity to maximize your damage. These should be your main focus, particularly early on. As you progress and enhance your gear, continue investing into both to improve critical hits, accuracy, and range. Strength and Wisdom are secondary but still important. Strength boosts your health, improving durability, while Wisdom helps with mana regeneration. Although not as crucial, these stats will still contribute to your overall survival as you level up and gaining 30 points into Strength is particularly good for the extra health you receive.


Skills

Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Range Increase
Touch of Despair - Duration Increased
Touch of Despair - Curse
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Corrupted Magic Circle - Rotten Swamp
Corrupted Magic Circle - Additional Damage
Swift HealingUsed frame.webp
Swift Healing
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Effect Duration Increase
Fountain of LifeUsed frame.webp
Fountain of Life
Cleaving MoonlightUsed frame.webp
Cleaving Moonlight
Cleaving Moonlight - Consecutive Use
Shadow StrikeUsed frame.webp
Shadow Strike
Karmic HazeUsed frame.webp
Karmic Haze
Karmic Haze - Range Increase
Karmic Haze - Additional Damage
Phantom SmokescreenUsed frame.webp
Phantom Smokescreen
Phantom Smokescreen - Improved Smokescreen
Time for PunishmentUsed frame.webp
Time for Punishment
Time for Punishment - Effect Duration ▲
Time for Punishment - Burning Time
Ray of DisasterUsed frame.webp
Ray of Disaster
Ray of Disaster - Targets Expanded
Ray of Disaster - Cooldown ▼
Ray of Disaster - Concentration Effect Time
Curse ExplosionUsed frame.webp
Curse Explosion
Curse Explosion - Dark Explosion
Curse Explosion - Damage Increased
Passives
Wrathful EdgeActive frame.webp
Assassin's InstinctsActive frame.webp
Wraith's BeckonActive frame.webp
Assassin's StepActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Destructive FangActive frame.webp
Full of CorruptionActive frame.webp
Defense
Block BladeUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Quality Laslan-Style Fish Stew


You should prioritize your damaging skills first, start by improving Touch of DespairUsed frame.webpTouch of Despair as it's your main damage ability and your bread and butter alongside Curse ExplosionUsed frame.webpCurse Explosion and Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle. Don't forget to also upgrade Cleaving MoonlightUsed frame.webpCleaving Moonlight and Inject VenomUsed frame.webpInject Venom thought as Inject VenomUsed frame.webpInject Venom does good damage and can easily be applied through Cleaving MoonlightUsed frame.webpCleaving Moonlight. Ray of DisasterUsed frame.webpRay of Disaster is unlocked purple when you get it, so you shouldn't worry too much about upgrading it early but keep it in mind whenever you get omnipotence books.

Your healing abilities are meant for keeping your alive while being attacked by large groups of mobs and remaining somewhat stationary so Fountain of LifeUsed frame.webpFountain of Life is perfect for that, especially when coupled with Phantom SmokescreenUsed frame.webpPhantom Smokescreen as the latter makes you immune to damage for a few seconds, enough for you to heal up in a pinch.

You should prioritize Destructive FangActive frame.webpDestructive Fang, Assassin's InstinctsActive frame.webpAssassin's Instincts and Wrathful EdgeActive frame.webpWrathful Edge as your main damage improving passives, considerably boosting your damage. Vampiric ContractActive frame.webpVampiric Contract's healing pairs well with Wraith's BeckonActive frame.webpWraith's Beckon as well, letting you heal up by simply having curse stacks on the group of mobs. Once the mobs die, your mobility & mana regen are enhanced through Assassin's StepActive frame.webpAssassin's Step alongside Full of CorruptionActive frame.webpFull of Corruption, making it difficult to run out of mana while running this Darkblighter build.


Equipment

Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Mana Regen
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Magic Endurance
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Wicked Thorns
Lequirus's Wicked Thorns
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Phantom Wolf Mask
Magic Evasion
Ranged Evasion
Cooldown Speed
Supreme Devotion
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Magic Evasion
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Evasion
Ranged Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Evasion
Magic Evasion
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Damage
Bonus Damage
Curse Damage
Damage
Skill
Damage Boost
Mana Regen
Cooldown Speed
Wisdom
Cooldown Speed
Skill Heal
Melee Defense
Added
Attack Speed
Magic Critical
Hit Chance
Melee Evasion
Cooldown Speed
Skill Heal
Buff Duration
Mana Regen
Heavy
Attack Chance
Mana Regen
Weaken Chance
Mana
Cost Efficiency
Max Mana
Cooldown Speed
Curse Duration
Weaken Chance
Magic
Hit Chance
Skill
Damage Boost
Ranged Defense
Health Regen
Debuff Duration
Mana Cost
Efficiency
Cooldown Speed
Evasion
Buff Duration
Ranged Defense
Weaken
Resistance
Movement Speed
Melee Hit Chance
Off-Hand Weapon
Attack Chance
Weaken Chance
Mana Regen
Buff Duration
Silence Chance
Mana Cost
Efficiency
Melee Hit
Chance
Cooldown Speed
Melee Critical
Hit Chance
Damage
Off-Hand Weapon
Attack Chance
Melee Critical
Hit Chance
Cooldown Speed
Critical Damage
Damage
Skill Damage
Boost
Added
Attack Speed

Wand: Invest 9 points into Damage and then 9 points into Recovery for a mix of extra damage and cooldown speed, with heavy attack chance being the main stat to get first. One last point goes into Weaken for mana regen.

Dagger: Invest 9 points into Assassination for maximum damage increase while the 9 other points can go in Poison to improve your Weaken chance (Poison, Curse) and cooldown speed. The last point will go into disguise for a bit of extra defense.


Rotations

AoE Damage Burst ↴
Inject VenomUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Corrupted Magic CircleUsed frame.webp
Arrow right.webp
Time for PunishmentUsed frame.webp
Arrow right.webp
Touch of DespairUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
Arrow right.webp
Curse ExplosionUsed frame.webp
Arrow right.webp
Ray of DisasterUsed frame.webp
  • Start by gathering mobs together before using Inject VenomUsed frame.webpInject Venom so your following skills also apply poison. Use Touch of DespairUsed frame.webpTouch of Despair to put curse stacks on your main target and those nearby. Move in the center of the mob stack and use Cleaving MoonlightUsed frame.webpCleaving Moonlight to apply more Inject VenomUsed frame.webpInject Venom stacks before using Touch of DespairUsed frame.webpTouch of Despair again to increase the number of curses further. Use Corrupted Magic CircleUsed frame.webpCorrupted Magic Circle in the center of the mobs to deal some good damage while also deliver extra DoT damage while it lasts on the ground.
  • Wrap up the rotation by casting Time for PunishmentUsed frame.webpTime for Punishment on a target before following up with Touch of DespairUsed frame.webpTouch of Despair and Karmic HazeUsed frame.webpKarmic Haze to spread those curses. Curse ExplosionUsed frame.webpCurse Explosion and Ray of DisasterUsed frame.webpRay of Disaster should be casted last in order to burn down whatever HP the mobs have left.

Swift HealingUsed frame.webpSwift Healing: This is your only single target healing ability and you should use it in order to save yourself while under the effect of Phantom SmokescreenUsed frame.webpPhantom Smokescreen or between mob pulls.

Phantom SmokescreenUsed frame.webpPhantom Smokescreen: This is a fantastic defensive skill as it will give you a few seconds of breathing without getting hit by mobs, helping you stabilize a large pull.


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it offers vital protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed, allowing you to heal yourself and also use your DPS abilities more often.


Comments

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