Engineer - Core Grenadier

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The community gave this build a rating, making it second-tier: Good.

Focused on: Direct damage.

Designed for:


Overview

Core Grenadier is a burst based F2P PvP build for Engineers who don't own the expansions, or simply want to play a decent core build. The objective of this build is to take down your enemies in team fights and +1's via the Grenade Kit.

Skillbar

RifleHealingUtilityElite
Grenade Kit
Tool Kit
Tornado
Rampage

Utility Variants

You can replace with these utilities:

  • is very recommended against heavy condition matchups.
  • can grant a DPS boost on the build.

Template Code

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Specializations



Trait Variants

  • can grant a DPS boost, but leaves you more vulnerable to CC.
  • is highly recommended against team comps with plenty of Stealth Stealth, use it when:
    • Thieves (of any spec).
    • Rangers (of any spec).
    • Mesmers (of any spec).
    • Dragon Hunters.

conform the majority of the team composition.

  • can offer a free DPS boost.

Note: If you're replacing , make sure to take for compensate the lack of Swiftness Swiftness on the build.

Firearms Variant

At the cost of sustain, you can replace the Alchemy specialization for Firearms, for a DPS boost.



Equipment

Rifle.png
I.png
Superior Sigil of Exposure
Superior Sigil of Exposure.pngSuperior Sigil of Exposure
Your next attack after you swap to this weapon while in combat inflicts 5 stacks of vulnerability for 5 seconds. (Cooldown: 9s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
I.png
Superior Rune of the Eagle
Superior Rune of the Eagle.pngSuperior Rune of the Eagle
(1): +25 Precision (2): +35 Ferocity (3): +50 Precision (4): +65 Ferocity (5): +100 Precision (6): +125 Ferocity; damage targets with less than 50% health for 10% more.
Marauder Amulet
Marauder Amulet.pngMarauder Amulet
+1050 Power +1050 Precision +560 Vitality +560 Ferocity

Equipment Changes

Amulet

  • offers a higher damage burst, at the expense of a more vulnerable health bar.

Rune

  • for a better sustain against condition builds.
  • for the reasons aforementioned above.

Usage

  • The point of this build is to support your teammates at the backline of the fight bursting the enemy with your grenade setup, the build can also hold some 1V1's depending of the matchup.
  • Make sure to use in order to land safely land or any telegraphed skill such as .
  • will guarantee a safe frame for hit a grenade skill safely.
  • is a helpful way to start our combos, it gives the right timing to hit with , and to safely land and start a combo chain.
  • offers Stability Stability, use it for secure safe stomps.
  • will help us to keep us clean for condi bursts, always use for clean small amount of conditions, and our main utility for cleanse when we are loaded from over 4 conditions at a time.
  • is an instant cast skill, you can use it while performing a stomp in order to secure the kill.
  • Always use the mode while transformed into a .

Combos

Main Combo

  • or

Other Combos

  • or

Counters

  • Big amounts of CC.
  • Projectile Hate.
  • Focused pressure.
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Build rating - 4 stars
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6 Ratings
3 stars
Ivanyeil Emmixert gave this build 3 stars April 2021

(22/04/2021) It's been over 3 years, and the build is still barebones the same, not any significant nerf or buff to talk about, this build still stands as a Tier 3 build, can take you to Platinum, but make no mistake, the build is not rookie friendly at all, make mistakes and the punishment is high, but know your shit and you will be damaging your opponents in a fresh blast.

+ Big Amount of burst.

+ Great build as +1er.

- Weak against projectile hate.

- Low sustain.

- Teammates will ask you to play Elite specs instead.

2 stars
Hanz gave this build 2 stars May 2020

Arguably the best core engi can get. High skill cap, high reward. Excellent AoE damage and okay mobility, but sustain's on the lower end of the spectrum and anti-projectile can shut it down hard (even Retaliation is somewhat dangerous). Wouldn't really recommend it over elite specs, but has its moments, is fun to play, and should do the trick for F2P users.

5 stars
DeDoctor gave this build 5 stars March 2020

I do agree with the statement that this build will never be meta, but it's surely slippery as hell if you know how to play it and can do some big damage. Very fun build, wouldn't recommend it for newer players, though!

3 More Ratings
4 stars
Utrex gave this build 4 stars March 2020

IMO this build can never be meta/the best engi build/excellent in ATs because of a few reasons.

1 - projectile hate mitigates this build substantially. Blocks and aegis spam can mitigate your burst.

2 - condition spam makes it very hard on the engi and will often times shut you down temporarily until you've sustained yourself back to normal

That being said, this is not a 1v1 build, it shouldn't be treated as such. It's a plusser, but can take some 1v1s if absolutely necessary.

The build can be potent, offering burst from range, means of escape, and group utility.

If you know how to play this, this is a decent build that should take you to about platinum... it's no bunker killer since its CCs are far and few, and it doesn't have the best defense but for a core build it is excellent. In fact in the current meta I'd even say it's not too far off from Holo's position at the moment.

Try AED since turret got the nerf.

5 stars
Psy Scape gave this build 5 stars March 2020

I've always enjoyed this and think it's now even better with the change to the Explosives line. With the nerf to damage I now run Zerk amulet with Scholar runes, switch Explosive Temper for Blast Shield, run AED rather than Healing Turret, and use Energy and Cleansing sigils.

4 stars
Fearmy gave this build 4 stars November 2018

I have been messing around with builds similiar to this for a long time and after experimenting in both unranked as well as ranked I found this to be a very powerful build when it comes to +1ing fights and blowing up a specific target during a fight.

You have to be extremely careful about choosing you engagements since this is not the type of build where you can charge headlong at an enemy and facetank damage and expect to win. Making using of your burst combo's and the stealth from elixir S (and/or a distracted enemy) is key for this build. Similar to a power shatter mirage or power-shiro revenant most times i have won a 1v1 was by bursting my opponent done and cycling the damage combos. If the enemy gets on you, making use of elixir S and stealth combined with permanent swiftness up-time is the key to getting away but a mobile class like revenant, mesmer, thief, or even core guardian can chase you down quite easily.

This build is extremely fun to play and does require you to think about positioning and when to burst someone. But is very weak to a lot of reflects, and punished by missing your combo. I say give it a try if you like playing engineer and want something different than Holosmith or even Scrapper to play.

Edit: With new rune change running this build with Rune of Speed is amazingly fun and relieves some of the issues.

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