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Guardian - Core Condition

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Hybrid damageDpsDefense.

Designed for:

    

Overview

A basic and accessible core guardian build that possesses high DPS and excellent survivability. The Dire stat icon.png Dire variant of this build is easily accessible to all core players and costs very little gold to gear.
Pros
  • Great DPS
  • Focus on Burns makes it a viable condition build for Core players
  • Can build tanky and lose very little damage
  • Can easily change build for more versatility
Cons
  • Focus exclusively on burning can be annoying against Destroyers or Embers
  • Squishy with glass-cannon gear
  • Hard to change traits out without losing a lot of DPS.

Skill Bar

Scepter/TorchHealingUtilityElite
Sword/Focus

Weapon Variants

The weapon options change significantly depending on the gear chosen. You should adjust your gear based on preference and situation.

Standard Variant

  • Greatsword - The highest burst option.
  • Sword - Strongest mainhand option due to rapidly proc'ing
  • Staff - The strongest ranged option for running in a group.
  • Scepter - The strongest ranged option against single targets; procs very fast.
  • Focus - Provides a considerable boost to defense at the cost of damage
  • Shield - Decent defensive option.
  • Shield - Offers some group healing
  • Mace - Avoid

Dire Variant

  • Scepter - The highest DPS weapon for this variant due to the high frequency of hits.
  • Torch - Pair with Scepter for the primary weapon set of this build.
  • Focus - Pair with Scepter for a very strong defensive option
  • Shield - Decent defensive option.
  • Greatsword - A bursty option that procs quickly thanks to
  • Sword - Subpar compared to Scepter, but not awful.
  • Staff - Decent option for mass zerging.
  • Mace - Avoid

Skill Variants

Healing Skills
  • - provides a block and is a useful heal when you have trouble sustaining with Litany.
Utility Skills
  • - good CC thanks to the changes
  • - projectile hate
  • - swiftness and aegis
  • - retaliation and stability, along with a stunbreak
  • - teleport and damage
  • - condition cleanse and very high burning damage
  • - long-duration stability
  • - high CC against champions and projectile hate
  • - can be run for healing when running the Celestial stat icon.png Celestial variant
Elite Skills
  • - strong defensive tool

Specializations

Build Code

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COPY




  • - Leans the build towards hybrid damage with the Celestial stat icon.png Celestial or Sinister stat icon.png Sinister's setup, but requires to work.
  • - use if more Fury Fury is needed.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

This version provides the most offense, but very little defense.

Viper stat icon.png
Viper stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Viper stat icon.png
Viper stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
Sinister stat icon.png
PvE weapon swap.png
Sinister stat icon.png
Sinister stat icon.png
6x
Superior Rune of Balthazar
  • This variant hits EXACTLY 100% burning duration. It is advised to stick to it.

Dire Equipment

This variant provides significant defense while sacrificing burst damage and some DPS

Trailblazer stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Trailblazer stat icon.png
Trailblazer stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
Dire stat icon.png
PvE weapon swap.png
Dire stat icon.png
Dire stat icon.png
6x
Superior Rune of Balthazar
  • This variant hits 100% burning duration. It is advised to stick to it.
  • If F2P, you can forego the Trailblazer stat icon.png Trailblazer's pieces.

Celestial Equipment

This variant provides a moderate balance of the two above.

Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
Celestial stat icon.png
PvE weapon swap.png
Celestial stat icon.png
Celestial stat icon.png
6x
Superior Rune of Balthazar
  • This variant should be run with if using

Variant Equipment

Gear

  • Grieving stat icon.png Grieving - More power-focused gear; should only replace Sinister stat icon.png Sinister's .
  • Dire stat icon.png Dire - defensive alternative
  • Viper stat icon.png Viper's / Trailblazer stat icon.png Trailblazer's - Use for fine-tuning burn duration

Runes

  • - Defensive option
  • - Hybrid DPS option

Sigils

Never replace .

  • , , - useful to lean the Sinister stat icon.png Sinister's variant more towards strike damage. Use Grieving stat icon.png Grieving with it to create a strong hybrid build.
  • - Annoying replacement for
  • - Helps cap might; useful for hybrid variants
  • - Great defensive option

Consumables

Solo Play

Food
  • - allstats food for the Celestial stat icon.png Celestial variant
  • - DPS/vit
  • - Higher DPS when used with gear that has high crit chance
  • , - Dodges + Might
Utility
  • - +Dmg, +Karma

Farming

This food is used to maximize profit when farming events.
Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain (requires crit chance)
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
Utility
  • , , - general farming
  • - good damage option with +karma

Usage

Damage

Scepter Priority:

  1. (or other spirit weapon)

Greatsword Priority:

  1. Fill with auto-attacks

Sword Priority:

Your passive will also make up a significant amount of your damage through Burning Burning. Use off cooldown for Fury and Quickness uptime.

If you are about to kill a mob, activate for a large DPS increase, so long as you have Radiance traited.

Defense

  • is a massive heal.
  • / provide an on-demand block
  • (focus) is a series of blocks
  • is an area blind but will reduce your DPS drastically if you don't quickly reset it.
  • removes conditions and provides a small amount of healing.

Video Examples

Cele Guard vs Champion Mark I Golem

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Build rating - 5 stars
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2 Ratings
5 stars
Onlywrin gave this build 5 stars May 2021

With the addition of the celestial variant, I'm positive that this is the strongest option for core players in open world.

5 stars
Jack Armstrong gave this build 5 stars February 2021

Loving this build--finally my Guardian is what I always wanted it to be but it never quite was. Guardian was the first profession I tried, and I've really wanted to like it, but it always ended up being too squishy for me--sure, it has a lot of defensive tricks, but if you don't play it perfectly, you're dead. No more.

Though a Condi build, this one plays just like the Power builds, even using the same weapons. I often like to switch to the Zealous Blade trait and run Greatsword / Sword / Torch. Even in full Dire gear (which I can recommend), the initial burst is surprisingly close to that of the glass cannon Power builds, but now there's a strong follow-up burst of burning damage, and with 23k health 3k armor, it ain't no glass cannon.

It's super cool that it's also a core build with cheap gear, runes, and sigils in the Trading Post.

You can swap the Virtues trait line for Dragonhunter 3-1-1 (or whatever traits you prefer) for a decent Condi DH. You lose the damage boost and cleave of the Permeating Wrath trait, but gain some of it back with fixed traits Defender's Dogma and Pure of Sight, in addition to modified Virtues and access to traps and a trait that boosts run speed. Because of the speed boost, I often do this for farming, some dailies, etc.

Switching Virtues to Firebrand 2-2-3 gives you essentially the Solo Firebrand build, though with different gear and utility skills. Seems like it could be fun to play around with variat

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