Mechanist - Celestial Alacrity Support

This is a test build. You may comment and rate it.

Focused on: Condition damageHealing and Support

Designed for: Fractals and Raids

Difficulty:
TBD

Overview

A flexible 'do it all' build for Mechanist that's easy to use and can perform multiple roles. Good for open world, story, fractals, strikes, and most raids; shouldn't be brought to raids where Toughness is a factor. The build brings solid dps, healing and boons. Extra tanky due to celestial stats so great for beginners. Jack of all trades, master of none.

The draw of this build is it's easy to do 'well' whether solo or while filling a group's need for Alacrity Alacrity in either dps or support with minimal tweaks in one set of gear. As an added benefit, Celestial gear is what you're given on boost and Traveler runes are very cheap, making the build very accessible to players new to engineer that have a boost available. Specialized builds will outperform this build for their niche, but the draw of this build is ease of use and flexibility.

As with other celestial builds, you have great freedom to adjust how much you want to focus on damage or support.


Skill Bar

Mace/Shield
Utility


Hybrid DPS or Hybrid Heal?

The above setup is just one option that provides a mixture of damage and heal utilities. is the obvious choice for any heal build, and provides both healing and damage via and respectively.


Healing
and are the best support choices. provides the most healing, and can provide a good amount of barrier to mitigate incoming attacks while also blocking projectiles.


DPS
For damage, and offer the highest DPS ( is slightly higher than ), though between them and there won't be much time left for healing.

provides almost the same damage and allows for much more time to focus on support, while also being a very useful emergency teleport/stun break.

is an option if you want to avoid kits, but is less DPS than the other options. Leave it on passive.


Elite
There may be situations where your mech is in danger of dying. As you lose a huge amount of strength without a mech, you may have to bring for the ability to instantly revive it.


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Specializations

  • could be taken for more damage if you don't need to provide all 25 stacks of Might Might to your subgroup.


Specialization Variants

For more healing, replace the Inventions traitline with Alchemy:

Dropping Inventions removes your ability to provide Protection Protection via shield skills, so Alchemy is a better fit when using offhand Pistol. Alchemy also enhances , making it better for burst healing.


Equipment

Head
Celestial
Shoulders
Celestial
Chest
Celestial
Hands
Celestial
Legs
Celestial
Feet
Celestial
Backpiece
Celestial
Accessory
Celestial
Accessory
Celestial
Amulet
Celestial
Ring
Celestial
Ring
Celestial
Mace
Celestial
Pistol
Celestial
Sigil
Sigil
Shield
Celestial
Sigil
Rune
x6


Rune Variants

provides a lot of extra boon duration without sacrificing too much damage.

is the highest DPS option.

Other all-stat runes are also possibilities, such as or .


Stat Variants

Depending on your rune choice, you may end up overcapping on Bleeding Bleeding or Burning Burning duration. In this case you can swap in some Seraph stats Seraph stats pieces to increase your damage, while maintaining your healing power and concentration.


Consumables

As a hybrid healer, you ideally want to use ascended food that provides a 10% healing power modifier. This provides a much greater improvement to your healing than damage buffs would to your DPS.


Food

  • You could also trade in some support for more damage with food such as


Utility


Usage

Alacrity

Both versions can produce a lot of Alacrity Alacrity via barrier generation using , which also gives you access to for a large amount of Alacrity Alacrity at once. Keeping Alacrity Alacrity uptime via barrier comes from using these skills regularly:

  • Mech auto chain with
  • (optional)


Defiance Bar

Whether you're playing heal or dps you should know which skills will hurt the blue bar:

  • Mace:
  • Offhand Pistol:
  • Offhand Shield: , ,
  • Flamethrower: and


DPS Skill Usage

For maximum damage, run Mace/Pistol weapons and use these skills:


DPS Priority:

  • Use and off cooldown (they have the same cooldown)
  • After using , swap to Flamethrower to drop and (if available and the target will remain stationary)
  • If using , swap to it after using your Flamethrower skills for and (if available)
  • off cooldown (make sure the mech is in position to hit)
  • Mace auto chain (you have +67% condi duration so you'll be providing alac&barrier while also dropping confusion stacks on the target)
  • If you're doing organized content, your primary job is providing alacrity - don't forget about it!

Defense/Zergs: For crowds, you can camp Flamethrower to tag. If and mace autos aren't enough defense, swap to flamethrower for (aoe blind) or (aoe knockback). is a strong personal heal, and can be used to re-summon the mech if something goes wrong, as it has a tendency to get instagibbed in some scenarios.


Heal Skill Usage

For more support, swap to mace/shield.


Heal Priority:

  • Mace auto chain constantly pulses barrier&alac to your group - if not doing something else, do Mace auto!
  • Barrier Signet & Mech abilities as you deem appropriate
  • Big heals: Elixir Gun 5, Mortar Kit 5, Med Kit 4
  • Useful: Med Kit 5 (regen), Med Kit 2 (regen), Med Kit 1 (top-off aoe), shield skills (protection)


Ratings

This build has a rating of 5 stars based on 2 votes.
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5 stars
Kyno91 gave this build 5 stars • September 2022
I can't stress enough to tell how this build performing exellently anywhere in the game except in Raid ofc. This build is a beast in solo play, close to immortal if i must say while deals a good amount of damage, in Fractal/Strike/Dungeon able to provide excellent Heal/Alac while being a Tank for your team, very beginner friendly and being effective whilst gearing up is not that expensive, pure 5 stars.
5 stars
Retvolki gave this build 5 stars • May 2022
It is a very nice build which I've been playing for a while now. I never liked core eng but mech util truly is amazing. Not to mention the good dps, survivability and alac. Since my eng is not all the way leveled yet I'm currently using a mixture of asc and exo gear, but still it's working quite good even for hard metas and strike missions. I can only expect it'll be better and better as I swap the remaining exo gear for asc. My fav eng build by far!

Comments

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