Necromancer - Core Necro
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage, Dps, Burst and Boonrip
Designed for: WvW Zerg
Difficulty:
Easy
This build was last updated on March 21, 2026 and is up to date for the February 24, 2025 patch.
Overview
A build designed to strip boons and lay down high area damage.
Skill Bar
Axe/Focus
Scepter/Sword
Utility
Variants
- Heal
- - much easier to use, slightly less boon removal
- Elite
Template Code
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Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Demolisher
Demolisher
Accessory
Demolisher
Demolisher
Amulet
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Axe
Marauder
Marauder
Focus
Marauder
Marauder
Sigil
Sigil
Scepter
Marauder
Marauder
Sword
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
- Stats
- Feel free to use as much Berserker's gear as you can without dying
- The given setup aims for maximum Effective Health
- You can swap Marauder's to Demolisher's to make healing more efficient in exchange for increasing your chance to be spiked from 100%
Sigils
Consumables
Usage
Quick Guide
- Core Necromancer is a utility DPS that sets up its group with boon corruption
- Your highest priority is using your and together with other necros in squad on the commanders call to create an opportunity for your group to generate kills
- Use your AoE boon removal as your group spikes to enable them
- Always try to combine multiple boon removal skills at once
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- Use ⇒ to corrupt boons with
- Get two casts of per use of
- Fill downtime with and
- Swap between Axe/Focus and Scepter/Sword using your weapon skills as filler while waiting for an opportunity to on a spike
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Surviving
- This build has high passive defense
- This build has low mobility skill access
- This build has low active defenses
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Overall Priorities
- High
- Wells
- Boon rip
- Moderate
- Damage
- CC
- Low
- Support
Detailed Explanations
Wells
- Try to save your Well skills for the commanders call
- If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
- Cast before , due to the longer cooldown
- Only use your Well skills at the same time, do not use one early and desync their cooldowns
- When using ground AoEs like or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
- Immediately after placing both wells cast enter to activate and remain in shroud for the duration of the wells
Boon rip
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- Save your boon removal until your group is spiking
- Use immediately when you enter and cast it a second time before you leave
- Condense your boon removal skills whenever possible. This normally means using a longer cast time into a short one such as:
- +
- Use / to proc +
- Be careful with the 15s ICD on . Both and can proc it, so don't activate it too early.
Damage
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- Don't forget that while your boon removal skills are your damage skills, your priority is to save them and spike with your group
- Use immediately after
Weapon Swap and use it again immediately before swapping back
- Delaying your
Weapon Swap slightly for the cooldown is fine
- Delaying your
- While will normally be projectile blocked, if you are getting hits to land then it's damage is quite good
- When using projectile skills like try to target enemy players at the back of the group to ensure maximum hits
- Use ⇒ ⇒ pick off isolated players
CC
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- Only cast if you have a single target and see no
Stability on their buff bar - Since your should be used as your group spikes the opponent will naturally be used as your group is engaging
- Don't get yourself killed trying to stay in range of , let them break if the enemy group moves away from yours. Without a group to follow up on it the
Immobilize is useless anyway
- Don't get yourself killed trying to stay in range of , let them break if the enemy group moves away from yours. Without a group to follow up on it the
Ratings
Comments
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