Chronomancer - Porter

This is a test build. You may comment and rate it.

Designed for: Open World


Used for porting at daily jumping puzzles. Focuses on minimizing time between portals.




  • to cast F1 twice inside CS for more Alacrity Alacrity from
  • more Shatters for more Alacrity Alacrity.
  • longer duration of to fit all your Shatters inside.
  • slightly reduced cooldown of Mimic.
  • faster recharging.
  • makes , , and provide Alacrity Alacrity.
  • If you want to minmax, equip a Staff and cast with right before casting your Alacrity Alacrity skills for more boon duration from .


This build focuses on porting and it's not worth to gear specifically for it. But, if you can afford it, a set with boon duration such as Diviner Diviner is better for more Alacrity Alacrity coupled with and .


A portal takes 72sec to recharge after placing the second half. The goal is to use to place two sets of portals back-to-back, then focus on keeping up Alacrity Alacrity for faster recharge.

First port:

Second port:


  1. at the end of the casting time of Tides of Time and spam all your Shatters to gain alacrity from
  2. and finish spamming all your Shatter skills. Continuum Split ends.
  3. Continue spamming your Shatter skills, Tides of Time, and both wells, until Mimic and Portal come off cooldown.
  • Be careful with . Like all heal skills, it will interrupt any ongoing skills to cast it. So don't interrupt Calamity by casting Eternity too fast.
  • You can use before doing the alacrity rotation so Quickness Quickness makes it easier to cast all your skills inside Continuum Split.
  • You can use any attack after Well of Eternity to cancel the aftercast animation, making it easier to fit the well inside Continuum Split.


This build has a rating of 0 stars based on 0 votes.
Log in or register to rate this build.


Premium Membership
Upgrade to premium membership and take advantage of all the premium benefits, including complete ad removal across the entire website, for less than $1 per month! Upgrade