Renegade - Boon Support Power DPS
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
- A hybrid boon support/DPS build renegade build, mainly to used to provide Alacrity, some might, , and; as well as CC viaand.
- can be used instead ofagainst large hitbox targets for increased DPS output. You can also use Dwarf stance if an encounter calls for group Stability.
- can be used instead ofif boonstrip is needed, such as fractals with the No Pain No Gain instability active.
EquipmentThe recommended gear setup will take you to 85% boon duration, which is enough to maintain permanent alacrity with just casting
- 6xSuperior Rune of the Scholar18xMighty +5 Agony Infusion
- If you're having trouble maintaining alacrity with the recommended gear setup, you can replace the Berserker pieces with Diviner stats.
- if you need additional fury uptime for your party.
- Use if you don't havebeing applied to you.
- You maintain alacrity for your party simply by pressing every time it becomes available, so making sure you have energy for that should be your top priority.
- Generally you should swap legends as soon as your swap is available, however in some cases you should delay a swap to fit a before swapping.
- Your main DPS skills are ,,and, however you should only cast them if you'll have spare energy to cast your supportive skills too.
- When you're not casting skills make sure you're consistently auto-attacking the boss, being careful not to interrupt the chain as the damage is heavily back-loaded.
- When you swap to you should immediately castthen begin channeling, only ending the upkeep when you swap legends.
- Due to the energy drain from your elite you shouldn't be able to do more than one or two casts of and none of your other DPS skills before leaving the stance.
- If you have a large amount of energy while your legend swap is off cooldown (because you cast right before swapping to Renegade Stance) you should cast a secondbefore legend swapping.
- If possible, coordinate your uptime to coincide with your allies' bursty high hit-count skills such asor
- When you swap to you should immediately begin channeling, only ending the upkeep when you swap legends.
- While in Assassin Stance you will have more energy to work with and so can cast DPS skills more freely, however be careful not to spend too much energy and be forced to delay a or lose
- Dwarf stance is much less effective if you cannot land all the hits from , so unless stability uptime is necessary you should use Assassin Stance on small-medium hitbox targets instead.
- Aim for two casts of each time you're in dwarf stance, trying to make sure as much of the boss's hitbox is covered for the initial cast.
- While in Dwarf Stance you will have more energy to work with and so can cast DPS skills more freely, however be careful not to spend too much energy and be forced to delay a or miss a cast of.
Due to their large energy costs (or requirement to swap to staff) all of this build's CC options will result in a large drop-off in your DPS. However, they are all powerful AoE control effects so they can be used to rescue your group from dangerous situations.
- should be your primary CC skill and against large hitbox targets or enemies against a wall it is one of the strongest CC skills in the game. If possible, step back from the target slightly before casting this to maximize the impacts that land on the boss. Be careful using this skill near the edges of platforms, such as on Xera or the final boss of the Chaos fractal as the forced movement can send you over the edge.
- outputs a large amount of total breakbar damage but over a long duration (6 seconds). This is best used as a tool to minimize damage from groups of trash mobs, or if you don't need instantaneous breakbar contribution.
- should be used only as a last resort due to the large energy cost for relatively low CC output compared to your other options.