Mirage - Carrion Axe

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damageControl and Mobility

Designed for: PvP Conquest

Overview

A low sustain, high condition damage Mirage burst build for PvP.


Skill Bar

Axe/Pistol
Sword/Torch
Utility


Slot Changes

Utility

While is mandatory while using , some other utils can be considered instead of

  • - an excellent and versatile skill, helps with condition management and adds more boon removal to the build.
  • - while this is no breakstun, this helps with survival and provides new opportunity attacks.
  • - another source of stealth plus a stun break with a decent passive.
  • - portal is a very powerful tool if a team utilizes it properly for map control, but it's not recommended for beginners and most solo players. Its usage depends on

Template Code

[&DQcKNxgvOy3uFW4BZwGDAWUBggGCAWYBRheaAQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants

  • If you want to squeeze in more sustain for some reason (like playing 2v2s), take , or if you want some more damage without relying on clone management : is your 3rd option.
  • is also a possible option, offering more frequent access to ambush attacks but less frequent access to Axe attacks hence slightly lower burst damage.


Equipment

Axe
Pistol
Sigil
Sigil
Sword
Torch
Sigil
Sigil
Rune
Amulet


Equipment Variants

Sigils

  • over Cleansing if you can afford to lose condition removal.


Rune

  • - if you don't need the 25% movement speed increase.

Usage

Elite specialization basics

  • Dodge rolling is replaced by Mirage Cloak, which is more or less the same thing but allows you to cast skills and grants access to ambush attacks over its duration: for Axe and for Sword. Ambush skills replace the autoattack of the weapons for 1.5 seconds.
  • You can dodge while casting skills or CC'd, but only have one dodge bar.


General

  • Rune dependent Make sure that you're below 50% endurance when using , as refills half of your endurance bar after healing. Same goes for weapon swapping and sigils.
  • While the build has several tools for dealing with incoming conditions, there's no skill that's only reserved for cleansing. Dodge rolling for example removes 2 conditions via , but blows all your endurance. removes one condition, but makes you use your only source of stealth. This means that against condition based specs you should play extra careful and alter your playstyle a bit to reserve your cleansing tools for the right time.
    • is something of an exception to this rule and as such remains your ebst source of cleansing. While this skill could be used offensively to rip boons from enemies, it should be reserved for cleansing-only vs condition specs. In mirror matchups against other Mesmers the one who uses AT second usually wins the duel.
  • Your strongest option against damage in general is , granting you immunity to any form of pressure including CC and conditions that are already on you.
  • turns into an instant source for clone generation, provided that you already have an active clone.
  • Shatter skills and interrupts remove boons from enemies.
  • Mobility through or are welcome to make it harder for opponent to follow and target you.
  • is amazing to cascade several cc onto your target provided several clones are active.

Mobility

  • Use when moving between capture points, assuming you get your endurance back before making it to the next fight. Throwing in a for the Vigor from could help you recover endurance a bit quicker, further boosting your mobility by a small amount.


Damage

  • Sustained damage is fairly low in this build, while burst damage is extremely high.
  • Your goal is to roam the map, find a target that's out of CDs, and take them down in a matter of seconds before moving on.
  • Axe is the primary offensive set while Sword is a bit more defensive.
  • is the strongest shatter skill here when it comes to damage, followed by .


Burst combo examples

Axe/Pistol:

  1. , dodge in the middle of it
  2. (you could also Jaunt before doing the previous step to get an extra clone for Axes of Symmetry)


Sword/Torch:

  1. in melee range to begin stacking Burning
  2. to create a phantasm that goes off in a few seconds, about the same time you're finished with the chain
  3. to get a clone out there
  4. Dodge, but don't ambush just yet
  5. for the immob
  6. to create the second clone via and stack some extra conditions


