Mechanist - Power DPS

The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage

Designed for: Raids and Fractals

Expansions required: End of Dragons builds

This build was last updated on January 02, 2023 and is up to date for the November 29, 2022 game patch.

Overview

Power Mechanist has a simple rotation that can almost entirely be performed from range, and the mech allows you to maintain high damage even if you're forced to deal with mechanics.

In addition to reliable DPS, the build affords a good amount of CC with little damage loss, and even generates a decent amount of Might Might and Fury Fury. All these aspects make it an excellent starter class and it will continue to perform well in the more experienced players too.


Skill Bar

Rifle
Utility


Skill Variants

  • can be used to skip certain oneshot attacks
  • (instead of granade kit) can be used for boon removal and cc, but a minor dps loss


Template Code

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Specializations


  • It would be a minor DPS loss to take , and you would generate a decent amount of Might Might for doing so.
  • Thanks to , you want your mech to be within 360 units of you most of the time. If the ranged attacks from make controlling the mech an issue, you may be better off with one of the melee options.


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Rifle
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
  • Note that you easily reach 100% critical chance thanks to and .
  • offers similar damage to .
  • (or slaying sigils) would be better than if you are able to benefit from the active effect.
    • In this case would be stronger.


Consumables

Food

  • or ascended versions


Utility


Usage

The build is incredibly easy to play. You use all your rifle skills off-cooldown. Whenever you use , switch to and use , plus and . Shrapnel Grenade will always be ready, skip Poison and Freeze grenade if they are on cooldown.

Rotation

Opener

  1. Weapon Swap Weapon Swap (or stow kit)


Rest of the Rotation

  1. Autoattack and use your rifle skills as they come off cooldown until Blunderbuss is available
  2. plus or (if available)
  3. Weapon Swap Weapon Swap (or stow kit)
  4. Repeat


  • If you hover your mouse over an element of the UI, your character will use in place, minimising the animation length and maintaining your position


Video example


General Tips

  • Try to let your Rifle autoattacks finish.
  • Use , and off cooldown - you can set them on autocast if you won't need to save them for CC.
    • may be delayed is a breakbar if imminent.
  • If your mech dies, use to immediately get it back.


Ratings

This build has a rating of 5 stars based on 3 votes.
Log in or register to rate this build.
5 stars
Kilozeta gave this build 5 stars • December 2022
Very good easybto learn build that doesnt kill your hands to play
5 stars
OfficerAndyGentleman gave this build 5 stars • November 2022
Amazing DPS build for newer players as it's almost fully ranged and the mech provides effectively permanent DPS uptime. Even after the nerfs other classes will have to put in effort to do more damage.
5 stars
Stalroc gave this build 5 stars • September 2022
Very Good build for PvE. A good DPS, and the Mech is very Tanky. It's very good for people who begin HL

Comments

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