Dragonhunter - Power DPS

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Strike damageUtility and Burst damage

Designed for: Raids and Fractals

Overview

Dragonhunter is a heavy burst damage power DPS that excels in short fights (such as fractals) and raid encounters with short damage windows. It has strong CC and good mobility, and provides Vulnerability Vulnerability. In addition, it brings very high defensive support for a DPS class, with a party wide block in , a strong burst heal in , and the ability to bring Guardian utilities such as and .

Dragonhunter is somewhat reliant on Support Chronomancers or other Guardians to help it maintain Resolution Resolution.


Skill Bar

Greatsword
Sword/Focus
Utility


Weapon Variants

  • Shield provides a knockback, which can be useful for helping with pushing (e.g. seekers on VG), at the cost of damage.


Skill Variants

Healing Skill

  • can be used to blind mobs that can knockback (Sabetha and Gorseval) or deal a lot of damage (Xera).
  • can be used to help nullify niche mechanics, such as Slothasor's shake attack.

Utilities

  • provides more Resolution Resolution as well as a stun break and Stability Stability.
  • can be used for more Resolution Resolution and Stability Stability.
  • can be used to Aegis Aegis big hits for your group like the knockback from Gorseval, the timed bombs from Matthias or the shockwave from Deimos.
  • provides additional CC if needed.
  • or if projectile defense is needed.

Elite Skill

  • Use to help slacking Mesmers keep up Quickness Quickness. It can also be nice at bosses where the group is split, such as Sabetha when doing cannons or Matthias in general.
  • can be used for great passive healing for your team.


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Specializations


Perfect Inscription Variants

  • If there are 2 power classes (in addition to you) in your subgroup, taking and swapping your for a will be a group DPS increase.
    • You will want to actively use your to share its buff with your group.
    • Losing is not recommended on Keep Construct, so it would be better to make up the lost crit chance with Assassin stats Assassin stats pieces here, though it may be simpler to just run .
  • Bring in fractals if you have stat conversion from potions. You may need to use some Assassin stats Assassin stats pieces to reach crit-cap.


Virtues Variant

Radiance can be swapped out for Virtues. This deals significantly more damage, but is dependant on being able to maintain high uptime of Aegis Aegis, which is unrealistic on many encounters.

  • You will need to adjust gear to make up for the lack of crit chance (see below).


Equipment

Head
Dragon
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Dragon
Feet
Berserker
Backpiece
Dragon
Accessory
Berserker
Accessory
Berserker
Amulet
Dragon
Ring
Dragon
Ring
Dragon
Greatsword
Dragon
Sigil
Sigil
Sword
Dragon
Focus
Dragon
Sigil
Sigil
Rune
x6
Infusion
x18


Equipment Variants

  • Dragon stats Dragon stats gear is a very minor increase in damage over Berserker stats Berserker stats, so running full Berserker stats Berserker stats is totally fine. The optimal balance of Dragon/Berserker will also depend on your buffs so a gear optimiser will be needed to know exactly what you'll need.
  • Swap for slaying sigils or where applicable in fractals.
  • Swap your for a if you are using .


Virtues Variant

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Dragon
Greatsword
Berserker
Sigil
Sigil
Sword
Berserker
Focus
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18


Consumables

Food

Utility


Usage

While the rotation may seem complicated, it can be boiled down to short windows where you have damage buffs from and which you try to fill with your highest damage skills such as , and .


Opening Burst

  1. Precast
  2. Weapon swap Weapon swap
  3. Auto-Attack chain twice
  4. Weapon swap Weapon swap
  5. Proceed to the Sword Loop


Sword Loop

  1. Auto-Attack chain three times
  2. Weapon swap Weapon swap
  • Only cast when the tether from is active.


Greatsword Loop

  1. Auto-Attack chain twice
  2. Weapon swap Weapon swap
  • In some intervals towards the end of a greatsword section your cooldowns will line up so that is ready but still has a few seconds of recharge and you have nothing but auto-attacks available. In these instances, simply cast and then before weapon swapping.


General Notes

  • and should be cast together on cooldown.
    • You can delay these skills a little to pair them with other high-damage skills for an overall increase in DPS.
  • Never interrupt your greatsword autoattack chain.
  • and can both be cancelled by walking or stowing your weapon. This dramatically speeds up the aftercast of the skill.
  • Use and (especially if the boss has adds) inside the boss's hitbox.
  • When swapping to sword, will always be your first and last skill cast.
  • Use with so it benefits from the damage multiplier. If all charges are full and you don't have Spear of Justice up one charge can be used.
  • will recharge your . This allows you to have a higher uptime when there are adds around. Always try to keep up as much as possible if it's being recharged with this interaction.


Breakbar

  • is your strongest hard CC, but it should only be used in emergencies since it's a considerable DPS loss, unless you are running which will offset the DPS loss via the sharing of the passive.
  • The pulls from and can be used for CC if needed. However, you will lose the uptime on .
  • adds Slow Slow to all your traps, dealing 100 more breakbar damage with each second. This is both soft CC and hard CC.
  • pulls and applies Slow Slow on your target.
  • deals 150 breakbar damage and knocks back enemies.


Video Examples


Ratings

This build has a rating of 5 stars based on 8 votes.
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5 stars
Troupe gave this build 5 stars • November 2020
High burst DPS and strong sustained DPS across all size hitboxes. Also capable of providing defensive support at little to no DPS loss
5 stars
Yonguy gave this build 5 stars • May 2020
This build is simply incredible, provides a lot of damage, great control of the area and being a guardian, provides a huge help to your groupmates, making it a great way.
5 stars
Screaming gave this build 5 stars • December 2018
Extremely strong DPS with high burst, solid sustained damage, and excellent utility, both in-built and optional, as well as solid CC, an extremely large positive in a post 11/12-patch world. You really can't go wrong with Power Dragonhunter on the vast majority of fights that favour burst.
5 stars
Chinkeeyong gave this build 5 stars • November 2018
An excellent, beginner friendly, burst DPS class for dungeons and fractals. It brings a lot of utility to cover common weaknesses in pug groups, and also performs well in raids.
5 stars
Cosaint gave this build 5 stars • October 2018
The changes to Big Game Hunter last patch increased 10% damage from your burst phases, actually a bit more because of the increased time on tether duration. A very strong pick if you want something durable and effective...as long as you have fingers.
5 stars
Grisel gave this build 5 stars • August 2018
Sadly the DH isn't what it was, the dps can reach 32k,34k with all boons and perfect rotation... Nothing compared with the good old days. I would suggest to use the cond FB instead but the problem is there aren't much cond-dps groups out there to max your own performance. In LFG the majority of People expect the zerk-dps builds... So they will doubt about you. Use FB only with condition formed groups or friends groups. Use the DH build to fit with random people in LFG tool to complete the dailies fast... but if you looking for a real DPS-zerk build in a serious way... try other profession
5 stars
Toomanyunknown gave this build 5 stars • May 2018
With the alacrity nerf of the February balance patch, this build is no longer viable or justifiable as a DPS slot. Its damage has fallen down to a pitiful 30k dps and its utility pales in comparison to the higher DPS Holosmith in any variant. For groups learning raids it might be justifiable however its simple rotation will prevent any actual learning.
5 stars
Chairman Panda gave this build 5 stars • June 2017
This build's greatest strength lies in the utility and versatility that it brings to a raid composition; it can be made capable of reflecting, blocking, pulling, dealing ranged damage, or performing a myriad of other useful functions. On top of all that, it deals less, but still comparable DPS compared with other DPS builds. I would recommend this build for any DPS player that wants to support their team in other ways as well.

Comments

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