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Berserker - Condi DPS

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Raids

Expansions required: Heart of Thorns builds

Difficulty:
Hard

This build was last updated on June 14, 2026 and is up to date for the June 2, 2026 patch.

Overview

A condition DPS Berserker raid build focussed mainly on Burning Burning and Bleeding Bleeding. The rotation is fast-paced and rewards constantly attacking, weapon swapping and triggering of burst skills. Despite this and the Berserker's theming, the damage is among the slowest-ramping in the game, heavily favouring long phases.

This build can pack a good amount of CC and mobility, and its combination of high health, heavy armour and Blood Reckoning make it very survivable. In addition, Scorched Earth is a great cleave skill that can hit distant targets without losing DPS on the boss.

Its damage is heavily dependent on remaining inside Berserk by frequently using Rage skills. As such, it is somewhat reliant on having good Alacrity Alacrity uptime.


Skill Bar

Longbow
Sword/Torch
Utility


Weapon Variants

  • Offhand Sword is only a small DPS loss, so you could play this if you prefer.


Skill Variants

  • Sundering Leap is higher DPS than Wild Blow, but the latter can be a potential CC and you may find the movement of Sundering Leap awkward if you're unused to it - to minimise movement, you can mouse over your UI and you will jump on the spot.


Template Code

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Specializations

  • Blademaster is higher damage if using offhand Sword. You should also adjust your gear to make up for the 120 expertise difference (see below).


Equipment

Head
Viper
Shoulders
Sinister
Chest
Viper
Hands
Sinister
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Longbow
Viper
Sigil
Sigil
Sword
Viper
Torch
Viper
Sigil
Sigil
Rune
x6
Infusion
x17
Infusion
x1
Relic


  • If you don't have Infusions, it is slightly more optimal to only run a single Sinister stats Sinister stats piece.
  • If running Blademaster you will need less expertise, so in this case run Sinister stats Sinister stats accessories, shoulders, gloves and feet.
    • It it also optimal to run full Malign infusions in this case.


Non-SotO Relics

Relic of Thorns is the strongest core relic, and it can even be better than Relic of the Fractal on long encounters. There are some fights where you can't easily build up stacks though. Aside from this, there are no obvious damage relics for players that don't own Secrets of the Obscure. Relic of the Krait is likely to be the best of the rest, but the damage gain would be low enough that you might prefer to go for a utility option instead.


Consumables

Food

  • or ascended alternatives
    • , or for a cheaper alternative


Utility

    • or for a cheaper alternative


Usage

Although the basic structure of the rotation is simple, in practise you have multiple skills that will come off cooldown at different times from loop to loop. See General Tips for an explanation of how to use these skills in the rotation.


Offhand Torch Rotation

Opener

  1. Flames of War (if you can cast it just before combat starts)
  2. Weapon swap Weapon swap
  3. Head Butt
  4. Berserk
  5. Outrage
  6. Pin Down
  7. Scorched Earth
  8. Blood Reckoning
  9. Scorched Earth
  10. Shattering Blow
  11. Fan of Fire
  12. Weapon swap Weapon swap


Basic Sword Section

Compared to longbow, the order of skills on Sword doesn't matter too much as you will use each of them just once. However, Savage Leap will provide a fire aura if you're stood in a fire field, which is very likely as you should have just used Scorched Earth. If you already have a fire field from King of Fires, you should ideally detonate it with a Rage utility skill before using Savage Leap.

  1. Savage Leap
  2. Blaze Breaker
  3. Final Thrust - this can be delayed if your target is just about to drop below 50% health
  4. Flames of War (if available) - Flaming Flurry will interrupt this cast, so make it finishes
  5. Flaming Flurry
  6. Sever Artery Gash Hamstring - if you use Rage skills on sword, you can skip the auto chain
  7. Weapon swap Weapon swap


Basic Longbow Section

It is important not to delay your weapon swap, so always prioritise the listed skills until the first Fan of Fire over your Rage skills (except Outrage, as it is instant cast). As Longbow autos are so weak, it is best to only use Shattering Blow and Sundering Leap on Longbow.

  1. Scorched Earth
  2. Blood Reckoning Scorched Earth if Blood Reckoning is off cooldown
  3. Fan of Fire
  4. Arcing Arrow
  5. Pin Down (if available)
  6. Autoattack and Arcing Arrow until Scorched Earth is available
  7. Scorched Earth
  8. Fan of Fire
  9. Weapon swap Weapon swap
  10. Return to start of Sword section


Video example by CostaPrimo


Offhand Sword Rotation

The rotation for offhand sword is essentially same, but you use Impale (warrior sword) every sword loop instead of Torch skills.


Breakbar

  • Your most easily accessible strong CC is Head Butt.
    • If you know you will be using Head Butt, you may wish to delay Outrage so you can immediately break the self-stun.
  • Wild Blow is used in the rotation, so you will need to balance the need for CC against the risk of dropping out of Berserk if you delay the extension.


General Tips

  • Use Shattering Blow, Sundering Leap/Wild Blow and Head Butt off cooldown while on Longbow. Use Outrage off cooldown.
    • Skip Head Butt if you will stun yourself, this can be mitigated by using Shattering Blow first, Outrage immediately after, or if a support has given you Stability Stability
    • It is optimal to make sure that you're in one of your fire fields before using Sundering Leap in order to give yourself a Fire Aura.
    • You can save Outrage to break stuns inflicted during the encounter if you think you may need to, though it has a low cooldown.
  • Use Blood Reckoning whenever it is available after just using Scorched Earth, as disruptions during encounters can mean it isn't always available at the start of the Longbow section.
  • If timed such that you block an attack, Riposte is both a strong defensive and offensive tool.
  • Use Flames of War off cooldown (if using).
  • You should be aiming to swap off from Sword almost as soon as your weapon swap is available.
  • You can provide extra might for your group by aiming Arcing Arrow inside your Scorched Earth or another fire field.
  • Some bosses have attacks that are harmful to the group if they're reflected (primarily Matthias Gabrel and Cairn the Indomitable), make sure to familiarize yourself with these and avoid reflecting them with Shattering Blow.


Ratings

This build has a rating of 4 stars based on 4 votes.
Log in or register to rate this build.
4 stars
OfficerAndyGentleman gave this build 4 stars • March 2025
Very long ramp time, even for a condi build, but fares decently if given the time and has great cleave
5 stars
Pandawarmachine gave this build 5 stars • April 2019
Due to break bars it's not as powerful as Power Core, but it's still strong and performs well. Rotation seems long but once you understand WHY, it's very logical and straightforward to use. It lacks in trash clearing, excels in longer fights that don't phase too much. 4.5 out of 5.
3 stars
Chinkeeyong gave this build 3 stars • January 2019
Mediocre condition DPS. Difficult to pull off in real fights due to how alacrity and ping dependent the rotation is.
5 stars
Butterpeanut gave this build 5 stars • February 2017
Updated to reflect 08/08/17 patch. 35k+

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