Mechanist - Power DPS
The community gave this build a rating, making it second-tier: Good
Focused on: Direct damage
Overview
Power Mechanist has a simple rotation that can almost entirely be performed from range, and the mech allows you to maintain high damage even if you're forced to deal with mechanics.
In addition to reliable DPS, the build affords a good amount of CC with little damage loss, and even generates a decent amount of Might and
Fury. All these aspects make it an excellent starter class and it will continue to perform well in the more experienced players too.
Skill Bar
Skill Variants
- can be used to skip certain oneshot attacks
- (instead of ) can be used for boon removal and cc, but a minor dps loss
Template Code
Specializations
- It would be a minor DPS loss to take , and you would generate a decent amount of
Might for doing so.
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- Note that you easily reach 100% critical chance thanks to and .
- offers similar damage to .
- (or slaying sigils) would be better than if you are able to benefit from the active effect.
- In this case would be stronger.
Consumables
Food
- or ascended versions
Utility
Usage
The build is incredibly easy to play. You use all your rifle skills off-cooldown. Whenever you use , switch to and use , plus and . Shrapnel Grenade will always be ready, skip Poison and Freeze grenade if they are on cooldown.
Rotation
Opener
Weapon Swap (or stow kit)
Rest of the Rotation
- Autoattack and use your rifle skills as they come off cooldown until Blunderbuss is available
- plus or (if available)
Weapon Swap (or stow kit)
- Repeat
- If you hover your mouse over an element of the UI, your character will use in place, minimising the animation length and maintaining your position
General Tips
- Try to let your Rifle autoattacks finish.
- Use , and off cooldown - you can set them on autocast if you won't need to save them for CC.
- may be delayed is a breakbar if imminent.
- If your mech dies, use to immediately get it back.
Ratings



Comments
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