Mirage - Condi DPS
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Raids
Overview
A condition DPS Mirage build. This build provides very high single target damage with the ambush skill . It excels against bosses that attack a lot due to a large portion of its damage coming from Confusion. It is also highly survivable and can easily avoid boss attacks because it is in for most of its rotation.
Skill Bar
Weapon Variants
- Running a Focus instead of a Torch generates more
Confusion if you're able to consistently get the to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).
- Staff can replace Torch for more confusion and some ranged damage, while dealing practically the same damage - you want to run so that your axe clones are not overwritten.
Skill Variants
- over if you need reflects.
Template Code
Specializations
Trait Variants
- if your uptime of
Vigor or
Regeneration isn't permanent. Use immediately after another shatter to not waste any clones.
- can be taken for slightly more
Confusion on bosses that attack frequently (Cairn, Soulless Horror, Twin Largos). Because this means you have less clone generation you will need to delay your phantasm casts to ensure you can quickly get back to three clones after a shatter.
Equipment
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
Viper
x6
x18
- Only one axe is required.
Non-SotO Relics
There aren't any reliable core damage relics for mirage, though there are a few options that might be good:
- - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
- -
Regeneration is very important thanks to and , so this can help with the uptime somewhat.
Consumables
Food
- , , , or ascended alternatives
Utility
- or
Usage
Rotation
Opener
- Dodge and use
Weapon Swap
- as soon as your first clone appears to generate a second via
- as soon as the clone from Lingering Thoughts appears
Dodge and use as soon as you reach 3 clones
- and during Lingering Thoughts - always use Cry of Frustration first and you can skip Mind Wrack if you find it easier as it is a very small DPS increase
- and to quickly get back to three clones
Dodge and use
- - one auto to give your clones time to finish Axes of Symmetry
Dodge and use
Rest of the Rotation
After the opener above you want to be dodging as often as you can to trigger . Try to complete an auto-attack chain between each cast of to ensure that all your clones have time to cast it as well as they probably won't have Quickness.
- Try to cast off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of and immediately follow up with or .
- It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
- If is on cooldown, you can instead use provided you can get back three clones immediately.
- Use off cooldown, but make sure you have three clones
- Use , and off cooldown.
- Use off cooldown and be sure to press autoattack immediately to remove your stealth and continue attacking.
- Use off cooldown. Be mindful of your where you place the , as you will want to be able to access them later. The spawns in the center of the skill's AoE marker.
- Keep a charge or two of for mobility or in case you run out of clones for some reason.
Video example (Riddle of Sand)
Staxe Rotation
General Tips
- Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from .
- Make sure to never break your auto-attack chain that includes: , and .
- Entering Mirage cloak and casting will not interrupt your auto-attack chain
- All your skills other than and shatters will interrupt your auto-attack chain.
- can be cast during other skills' channels.
- Make sure to never use during and as this will create new clones due to the and will cancel the clones attack.
- Make sure to never
Weapon swap during the animation of as this will cancel the Ambush attack.
- If your target is about to attack, you can slightly delay or in order to trigger . This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of might make it difficult to time.
Ratings



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