Open World

Preface

When new players ask what build they should run, veterans often answer with “any build is viable in open world.” While this might be true for veteran players, it doesn't help players who are still learning the game. For someone coming into level 80 maps for the first time, or trying to do story instances alone, running with a random unoptimized build can be immensely frustrating.


These builds are meant for players who need help with level 80 open world and story content. They can easily defeat normal enemies and story bosses without support from other players. Many of these builds are also capable of soloing group events, champions, and even fractals and raid bosses if played well.


Where possible, a build has two equipment variants: a "Standard" variant which shares gear with common fractal/raid builds, as well as an "Optimal" variant for players who have spare gold or aren’t interested in group content. They also list variant traits and skills that are worth swapping to in specific situations.


To all new and returning Guild Wars 2 players, we hope you find these builds useful!


Note: These builds are for roaming by yourself or doing regular group events. For bounties, world bosses, or boss-focused meta events like Triple Trouble and Dragon's Stand, you should play a Fractal or Raid build.

Important Links and Resources

What are CC and Breakbars?

What are Combo Fields?

How to Gear a Character

Ways to Earn Gold (WIP)

Level 80 Survival Handbook: How to Solo Anything (WIP)

Builds

Last updated for the 8 May 2018 balance patch

Elementalist
AirArcaneTempest
100
AirArcaneWeaver
100
AirArcaneFire
80
FireWeaverAir
80
Engineer
FirearmsToolsHolosmith
100
AlchemyFirearmsExplosives
80
FirearmsExplosivesTools
80
FirearmsScrapperAlchemy
80
ScrapperAlchemyFirearms
40
Guardian
RadianceVirtuesDragonhunter
100
RadianceZealFirebrand
100
RadianceZealVirtues
100
Mesmer
DuelingIllusionsChronomancer
100
DuelingChaosMirage
100
DuelingChaosMirage
100
DominationDuelingChronomancer
80
DominationDuelingIllusions
80
DominationMirageDueling
80
Necromancer
CursesSpiteReaper
100
SpiteCursesReaper
100
Death MagicReaperSpite
100
Soul ReapingScourgeCurses
100
SpiteDeath MagicBlood Magic
50
Ranger
MarksmanshipSkirmishingBeastmastery
90
SkirmishingWilderness SurvivalSoulbeast
100
MarksmanshipBeastmasterySoulbeast
50
Revenant
InvocationHeraldDevastation
93
InvocationDevastationRenegade
80
DevastationRetributionInvocation
80
Thief
DaredevilCritical StrikesDeadly Arts
100
Critical StrikesTrickeryDeadeye
100
Critical StrikesAcrobaticsTrickery
80
Deadly ArtsCritical StrikesTrickery
80
Critical StrikesTrickeryDaredevil
NA
Warrior
ArmsDisciplineBerserker
100
DisciplineSpellbreakerStrength
100
DisciplineSpellbreakerStrength
100
StrengthArmsDiscipline
100
DefenseDisciplineStrength
100

FAQ

Q: Can I play these builds in dungeons, fractals, and/or raids?

A: No, these builds are for open world. When joining a dungeon, fractal, or raid group, you should play a build tailored to group content. Many of these builds have a Standard gear variant that allows you to easily swap to a similar fractal/raid build, which is linked in the same section that the gear variant is listed.


Q: I don't have the right stats/runes/sigils/unlocked traits for this build. Can I still play it?

A: Yes, but your effectiveness will be severely limited. Having the right gear and traits is important for maximizing a build's potential. You can still run a build that's close to the recommended build, but you should work your way up to the right gear/traits as soon as possible.


Q: I haven't reached level 80 and don't have these skills/traits unlocked. What should I do?

A: Under level 80, all content is trivially easy, so you shouldn't worry about running the absolute best build. Instead, you should try out different weapons, skills, and traits to learn how they work. If you start finding story missions/normal enemies difficult, make sure you're wearing gear appropriate to your level.


Q: Why do so many of the builds use full damage stats?

A: In open world content, offense is the best defense. You can kill most enemies before they get a single hit in, and all enemy attacks can be avoided with smart dodging and positioning. Meanwhile, the more damage you sacrifice for survivability, the longer you'll take to kill enemies and the more damage you'll end up taking.

All group events and achievements -- even incredibly hard ones like Migraine -- are doable in full damage gear. If you have trouble surviving, you should first adapt your skills and traits, and keep an eye out for specific attacks that you should avoid. Defensive stats won't save you if you don't first learn to dodge attacks.

Only if it's absolutely impossible for you to survive should you consider swapping a few pieces of gear to defensive stats:

  • Power builds: Marauder's or Soldier's
  • Condition builds: Trailblazer's


Q: The build suggests (X weapon/skill/trait) but I find (Y weapon/skill/trait) more fun to use. Can I use that instead?

A: If you really want to. These builds are suggestions about what combinations of weapons, skills, and traits will be most effective, and some combinations will naturally be more effective than others. However, if you have no trouble getting things done in open world, you can play whatever you like.


Q: I would like to contribute suggestions/gameplay tips/new builds. Where do I start?

A: MetaBattle is a community wiki where anyone can contribute! Feel free to edit the build pages or create your own build page. More information can be found at Tutorial and Style Manual.

Other Links and Resources

Gayest_Charr_Ever's Open World Builds (March 2018)

LadyElyssa's Open World Builds (March 2018)

Boott's Bad Builds

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