Renegade - Boon Support Power DPS

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The community gave this build a rating, making it top-tier: Great.

Focused on: SupportDirect Damage.

Designed for:

Expansions required:

GW2 Path of Fire logo.png

Overview

A hybrid boon support/DPS build renegade build, mainly to used to provide Alacrity, some might,
, and
; as well as CC via
and
.

Skill Bar

 
 
Sword/SwordHealingUtilityElite
StaffHealingUtilityElite

Legend Variants

Jalis
can be used instead of
against large hitbox targets for increased DPS output. You can also use Dwarf stance if an encounter calls for group Stability Stability.
Mallyx
can be used instead of
if boonstrip is needed, such as fractals with the No Pain No Gain instability active.

Specializaitons

Equipment

The recommended gear setup will take you to 85% boon duration, which is enough to maintain permanent alacrity with just casting
on cooldown with no other alacrity sources. Depending on the needs of your party or squad the amount of boon duration from gear required to maintain adequate alacrity may be a lot lower than what is listed here. You can expect to need less boon duration if you're playing with a support chronomancer or extra renegades. In those cases pieces of diviner gear can be replaced with berserker gear for extra DPS.
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Berserker stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
Diviner stat icon.png
PvE weapon swap.png
Diviner stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty +5 Agony Infusion

Variants

  • If you're having trouble maintaining alacrity with the recommended gear setup, you can replace the Berserker pieces with Diviner stats.
  • if you need additional fury uptime for your party.

Consumables

Food:

    • Use
      if you don't have
      being applied to you.

Utility:

Usage

General Usage

  • You maintain alacrity for your party simply by pressing
    every time it becomes available, so making sure you have energy for that should be your top priority.
  • Generally you should swap legends as soon as your swap is available, however in some cases you should delay a swap to fit a
    before swapping.
  • Your main DPS skills are
    ,
    ,
    and
    , however you should only cast them if you'll have spare energy to cast your supportive skills too.
  • When you're not casting skills make sure you're consistently auto-attacking the boss, being careful not to interrupt the chain as the damage is heavily back-loaded.

Renegade Stance

  • When you swap to
    you should immediately cast
    then begin channeling
    , only ending the upkeep when you swap legends.
  • Due to the energy drain from your elite you shouldn't be able to do more than one or two casts of
    and none of your other DPS skills before leaving the stance.
  • If you have a large amount of energy while your legend swap is off cooldown (because you cast
    right before swapping to Renegade Stance) you should cast a second
    before legend swapping.
  • If possible, coordinate your
    uptime to coincide with your allies' bursty high hit-count skills such as
    or

Assassin Stance

  • When you swap to
    you should immediately begin channeling
    , only ending the upkeep when you swap legends.
  • While in Assassin Stance you will have more energy to work with and so can cast DPS skills more freely, however be careful not to spend too much energy and be forced to delay a
    or lose

Dwarf Stance

Dwarf stance is much less effective if you cannot land all the hits from
, so unless stability uptime is necessary you should use Assassin Stance on small-medium hitbox targets instead.
  • Aim for two casts of
    each time you're in dwarf stance, trying to make sure as much of the boss's hitbox is covered for the initial cast.
  • While in Dwarf Stance you will have more energy to work with and so can cast DPS skills more freely, however be careful not to spend too much energy and be forced to delay a
    or miss a cast of
    .

Breakbars

Due to their large energy costs (or requirement to swap to staff) all of this build's CC options will result in a large drop-off in your DPS. However, they are all powerful AoE control effects so they can be used to rescue your group from dangerous situations.

  • should be your primary CC skill and against large hitbox targets or enemies against a wall it is one of the strongest CC skills in the game. If possible, step back from the target slightly before casting this to maximize the impacts that land on the boss. Be careful using this skill near the edges of platforms, such as on Xera or the final boss of the Chaos fractal as the forced movement can send you over the edge.
  • outputs a large amount of total breakbar damage but over a long duration (6 seconds). This is best used as a tool to minimize damage from groups of trash mobs, or if you don't need instantaneous breakbar contribution.
  • should be used only as a last resort due to the large energy cost for relatively low CC output compared to your other options.


Video Example - Small hitbox, Assassin Version
Video Example - Huge hitbox, Dwarf Version
Thanks to Majestic Noodle for usage

Build rating - 5 stars
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3 Ratings
5 stars
Settra The Imperishible gave this build 5 stars 6 days ago

Pretty nice build for playing fractals without druid/chrono in the group. Any party with that revenant and firebrand can easily outperform standard roster with one support. All Diviners set is obviously an overcap, so the build still needs to be polished in term of stats and rotation. Overall, I'm happy to see worthy power revenant build for fractals.

4 stars
Staub gave this build 4 stars 2 weeks ago

Good build overall but needs some polishing. Having full Diviners Set is complete overkill as you over-cap your boon up-time, especially in fractals. Also why would you cast Razorclaw's Rage? The shared party bleed scales of your condi damage and as a power Rene, you will the added bleed will be pathetic. Much better to cast Breakrazor's Bastion which only costs you 5 energy vs 25 Razorclaw. It provides decent pulsing heal regardless of your Heal Power and reduces incoming condi damage by half for your group. Also, using Demon Stance is very niche. Assasin should be used in most encounters.

5 stars
Lefernix gave this build 5 stars 2 weeks ago

This new build is amazing! The stats are perfect for returning and its gameplay. already adopted ^^

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