Bladesworn - Power DPS
Overview
Bladesworn trades its second weapon set for a Gunsaber that combines ranged explosions with melee slashes. Most importantly, it gains access to the unique Dragon Slash burst skills - incredibly powerful single strikes that take a long time to prepare. As the Bladesworn is immobile this preparation, it can be challenging to manage against targets that move a lot, or can disrupt you. With so much of its damage loaded into the Dragon Slash, Bladesworn is incredibly strong if the player can perform them off cooldown, but even one missed Slash is a significant damage loss.
With Tactics, the Bladesworn can also provide some passive Might generation for their subgroup, making them an excellent choice for filling in gaps in your boon uptime while still being top DPS.
Skill Bar
Weapon Variants
Mainhand Axe is better when running
.
Skill Variants
Healing
- Depending on the encounter, you may find
- In fractals, you can precast at a Mistlock then switch to to gain the benefits of both.
makes the opener more consistent, as it provides a bonus to flow generation for 15 seconds upon use. It is used in the same way as .
Template Code
Specializations
- offers higher long-term DPS, but allows for stronger Dragon Slashes and so is the burstier of the two options.
Stability uptime will be useful - just be wary on encounters that corrupt boons, as
Stability gets corrupted into
Fear!
could be used if the extra
Equipment
Assassin
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- You want to hit 2217 precision (with a ).
- In strikes where the boss gets
Exposed, or at Keep Construct, it would be more beneficial to swap the for a .
- is the best relic for players that don't own Secrets of the Obscure.
Consumables
Food
- or ascended versions
Utility
-
- for a cheaper alternative
Usage
Simplified Rotation (by Masel)

Bladesworn can simplified in two ways: First, by replacing some of the Armament skills with warrior's powerful signets, and second by using a consistent loop for Gunsaber and Sword/Pistol sections, rather than two variants as the full rotation uses.
- Replace and with and .
- The
Berserker stats gear, and (or ascended versions).
, full Berserker stats gear except one ring and one accessory in
Assassin stats, and (or ascended versions).
, full
means that different gear should be used. Pick one of the following:
Opener
- Precast as many skills in Gunsaber as you can (make sure not to hit the boss early!), , both charges of , and - you can skip some or all of the Gunsaber skills if you're not confident.
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
Part 1
- Stay in Gunsaber and use the following skills off cooldown
Blooming Fire
Cyclone Trigger (if available)
Artillery Slash (if at two or more charges)
- Autoattack until Dragon Trigger is available
- as soon as you can
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
Part 2
Blooming Fire
Weapon Swap
- Autoattack until Dragon Trigger is available
- as soon as you can
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
- Return to start of Part 1
- Use and off cooldown.
- If the boss is about to phase, activate
Dragon Slash - Force to make it even stronger.
just before
Rotation
If possible, you can pre-cast Blooming Fire,
Artillery Slash and
Break Step to build up stacks of . Pre-cast both charges of , , an additional charge of , and your healing skill.
Opener
Even if you skip the rest of the precast, it is very strong to precast your utilities:
- and
- - casting this twice within 10 seconds allows you to start with the supercharged buff
Loop
Use
and off cooldown.
Gunsaber
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
Flicker Step back into melee range
Dragon Slash - Force
Cyclone Trigger and
Artillery Slash
Blooming Fire
Cyclone Trigger
Swift Cut ⇒
Steel Divide ⇒
Explosive Thrust
Blooming Fire
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
- If a phase goes on long enough,
Cyclone Trigger won't be available every time, so just skip it in this case.
- This rotation uses
Flicker Step faster than you gain charges, so you can skip the one at step 5 if either of the first two Slashes will be affected by .
- As you'll have to run back in in this case, you should use
Artillery Slash first as it's fully ranged.
- As you'll have to run back in in this case, you should use
Sword/Pistol
- (only on the first loop after the opener)
- ⇒ ⇒ x2
- ⇒
- - you will still have stacks of this, so casting again will supercharge them ready for the double slash
- Repeat from start of Gunsaber section
Lush Forest rotation
doesn't have quite the same burst as the default built, but it does have higher long-term DPS and the gap between the two builds gets even smaller if you don't precast stacks.
Opener
- and
- - casting this twice within 10 seconds allows you to start with the supercharged buff
Loop
Use
and off cooldown.
Gunsaber
Flicker Step just before Dragon Slash is fully charged
Dragon Slash - Force
Flicker Step back into melee range
Dragon Slash - Force
Artillery Slash - skip if it is not at max charges
Cyclone Trigger
Blooming Fire
Axe/Pistol
- - occasionally you won't have two charges of Overcharged Cartridges available, so use this instead of one of them
- x2 - using this twice will supercharge it
- - on the first loop after the opener it's worth using Gunstinger first
- - if you're fast enough there's time for one auto here
- Repeat from start of Gunsaber section
Some optimisations that can push the Lush Forest rotation further:
- A single use of
- If will fall in the Axe/Pistol section then you can get two uses of in.
and two (skipping the auto) will let you speed up the Axe/Pistol section, but using it efficiently can require delaying when you use so it can reach maximum charges and trigger .
- If
Flicker Step to cover both slashes.
falls in the Gunsaber section, then using it between the two Dragon Slashes will allow a single use of the buff from
General Tips
- Always use as your last skill before exiting your Gunsaber.
Flicker Step is not only used for positioning, but triggers .
- While charging
Triggerguard to generate extra charges of , to ensure you are at 10 stacks for
Dragon Slash - Force.
- If there is any danger of you getting interrupted while in , you can forgo this step so they are available for defence.
, you can use Dragon Slash - Force alone is over half your total damage, so it is essential not to delay . If necessary, you can skip some of the Sword skills in your rotation if it is already available.
Ratings

Comments
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