Harbinger - Condi DPS
Overview
A condition DPS build for Harbinger. Unlike other Necromancer specialisations, its shroud offers no defence, and it uses Elixirs to lower its own maximum health in order to gain higher damage. This makes it very much a glass cannon, and while its weapon skills are all ranged, it needs to be in melee for maximum damage from its Shroud abilities so it can feel very squishy. Fortunately, you are not denied healing while in shroud.
It has a slow ramp-up of damage and focuses mostly on
Torment, so it prefers long-phased, stationary encounters. It provides very high
Vulnerability uptime, and Elixirs offer decent self-buffing options too.
As a Necromancer, it has a lot of valuable utility options, though it must trade damage to bring them.
Skill Bar
Weapon Variants
- For maximum DPS you run Pistol/Torch & Scepter/Dagger. This build cannot easily swap out utility skills, so lacks versatility.
- If you swap to Pistol/Dagger & Scepter/Torch, you no longer need and can replace it with something else. This is the setup used by the quickness build.
- Players that don't own Secrets of the Obscure can just ignore the Torch.
- If extra CC is needed, you can run a Warhorn on the Scepter set for minimal DPS loss.
Skill Variants
- If you don't wish to learn a new rotation but want some self-buffing, you can swap for another elixir - is particularly good.
- If swapping out you can bring other encounter-specific utility such as or .
Template Code
Specializations
- is a minor DPS loss and will add some additional condi transfer to the build.
- For a ~5% DPS loss, you could bring to provide some extra boon uptime to your subgroup (depending on which elixirs you pick). Including ~10% of each boon from :
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
Equipment Variants
Sigils
- , and deal similar DPS. Do not replace the .
- deals the most damage, but its efficiency is maximised by using it only on the Pistol set.
- You could run a on both sets, as it's a bit cheaper.
- The cheapest option, but also the lowest damage, is to replace one or both with a .
Twisted Medicine
- If using , make the following changes:
- instead of
- 15 Malign and 3 Spiteful infusions
Non-SotO Players
- For players that don't own Secrets of the Obscure, the best relic is , along with the following changes:
- instead of
- 18 Malign infusions
- If you're using AND don't have access to Secrets of the Obscure, just run the default setup with .
- In this setup, it is optimal to use 15 Malign and 3 Spiteful infusions.
Consumables
Food
- - it is only the lifesteal that makes this food stronger than
- If using , it is optimal to use 18 Malign infusions, a
Sinister stats backpiece, and
- is also optimal when not using infusions
Utility
- or alternatives
- if using or (or alternatives)
Usage
gains a stack every time you consume a stack of Blight. At 20 stacks, there is an explosion of damage and you gain a damage modifier for 10 seconds. The aim is to keep consuming Blight in order to maintain high uptime of the buff.
The skills that can consume Blight are:
- Elixirs
Elixirs and spending time in are also the way you gain Blight, and consuming Blight increases the strength of the related skills. So ensuring you are using these abilities as often as possible is key.
Each of the listed skills consumes five stacks of Blight except for , which consumes 10. Each elixir skill provides five more Blight than it consumes.
This rotation also uses Torch. Players that don't own Secrets of the Obscure can just ignore any torch skills.
Rotation
Opener
- Throw at your feet to quickly build Blight stacks before the fight starts.
- - make sure the condis from the second Blood is Power have applied
Harbinger Shroud
It is important to use skills that consume Blight five times during this loop
- - in addition to triggering your relic, this provides life force
- until Devouring Cut is nearly off cooldown
- until Devouring Cut is nearly off cooldown
You should aim to use off cooldown and to use it three times without delaying your shroud exit. It is best to use this skill before as the Blight consumption will often trigger Meltdown, and is the more damaging skill. The other skills have some flexibility, with the following considerations:
- It is optimal to use skills at high Blight stacks
- Ensure you don't sit at 25 Blight for too long by using
Pistol-to-Scepter Loop
- , , and ⇒
Weapon Swap- and
- - only if Harbinger Shroud is not yet off cooldown
- Repeat the Shroud Loop, then when you exit proceed to the Scepter-to-Pistol Loop below
Scepter-to-Pistol Loop
- and
- - only if you will not use Elixir of Ambition this loop
Weapon Swap- , , and ⇒
- Repeat the Shroud Loop, then when you exit proceed to the Pistol-to-Scepter Loop
- Use off cooldown
- Where you are at two stacks of , do the following:
Pistol/Dagger & Scepter/Torch Rotation
This is very similar to the quickness build, you could just use that rotation instead if desired.
Opener
- Throw at your feet to quickly build Blight stacks before the fight starts.
Harbinger Shroud
It is important to use skills that consume Blight five times during this loop
- - in addition to triggering your relic, this provides life force
- until Devouring Cut is nearly off cooldown
- until Devouring Cut is nearly off cooldown
You should aim to use off cooldown and to use it three times without delaying your shroud exit. It is best to use this skill before as the Blight consumption will often trigger Meltdown, and is the more damaging skill. The other skills have some flexibility, with the following considerations:
- It is optimal to use skills at high Blight stacks
- Ensure you don't sit at 25 Blight for too long by using
Pistol-to-Scepter Loop
- and - try to hit both yourself and your target so you deal damage as well as gaining Blight
- , and , if available - if you used Blood Is Power, immediately transfer your conditions to your target with
Weapon Swap- and
- Repeat the Shroud Loop, then when you exit proceed to the Scepter-to-Pistol Loop below
Scepter-to-Pistol Loop
- and
Weapon Swap- and - try to hit both yourself and your target so you deal damage as well as gaining Blight
- , and , if available - if you used either of the last two skills, immediately transfer your conditions to your target with
- Repeat the Shroud Loop, then when you exit proceed to the Pistol-to-Scepter Loop
- Use off cooldown
- Where you are at two stacks of , do the following:
Utility
CC
- - if running Warhorn
General Tips
- If you find yourself running out of life force you can adjust in the following ways:
- Swapping out for an extra source of life force.
- The extra vitality from higher tiers of Jade Bot Power Cores make you take a lot longer to run out.
- If using , make sure to use it after transfering the conditions from so that you transfer the right conditions.
- Both and have aftercasts that can be easily cancelled by using any other skill. If you are following the rotation, the aftercast of should always be cancelled by , but you should manually use or after rather than wait for autoattacks to take over.
- Try to finish the second attack of before using another skill.
- and are only worth using if you are above the Blight threshold for each skill (10 and 5 respectively). If for some reason you are not at high enough Blight, skip these skills.
- Leaving Harbinger Shroud during the cast of can cancel some of the hits, so be careful not to leave too early.
- Most of your weapon skill cooldowns are longer than your loop, meaning that you can pretty much cast them in any order, with a few exceptions:
- You want to cast twice each time you end up on Pistol. Delaying the first use will therefore delay your entire rotation so it should always be used first.
- is a fairly low priority skill, and this means that its effective cooldown is slightly longer than your loop, causing it to drift backwards in the rotation. This shouldn't be a problem if you're good at pressing it off cooldown, but if you're a little slow it can end up delaying your rotation (or need to be skipped). You can offset this by prioritising it over and Scepter skills.
- Performed correctly, you should never need to autoattack.
- If you have downtime during an encounter where is not needed, you can repeatedly enter and immediately exit it to build up life force via .
Ratings
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