Berserker - Sword Condizerker
This is a test build. You may comment and rate it.
Focused on: Condition damage, Sustain and Mobility
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on January 14, 2026.
Overview
Sword Condizerker a very sustain-oriented take on condition Berserker for PvP, designed to win smaller skirmishes with its burst damage.
Skill Bar
Mace/Sword
Sword/Torch
Utility
Template Code
[&DQIkLxYnEj+nAKcAagBqAKESrQDcEqgAwhLuAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Variants
- allows you to reflect projectiles while blocking which is quite useful against many specs including most Rangers, Mesmers and even mirror matchups.
Equipment
Mace
Sword
Sigil
Sigil
Sword
Torch
Sigil
Sigil
Rune
Amulet
Relic
Usage
Elite specialization basics
Berserker grants Warriors access to (F2), a mode during which they gain new burst skills.
- To enter Berserker mode you must have full adrenaline (30/30). The Berserking burst skill (Mace) and (Sword) become available during this time frame, these cost 10 adrenaline (which amounts to 1 regular adrenaline bar, 1/3 of the cost of what it took to enter Berserker mode).
- and are both important adrenaline management tools. They're especially useful for getting back to full adrenaline just before recharges so you don't have to waste time building adrenaline while Berserker is available. Even in Berserker mode they are useful, allowing you to quickly fill up the adrenaline bar for back-to-back burst combos.
General
- Both the initial cast and the landing strike of restore adrenaline, so try to land on top of enemies. The skill also applies useful cover conditions for burst combos and could act as a gapcloser.
- Much of the pressure comes from spamming and in Berserker mode as much as possible.
- Use to pin down people into other important skills like or AoE fields from Longbow F1.
- While Mace/Sword is more defensive because of the blocks and CC, Sword can also help you survive too with proper use of and to kite further from your pursuers.
- The Berserker Burst skill isn't a projectile, you can use this to pressure targets who are using anti-projectile skills like
- is both a CC and a source of
Confusion, which means you're able to proc on hit without any previous setup.
Survival
- Both entering and leaving grant you powerful defensive buffs, making this an important part of your sustain:
- - stun break and immunity to strike damage.
- - grants which causes damage you deal to heal you.
- - grants
Stability and endurance. - - the
Superspeed could help you run away from enemies if you're being focused.
- Don't hesitate to cut Berserker mode short with Eternal Champion (F2) if you're taking too much damage.
- has inherent defensive value as a mobility skill, you could use it and the
Superspeed from entering/leaving Berserker mode to quickly disengage from fights and resustain before heading back in. When playing with this could also break you out of
Immobilize, making it harder for enemies to pin you down.
- Sundering Leap even has
Aegis for covering your escape. Of course if you use this to run away you'll only get half the adrenaline, but that's a small price to pay for survival.
- Sundering Leap even has
- Always factor in what other cleansing CDs are available before you'd heal with as this is your best mass cleanse. If the answer is none and you heal with no conditions on you in a condition matchup, you might get killed a few seconds later due to the lack of cleansing. Sometimes it's worth holding onto for a few extra seconds just to be safe.
- reflects projectiles. While its duration is short, with proper timing it could still take pressure off of you. The brief
Stability could also be used to cover important casts like a .
Top Streamers
- Twitch: Drazeh
Related Builds
- Burnzerker Roamer - WvW Roaming version of the build.
Ratings
Comments
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