Top Streamers


Ratings

This build has a rating of 5 stars based on 12 votes.
Log in or register to rate this build.
5 stars
Azethys gave this build 5 stars • May 2022
Remains as the #1 mesmer build for high tier play, as it simply provides great condition dmg, better surviability than most power mesmers with the carrion health pool and a burst, that when executed properly almost compares to the power mesmers burst, although this burst doesnt have the same aoe pressure as the power chrono and especially power mirage with the split surge beams.
5 stars
Timepiece gave this build 5 stars • April 2022
This very fun roamer build with extremely high burst damage; this build plays similar to thief, but with more damage but less mobility and stealth. This build can function a sidenoder as well, but only if you have most of your cooldowns ready. Although this looks like a condi build, this is more of a hybrid build, as it also has respectable power damage built into the shatters and axe. Although the healing isn't great, you have good sustain with F4, Sword 2, Torch 4, Sword thrust, Energy Sigil, and Signet. Interrupts with the Mantra, Pistol 5, and F3 could be potentially game changing. You can spam mantra on people trying to res downed enemies, which can be a pretty easy way to secure the kill. TLDR: play this build if you want to roam but don't like playing thief
5 stars
Lakreil gave this build 5 stars • September 2021
I am in love with this build. The burst combos and the CCs surely will help you in 1v1 especially in team fights. The CC skills of this mirage build is a bit OP if the opponent cannot negate properly or cleanse. Moreover, I am having fun how I sustain using this build. Pretty awesome tbh. Mirage is definitley an A tier in PvP nowadays if played right. To add, this is a bit squishy build, but if the sword and torch skills are properly use as defense it can have a good sustain in team fights. But again, the purpose of this build is to delete your opponents as fast as possible or interrupt the opponent especially in side nodes.
5 stars
Arkus Lufertus gave this build 5 stars • September 2021
This build is actually great partnered with a good team meaning with a nice support in boons. Technically, this build is a bit hard to play but rewarding at the same time. The CCs with axe and pistol condi skills are your primary damager here with the sword skill 2 and torch skill 3 as one of your defenses. You can 1v1 with this Mirage build, but your sole function is to interrupt opponents especially when decapping in side nodes. A fast kill build that has a bit of a sustain, thanks to F4 shield skill it makes easy to counter opponents.
4 stars
Acedia1092 gave this build 4 stars • April 2021
A side node build that allows really advanced players to outplay their opponents.
5 stars
Utrex gave this build 5 stars • April 2021
Great build, used by top AT teams and in upper tier Ranked games. Can side node well, plus fights easily, apply pressure on tanky builds, and rotate efficiently.
5 stars
Augustinho gave this build 5 stars • April 2021
Mirage is still a great sidenoder and can hard carry but very difficult to play
5 stars
Hanz gave this build 5 stars • April 2021
With everything slowly getting nerfed around it, Mirage is becoming better and better. The pressure is insanely good and the Power Block Interrupts are just OP. That trait together with the mantra can completely negate enemy healing skills in some matchups. Sustain is incredibly low though, but at least there's some cleansing and A+ mobility so it could be worse. Probably the hardest build to play in PvP right now, but it pays off.
4 stars
Irdu gave this build 4 stars • May 2020
Mirage is still a great Sidenoder, even with 1 Dodge. Lynx, Sword Ambush and Blink make this build very mobile. It can handle about all offensive sidenoders apart from those with strong Condition Cleanse, e.g. good Weavers - bunkers you shouldn't try if they're not out of CDs, as your burst is better spent elsewhere. It excels at taking out problematic classes in teamfights as the Condition Burst coupled with multiple Interrupt options drains even a Necro's life rather fast. It's not very resilient, though, so after Distortion, Signet of Illusions and another Distortion are spent, it's time to Disengange and move on. In fights against strong Condition Classes, I favour Mantra of Resolve, as the double Cleanse really adds up with The Prestige, Cleansing Sigil, Jaunt and Dodge. edit: at the moment, I enjoy Mimic in the free slot. A Mimic before Signet of Illusions is a strong option for longer matches as properly chained, this allows for 3 Cry of Frustrations and 3 Distortions in a row. edit2: For longer duels and more fighting on-node, I like to have Inspiration over Domination, with Sage Amulet and Adventurer Rune. Since this shatters a lot, the heal from Inspiration happens frequently. Signet of Domination or Signet of Midnight are both viable choices in the free slot, depending on the match-up.
4 stars
Pragmatizm gave this build 4 stars • March 2020
I run a variation of this Build. Swap out Domination with Dueling, spec Duelist's Discipline + Blinding Dissipation + Ineptitude. In Illusions spec Phantasmal Haste over Maim the Disillusioned and Malicious Sorcery over Master of Fragmentation (for the faster Scepter 3). In Mirage spec Riddle of Sand over Self-Deception. Scepter + PIstol, Axe +Torch. Signet of Midnight + Blink + Mantra of Distraction. Very glass if played wrong, but a great dueler and +1. Focus on rotating Daze to punish casting and watch people kill themselves with 12 stack of confusion. The sustain in the build comes from properly interrupting and blinding, dodge should be saved for condi clear and proper ambush usage. As of today I am Top 100 in NA with this build.
4 stars
Shadow gave this build 4 stars • March 2020
An alright build but I swapped the torch over with the sword to combine The Prestige with Mirage Thrust for engaging with the flame burst proc or disengaging with stealth. With the endurance nerf to Mirage Cloak, Mirage doesn't hold the same place it once did. This build can still do some damage and with smart positioning and skill usage it can still win some duels and +1 targets while proving some mobility for rotations with Mirage Thrust. It has problems when getting focused and with outnumbered fights so keep it out of fights where you are outnumbered and rotate elsewhere.
4 stars
Slyner gave this build 4 stars • March 2020
Despite the strong nerf at the dodge, this build works very well. If you are experiencing sustain problems, replace illusion with inspiration. Avoid burn guard at x1. The rest of the classes you can handle well at x1 but it is not the focus of the build, always walk with the team.

Comments

Premium Membership
Upgrade to premium membership and take advantage of all the premium benefits, including complete ad removal across the entire website, for less than $1 per month! Upgrade