Deadeye - D/D Burst Deadeye
This is a test build. You may comment and rate it.
Focused on: Strike damage and Mobility
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on September 09, 2026.
Overview
A PvP Deadeye build focused on dealing extreme strike damage within the window granted by . To do this, it trades away much of its own survivability, relying instead on killing targets and escaping before too much damage is dealt to them.
Skill Bar
Dagger/Dagger
Shortbow
Utility
Skill Variants
Utility
Viable choices for the optional slot:
- - long-duration stealth access, incidental projectile hate and weakness.
- - better mobility, helps with a second chance at bursting a mark if your first attempt fails.
- - on-demand stealth and a passive movement speed bonus. Considerable if you want to swap to a different Rune.
- - extremely powerful map control tool when used right, but you have to sacrifice a utility slot for no real combat benefits. Shadow Portal lets you enter fights or get decaps from half a map away.
Heal
Each of these three are good in different scenarios, pick whichever you think will be best for the match.
- - shorter cast than , transfers conditions, good base healing.
- - solid defensive heal, worse general condition cleanse.
- - adds more stealth access to the build but it's a harder healing skill to pull off under pressure than .
Elite
- - similar to , acts as a panic button that can help you avoid damage when pressured but causes your burst to be much less reliable.
Template Code
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Specializations
Variants
- a bit more consistent damage at the cost of a lot of sustain.
- adds 5% damage to a burst at the cost of crit chance.
Equipment
Dagger
Dagger
Sigil
Sigil
Shortbow
Sigil
Sigil
Rune
Amulet
Relic
Usage
Deadeye basics
- is replaced by , which has greater range. We're still going to refer to this as Steal.
- Stolen skills are also replaced by new ones for each profession, although these are much less situational and can be used more freely. One thing to note is that you cannot pick the target freely for the new stolen skills, they will always be used on your marked target (even if they are in stealth, which can be useful for finishing off low HP stealthed targets).
- If you want to know more about these skills, here's a list of them from the official wiki.
- Your specialization resource is called Malice. It's built through using attack skills with an initiative cost on your marked target and you can have up to 5 stacks of Malice. Stealth attacks such as consume Malice and become more powerful with higher Malice stacks.
- At the 3 Malice threshold stolen skills such as grant
Stealth on activation, which is going to be their primary purpose - but be wary that they also do damage, so if you were already in stealth these will reveal you instead. There is a workaround for this however: stolen skills need line of sight (LoS) to deliver damage, if you intentionally break LoS then you can use them for the stealth without drawbacks.
General
- The burst combo is > DURING the cast of C&D > > spam or stolen skills if target is out of range.
- Use for a second burst attempt.
- You can also use > dodge roll > if is taken. This is possible because refunds 1 malice with .
- Focus on bursting isolated or fleeing targets if possible. If you can't, consider spamming until is up again for another burst attempt.
Top Streamers
- Twitch: Sindrener
Ratings
One of the more playable meme builds. Has some glaring weaknesses but still straight up gibs most everything. Main issue is Aegis since Deadeye's Mark won't port to an Aegis'd target, even if you're slotting Bountiful Theft or Basilisk Venom. Pretty sure this is a bug and, once it's fixed and people catch on to how annoying the build is, it (or builds in a similar vein) will become more popular at lower ranks.
Comments
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