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Chronomancer - Inspi/Chaos Chrono

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Crowd controlBoon removal and Utility

Designed for: WvW Zerg

Expansions required: Heart of Thorns buildsSecrets of the Obscure builds

Difficulty:
Easy
This build was last updated on February 11, 2025 and is up to date for the April 15, 2025 patch.

Overview

Support Chronomancer WvW build focusing on boon application, revival, utility and crowd control.


Skill Bar

Sword/Focus
Rifle
Utility


Variants

Weapons
  • Shield
Heal
Utility


Elite


Template Code

[&DQctOhctKC1tAQAAhQEAAGoBAAAAAAAAsxIAAAAAAAAAAAAAAAAAAAAAAAADMgAvADEAAA==]
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Specializations

Variants

Variants


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Sword
Minstrel
Focus
Minstrel
Sigil
Sigil
Rifle
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

Relic
  • - for boon removal
Sigils
Rune
  • Worse than
    , but by a small amount and much cheaper


Consumables


Usage

Priorities

High
Moderate
  • Support
  • Boon rip
  • CC
Low
  • Cleansing

Surviving

  • This build has high passive defense
  • This build has low mobility skill access, staying very close to your tag and group is critical
    • Target isolated players to reposition with /, the clone will die before can be used if it is summoned into damage
      • Be ready to Dodge as soon as you press
  • This build has moderate active defenses
Active defense priority Toggle


Detailed Explanations

Illusion of Life

  • Focus on reviving allies who are far away with , don't waste the skill on players that can be hand rezzed.


Veil

  • Save your for the commanders call
    • If you aren't using voice communication, use it as your group pushes into melee, avoid wasting it for a range spike
  • Place your as close to the front of your group as possible without letting the line spawn on top of any allies


Stability

  • Apply Stability Stability with or before allies get caught by enemy CC
    • Enemy CC is most likely to land when they spike your group, your group is moving through theirs, or your group is moving away from theirs
      • It is better to use your Stability Stability too early than too late
    • Use one of your Shatter skills immediately after applying Stability Stability to push it lower in the boon strip order
      • Boon strip skills like remove the last applied boon first
        • Boon corrupt skills like remove boons randomly instead, but applying extra boons to lower the chance Stability Stability is corrupted is still useful
  • Avoid overlapping multiple Stability Stability sources on your party, both your own and other players
    • Prioritize recharging over everything other than survival if it is uncharged and off cooldown


Support


Boon rip

  • Land just before an allies spike when possible. Try to place it so one edge is on the enemy group and the other edge is in the direction they are moving


CC

CC skill priority Toggle


Cleansing


Settings

  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast, this will make cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support
  • Also under General Options / User Interface turn on Thick party health bars and Thick squad health bars
  • Under Squad Options check View as a grid. This will allow you to keep track of your allies' health, enabling better decision-making and skill management


Tips & Tricks

Wall Pulling

  • Place at the lowest point of a wall that is horizontally in line with the top edge (But not further than 600 range on desert BL walls)
    • Since activates in a radius, this will not reduce the range of your pull but will hide its position and increase the chance of pulling people off walls
  • Use to give Immobilize Immobilize to pulled targets
    • It is easier if you pre target enemies likely to get pulled before casting


Portal Bombing

  1. Cast at your groups feet
  2. Start running towards the location you want to open the portal
  3. Use while casting
  4. Cast at any time to get closer
  5. Once in position open
  6. Cast directly on the center of the portal


Ratings

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