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Holosmith - Sword Holo

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The community gave this build a rating, making it top-tier: Great.

Focused on: Strike damageDpsMobilityDefense.

Designed for:

  

Expansions required:

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Overview

A strong, power-based holosmith build for open world.

Skill Bar

Sword/ShieldHealingUtilityElite

Skill Variants

Healing

  • - ease of use
  • - stronger heal with good CC

Utility Skills

  • Can't find such skill "Laser Dik"! Please refer to our skill index. - toolbelt skill deals strong single target damage
  • - extremely powerful defensive tool
  • - provides a block on demand and a toolbelt skill that deals good damage.
  • - versatile utility kit with condition cleanse, AoE damage, and a stun break.
  • - provides a reflective shield and higher protection uptime if running Inventions, see below.
  • - heavy crowd control on a short cooldown.
  • - for running away from things.
  • - for tagging mobs in group events with .

Elite Skills

  • - more raw damage if you don't need the utility of .
  • - if you need more stability or heavy crowd control.

Specializations

Build Code

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Variants
  • - trades some damage for defense
  • - more condition cleanse.
  • - turns the auto-attack into a 600-range projectile while in forge, also makes it an explosion; this has extreme synergy with the explosives traitline & is great for tagging
  • - can be combined with a in zergs or chain-farming situations for nearly permanent forge.

Alchemy Variant

This variant deals much lower DPS but provides much higher durability.



Equipment

Berserker

This set uses gear similar to Holosmith - Power Sword DPS, making it excellent for general PvE

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6x
Superior Rune of the Scholar

Fast-Tag Variant

This variant can be run in fast-tag events or even in normal zergs for a boost to tagging capability and a viable ranged option. It requires frequent dodging to proc for permanent forge.

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6x
Superior Rune of Speed
  • If using this variant, run and .

Variant Equipment

Gear

  • Marauder stat icon.png Marauder - trade some damage for a moderate boost to HP
  • Knight stat icon.png Knight's , Soldier stat icon.png Soldier - can mix a few pieces of this into your gear for extra defense.

Runes

  • , - alternative DPS; higher DPS than when solo but lower if with allies
  • , , , - defensive options

Sigils

Do not replace Strength.

  • - Can replace Force as a budget option.
  • - can replace Force for more dodges, though this is heavily advised against. Synergizes well with

Consumables

Farming

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions.
  • - Use for general farming.
  • - Use for when you need to max out magic find.
  • - more sustain
  • Anything - Any food is better than none, but you should prioritize the food above before using any other food.
Utility
  • , , - general farming

Solo

This food assists with more difficult content, such as bosses or bounties. Ascended versions of these are available and should be used when possible.
Food
  • - permanent Fury Fury when farming trash or with a zerg
  • - extreme sustain when farming trash or with a zerg
  • - a huge boost to damage whenf arming trash or in a zerg
  • , - DPS food
  • , - Defense and Might Might
  • - Lifesteal
  • , , - Damage Reduction Food
Utility
  • , - Damage


Usage

Damage

  • Try to stay between 50% and 150% heat at all times.
  • Your highest damage skills are Photon Blitz Photon Blitz, Corona Burst Corona Burst, and your Photon Forge autoattack chain; use them whenever available.
  • While not in Photon Forge, just use your sword skills off cooldown.
  • Never interrupt your autoattack chain as most of the damage is in the 3rd hit. This applies both inside and outside Photon Forge.
  • Use to pull mobs together.
  • If you can't get close to your target, you have a decent ranged autoattack in . If you plan to stay ranged for the whole fight consider slotting and .

Fast-Tagging

When fast tagging in events like the Mad King's Labyrinth, it is best to only Auto-attack to conserve heat. Do this while dodging for a permanent Forge.

Defense

  • is an incredibly powerful AoE crowd control skill. Use it to keep enemies knocked down while you unload your damage. is another useful skill for interrupting enemies and pulling them into your zone of control.
  • provides a zone of heavy damage reduction and healing over time.
    • If running you can place it for even more pulsing protection.
  • can be used to block attacks.
  • is a versatile defensive skill. You can use it to mitigate incoming damage or save it to use as a stun break.
  • Use to counter projectiles.
  • (from ) can be used to blind enemies.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.

Sustain

  • The healing from , , and can sustain you through minor damage.
  • You can pick up for a cooldown reduction, or detonate it to blast the water field for more healing. and Holographic Shockwave Holographic Shockwave are more blast finishers you can use.
    • If running it provides another 3 blast finishers from the initial placement, the tool belt skill , and .
    • Never leave your Healing Turret out: the healing you get from the passive regeneration is worse than if you pick it up and put it down again.
  • cleanses conditions. If you're having trouble with conditions, you can trait .
    • You can also slot . cleanses a condition and provides a light field, which you can blast for more condition cleanses.

Crowd Control

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Build rating - 5 stars
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5 Ratings
4 stars
Onlywrin gave this build 4 stars June 2021

One of my favorite farming builds. Lots of mobility and high damage.

5 stars
SephirothUSA gave this build 5 stars April 2021

This build is amazing and dps is insane with great sustain. Im worried whats going to happen to this build after the new patch that will come on May 11th. when they nerfed Laser's Edge from 25% to 15%.

5 stars
MasterZi gave this build 5 stars September 2020

A very powerful build in both group content and solo playing. With full Berserker gear and strength runes, you can hit around 15k DPS consistently in group content. The sustained healing the build provides helps keep you healthy allowing you to reserve your healing/defensive skills for tight spots. The build also provides a large amount of CC for breakbars. My personal favourite aspect of the build is the large amount of AOE damage that your single-target rotation provides, so you can eliminate adds while still focusing on the boss. While the build says that one of the cons is "lots of buttons", your normal DPS rotation is actually fairly simple relative to the high damage it provides. Overall, I highly rate this build because of how much damage potential it has while not lacking in sustain and utility.

2 More Ratings
5 stars
Pleasebean gave this build 5 stars December 2018

This build is outright strong as hell, It gives the feeling of the true sword and shield warrior that i've been wanting for so long. Lots of sustain, regen, boons, CC, decent damages, perfect for any open world contents. I'm using marauder variant with 23k HP it is so tanky and so reliable under any circumstances although dps is lower than others but that's what to expect about sword/shield theme. This build deserved 5 stars rating without a question.

5 stars
Chinkeeyong gave this build 5 stars November 2018

A defensive variant of Holosmith which maintains the same great AoE damage while adding tons of bulk. This makes it a safe choice for soloing champions where you might otherwise get one-shot.

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