Harbinger - Condi Support

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Condition damage and Support

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Overview

Condi Support Harbinger focused on sustainable damage and permanent Quickness buff. Good For Solo or Group Play.


Template Code

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Skill Bar

Pistol/Dagger
Dagger/Warhorn
Utility


Specializations


Equipment

  • Ascended gear and stat infusions are not required; you can use exotic gear with the same stats. Plague Doctor Prefix requires Living World Season 4 Episode 3: Long Live the Lich to craft.
Head
Plaguedoctor
Shoulders
Plaguedoctor
Chest
Plaguedoctor
Hands
Plaguedoctor
Legs
Plaguedoctor
Feet
Plaguedoctor
Backpiece
Plaguedoctor
Accessory
Plaguedoctor
Accessory
Plaguedoctor
Amulet
Plaguedoctor
Ring
Plaguedoctor
Ring
Plaguedoctor
Pistol
Plaguedoctor
Dagger
Plaguedoctor
Sigil
Sigil
Dagger
Plaguedoctor
Warhorn
Plaguedoctor
Sigil
Sigil
Rune
x6



Consumables

Food

  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • - DPS
  • - defense

Utility

  • (and variants) - farming
  • , - dps
  • - dps if using gear with high toughness


Usage

Generally try to stay in Shroud as often as possible. Full stacks of Blight are of no real threat, as your vitality gives you near standard health (vs. non-specced equipment) at -50%, but gives you major buffs to personal healing/barrier through and as well as Condition Damage through and

Otherwise use all skills whenever off cooldown, using to res downed players. Try to use before for better Quickness Time.


Variants

Skill Variants

Healing Skills

  • - If not using Blood Magic.


Utility Skills

  • - Destroys projectiles and applies poison+weakness to foes.
  • - Pulls in enemies/Defiance Break.
  • - Defense and life force.
  • - High multi-target DPS.
  • - Might Spike- extra bleeding for health stealing


Elite Skills

  • - For easy buff minion or needs more cc
  • - DPS option against stationary targets.


Trait Variants

  • - If you want to use more elixers at cost of dps.
  • - If you need stronger CC at cost of group sustain.


Curses

Curses can give better DPS/Boon Corruption at the cost of sustainability/healing.

  • - If using Blood is Power


Variant Equipment

  • - Cheaper alternative to Malice, minor loss of poison dps.


Ratings

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Comments

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